This commit is contained in:
Zeta_Null 2024-07-25 18:57:49 -04:00
commit aea0948bbd
32 changed files with 463 additions and 39 deletions

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@ -62,6 +62,7 @@ Mega Evolutions, Gigantamax forms, etc, are not in active consideration.
- Gen 6 Experience System!
- Poke Balls now all have unique palettes.
- The high friendship evolution threshold is now 170, making Friend Balls sufficient for instant evolution and hatching from Eggs takes minimal effort.
- Items previously only obtainable via the Time Capsule are now distributed to specific Pokemon (5%: Polkadot Bow Snubbull, TwistedSpoon Kadabra, Metal Powder Ditto/Mimmeo, Light Ball Pikachu; 50%: Lucky Punch Chansey)
## Map Changes
Numerous new maps are available, featuring new locations, the iconic Sevii Islands, and the Nihon region!
@ -108,6 +109,7 @@ JEP-affiliated spriters require sprites to be used with direct credit for non-co
- Shawesome: Alolan Geodude
- EyeDonutz: Walking Wake
- Plague von Karma: Overworld Arbok, Koffing, Voltorb, Gengar, Diglett, and Cat sprites, adapted from the slot machine's sprites (originally made for KEP).
- LadyMisticus: Sprite edits of Imposter Oak, Archer, Ariana, Prof.Blue, Giovanni (both), Green; Cal (original)
### Unaffiliated
- nuuk: Azurill, Electivire, Farigiraf, Glaceon, Honchkrow, Leafeon, Magmortar, Magnezone, Porygon-Z, Sylveon, Togekiss, Wyrdeer, Clodsire (back)

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@ -53,6 +53,15 @@
const ENGINE_MARSHBADGE
const ENGINE_VOLCANOBADGE
const ENGINE_EARTHBADGE
; wNihonBadges
const ENGINE_BADGE1
const ENGINE_BADGE2
const ENGINE_BADGE3
const ENGINE_BADGE4
const ENGINE_BADGE5
const ENGINE_BADGE6
const ENGINE_BADGE7
const ENGINE_BADGE8
; wUnlockedUnowns
const ENGINE_UNLOCKED_UNOWNS_A_TO_K
const ENGINE_UNLOCKED_UNOWNS_L_TO_R

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@ -1109,7 +1109,8 @@
const EVENT_BEAT_ARCHER2
const EVENT_BEAT_ARCHER3
const EVENT_BEAT_PROFBLUE
; Unused: next 85 events
const EVENT_GOT_TM47_STEEL_WING2
; Unused: next 86 events
const_next 1600
; Sprite visibility flags

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@ -643,6 +643,7 @@ ENDM
map_const OLD_CITY_EARLS_HOUSE, 4, 4 ; 5
map_const OLD_CITY_FAMILY_HOUSE, 4, 4 ; 6
map_const SEPIA_SCHOOL, 4, 8 ; 7
map_const OLD_CITY_GYM, 6, 10 ; 8
endgroup
newgroup BLUE_FOREST ; 37

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@ -177,6 +177,7 @@ DEF KRIS EQU __trainer_class__
const MATT
const SHAW
const FREDERICK
const NORIKAGE
trainerclass LASS ; 19
const CARRIE

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@ -238,7 +238,20 @@ DEF NUM_JOHTO_BADGES EQU const_value
const VOLCANOBADGE
const EARTHBADGE
DEF NUM_KANTO_BADGES EQU const_value
DEF NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
; wNihonBadges::
const_def
const BADGE1
const BADGE2
const BADGE3
const BADGE4
const BADGE5
const BADGE6
const BADGE7
const BADGE8
DEF NUM_NIHON_BADGES EQU const_value
DEF NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES + NUM_NIHON_BADGES
; wPokegearFlags::
const_def

