Merge branch 'master' of https://github.com/ZetaNull/jep-hack
1
Makefile
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|
@ -132,7 +132,6 @@ pokecrystal_vc_opt = -Cjv -t PM_CRYSTAL -i BYTE -n 0 -k 01 -l 0x33 -m 0x10
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|||
%.gbc: $$(%_obj) layout.link
|
||||
$(RGBLINK) -n $*.sym -m $*.map -l layout.link -o $@ $(filter %.o,$^)
|
||||
$(RGBFIX) $($*_opt) $@
|
||||
tools/stadium $@
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||||
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||||
|
||||
### LZ compression rules
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||||
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|||
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@ -97,7 +97,7 @@ Additionally, there have been many wild encounter tweaks. View this document for
|
|||
- Zeta_Null: Topaz sprites, numerous tileset bits, Omegadge,
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||||
- Martha's Against Humanity: Shi-Shi, Fossil Aerodactyl, Fossil Kabutops
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||||
- EyeDonutz: Walking Wake
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||||
- nuuk: (WIP) Azurill, Farigiraf, Glaceon, Leafeon, Magnezone, Sylveon, Togekiss
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||||
- nuuk: (WIP) Azurill, Electivire, Farigiraf, Glaceon, Honchkrow, Leafeon, Magmortar, Magnezone, Porygon-Z, Sylveon, Togekiss, Wyrdeer
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||||
- SCMidna: Munchlax
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||||
- Pokemon October et al: Bellignan, Caretorker, Inoshika, Bipulla, Sonegg, Kolta, Coinpur, Dodaerie, Bundra, Kiwooked, Koalyptus, Trebir
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||||
- Tom Wang: Gold/Chris running sprite
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||||
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@ -62,7 +62,7 @@ DEF COLL_PIT EQU $60
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|||
DEF COLL_VIRTUAL_BOY EQU $61 ; garbage
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||||
DEF COLL_64 EQU $64 ; garbage
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||||
DEF COLL_65 EQU $65 ; garbage
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||||
DEF COLL_PIT_68 EQU $68 ; unused
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||||
DEF COLL_SWITCH EQU $68 ; Previously PIT_68, changed to make a non-warping equivalent to the pit, allowing for RBY cave switch mechanics
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||||
DEF COLL_WARP_CARPET_DOWN EQU $70
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||||
DEF COLL_DOOR EQU $71
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||||
DEF COLL_LADDER EQU $72
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||||
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@ -672,6 +672,7 @@
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|||
const EVENT_BEAT_FISHER_WILTON2
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||||
const EVENT_BEAT_FISHER_SCOTT
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||||
const EVENT_BEAT_FISHER_WILTON3
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||||
const EVENT_BEAT_FISHER_BRAN
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||||
; Twins
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||||
const EVENT_BEAT_TWINS_AMY_AND_MAY
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||||
const EVENT_BEAT_TWINS_ANN_AND_ANNE
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||||
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@ -700,6 +701,7 @@
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const EVENT_BEAT_SCHOOLBOY_ALAN3
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const EVENT_BEAT_SCHOOLBOY_CHAD2
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||||
const EVENT_BEAT_SCHOOLBOY_CHAD3
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||||
const EVENT_BEAT_SCHOOLBOY_PERO
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||||
; Picnicker
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||||
const EVENT_BEAT_PICNICKER_LIZ
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const EVENT_BEAT_PICNICKER_GINA
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||||
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@ -925,6 +927,7 @@
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const EVENT_BEAT_BUG_CATCHER_ELLIS
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const EVENT_BEAT_BUG_CATCHER_ABNER
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||||
const EVENT_BEAT_BUG_CATCHER_SIONED
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||||
const EVENT_BEAT_BUG_CATCHER_ELWYN
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||||
; Officer
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||||
const EVENT_BEAT_OFFICER_KEITH
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const EVENT_BEAT_OFFICER_DIRK
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||||
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@ -1073,7 +1076,19 @@
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|||
const EVENT_BEAT_SAGE_GAKU
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const EVENT_BEAT_SAGE_MASA
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||||
const EVENT_BEAT_SAGE_KOJI
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||||
; Unused: next 116 events
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||||
; New trainers
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||||
const EVENT_BEAT_CHANNELER_SHANNA ; unused
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||||
const EVENT_BEAT_CUE_BALL_KIRBY ; unused
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||||
const EVENT_BEAT_ENGINEER_DASHU
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||||
const EVENT_BEAT_ROCKER_BOWIE ; unused
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||||
const EVENT_BEAT_TAMER_MOE ; unused
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||||
const EVENT_BEAT_FIREFIGHTER_REMY ; unused
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||||
const EVENT_BEAT_TEACHERM_DORNYEI ; unused
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||||
const EVENT_BEAT_PAINTER_RACHEL ; unused
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||||
const EVENT_BEAT_PAINTER_DALI ; unused
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||||
const EVENT_BEAT_SOLDIER_PEPPINO ; unused
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||||
const EVENT_BEAT_SPORTSMAN_JACQUES ; unused
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||||
; Unused: next 104 events
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||||
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||||
const_next 1600
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||||
; Sprite visibility flags
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||||
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@ -1490,11 +1505,18 @@
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|||
const EVENT_RADIO_TOWER_5F_ULTRA_BALL
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||||
const EVENT_DARK_CAVE_VIOLET_ENTRANCE_DIRE_HIT
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||||
const EVENT_BATTLE_TOWER_OPEN_CIVILIANS
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||||
; Unused: next 48 events
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||||
