Buu and Grenmar? Nowaynowaynoway!

This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.

Look at how Pokemon sprites are loaded for reference.
This commit is contained in:
Llinos Evans 2024-07-09 20:20:51 +01:00
parent b62062a82c
commit ae81f290d2
48 changed files with 182 additions and 38 deletions

View file

@ -168,6 +168,7 @@ EggMovePointers1:
dw ScytherEggMoves
dw NoEggMoves1 ; Kleavor
dw NoEggMoves1
dw BuuEggMoves
dw NoEggMoves1
dw NoEggMoves1
dw PinsirEggMoves
@ -645,6 +646,14 @@ ScytherEggMoves:
dw LIGHT_SCREEN
dw -1 ; end
BuuEggMoves:
dw BARRIER
dw CROSS_CHOP
dw KARATE_CHOP
dw SCREECH
dw ROLLING_KICK
dw -1
PinsirEggMoves:
dw FURY_ATTACK
dw FLAIL