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@ -61,6 +61,15 @@ EngineFlags:
engine_flag wKantoBadges, MARSHBADGE
engine_flag wKantoBadges, VOLCANOBADGE
engine_flag wKantoBadges, EARTHBADGE
engine_flag wNihonBadges, BADGE1
engine_flag wNihonBadges, BADGE2
engine_flag wNihonBadges, BADGE3
engine_flag wNihonBadges, BADGE4
engine_flag wNihonBadges, BADGE5
engine_flag wNihonBadges, BADGE6
engine_flag wNihonBadges, BADGE7
engine_flag wNihonBadges, BADGE8
; unown sets (see data/wild/unlocked_unowns.asm)
engine_flag wUnlockedUnowns, UNLOCKED_UNOWNS_A_TO_K_F

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@ -832,6 +832,7 @@ ENDM
map_attributes OldCityEarlsHouse, OLD_CITY_EARLS_HOUSE, $00, 0
map_attributes OldCityFamilyHouse, OLD_CITY_FAMILY_HOUSE, $00, 0
map_attributes SepiaSchool, SEPIA_SCHOOL, $00, 0
map_attributes OldCityGym, OLD_CITY_GYM, $00, 0
map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.

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@ -1240,3 +1240,6 @@ WhiteCity_Blocks:
Route66WhiteCityGate_Blocks:
INCBIN "maps/NihonGateEastWest.ablk"
OldCityGym_Blocks:
INCBIN "maps/OldCityGym.ablk"

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@ -703,6 +703,7 @@ MapGroup_OldCity:
map OldCityEarlsHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
map OldCityFamilyHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
map SepiaSchool, TILESET_LAB, INDOOR, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
map OldCityGym, TILESET_TOWER, INDOOR, LANDMARK_OLD_CITY, MUSIC_GYM, FALSE, PALETTE_DAY, FISHGROUP_NONE
assert_table_length NUM_OLD_CITY_MAPS
MapGroup_BlueForest:

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@ -588,8 +588,10 @@ INCLUDE "maps/SepiaSchool.asm"
INCLUDE "maps/WhiteCity.asm"
INCLUDE "maps/Route66WhiteCityGate.asm"
SECTION "Map Scripts 30", ROMX
INCLUDE "maps/OldCityGym.asm"
SECTION "Map Scripts 30", ROMX ; spillover
SECTION "Map Scripts 31", ROMX ; spillover
INCLUDE "maps/TanobyRuins.asm"
INCLUDE "maps/TanobyChambers.asm"
INCLUDE "maps/NavalRockExterior.asm"

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@ -6,7 +6,7 @@
db NORMAL, NORMAL ; type
db 30 ; catch rate
db 255 ; base exp
db NO_ITEM, LUCKY_EGG ; items
db LUCKY_PUNCH, LUCKY_EGG ; items
db GENDER_F100 ; gender ratio
db 100 ; unknown 1
db 40 ; step cycles to hatch

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@ -6,7 +6,7 @@
db NORMAL, NORMAL ; type
db 35 ; catch rate
db 61 ; base exp
db NO_ITEM, NO_ITEM ; items
db NO_ITEM, METAL_POWDER ; items
db GENDER_UNKNOWN ; gender ratio
db 100 ; unknown 1
db 20 ; step cycles to hatch

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@ -6,7 +6,7 @@
db PSYCHIC_TYPE, PSYCHIC_TYPE ; type
db 100 ; catch rate
db 145 ; base exp
db NO_ITEM, NO_ITEM ; items
db NO_ITEM, TWISTEDSPOON ; items
db GENDER_F25 ; gender ratio
db 100 ; unknown 1
db 20 ; step cycles to hatch

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@ -1,6 +1,6 @@
db 0 ; species ID placeholder
db 80, 110, 105, 70, 65, 85
db 100, 105, 105, 45, 75, 85
; hp atk def spd sat sdf
db NORMAL, POISON ; type

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@ -6,7 +6,7 @@
db STEEL, STEEL ; type
db 35 ; catch rate
db 161 ; base exp
db NO_ITEM, NO_ITEM ; items
db NO_ITEM, METAL_POWDER ; items
db GENDER_UNKNOWN ; gender ratio
db 100 ; unknown 1
db 20 ; step cycles to hatch

