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Buu and Grenmar? Nowaynowaynoway!
This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going. Look at how Pokemon sprites are loaded for reference.
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48 changed files with 182 additions and 38 deletions
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@ -123,6 +123,7 @@ EvosAttacksPointers2::
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dw Porygon2EvosAttacks
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dw StantlerEvosAttacks
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dw SmeargleEvosAttacks
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dw GrenmarEvosAttacks
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dw TyrogueEvosAttacks
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dw HitmontopEvosAttacks
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dw SmoochumEvosAttacks
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@ -1772,6 +1773,19 @@ SmeargleEvosAttacks:
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dbw 91, SKETCH
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db 0 ; no more level-up moves
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GrenmarEvosAttacks:
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db 0
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dbw 1, TACKLE
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dbw 1, DEFENSE_CURL
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dbw 9, TAIL_WHIP
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dbw 17, WATER_GUN
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dbw 25, BARRAGE
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dbw 33, FLAME_WHEEL
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dbw 41, SMOG
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dbw 49, TAKE_DOWN
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dbw 57, HYDRO_PUMP
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db 0
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TyrogueEvosAttacks:
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dbbbw EVOLVE_STAT, 20, ATK_LT_DEF, HITMONCHAN
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dbbbw EVOLVE_STAT, 20, ATK_GT_DEF, HITMONLEE
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