Buu and Grenmar? Nowaynowaynoway!

This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.

Look at how Pokemon sprites are loaded for reference.
This commit is contained in:
Llinos Evans 2024-07-09 20:20:51 +01:00
parent b62062a82c
commit ae81f290d2
48 changed files with 182 additions and 38 deletions

View file

@ -168,6 +168,7 @@ EvosAttacksPointers1::
dw ScytherEvosAttacks
dw KleavorEvosAttacks
dw JynxEvosAttacks
dw BuuEvosAttacks
dw ElectabuzzEvosAttacks
dw MagmarEvosAttacks
dw PinsirEvosAttacks
@ -2507,6 +2508,21 @@ JynxEvosAttacks:
dbw 57, BLIZZARD
db 0 ; no more level-up moves
BuuEvosAttacks:
db 0
dbw 1, AURORA_BEAM
dbw 6, LEER
dbw 11, ICE_PUNCH
dbw 16, MIST
dbw 21, DIZZY_PUNCH
dbw 27, FAINT_ATTACK
dbw 32, DISABLE
dbw 39, PURSUIT
dbw 45, HAZE
dbw 51, ICE_BEAM
dbw 58, BLIZZARD
db 0
ElectabuzzEvosAttacks:
db 0 ; no more evolutions
dbw 1, QUICK_ATTACK