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@ -6,7 +6,7 @@
db ELECTRIC, ELECTRIC ; type
db 190 ; catch rate
db 82 ; base exp
db NO_ITEM, BERRY ; items
db NO_ITEM, LIGHT_BALL ; items
db GENDER_F50 ; gender ratio
db 100 ; unknown 1
db 10 ; step cycles to hatch

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@ -6,7 +6,7 @@
db NORMAL, NORMAL ; type
db 190 ; catch rate
db 63 ; base exp
db NO_ITEM, NO_ITEM ; items
db NO_ITEM, POLKADOT_BOW ; items
db GENDER_F75 ; gender ratio
db 100 ; unknown 1
db 20 ; step cycles to hatch

Binary file not shown.

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@ -38,8 +38,8 @@
tilecoll WALL, WALL, PIT, FLOOR ; 25
tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 26
tilecoll WARP_CARPET_UP, WARP_CARPET_UP, FLOOR, FLOOR ; 27
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29
tilecoll FLOOR, FLOOR, WALL, FLOOR ; 28
tilecoll FLOOR, WALL, FLOOR, FLOOR ; 29
tilecoll WALL, WALL, WALL, WALL ; 2a
tilecoll WALL, HOP_LEFT, WALL, WALL ; 2b
tilecoll HOP_RIGHT, WALL, WALL, WALL ; 2c
@ -62,3 +62,19 @@
tilecoll WALL, HOP_DOWN, WALL, WALL ; 3d
tilecoll HOP_DOWN, WALL, WALL, WALL ; 3e
tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 3f
tilecoll WALL, WALL, FLOOR, FLOOR ; 40
tilecoll WALL, WALL, FLOOR, FLOOR ; 41
tilecoll WALL, WALL, FLOOR, FLOOR ; 42
tilecoll WALL, WALL, FLOOR, FLOOR ; 43
tilecoll WALL, WALL, FLOOR, FLOOR ; 44
tilecoll WALL, WALL, FLOOR, FLOOR ; 45
tilecoll WALL, WALL, FLOOR, FLOOR ; 46
tilecoll WALL, WALL, FLOOR, FLOOR ; 47
tilecoll WALL, WALL, FLOOR, FLOOR ; 48
tilecoll WALL, WALL, FLOOR, FLOOR ; 49
tilecoll WALL, FLOOR, WALL, FLOOR ; 4a
tilecoll FLOOR, WALL, FLOOR, WALL ; 4b
tilecoll FLOOR, WALL, FLOOR, FLOOR ; 4c
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 4d
tilecoll WALL, WALL, FLOOR, WALL ; 4e
tilecoll WALL, WALL, WALL, FLOOR ; 4f

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@ -1,2 +1,4 @@
 @ !!A1A1!!!!!!@ A1A1
A1A1A1A1A1A1A1A1A1A1!!!!!!!!A1A1!!!! -.=><>MN./>?,NO()89*+:;()89*+:;MN]^NO^_A1A1@ !!A1A1!!@ !!!!^^^^"#23&'67"#23&'67PQPQPQPQPQPQPQPQ$$$$  "#23!!67"#!!2367%545%545%545%545 ^^  FV GW PQPQRSRSBCHZ[!XL\67IBCY!Z[L\67JKZ[L\67JKZ[L\67DETU!!!!PPPPPPPPFV   GW 
A1A1A1A1A1A1A1A1A1A1!!!!!!!!A1A1!!!! -.=><>MN./>?,NO()89*+:;()89*+:;MN]^NO^_A1A1@ !!A1A1!!@ !!!!^^^^"#23&'67"#23&'67PQPQPQPQPQPQPQPQ$$$$  "#23!!67"#!!2367%545%545%545%545 ^^  
GHWX
GHWXFV GW PQPQRSRSBCHZ[!XL\67IBCY!Z[L\67JKZ[L\67JKZ[L\67DETU!!!!PPPPPPPPFV   GW 0123!!4501!!2345EFUV!!55EF!!UV55IJYZ!!55IJ!!YZ55KL[\!!55KL!![\556789!!5567!!8955!!^^!!^^!!!!!!!!!!!!!!!!

