Quiet Cave Tileset

This commit is contained in:
Zeta_Null 2024-10-20 02:36:28 -04:00
parent 83c8b7a0e7
commit c84c56eb86
15 changed files with 128 additions and 16 deletions

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@ -636,7 +636,7 @@ ENDM
map_const SILENT_HILLS, 10, 10 ; 4
map_const DEBUG_ROOM, 20, 20 ; 5
map_const ROUTE_49, 15, 9 ; 6
map_const QUIET_CAVE, 27, 18 ; 7
map_const QUIET_CAVE, 25, 18 ; 7
map_const ROUTE_49_2, 10, 19 ; 8
map_const SILENT_HILLS_POKECENTER_1F, 10, 4 ; 9
map_const SILVERS_HOUSE, 5, 5 ; 10

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@ -52,6 +52,7 @@
const TILESET_NIHON_MART ; 32
const TILESET_NIHON_WHITECITY ; 33
const TILESET_SEVII ; 34
const TILESET_LUSHCAVE ; 35
DEF NUM_TILESETS EQU const_value - 1
; wTileset struct size

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@ -834,7 +834,7 @@ ENDM
connection south, WinnersPathOutside, WINNERS_PATH_OUTSIDE, 0
connection west, SilentHills, SILENT_HILLS, 0
map_attributes QuietCave, QUIET_CAVE, $76, 0
map_attributes QuietCave, QUIET_CAVE, $01, 0
map_attributes BlueLab, BLUE_LAB, $00, 0
map_attributes SilentHillsPokecenter1F, SILENT_HILLS_POKECENTER_1F, $00, 0
map_attributes SilversHouse, SILVERS_HOUSE, $00, 0

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@ -695,7 +695,7 @@ MapGroup_SilentHills:
map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, TRUE, PALETTE_AUTO, FISHGROUP_NONE
map DebugRoom, TILESET_NIHON_01, TOWN, LANDMARK_DEBUG_ROOM, MUSIC_SINJOH_RUINS, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
map Route49, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_NIHONTIME, TRUE, PALETTE_AUTO, FISHGROUP_POND
map QuietCave, TILESET_NIHON_01, ROUTE, LANDMARK_QUIET_CAVE, MUSIC_NIHONTIME, TRUE, PALETTE_AUTO, FISHGROUP_POND
map QuietCave, TILESET_LUSHCAVE, FOREST, LANDMARK_QUIET_CAVE, MUSIC_NIHONTIME, TRUE, PALETTE_NITE, FISHGROUP_POND
map Route49_2, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_NIHONTIME, TRUE, PALETTE_AUTO, FISHGROUP_POND
map SilentHillsPokecenter1F, TILESET_POKECENTER, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_NONE
map SilversHouse, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_NONE

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@ -64,4 +64,5 @@ Tilesets::
tileset TilesetNihonMart
tileset TilesetNihonWhiteCity
tileset TilesetSevii
tileset TilesetLushCave
assert_table_length NUM_TILESETS + 1

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@ -0,0 +1,84 @@
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 00
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
tilecoll FLOOR, WALL, FLOOR, FLOOR ; 02
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06
tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 07
tilecoll WALL, WALL, WALL, WALL ; 08
tilecoll WALL, WALL, WALL, WALL ; 09
tilecoll WALL, WALL, WALL, WALL ; 0a
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b
tilecoll WALL, WALL, WALL, WALL ; 0c
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d
tilecoll WALL, WALL, WALL, WALL ; 0e
tilecoll WALL, WALL, WALL, WALL ; 0f
tilecoll WALL, WALL, WALL, WALL ; 10
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11
tilecoll WALL, WALL, WALL, WALL ; 12
tilecoll WALL, WALL, WALL, DOOR ; 13
tilecoll WALL, WALL, WALL, FLOOR ; 14
tilecoll WALL, WALL, FLOOR, FLOOR ; 15
tilecoll WALL, WALL, FLOOR, WALL ; 16
tilecoll WALL, WALL, WALL, WALL ; 17
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 18
tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, FLOOR ; 19
tilecoll FLOOR, WALL, FLOOR, FLOOR ; 1a
tilecoll WALL, WALL, WALL, WALL ; 1b
tilecoll WALL, FLOOR, WALL, FLOOR ; 1c
tilecoll FLOOR, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 1d
tilecoll FLOOR, WALL, FLOOR, WALL ; 1e
tilecoll FLOOR, FLOOR, FLOOR, WALL ; 1f
tilecoll WALL, FLOOR, WALL, WALL ; 20
tilecoll FLOOR, FLOOR, WALL, WALL ; 21
tilecoll FLOOR, WALL, WALL, WALL ; 22
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23
tilecoll WALL, WALL, WALL, FLOOR ; 24
tilecoll WALL, HEADBUTT_TREE, WALL, FLOOR ; 25
tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, FLOOR ; 26
tilecoll HEADBUTT_TREE, WALL, FLOOR, WALL ; 27
tilecoll WALL, WALL, FLOOR, FLOOR ; 28
tilecoll WALL, WALL, FLOOR, FLOOR ; 29
tilecoll WALL, WALL, FLOOR, FLOOR ; 2a
tilecoll FLOOR, WALL, WALL, WALL ; 2b
tilecoll FLOOR, WALL, FLOOR, WALL ; 2c
tilecoll FLOOR, FLOOR, WALL, WALL ; 2d
tilecoll WALL, FLOOR, WALL, FLOOR ; 2e
tilecoll WALL, FLOOR, WALL, WALL ; 2f
tilecoll WALL, FLOOR, WALL, WALL ; 30
tilecoll FLOOR, FLOOR, WALL, WALL ; 31
tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 32
tilecoll FLOOR, WALL, WALL, WALL ; 33
tilecoll WALL, WALL, WALL, FLOOR ; 34
tilecoll WALL, WALL, FLOOR, FLOOR ; 35
tilecoll WALL, WALL, WALL, WALL ; 36
tilecoll FLOOR, FLOOR, FLOOR, WALL ; 37
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 38
tilecoll FLOOR, FLOOR, WALL, WALL ; 39
tilecoll WALL, WALL, WALL, WALL ; 3a
tilecoll FLOOR, FLOOR, WALL, FLOOR ; 3b
tilecoll WALL, FLOOR, WALL, FLOOR ; 3c
tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3d
tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3e
tilecoll FLOOR, FLOOR, WALL, FLOOR ; 3f
tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 40
tilecoll FLOOR, WALL, WALL, WALL ; 41
tilecoll FLOOR, FLOOR, WALL, WALL ; 42
tilecoll FLOOR, FLOOR, FLOOR, WALL ; 43
tilecoll FLOOR, WALL, FLOOR, WALL ; 44
tilecoll FLOOR, WALL, FLOOR, WALL ; 45
tilecoll WALL, FLOOR, WALL, HEADBUTT_TREE ; 46
tilecoll FLOOR, WALL, HEADBUTT_TREE, WALL ; 47
tilecoll WALL, FLOOR, WALL, FLOOR ; 48
tilecoll FLOOR, WALL, FLOOR, WALL ; 49
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4a
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4b
tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 4c
tilecoll WATER, WATER, WATER, WATER ; 4d
tilecoll WATER, WATER, WATER, WATER ; 4e
tilecoll WATER, WATER, WATER, WATER ; 4f
tilecoll WATER, WATER, WATER, WATER ; 50
tilecoll WATER, WATER, WATER, WATER ; 51
tilecoll WATER, WATER, WATER, WATER ; 52
tilecoll WATER, WATER, WATER, WATER ; 53

