ABLK files and Steven

This commit is contained in:
Zeta_Null 2024-12-28 16:30:57 -05:00
parent 4b11121836
commit b7a9f6569a
33 changed files with 154 additions and 10 deletions

View file

@ -36,15 +36,6 @@ INCBIN "data/tilesets/ice_path_metatiles.bin"
TilesetIcePathColl::
INCLUDE "data/tilesets/ice_path_collision.asm"
TilesetPlayersRoomGFX::
INCBIN "gfx/tilesets/players_room.2bpp.lz"
TilesetPlayersRoomMeta::
INCBIN "data/tilesets/players_room_metatiles.bin"
TilesetPlayersRoomColl::
INCLUDE "data/tilesets/players_room_collision.asm"
SECTION "Tileset Data 2", ROMX
@ -639,6 +630,15 @@ INCLUDE "data/tilesets/lushcave_collision.asm"
TilesetLushCaveAttr::
INCBIN "data/tilesets/lushcave_attributes.bin"
TilesetPlayersRoomGFX::
INCBIN "gfx/tilesets/players_room.2bpp.lz"
TilesetPlayersRoomMeta::
INCBIN "data/tilesets/players_room_metatiles.bin"
TilesetPlayersRoomColl::
INCLUDE "data/tilesets/players_room_collision.asm"
; there should be space here, lavender crypt's set is just big
SECTION "Tileset Data 16", ROMX

BIN
gfx/trainers/steven.png Normal file

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