Cal and Silver's Houses

This covers everything but Blue's Lab.

Cal's House has Cal play the role of SW97 Gold, with his mother lamenting his leaving and his brother Ken praising his travels.

Silver's House is a carbon copy of the original. It's worth noting that Silver is less of an arsehole in SW97, so things could change wrt dialogue. This also violates some canon: It's heavily implied in HGSS onwards that Ariana is Silver's mother, chiefly because of her hair. It's worth noting that this hasn't been fully substantiated, and in GSC itself, Ariana has brown/purple hair in all interpretations, which is the basis for the theory. This warrants further discussion.
This commit is contained in:
Llinos Evans 2023-11-04 11:19:21 +00:00
parent aa3de1dbe2
commit be434c287e
14 changed files with 397 additions and 7 deletions

62
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; Text in this area uses translations from Minamitoku.
; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
; Because there's no player here, we're taking the opportunity to expand on Cal.
; While usually a Trainer House stand-in in Viridian, he is characterised in some ways.
; For example, he says he's a traveling trainer in GSC.
; In Stadium 2, he is further characterised and even given a unique design.
; Everything just kind of falls into place, no?
object_const_def
const CALSHOUSE_MOM
CalsHouse1F_MapScripts:
def_scene_scripts
def_callbacks
CalsMom:
jumptextfaceplayer CalsMomText
CalsMomText:
text "CAL? Oh, he's"
line "always traveling."
para "I said I had"
line "nothing against"
cont "#MON, but..."
para "Sometimes, I"
line "miss him."
done
CalsHouseAnimeTV:
jumpstd AnimeTVScript2
CalsHouseStove:
jumpstd GenericStoveScript
CalsHouseSink:
jumpstd GenericSinkScript
CalsHouseFridge:
jumpstd GenericFridgeScript
CalsHouse1F_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 6, 7, SILENT_HILLS, 2
warp_event 7, 7, SILENT_HILLS, 2
warp_event 9, 0, CALS_HOUSE_2F, 1
def_coord_events
def_bg_events
bg_event 4, 1, BGEVENT_READ, CalsHouseAnimeTV
bg_event 1, 1, BGEVENT_READ, CalsHouseStove
bg_event 0, 1, BGEVENT_READ, CalsHouseSink
bg_event 2, 1, BGEVENT_READ, CalsHouseFridge
def_object_events
object_event 7, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CalsMom, -1

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; Text in this area uses translations from Minamitoku.
; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
; Because there's no player here, we're taking the opportunity to expand on Cal.
; While usually a Trainer House stand-in in Viridian, he is characterised in some ways.
; For example, he says he's a traveling trainer in GSC.
; In Stadium 2, he is further characterised and even given a unique design.
; Everything just kind of falls into place, no?
object_const_def
const CALSHOUSE_KEN
CalsHouse2F_MapScripts:
def_scene_scripts
def_callbacks
CalsHouseKen:
jumptextfaceplayer CalsHouseKenText
CalsHouseKenText:
text "CAL? He's my"
line "brother!"
para "He'd always go"
line "out to places"
cont "where strong"
cont "TRAINERs are."
para "WHITE CITY..."
line "VIRIDIAN CITY..."
para "Places like that!"
line "He's so cool!"
done
; Usually, there's a thing about Skarmory here, but Silver's House details it, so let's use this unused quote instead.
CalsHousePCText:
jumpstd SilphPokegearScript
CalsHouse2FAnimeTV:
jumpstd AnimeTVScript3
CalsHouseBookshelf1:
jumpstd PictureBookshelfScript
CalsHouseBookshelf2:
jumpstd MagazineBookshelfScript
CalsHouseN64:
jumpstd Nintendo64Script
CalsHouseRadio:
jumptext CalsHouseRadioText
; Using this translation
; https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Text
; Could be a jumpstd but I don't see it being used in many places...
CalsHouseRadioText:
text "You're listening"
line "to JOPM, NIHON's"
cont "best-rated radio"
cont "station!"
para "Now presenting the"
line "#MON News."
para "...world-renowned"
line "PROFESSOR reported"
cont "missing in KANTO!"
para "It's suspected"
line "that PROF. OAK"
cont "could have left"
cont "for a new LAB, but"
cont "we cannot disprove"
cont "that foul play"
cont "could be afoot."
para "Even AIDEs are"
line "concerned."
para "...that concludes"
line "today's news."
para "Coming up, music"
line "with MARY!"
done
CalsHouse2F_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 9, 0, CALS_HOUSE_1F, 3
def_coord_events
def_bg_events
bg_event 7, 1, BGEVENT_READ, CalsHouse2FAnimeTV
bg_event 5, 1, BGEVENT_READ, CalsHouseBookshelf1
bg_event 1, 1, BGEVENT_READ, CalsHouseBookshelf1
bg_event 3, 1, BGEVENT_READ, CalsHousePCText
bg_event 7, 2, BGEVENT_READ, CalsHouseN64
bg_event 2, 1, BGEVENT_READ, CalsHouseRadio
def_object_events
object_event 8, 1, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CalsHouseKen, -1