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@ -308,6 +308,19 @@ TilesetSeviiAnim:
dw NULL, StandingTileFrame8
dw NULL, DoneTileAnimation
TilesetLushCaveAnim:
dw vTiles2 tile $14, ReadTileToAnimBuffer
dw NULL, AnimateFlowerTile
dw wTileAnimBuffer, ScrollTileRightLeft
dw vTiles2 tile $14, WriteTileFromAnimBuffer
dw NULL, AnimateWaterPalette
dw vTiles2 tile $40, ReadTileToAnimBuffer
dw wTileAnimBuffer, ScrollTileDown
dw wTileAnimBuffer, ScrollTileDown
dw wTileAnimBuffer, ScrollTileDown
dw vTiles2 tile $40, WriteTileFromAnimBuffer
dw NULL, DoneTileAnimation
TilesetBattleTowerOutsideAnim:
TilesetHouseAnim:
TilesetPlayersHouseAnim:

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@ -627,6 +627,18 @@ INCLUDE "data/tilesets/sevii_collision.asm"
TilesetSeviiAttr::
INCBIN "data/tilesets/sevii_attributes.bin"
TilesetLushCaveGFX::
INCBIN "gfx/tilesets/lushcave.2bpp.lz"
TilesetLushCaveMeta::
INCBIN "data/tilesets/lushcave_metatiles.bin"
TilesetLushCaveColl::
INCLUDE "data/tilesets/lushcave_collision.asm"
TilesetLushCaveAttr::
INCBIN "data/tilesets/lushcave_attributes.bin"
; there should be space here, lavender crypt's set is just big
SECTION "Tileset Data 16", ROMX

BIN
gfx/tilesets/lushcave.png Normal file

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@ -1 +1,2 @@
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@ -206,21 +206,21 @@ QuietCave_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 53, 29, ROUTE_49, 1
warp_event 53, 30, ROUTE_49, 2
warp_event 8, 0, ROUTE_49_2, 1
warp_event 9, 0, ROUTE_49_2, 2
warp_event 47, 30, ROUTE_49, 1
warp_event 47, 31, ROUTE_49, 2
warp_event 7, 1, ROUTE_49_2, 1
warp_event 7, 1, ROUTE_49_2, 2
def_coord_events
def_bg_events
bg_event 50, 28, BGEVENT_READ, Route49Sign1
bg_event 13, 2, BGEVENT_READ, Route49Sign2
bg_event 47, 28, BGEVENT_READ, Route49Sign1
bg_event 9, 2, BGEVENT_READ, Route49Sign2
def_object_events
object_event 45, 28, SPRITE_ROCKER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, QuietCaveBoy1, -1
object_event 45, 19, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherSioned, -1
object_event 33, 26, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerBeautyJulie, -1
object_event 31, 6, SPRITE_FISHER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerFirebreatherDick, -1
object_event 11, 27, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerBugCatcherElwyn, -1
object_event 11, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 6, TrainerSchoolboyPero, -1
object_event 41, 28, SPRITE_ROCKER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, QuietCaveBoy1, -1
object_event 41, 19, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherSioned, -1
object_event 29, 26, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerBeautyJulie, -1
object_event 28, 6, SPRITE_FISHER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerFirebreatherDick, -1
object_event 9, 25, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerBugCatcherElwyn, -1
object_event 9, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 6, TrainerSchoolboyPero, -1