The Alphalith Package (#62)

The soundscape for the pillar hugging creatura

Encounter theme SoonTM I promise
This commit is contained in:
Luisa Karlson 2025-04-27 13:04:43 +02:00 committed by GitHub
parent a63ccf4c76
commit af9877ccdf
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 2597 additions and 0 deletions

View file

@ -172,6 +172,8 @@ SECTION "New Songs 2", ROMX
INCLUDE "audio/music/CoralCity.asm"
INCLUDE "audio/music/CrystalCrater.asm"
INCLUDE "audio/music/SavoyCity.asm"
INCLUDE "audio/music/FloodedShrine.asm"
INCLUDE "audio/music/AlphalithBattle.asm"
SECTION "Sound Effects", ROMX

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,804 @@
; Flooded Shrine theme
; 4/4 rhythm, composed in A# Dorian.
; This theme is meant for the flooded shrine in Ochre, the area where the player will find Alphalith and Unown.
; The wave channel plays a repeating motif, with the waveform approximating a watery tech sound. My goal with this one was to create a mysterious vibe, accentuated by the faint Unown jingles from the Unown Radio "theme",
; slowed and pitch-corrected to fit into the music.
; The backing utilizes a fade in/fade out effect to further push the mysterious vibe of the theme.
; I intentionally kept the hints at Alphalith and Unown vague and low in number. The Alphalith Battle/Encounter themes already go very heavily into the Unown motif, and I didn't want the whole area to turn into a repetitive soundscape.
; Composed by LuciShrimp.
Music_FloodedShrine:
channel_count 4
channel 1, Music_FloodedShrine_Ch1
channel 2, Music_FloodedShrine_Ch2
channel 3, Music_FloodedShrine_Ch3
channel 4, Music_FloodedShrine_Ch4
Music_FloodedShrine_Ch1:
tempo 256
volume 7, 7
note_type 12, 15, 8
.mainLoop:
tempo 169
duty_cycle 3
volume_envelope 3, -7
vibrato 12, 2, 2
octave 1
.loop1:
volume_envelope 3, -7
vibrato 12, 2, 2
tempo 207
note A#, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note A#, 8
volume_envelope 3, -7
vibrato 12, 2, 2
note G#, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note G#, 8
volume_envelope 3, -7
vibrato 12, 2, 2
octave 2
note C_, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note C_, 8
volume_envelope 3, -7
vibrato 12, 2, 2
note C#, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note C#, 8
octave 1
volume_envelope 3, -7
vibrato 12, 2, 2
note A#, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note A#, 8
volume_envelope 3, -7
vibrato 12, 2, 2
note G#, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note G#, 8
volume_envelope 3, -7
vibrato 12, 2, 2
octave 2
note C#, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note C#, 8
volume_envelope 3, -7
vibrato 12, 2, 2
note C_, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note C_, 8
volume_envelope 3, -7
vibrato 12, 2, 2
note C_, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note C_, 8
volume_envelope 3, -7
vibrato 12, 2, 2
note D#, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note D#, 8
volume_envelope 3, -7
vibrato 12, 2, 2
sound_call .sub1
vibrato 12, 2, 2
volume_envelope 3, -7
octave 1
note G#, 8
volume_envelope 10, 7
vibrato 0, 2, 2
note G#, 4
octave 2
note C#, 4
volume_envelope 3, -7
vibrato 13, 2, 2
note C_, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note C_, 8
note_type 12, 3, -7
vibrato 12, 2, 2
note C#, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note C#, 8
note_type 12, 3, -7
vibrato 12, 2, 2
note D#, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note D#, 8
note F_, 4
note D#, 4
note C_, 4
octave 1
note G#, 4
sound_loop 2, .loop1
octave 8
note_type 12, 15, 8
sound_loop 0, .mainLoop
.sub1:
volume_envelope 3, -7
vibrato 12, 2, 2
octave 1
note F_, 8
vibrato 0, 2, 2
volume_envelope 10, 7
note F_, 8
octave 2
sound_ret
Music_FloodedShrine_Ch2:
note_type 12, 15, 8
.mainLoop:
vibrato 14, 3, 3
duty_cycle 3
volume_envelope 14, 7
octave 3
note F_, 16
note D#, 12
volume_envelope 3, 7
vibrato 0, 3, 1
note D#, 1
note C#, 1
note D#, 1
note C#, 1
volume_envelope 14, 7
vibrato 14, 3, 3
note G_, 16
volume_envelope 5, 7
note F_, 2
octave 4
note C_, 2
note A#, 2
note G_, 2
note F_, 2
note D#, 2
octave 3
note A#, 2
octave 4
note C_, 2
octave 3
volume_envelope 14, 7
note F_, 16
note D#, 16
note G#, 16
octave 2
