New moves

This adds the SW97 and Fairy moves to the game. I have yet to do the effects for Coin Hurl, Synchronize, and Water Sport, but they seem relatively simple.

This also adds all the Fairy moves, including Moonblast, Strange Steam, and Play Rough, which become JEP-eligible under the game's criteria.

Animations not included. Sour Crystal may have what we're looking for, though.
This commit is contained in:
Llinos Evans 2024-08-26 08:50:21 +01:00
parent 2e24031730
commit caa6d9ceb3
8 changed files with 190 additions and 52 deletions

View file

@ -273,5 +273,21 @@ Moves1:
move EFFECT_NORMAL_HIT, 140, ROCK, 70, 5, 0 ;ROCK_SLASH
move EFFECT_NORMAL_HIT, 50, BUG, 100, 15, 0 ;CROSS_CUTTER
move EFFECT_SP_ATK_DOWN, 0, NORMAL, 100, 40, 0 ;MEGAPHONE
move EFFECT_FREEZE_HIT, 100, ICE, 95, 5, 30 ;MYSTIC_ICE
move EFFECT_FREEZE_HIT, 100, ICE, 95, 5, 30 ;MYSTIC_ICE
move EFFECT_FLY, 85, WATER, 85, 5, 0 ; BOUNCE - went back and forth on type (making it modern or keeping it spaceworldy), chose spaceworld to diversify the "fly" move category
move EFFECT_ACCURACY_UP, 85, GRASS, 0, 20, 0 ; BRIGHT_MOSS
move EFFECT_RETURN, 1, NORMAL, 100, 20, 0 ; COIN_HURL - effect not implemented
move EFFECT_NORMAL_HIT, 85, GROUND, 100, 10, 0 ; UPROOT
move EFFECT_MIRROR_COAT, 1, PSYCHIC_TYPE, 100, 10, 0 ; SYNCHRONIZE - effect not implemented
move EFFECT_ATTACK_UP_HIT, 70, STEEL, 90, 10, 10 ; STRONG_ARM
move EFFECT_FLINCH_HIT, 55, FIGHTING, 80, 15, 30 ; UPPERCUT
move EFFECT_NORMAL_HIT, 1, WATER, 1, 15, 0 ; WATER_SPORT - effect not implemented
move EFFECT_NORMAL_HIT, 55, FLYING, 95, 10, 0 ; WIND_RIDE
move EFFECT_NORMAL_HIT, 80, FAIRY, 100, 10, 0 ; DAZZLING_GLEAM
move EFFECT_ALWAYS_HIT, 40, FAIRY, 100, 15, 0 ; DISARMING_VOICE
move EFFECT_LEECH_HIT, 50, FAIRY, 100, 10, 0 ; DRAINING_KISS
move EFFECT_NORMAL_HIT, 40, FAIRY, 100, 30, 0 ; FAIRY_WIND
move EFFECT_SP_ATK_DOWN_HIT, 95, FAIRY, 100, 15, 30 ; MOONBLAST
move EFFECT_ATTACK_DOWN_HIT, 90, FAIRY, 90, 10, 10 ; PLAY_ROUGH
move EFFECT_CONFUSE_HIT, 90, FAIRY, 95, 10, 20 ; STRANGE_STEAM
.IndirectEnd::