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Buu and Grenmar? Nowaynowaynoway!
This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going. Look at how Pokemon sprites are loaded for reference.
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48 changed files with 182 additions and 38 deletions
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@ -168,6 +168,7 @@ EvosAttacksPointers1::
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dw ScytherEvosAttacks
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dw KleavorEvosAttacks
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dw JynxEvosAttacks
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dw BuuEvosAttacks
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dw ElectabuzzEvosAttacks
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dw MagmarEvosAttacks
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dw PinsirEvosAttacks
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@ -2507,6 +2508,21 @@ JynxEvosAttacks:
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dbw 57, BLIZZARD
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db 0 ; no more level-up moves
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BuuEvosAttacks:
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db 0
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dbw 1, AURORA_BEAM
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dbw 6, LEER
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dbw 11, ICE_PUNCH
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dbw 16, MIST
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dbw 21, DIZZY_PUNCH
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dbw 27, FAINT_ATTACK
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dbw 32, DISABLE
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dbw 39, PURSUIT
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dbw 45, HAZE
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dbw 51, ICE_BEAM
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dbw 58, BLIZZARD
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db 0
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ElectabuzzEvosAttacks:
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db 0 ; no more evolutions
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dbw 1, QUICK_ATTACK
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