volume_envelope 5, 7
sound_call .sub1
volume_envelope 14, 7
note G_, 16
note A#, 16
octave 4
note C_, 16
octave 2
sound_call .sub1
note_type 12, 14, 7
note G_, 16
note G#, 16
note A#, 12
volume_envelope 3, 7
vibrato 0, 3, 1
note A#, 1
note G#, 1
note A#, 1
note G#, 1
octave 3
volume_envelope 5, 7
sound_call .sub2
note_type 12, 14, 7
octave 4
note F_, 12
octave 3
note G#, 1
note A#, 1
octave 4
note C_, 1
note C#, 1
note D#, 8
note C#, 4
octave 3
note A#, 4
volume_envelope 14, 4
octave 4
note C_, 3
volume_envelope 13, 4
note C_, 3
volume_envelope 12, 4
note C_, 3
volume_envelope 11, 4
note C_, 3
volume_envelope 14, 7
note F_, 1
note D#, 1
note C#, 1
note C_, 1
octave 3
note A#, 8
volume_envelope 3, 7
vibrato 0, 3, 1
note A#, 1
note G#, 1
note A#, 1
note G#, 1
volume_envelope 14, 7
vibrato 14, 3, 3
note F_, 2
note G_, 1
note G#, 1
note A#, 12
note G_, 1
note G#, 1
note A#, 1
octave 4
note C_, 1
note C#, 16
volume_envelope 14, 4
note F_, 3
volume_envelope 13, 4
note F_, 3
volume_envelope 12, 4
note F_, 3
volume_envelope 11, 4
note F_, 3
volume_envelope 14, 7
note D#, 4
note F_, 16
note D#, 12
octave 3
note G_, 1
note G#, 1
note A#, 1
octave 4
note C_, 1
note C#, 8
note C_, 4
octave 3
note G#, 4
note A#, 16
volume_envelope 5, 7
note F_, 2
octave 4
note C_, 2
note A#, 2
note G_, 2
note F_, 2
note D#, 2
volume_envelope 3, 7
vibrato 0, 3, 1
octave 3
note A#, 1
note G#, 1
note A#, 1
note G#, 1
octave 4
note_type 12, 14, 7
vibrato 14, 3, 3
note D#, 6
note C#, 6
octave 3
note A#, 4
octave 4
note F_, 6
note C#, 6
octave 3
note A#, 4
octave 4
volume_envelope 14, 3
note F_, 3
volume_envelope 13, 3
note F_, 3
volume_envelope 12, 3
note F_, 3
volume_envelope 11, 3
note F_, 3
volume_envelope 14, 7
note D#, 4
note F_, 8
note D#, 2
note C#, 2
note C_, 2
octave 3
note G#, 2
octave 8
note_type 12, 15, 8
sound_loop 0, .mainLoop
.sub1:
octave 3
volume_envelope 5, 7
note F_, 2
octave 4
note C_, 2
note A#, 2
note G_, 2
note F_, 2
note D#, 2
octave 3
note A#, 2
octave 4
note C_, 2
octave 3
sound_ret
.sub2:
volume_envelope 5, 7
vibrato 14, 3, 3
note F_, 2
octave 4
note C_, 2
note A#, 2
note G_, 2
note F_, 2
note D#, 2
octave 3
note A#, 2
octave 4
note C_, 2
octave 3
sound_ret
Music_FloodedShrine_Ch3:
note_type 12, 1, 0
.mainLoop:
octave 3
volume_envelope 2, 0
.loop1:
sound_call .sub1
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note A#, 1
volume_envelope 2, 3
note A#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
octave 5
note C#, 1
volume_envelope 2, 3
note C#, 1
volume_envelope 3, 3
note C#, 1
octave 4
rest 3
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G#, 1
volume_envelope 2, 3
note G#, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
octave 3
sound_call .sub1
note_type 12, 1, 3
octave 3
stereo_panning TRUE, FALSE
note A#, 1
volume_envelope 2, 3
note A#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 3, 3
note F_, 1
octave 5
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note C_, 1
volume_envelope 2, 3
note C_, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note A#, 1
volume_envelope 2, 3
note A#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G#, 1
volume_envelope 2, 3
note G#, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
octave 3
sound_call .sub1
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note A#, 1
volume_envelope 2, 3
note A#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
volume_envelope 1, 3
octave 5
stereo_panning FALSE, TRUE
note C#, 1
volume_envelope 2, 3
note C#, 1
volume_envelope 3, 3
note C#, 1
octave 4
rest 3
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G#, 1
volume_envelope 2, 3
note G#, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
octave 3
sound_call .sub2
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note G#, 1
volume_envelope 2, 3
note G#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
octave 5
stereo_panning FALSE, TRUE
note C#, 1
volume_envelope 2, 3
note C#, 1
volume_envelope 3, 3
note C#, 1
octave 4
rest 3
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G_, 1
volume_envelope 2, 3
note G_, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note C#, 1
volume_envelope 2, 3
note C#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
