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Running Shoes, new readme, Munchlax
This adds a readme with credits so far. Make sure to keep this updated so everyone knows what is and isn't done! We also get the Running Shoes feature from the tutorial, finally making debugging bearable given how laggy Crystal's overworld can be at times. Oh, and Munchlax.
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45 changed files with 209 additions and 6 deletions
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@ -164,6 +164,7 @@
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const KABUTO ; 8c
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const KABUTOPS ; 8d
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const AERODACTYL ; 8e
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const MUNCHLAX
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const SNORLAX ; 8f
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const ARTICUNO ; 90
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const ZAPDOS ; 91
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@ -106,6 +106,9 @@
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const SPRITE_STANDING_YOUNGSTER ; 66
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const SPRITE_ENBY ; 67
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const SPRITE_ENBY_BIKE ; 68
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const SPRITE_CHRIS_RUN ; 67
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const SPRITE_KRIS_RUN ; 68
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const SPRITE_TOPAZ_RUN ; 69 nice
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DEF NUM_OVERWORLD_SPRITES EQU const_value - 1
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; SpriteMons indexes (see data/sprites/sprite_mons.asm)
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@ -256,6 +256,7 @@ DEF PLAYER_BIKE EQU 1
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DEF PLAYER_SKATE EQU 2
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DEF PLAYER_SURF EQU 4
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DEF PLAYER_SURF_PIKA EQU 8
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DEF PLAYER_RUN EQU 16
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; wCelebiEvent::
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DEF CELEBIEVENT_FOREST_IS_RESTLESS_F EQU 2
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