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@ -1359,20 +1359,17 @@ BirdKeeperGroup:
db -1 ; end
next_list_item ; BIRD_KEEPER (19)
db "FREDERICK@", TRAINERTYPE_MOVES ; Reference to the Frederick II of Hohenstaufen, one of the earliest knowledgable Falconers in history
db "FRED@", TRAINERTYPE_MOVES ; Reference to the Frederick II of Hohenstaufen, one of the earliest knowledgable Falconers in history
db 50
dw TREBIR
dw PERISH_SONG, ENCORE, SING, WING_ATTACK
dw AERCROW
dw MEGAPHONE, WING_ATTACK, WHIRLWIND, PETAL_DANCE
db 50
dw FEAROW
dw MIRROR_MOVE, DOUBLE_EDGE, STEEL_WING, DRILL_PECK
db 50
dw HONCHKROW
dw PURSUIT, DRILL_PECK, NIGHT_SHADE, QUICK_ATTACK
dw CARETORKER
dw SOFTBOILED, WHIRLWIND, HEAL_BELL, DRILL_PECK
db -1 ; end
next_list_item ; BIRD_KEEPER (19)
db "NORIKAGE@", TRAINERTYPE_MOVES ; Asakura Norikage 朝倉 教景 (1476 - 1555), brought Goshawk breeding to Asakura Clan in the 16th Century.
db "KAGE@", TRAINERTYPE_MOVES ; Asakura Norikage 朝倉 教景 (1476 - 1555), brought Goshawk breeding to Asakura Clan in the 16th Century.
db 50
dw DELIBIRD
dw PRESENT, ICY_WIND, QUICK_ATTACK, THIEF

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@ -18,4 +18,15 @@ BadgeTypeBoosts:
db PSYCHIC_TYPE ; MARSHBADGE
db FIRE ; VOLCANOBADGE
db GROUND ; EARTHBADGE
; Nihon Badges
; Unsure what to do with these, so let's leave it for now.
; South's will boost Fairy, though.
db CURSE_TYPE
db CURSE_TYPE
db CURSE_TYPE
db CURSE_TYPE
db CURSE_TYPE
db CURSE_TYPE
db CURSE_TYPE
db CURSE_TYPE
db -1 ; end

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@ -204,6 +204,7 @@ _ResetWRAM:
ld [wJohtoBadges], a
ld [wKantoBadges], a
ld [wNihonBadges], a
ld [wCoins], a
ld [wCoins + 1], a
@ -611,7 +612,7 @@ Continue_UnknownGameTime:
Continue_DisplayBadgeCount:
push hl
ld hl, wJohtoBadges
ld b, 2
ld b, 3
call CountSetBits
pop hl
ld de, wNumSetBits

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@ -1073,7 +1073,7 @@ PeoplePlaces4: ; People
bit STATUSFLAGS_HALL_OF_FAME_F, a
jr z, .ok
ld hl, PnP_HiddenPeople_BeatE4
ld a, [wKantoBadges]
ld a, [wKantoBadges] ; TODO: See if a Nihon equivalent is warranted.
cp %11111111 ; all badges
jr nz, .ok
ld hl, PnP_HiddenPeople_BeatKanto