octave 3
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note G#, 1
volume_envelope 2, 3
note G#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
octave 5
stereo_panning FALSE, TRUE
note C_, 1
volume_envelope 2, 3
note C_, 1
volume_envelope 3, 3
note C_, 1
octave 4
rest 3
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G_, 1
volume_envelope 2, 3
note G_, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note C#, 1
volume_envelope 2, 3
note C#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
octave 3
sound_call .sub2
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note G#, 1
volume_envelope 2, 3
note G#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
octave 5
stereo_panning FALSE, TRUE
note C#, 1
volume_envelope 2, 3
note C#, 1
volume_envelope 3, 3
note C#, 1
octave 4
rest 3
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G_, 1
volume_envelope 2, 3
note G_, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note C#, 1
volume_envelope 2, 3
note C#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
octave 3
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note G#, 1
volume_envelope 2, 3
note G#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
octave 5
stereo_panning FALSE, TRUE
note C_, 1
volume_envelope 2, 3
note C_, 1
volume_envelope 3, 3
note C_, 1
octave 4
rest 3
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G_, 1
volume_envelope 2, 3
note G_, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note C#, 1
volume_envelope 2, 3
note C#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
octave 3
sound_call .sub2
sound_loop 2, .loop1
octave 8
note_type 12, 1, 0
sound_loop 0, .mainLoop
.sub1:
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note A#, 1
volume_envelope 2, 3
note A#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
octave 5
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 3, 3
note D#, 1
octave 4
rest 3
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G#, 1
volume_envelope 2, 3
note G#, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
octave 3
sound_ret
.sub2:
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note A#, 1
volume_envelope 2, 3
note A#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
octave 5
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 3, 3
note D#, 1
octave 4
rest 3
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G#, 1
volume_envelope 2, 3
note G#, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
octave 3
note_type 12, 1, 3
stereo_panning TRUE, FALSE
note A#, 1
volume_envelope 2, 3
note A#, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
octave 5
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note C_, 1
volume_envelope 2, 3
note C_, 1
octave 4
volume_envelope 1, 3
stereo_panning TRUE, FALSE
note A#, 1
volume_envelope 2, 3
note A#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note G#, 1
volume_envelope 2, 3
note G#, 1
volume_envelope 1, 3
stereo_panning FALSE, TRUE
note D#, 1
volume_envelope 2, 3
note D#, 1
volume_envelope 1, 3
stereo_panning TRUE, TRUE
note F_, 1
volume_envelope 2, 3
note F_, 1
octave 3
sound_ret
Music_FloodedShrine_Ch4:
toggle_noise 0
drum_speed 12
.mainLoop:
octave 7
toggle_noise
toggle_noise 4
.loop1:
octave 5
drum_note 10, 4
drum_note 2, 4
drum_note 2, 4
drum_note 2, 4
drum_note 10, 4
drum_note 2, 4
drum_note 2, 4
drum_note 2, 2
drum_note 2, 2
octave 7
sound_loop 7, .loop1
octave 7
.loop2:
octave 5
drum_note 10, 2
drum_note 2, 2
drum_note 2, 3
drum_note 2, 1
drum_note 2, 4
drum_note 2, 3
drum_note 2, 1
drum_note 10, 2
drum_note 2, 2
drum_note 2, 3
drum_note 2, 1
drum_note 10, 2
drum_note 2, 2
drum_note 2, 2
drum_note 2, 1
drum_note 2, 1
octave 7
sound_loop 9, .loop2
octave 8
drum_speed 12
sound_loop 0, .mainLoop

View file

@ -124,4 +124,6 @@ Music:
dba Music_SepiaCity
dba Music_CrystalCrater
dba Music_SavoyCity
dba Music_FloodedShrine
dba Music_AlphalithBattle
assert_table_length NUM_MUSIC_SONGS

View file

@ -122,6 +122,8 @@
const MUSIC_SEPIACITY ; 75
const MUSIC_CRYSTALCRATER ; 76
const MUSIC_SAVOYCITY ; 77
const MUSIC_FLOODEDSHRINE ; 78
const MUSIC_ALPHALITHBATTLE ; 79
DEF NUM_MUSIC_SONGS EQU const_value
; GetMapMusic picks music for this value (see home/map.asm)