Buu and Grenmar? Nowaynowaynoway!

This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.

Look at how Pokemon sprites are loaded for reference.
This commit is contained in:
Llinos Evans 2024-07-09 20:20:51 +01:00
parent b62062a82c
commit ae81f290d2
48 changed files with 182 additions and 38 deletions

View file

@ -123,6 +123,7 @@ EvosAttacksPointers2::
dw Porygon2EvosAttacks
dw StantlerEvosAttacks
dw SmeargleEvosAttacks
dw GrenmarEvosAttacks
dw TyrogueEvosAttacks
dw HitmontopEvosAttacks
dw SmoochumEvosAttacks
@ -1772,6 +1773,19 @@ SmeargleEvosAttacks:
dbw 91, SKETCH
db 0 ; no more level-up moves
GrenmarEvosAttacks:
db 0
dbw 1, TACKLE
dbw 1, DEFENSE_CURL
dbw 9, TAIL_WHIP
dbw 17, WATER_GUN
dbw 25, BARRAGE
dbw 33, FLAME_WHEEL
dbw 41, SMOG
dbw 49, TAKE_DOWN
dbw 57, HYDRO_PUMP
db 0
TyrogueEvosAttacks:
dbbbw EVOLVE_STAT, 20, ATK_LT_DEF, HITMONCHAN
dbbbw EVOLVE_STAT, 20, ATK_GT_DEF, HITMONLEE