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@ -89,15 +89,6 @@ INCLUDE "data/tilesets/cave_collision.asm"
SECTION "Tileset Data 3", ROMX
TilesetTowerGFX::
INCBIN "gfx/tilesets/tower.2bpp.lz"
TilesetTowerMeta::
INCBIN "data/tilesets/tower_metatiles.bin"
TilesetTowerColl::
INCLUDE "data/tilesets/tower_collision.asm"
TilesetLabGFX::
INCBIN "gfx/tilesets/lab.2bpp.lz"
@ -426,9 +417,6 @@ INCBIN "data/tilesets/pokecom_center_attributes.bin"
TilesetBattleTowerInsideAttr::
INCBIN "data/tilesets/battle_tower_inside_attributes.bin"
TilesetTowerAttr::
INCBIN "data/tilesets/tower_attributes.bin"
SECTION "Tileset Data 11", ROMX
@ -637,4 +625,17 @@ TilesetNihonWhiteCityMeta::
INCBIN "data/tilesets/nihon_whitecity_metatiles.bin"
TilesetNihonWhiteCityColl::
INCLUDE "data/tilesets/nihon_whitecity_collision.asm"
INCLUDE "data/tilesets/nihon_whitecity_collision.asm"
; Inclusion of NEW things made it so I had to move it. THE DOMAIN EXPANSION, WAHOO!
TilesetTowerGFX::
INCBIN "gfx/tilesets/tower.2bpp.lz"
TilesetTowerMeta::
INCBIN "data/tilesets/tower_metatiles.bin"
TilesetTowerColl::
INCLUDE "data/tilesets/tower_collision.asm"
TilesetTowerAttr::
INCBIN "data/tilesets/tower_attributes.bin"

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@ -89,6 +89,10 @@ DebugFlyScript:
setflag ENGINE_POKEGEAR
setflag ENGINE_PHONE_CARD
; Test new badge count
setflag ENGINE_BOULDERBADGE
setflag ENGINE_BADGE1
setflag ENGINE_FLYPOINT_PLAYERS_HOUSE
setflag ENGINE_FLYPOINT_DEBUG
setflag ENGINE_FLYPOINT_PALLET
@ -116,6 +120,7 @@ DebugFlyScript:
setflag ENGINE_FLYPOINT_BLACKTHORN
setflag ENGINE_FLYPOINT_SILVER_CAVE
setflag ENGINE_FLYPOINT_SILENT_HILLS
setflag ENGINE_FLYPOINT_OLD
setevent EVENT_BEAT_ELITE_FOUR

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@ -200,8 +200,8 @@ OldCity_MapEvents:
warp_event 19, 31, ROUTE_49_OLD_CITY_GATE_1F, 4
warp_event 21, 26, SEPIA_SCHOOL, 1
warp_event 3, 26, OLD_MART, 1 ; Mart
warp_event 27, 12, DEBUG_ROOM, 1 ; gym right
warp_event 26, 12, DEBUG_ROOM, 1 ; gym left
warp_event 27, 12, OLD_CITY_GYM, 1 ; gym right
warp_event 26, 12, OLD_CITY_GYM, 1 ; gym left
warp_event 5, 12, DEBUG_ROOM, 1 ; Museum(?) right
warp_event 4, 12, DEBUG_ROOM, 1 ; Museum(?) left
warp_event 12, 16, DEBUG_ROOM, 1 ; Pokemon Pagoda right

2
maps/OldCityGym.ablk Normal file
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@ -0,0 +1,2 @@
@A# ##JKNMLO
J()KML 

