Fairy Moves and Correcting an Oops

This commit is contained in:
Misty 2024-08-27 00:25:56 -04:00
parent e7a672a3a6
commit b1cbf46ec6
10 changed files with 517 additions and 120 deletions

View file

@ -219,6 +219,7 @@ DEF BATTLEANIM_BASE_TILE EQU 7 * 7 ; Maximum size of a pokemon picture
const ANIM_OBJ_ENEMYFEET_2ROW
const ANIM_OBJ_PLAYERHEAD_2ROW
const ANIM_OBJ_COIN_HURL
const ANIM_OBJ_SHOOTING_MIST
DEF NUM_ANIM_OBJS EQU const_value
; DoBattleAnimFrame arguments (see engine/battle_anims/functions.asm)
@ -493,6 +494,7 @@ DEF NUM_BATTLEANIMFUNCS EQU const_value
const BATTLEANIMFRAMESET_B6
const BATTLEANIMFRAMESET_B7
const BATTLEANIMFRAMESET_B8
const BATTLEANIMFRAMESET_MIST
DEF NUM_BATTLEANIMFRAMESETS EQU const_value
; BattleAnimOAMData indexes (see data/battle_anims/oam.asm)
@ -853,3 +855,67 @@ DEF NUM_BG_EFFECTS EQU 5 ; see wActiveBGEffects
const PAL_BATTLE_OB_GREEN ; 5
const PAL_BATTLE_OB_BLUE ; 6
const PAL_BATTLE_OB_BROWN ; 7
; custom palettes (from Sour Crystal)
const_def
const PAL_BTLCUSTOM_GRAY ; 0
const PAL_BTLCUSTOM_YELLOW ; 1
const PAL_BTLCUSTOM_RED ; 2
const PAL_BTLCUSTOM_GREEN ; 3
const PAL_BTLCUSTOM_BLUE ; 4
const PAL_BTLCUSTOM_BROWN ; 5
const PAL_BTLCUSTOM_PURPLE ; 6
const PAL_BTLCUSTOM_ICE ; 7
const PAL_BTLCUSTOM_FIRE ; 8
const PAL_BTLCUSTOM_GLOBE ; 9
const PAL_BTLCUSTOM_WATER ; a
const PAL_BTLCUSTOM_BUBBLE ; b
const PAL_BTLCUSTOM_DRAGONBREATH ; c
const PAL_BTLCUSTOM_DRAGON_RAGE ; d
const PAL_BTLCUSTOM_AURORA ; e
const PAL_BTLCUSTOM_SPORE ; f
const PAL_BTLCUSTOM_PEACH ; 10
const PAL_BTLCUSTOM_LIGHT_SCREEN ; 11
const PAL_BTLCUSTOM_MIRROR_COAT ; 12
const PAL_BTLCUSTOM_RECYCLE ; 13
const PAL_BTLCUSTOM_LAVA_ROCKS ; 14
const PAL_BTLCUSTOM_SKILL_SWAP ; 15
const PAL_BTLCUSTOM_WILL_O_WISP ; 16
const PAL_BTLCUSTOM_GLOW_YELLOW ; 17
const PAL_BTLCUSTOM_GLOW_LUSTER ; 18
const PAL_BTLCUSTOM_BRIGHT ; 19
const PAL_BTLCUSTOM_VERY_BRIGHT ; 1a
const PAL_BTLCUSTOM_CHARRED ; 1b
const PAL_BTLCUSTOM_COSMIC ; 1c
const PAL_BTLCUSTOM_SIGNAL_BEAM_RED ; 1d
const PAL_BTLCUSTOM_SIGNAL_BEAM_BLUE ; 1e
const PAL_BTLCUSTOM_BULK_UP ; 1f
const PAL_BTLCUSTOM_GRASSWHISTLE ; 20
const PAL_BTLCUSTOM_PSYCHO_BOOST_1 ; 21
const PAL_BTLCUSTOM_PSYCHO_BOOST_2 ; 22
const PAL_BTLCUSTOM_GRAVITY ; 23
const PAL_BTLCUSTOM_GLOW_GREEN ; 24
const PAL_BTLCUSTOM_HEAT_WAVE ; 25
const PAL_BTLCUSTOM_PAYBACK ; 26
const PAL_BTLCUSTOM_GASTRO_ACID ; 27
const PAL_BTLCUSTOM_DARK_PULSE ; 28
const PAL_BTLCUSTOM_GLOW_LIME ; 29
const PAL_BTLCUSTOM_DRAGON_PULSE ; 2a
const PAL_BTLCUSTOM_SNOW ; 2b
const PAL_BTLCUSTOM_LAVA_PLUME ; 2c
const PAL_BTLCUSTOM_INVERT_BLACK ; 2d
const PAL_BTLCUSTOM_LIME ; 2e
const PAL_BTLCUSTOM_BEE ; 2f
const PAL_BTLCUSTOM_ROAR_OF_TIME ; 30
const PAL_BTLCUSTOM_MOON ; 31
const PAL_BTLCUSTOM_DARK_VOID ; 32
const PAL_BTLCUSTOM_REFRESH ; 33
const PAL_BTLCUSTOM_HEAT_BG ; 34
const PAL_BTLCUSTOM_GOLD_BG ; 35
const PAL_BTLCUSTOM_STRUGGLE_BUG ; 36
const PAL_BTLCUSTOM_PINK ; 37
DEF NUM_CUSTOM_BATTLE_PALETTES EQU const_value
DEF PAL_BTLCUSTOM_DEFAULT EQU -1