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@ -1,6 +1,6 @@
 ! ! !WWE
R
 !
ERETvUXYG~IJ
ERETnUXYG~IJ
HEF|}BEJ~EJ@AAB
DBIIIIJHIBTvUDJX5YHIJ|}~EEE
DBIIIIJHIBTnUDJX5YHIJ|}~EEE

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@ -26,14 +26,14 @@ SilentHillsSign2:
SilentHillsSign2Text:
text "SILENT HILLS"
line "The Silent Town"
line "Ever peaceful..."
done
SilentHillsSign3:
jumptext SilentHillsSign3Text
SilentHillsSign3Text:
text "TO LET"
text "TO LET" ; It technically says "HOUSE TO RENT" but this is more natural.
done
SilentHillsSign4:
@ -77,10 +77,10 @@ SilentHills_MapEvents:
def_warp_events
warp_event 13, 4, SILENT_HILLS_POKECENTER_1F, 1 ; Pokecenter
warp_event 5, 4, PLAYERS_HOUSE_1F, 1 ; Cal's House
warp_event 5, 4, CALS_HOUSE_1F, 1 ; Cal's House
warp_event 14, 11, PLAYERS_HOUSE_1F, 1 ; Blue's Lab
warp_event 15, 11, PLAYERS_HOUSE_1F, 1 ; Blue's Lab
warp_event 3, 12, PLAYERS_HOUSE_1F, 1 ; Silver's House
warp_event 3, 12, SILVERS_HOUSE, 1 ; Silver's House
def_coord_events

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; Text in this area uses translations from Minamitoku.
; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
object_const_def
const SILVERSHOUSE_MOM
SilversHouse_MapScripts:
def_scene_scripts
def_callbacks
SilversMom:
jumptextfaceplayer SilversMomText
SilversMomText:
text "The other day,"
line "I saw a strangely-"
cont "colored PIDGEY!"
done
SilversHousePCJournal:
jumpstd PCJournalScript
SilversHouseAnimeTV:
jumpstd AnimeTVScript1
SilversHouseStove:
jumpstd GenericStoveScript
SilversHouseSink:
jumpstd GenericSinkScript
SilversHouse_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 4, 9, SILENT_HILLS, 5
warp_event 5, 9, SILENT_HILLS, 5
def_coord_events
def_bg_events
bg_event 0, 1, BGEVENT_READ, SilversHousePCJournal
bg_event 4, 1, BGEVENT_READ, SilversHouseAnimeTV
bg_event 9, 1, BGEVENT_READ, SilversHouseStove
bg_event 8, 1, BGEVENT_READ, SilversHouseSink
def_object_events
object_event 5, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SilversMom, -1