345
maps/OldCityGym.asm Normal file
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@ -0,0 +1,345 @@
object_const_def
OldCityGym_MapScripts:
def_scene_scripts
def_callbacks
OldGymWalkerScript:
faceplayer
opentext
checkevent EVENT_BEAT_LEADER_WALKER
iftrue .FightDone
writetext WalkerText_Start
waitbutton
closetext
winlosstext WalkerText_Lose, 0
loadtrainer WALKER, WALKER1
startbattle
reloadmapafterbattle
setevent EVENT_BEAT_LEADER_WALKER
opentext
writetext Text_ReceivedWalkerBadge
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_BADGE1
.FightDone:
checkevent EVENT_GOT_TM47_STEEL_WING2
iftrue .GotSteelWing
setevent EVENT_BEAT_BIRD_KEEPER_MATT
setevent EVENT_BEAT_BIRD_KEEPER_SHAW
setevent EVENT_BEAT_BIRD_KEEPER_FREDERICK
setevent EVENT_BEAT_BIRD_KEEPER_NORIKAGE
writetext WalkerText_AfterBattle
promptbutton
verbosegiveitem TM_STEEL_WING
iffalse .NoRoomForSteelWing
setevent EVENT_GOT_TM47_STEEL_WING2
writetext WalkerText_SteelWingGaffe
waitbutton
closetext
end
.GotSteelWing:
writetext WalkerText_RegularText
waitbutton
.NoRoomForSteelWing:
closetext
end
WalkerText_Start:
text "I'm WALKER!"
para "Chaw haw haw!"
line "So you beat my"
cont "son, eh?"
para "I caught that"
line "PIDGEOTTO for"
cont "him in VIRIDIAN"
cont "FOREST! It's a"
cont "strange one,"
cont "right?"
para "Enough chopsin'!"
line "You're here for"
cont "my badge, right?"
para "I'll blow you"
line "back to JOHTO!"
done
WalkerText_Lose:
text "Hoo-ah! You're"
line "a toughie!"
para "Yep, ya got me."
line "Here's your BADGE."
done
Text_ReceivedWalkerBadge:
text "<PLAYER> received"
line "XBADGE."
done
WalkerText_AfterBattle:
text "Hm, you conquered"
line "JOHTO and KANTO,"
cont "huh?"
para "Well, I doubt"
line "you'll get much"
cont "out of my BADGE."
para "Did you know they"
line "boost the power"
cont "of your moves,"
cont "though?"
para "My son has been"
line "helping your bird"
cont "#MON all along!"
cont "What a MURKROW,"
cont "eh?"
para "Take this and be"
line "on your way."
done
WalkerText_SteelWingGaffe:
text "TM47 contains"
line "STEEL WING."
para "Huh? It's a STEEL"
line "move? Sure it is!"
para "Didn't you see ol'"
line "SKARMORY here so-"
cont "aring with it?"
para "Lemme have this,"
line "pal! C'mon!"
done
WalkerText_RegularText:
text "There's a tonna"
line "bird #MON out"
cont "there, <PLAYER>."
para "To get ahead, you"
line "can't just use"
cont "those, though."
para "They're not too"
line "different to FLY-"
cont "ING #MON, see?"
para "That's how LANCE"
line "beat me outta the"
cont "ELITE FOUR! That"
cont "larrikin!" ; Ancient slang word meaning "troublemaker", essentially. Came from Cornish/Black Country dialect, persists in Australian English.
done
TrainerBirdkeeperMatt:
trainer BIRD_KEEPER, MATT, EVENT_BEAT_BIRD_KEEPER_MATT, BirdkeeperMattSeenText, BirdkeeperMattBeatenText, 0, .AfterScript
.AfterScript:
endifjustbattled
opentext
writetext BirdkeeperMattAfterBattleText
waitbutton
closetext
end
BirdkeeperMattSeenText:
text "Oh! A JOHTO kid!"
para "Let's give you"
line "a welcome you'll"
cont "never forget!"
done
BirdkeeperMattBeatenText:
text "Kyaaargh!"
done
BirdkeeperMattAfterBattleText:
text "Bird #MON make"
line "great partners,"
cont "huh?"
para "They grow with"
line "you."
done
TrainerBirdkeeperShaw:
trainer BIRD_KEEPER, SHAW, EVENT_BEAT_BIRD_KEEPER_SHAW, BirdkeeperShawSeenText, BirdkeeperShawBeatenText, 0, .AfterScript
.AfterScript:
endifjustbattled
opentext
writetext BirdkeeperShawAfterBattleText
waitbutton
closetext
end
BirdkeeperShawSeenText:
