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Initial giant enby Commit
- Changed name lists - Made Overworld pink palette into purple palette - Changed gender selection options - Added Topaz's graphics (Enby Trainer) - Changed more or less every gender check in the game to account for enby option - Changed out Morty's palette on the trainer card to a more purple one to facilitate Topaz's graphics KNOWN ISSUES / THINGS TO CHANGE - Topaz's sprite does not currently render correctly on town map (check if this is a map issue or if it occasionally will pop up elsewhere as well) - Bag Palette is still green like the tutorial made it. Might change it to yellow or something later on.
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5a182b17f0
commit
b3a3e27906
57 changed files with 553 additions and 177 deletions
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@ -6,9 +6,12 @@ LoadFishingGFX:
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ld de, FishingGFX
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ld a, [wPlayerGender]
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bit PLAYERGENDER_FEMALE_F, a
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and a ; MALE
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jr z, .got_gender
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ld de, KrisFishingGFX
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dec a ; FEMALE
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jr z, .got_gender
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ld de, EnbyFishingGFX
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.got_gender
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ld hl, vTiles0 tile $02
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@ -40,3 +43,6 @@ INCBIN "gfx/overworld/chris_fish.2bpp"
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KrisFishingGFX:
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INCBIN "gfx/overworld/kris_fish.2bpp"
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EnbyFishingGFX:
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INCBIN "gfx/overworld/enby_fish.2bpp"
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@ -298,9 +298,12 @@ MagnetTrain_Jumptable:
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ld a, BANK(wPlayerGender)
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ldh [rSVBK], a
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ld a, [wPlayerGender]
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bit PLAYERGENDER_FEMALE_F, a
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and a ; MALE
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jr z, .got_gender
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ld b, SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
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dec a ; FEMALE
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jr z, .got_gender
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ld b, SPRITE_ANIM_INDEX_MAGNET_TRAIN_PURPLE
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.got_gender
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pop af
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ldh [rSVBK], a
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