Hyoshu-Yang & Hyoshu-Yin (Rework)

A rework of the immediately previous rework. Huh.

Changes the Komainu name to Hyoshu, and implements the Yin form too, complete with stats, moves, and a very WIP sprite.
This commit is contained in:
Martha Schilling 2024-08-23 21:57:52 +01:00
parent 8643d40ab1
commit cbf8cbb18c
47 changed files with 138 additions and 56 deletions

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@ -395,6 +395,7 @@ AnimationPointers:
dw TyranitarAnimation
dw LugiaAnimation
dw HoOhAnimation
dw KomainuAnimation
dw HyoshuYangAnimation
dw HyoshuYinAnimation
dw CelebiAnimation
assert_table_length NUM_POKEMON

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@ -394,6 +394,7 @@ PupitarAnimation: INCLUDE "gfx/pokemon/pupitar/anim.asm"
TyranitarAnimation: INCLUDE "gfx/pokemon/tyranitar/anim.asm"
LugiaAnimation: INCLUDE "gfx/pokemon/lugia/anim.asm"
HoOhAnimation: INCLUDE "gfx/pokemon/ho_oh/anim.asm"
KomainuAnimation: INCLUDE "gfx/pokemon/komainu/anim.asm"
HyoshuYangAnimation: INCLUDE "gfx/pokemon/hyoshu_yang/anim.asm"
HyoshuYinAnimation: INCLUDE "gfx/pokemon/hyoshu_yin/anim.asm"
CelebiAnimation: INCLUDE "gfx/pokemon/celebi/anim.asm"
EggAnimation: INCLUDE "gfx/pokemon/egg/anim.asm"

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@ -396,6 +396,7 @@ BitmasksPointers:
dw TyranitarBitmasks
dw LugiaBitmasks
dw HoOhBitmasks
dw KomainuBitmasks
dw HyoshuYangBitmasks
dw HyoshuYinBitmasks
dw CelebiBitmasks
assert_table_length NUM_POKEMON

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@ -394,6 +394,7 @@ PupitarBitmasks: INCLUDE "gfx/pokemon/pupitar/bitmask.asm"
TyranitarBitmasks: INCLUDE "gfx/pokemon/tyranitar/bitmask.asm"
LugiaBitmasks: INCLUDE "gfx/pokemon/lugia/bitmask.asm"
HoOhBitmasks: INCLUDE "gfx/pokemon/ho_oh/bitmask.asm"
KomainuBitmasks: INCLUDE "gfx/pokemon/komainu/bitmask.asm"
HyoshuYangBitmasks: INCLUDE "gfx/pokemon/hyoshu_yang/bitmask.asm"
HyoshuYinBitmasks: INCLUDE "gfx/pokemon/hyoshu_yin/bitmask.asm"
CelebiBitmasks: INCLUDE "gfx/pokemon/celebi/bitmask.asm"
EggBitmasks: INCLUDE "gfx/pokemon/egg/bitmask.asm"

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@ -396,6 +396,7 @@ FramesPointers:
dba TyranitarFrames
dba LugiaFrames
dba HoOhFrames
dba KomainuFrames
dba HyoshuYangFrames
dba HyoshuYinFrames
dba CelebiFrames
assert_table_length NUM_POKEMON

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@ -0,0 +1,2 @@
RGB 28, 26, 10
RGB 22, 20, 05

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@ -0,0 +1 @@
endanim

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@ -0,0 +1 @@
endanim

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@ -0,0 +1,2 @@
RGB 25, 23, 07
RGB 20, 18, 03

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@ -395,6 +395,7 @@ AnimationIdlePointers:
dw TyranitarAnimationIdle
dw LugiaAnimationIdle
dw HoOhAnimationIdle
dw KomainuAnimationIdle
dw HyoshuYangAnimationIdle
dw HyoshuYinAnimationIdle
dw CelebiAnimationIdle
assert_table_length NUM_POKEMON

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@ -394,6 +394,7 @@ PupitarAnimationIdle: INCLUDE "gfx/pokemon/pupitar/anim_idle.asm"
TyranitarAnimationIdle: INCLUDE "gfx/pokemon/tyranitar/anim_idle.asm"
LugiaAnimationIdle: INCLUDE "gfx/pokemon/lugia/anim_idle.asm"
HoOhAnimationIdle: INCLUDE "gfx/pokemon/ho_oh/anim_idle.asm"
KomainuAnimationIdle: INCLUDE "gfx/pokemon/komainu/anim_idle.asm"
HyoshuYangAnimationIdle: INCLUDE "gfx/pokemon/hyoshu_yang/anim_idle.asm"
HyoshuYinAnimationIdle: INCLUDE "gfx/pokemon/hyoshu_yin/anim_idle.asm"
CelebiAnimationIdle: INCLUDE "gfx/pokemon/celebi/anim_idle.asm"
EggAnimationIdle: INCLUDE "gfx/pokemon/egg/anim_idle.asm"

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@ -184,6 +184,7 @@ PupitarFrames: INCLUDE "gfx/pokemon/pupitar/frames.asm"
TyranitarFrames: INCLUDE "gfx/pokemon/tyranitar/frames.asm"
LugiaFrames: INCLUDE "gfx/pokemon/lugia/frames.asm"
HoOhFrames: INCLUDE "gfx/pokemon/ho_oh/frames.asm"
KomainuFrames: INCLUDE "gfx/pokemon/komainu/frames.asm"
HyoshuYangFrames: INCLUDE "gfx/pokemon/hyoshu_yang/frames.asm"
HyoshuYinFrames: INCLUDE "gfx/pokemon/hyoshu_yin/frames.asm"
CelebiFrames: INCLUDE "gfx/pokemon/celebi/frames.asm"
EggFrames: INCLUDE "gfx/pokemon/egg/frames.asm"

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@ -1,2 +0,0 @@
RGB 18, 18, 11
RGB 25, 25, 18