Buu and Grenmar? Nowaynowaynoway!

This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.

Look at how Pokemon sprites are loaded for reference.
This commit is contained in:
Llinos Evans 2024-07-09 20:20:51 +01:00
parent b62062a82c
commit ae81f290d2
48 changed files with 182 additions and 38 deletions

View file

@ -165,6 +165,7 @@ MrMimeAnimation: INCLUDE "gfx/pokemon/mr__mime/anim.asm"
ScytherAnimation: INCLUDE "gfx/pokemon/scyther/anim.asm"
KleavorAnimation: INCLUDE "gfx/pokemon/kleavor/anim.asm"
JynxAnimation: INCLUDE "gfx/pokemon/jynx/anim.asm"
BuuAnimation: INCLUDE "gfx/pokemon/buu/anim.asm"
ElectabuzzAnimation: INCLUDE "gfx/pokemon/electabuzz/anim.asm"
MagmarAnimation: INCLUDE "gfx/pokemon/magmar/anim.asm"
PinsirAnimation: INCLUDE "gfx/pokemon/pinsir/anim.asm"
@ -318,6 +319,7 @@ DonphanAnimation: INCLUDE "gfx/pokemon/donphan/anim.asm"
Porygon2Animation: INCLUDE "gfx/pokemon/porygon2/anim.asm"
StantlerAnimation: INCLUDE "gfx/pokemon/stantler/anim.asm"
SmeargleAnimation: INCLUDE "gfx/pokemon/smeargle/anim.asm"
GrenmarAnimation: INCLUDE "gfx/pokemon/grenmar/anim.asm"
TyrogueAnimation: INCLUDE "gfx/pokemon/tyrogue/anim.asm"
HitmontopAnimation: INCLUDE "gfx/pokemon/hitmontop/anim.asm"
SmoochumAnimation: INCLUDE "gfx/pokemon/smoochum/anim.asm"