text "It's time for the"
line "TREBIR opera!"
done
BirdkeeperShawBeatenText:
text "Oh, dear!"
done
BirdkeeperShawAfterBattleText:
text "Aren't TREBIR's"
line "songs marvelous?"
para "Huh? What's with"
line "that look on your"
cont "face?" ; It knows Perish song. Shaw is going to die.
done
TrainerBirdkeeperFrederick:
trainer BIRD_KEEPER, FREDERICK, EVENT_BEAT_BIRD_KEEPER_FREDERICK, BirdkeeperFrederickSeenText, BirdkeeperFrederickBeatenText, 0, .AfterScript
.AfterScript:
endifjustbattled
opentext
writetext BirdkeeperFrederickAfterBattleText
waitbutton
closetext
end
BirdkeeperFrederickSeenText:
text "Careful, there!"
para "You almost fell!"
done
BirdkeeperFrederickBeatenText:
text "Wh-whoa!"
done
BirdkeeperFrederickAfterBattleText:
text "Seems I'm the"
line "one who needs to"
cont "be careful!"
para "CARETORKER alm-"
line "ost knocked me"
cont "off!"
done
TrainerBirdkeeperNorikage:
trainer BIRD_KEEPER, NORIKAGE, EVENT_BEAT_BIRD_KEEPER_NORIKAGE, BirdkeeperNorikageSeenText, BirdkeeperNorikageBeatenText, 0, .AfterScript
.AfterScript:
endifjustbattled
opentext
writetext BirdkeeperNorikageAfterBattleText
waitbutton
closetext
end
BirdkeeperNorikageSeenText:
text "Falconry is an"
line "art form few can"
cont "appreciate."
para "Let me show you!"
done
BirdkeeperNorikageBeatenText:
text "It seems you're"
line "aware!"
done
BirdkeeperNorikageAfterBattleText:
text "My ancestors"
line "brought falconry"
cont "to NIHON."
para "I shall conti-"
line "nue their legacy!"
done
OldGymStatue:
checkflag ENGINE_BADGE1
iftrue .Beaten
jumpstd GymStatue1Script
.Beaten:
gettrainername STRING_BUFFER_4, WALKER, WALKER1
jumpstd GymStatue2Script
OldGymGuideScript:
faceplayer
checkevent EVENT_BEAT_LEADER_WALKER
iftrue .OldGymGuideWinScript
opentext
writetext OldGymGuideText
waitbutton
closetext
end
.OldGymGuideWinScript:
opentext
writetext OldGymGuideWinText
waitbutton
closetext
end
OldGymGuideText:
text "Yo, champ! Fancy"
line "seeing you here!"
para "WALKER is one to-"
line "ugh cookie. Even"
cont "in the NIHON LEA-"
cont "GUE, he's feared!"
para "Remember FALKNER?"
line "This guy raised"
cont "him!"
para "Huh? Advice? You"
line "still want it,"
cont "after all this"
cont "time?"
para "Then I'll say this!"
para "The apple doesn't"
line "fall far from the"
cont "tree!"
done
OldGymGuideWinText:
text "Woweee, you got"
line "'em!"
para "Just another re-"
line "gion for you to"
cont "conquer, huh?"
done
OldCityGym_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 5, 19, OLD_CITY, 5
warp_event 6, 19, OLD_CITY, 6
def_coord_events
def_bg_events
bg_event 4, 17, BGEVENT_READ, OldGymStatue
bg_event 7, 17, BGEVENT_READ, OldGymStatue
def_object_events
object_event 5, 2, SPRITE_WALKER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OldGymWalkerScript, -1
object_event 10, 13, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerBirdkeeperMatt, -1
object_event 1, 13, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerBirdkeeperShaw, -1
object_event 2, 8, SPRITE_ROCKER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerBirdkeeperFrederick, -1
object_event 9, 8, SPRITE_ROCKER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerBirdkeeperNorikage, -1
object_event 7, 18, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, OldGymGuideScript, -1

View file

@ -2989,6 +2989,7 @@ wCoins:: dw
wBadges::
wJohtoBadges:: flag_array NUM_JOHTO_BADGES
wKantoBadges:: flag_array NUM_KANTO_BADGES
wNihonBadges:: flag_array NUM_NIHON_BADGES
wTMsHMs:: ds NUM_TMS + NUM_HMS