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||||
; Nihon Trainers
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||||
const EVENT_BEAT_BUG_CATCHER_ELWYN
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||||
const EVENT_BEAT_SCHOOLBOY_PERO
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||||
const EVENT_WINNERS_PATH_ITEM1
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||||
const EVENT_WINNERS_PATH_ITEM2
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||||
const EVENT_WINNERS_PATH_SWITCH_PRESSED
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||||
const EVENT_DRAGGED_BY_BLUE
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||||
const EVENT_GOT_POKEMON_FROM_BLUE
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||||
const EVENT_GOT_PALSSIO_FROM_BLUE
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||||
const EVENT_GOT_CUBBURN_FROM_BLUE
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||||
const EVENT_CUBBURN_POKEBALL_IN_BLUES_LAB ; to hide
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||||
const EVENT_PALSSIO_POKEBALL_IN_BLUES_LAB ; to hide
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||||
const EVENT_GONE_THROUGH_STARTER_DOOR
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||||
const EVENT_BRIEFED_BY_BLUE
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||||
; Unused: next 40 events
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||||
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||||
const_next 2048
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||||
DEF NUM_EVENTS EQU const_value ; 800
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||||
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@ -127,6 +127,7 @@ DEF KANTO_LANDMARK EQU const_value
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|||
const LANDMARK_SEVEN_ISLAND
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||||
DEF NIHON_LANDMARK EQU const_value
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||||
const LANDMARK_WINNERS_PATH
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||||
const LANDMARK_UNNUMBERED_ROUTE
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||||
const LANDMARK_SILENT_HILLS
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||||
const LANDMARK_DEBUG_ROOM
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||||
const LANDMARK_ROUTE_49
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||||
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@ -617,18 +617,21 @@ ENDM
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|||
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||||
newgroup SILENT_HILLS ; 35
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||||
map_const WINNERS_PATH, 10, 26 ; 1
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||||
map_const SILENT_HILLS, 10, 10 ; 2
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||||
map_const DEBUG_ROOM, 20, 20 ; 3
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||||
map_const ROUTE_49, 15, 9 ; 4
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||||
map_const QUIET_CAVE, 27, 18 ; 5
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||||
map_const ROUTE_49_2, 10, 19 ; 6
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||||
map_const SILENT_HILLS_POKECENTER_1F, 10, 4 ; 7
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||||
map_const SILVERS_HOUSE, 5, 5 ; 8
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||||
map_const CALS_HOUSE_1F, 5, 4 ; 9
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||||
map_const CALS_HOUSE_2F, 5, 4 ; 10
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||||
map_const SINJOH_RUINS_EXTERIOR, 10, 10 ; 11
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||||
map_const SINJOH_RUINS_INTERIOR, 10, 10 ; 12
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||||
map_const ROUTE_49_OLD_CITY_GATE, 5, 4 ; 13
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||||
map_const WINNERS_PATH_OUTSIDE, 9, 30 ; 2
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||||
map_const UNNUMBERED_ROUTE, 31, 9 ; 3
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||||
map_const SILENT_HILLS, 10, 10 ; 4
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||||
map_const DEBUG_ROOM, 20, 20 ; 5
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||||
map_const ROUTE_49, 15, 9 ; 6
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||||
map_const QUIET_CAVE, 27, 18 ; 7
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||||
map_const ROUTE_49_2, 10, 19 ; 8
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||||
map_const SILENT_HILLS_POKECENTER_1F, 10, 4 ; 9
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||||
map_const SILVERS_HOUSE, 5, 5 ; 10
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||||
map_const CALS_HOUSE_1F, 5, 4 ; 11
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||||
map_const CALS_HOUSE_2F, 5, 4 ; 12
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||||
map_const SINJOH_RUINS_EXTERIOR, 10, 10 ; 13
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||||
map_const SINJOH_RUINS_INTERIOR, 10, 10 ; 14
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||||
map_const ROUTE_49_OLD_CITY_GATE, 5, 4 ; 15
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||||
map_const BLUE_LAB, 12, 10 ; 16
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||||
endgroup
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||||
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||||
newgroup BLUE_FOREST ; 36
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||||
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@ -8,7 +8,7 @@
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|||
const PHONE_SCHOOLBOY_JACK
|
||||
const PHONE_POKEFAN_BEVERLY
|
||||
const PHONE_SAILOR_HUEY
|
||||
const_skip
|
||||
const PHONE_BLUE
|
||||
const_skip
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||||
const_skip
|
||||
const PHONE_COOLTRAINERM_GAVEN
|
||||
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|||
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@ -47,6 +47,7 @@
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|||
const TILESET_NIHON_SOUTH ; 2D
|
||||
const TILESET_NIHON_WEST ; 2E
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||||
const TILESET_LAVENDER_CRYPT ; 2F
|
||||
const TILESET_BLUE_LAB ; 30
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||||
DEF NUM_TILESETS EQU const_value - 1
|
||||
|
||||
; wTileset struct size
|
||||
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@ -25,6 +25,7 @@ DEF CHRIS EQU __trainer_class__
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|||
const PHONECONTACT_BILL
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||||
const PHONECONTACT_ELM
|
||||
const PHONECONTACT_BUENA
|
||||
const PHONECONTACT_BLUE
|
||||
DEF NUM_NONTRAINER_PHONECONTACTS EQU const_value - 1
|
||||
|
||||
DEF KRIS EQU __trainer_class__
|
||||
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@ -210,12 +211,12 @@ DEF KRIS EQU __trainer_class__
|
|||
const GAVEN3
|
||||
const BLAKE
|
||||
const BRIAN
|
||||
const ERICK ; unused
|
||||
const ANDY ; unused
|
||||
const ERICK
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||||
const ANDY
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||||
const TYLER ; unused
|
||||
const SEAN
|
||||
const KEVIN
|
||||
const STEVE ; unused
|
||||
const STEVE
|
||||
const ALLEN
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||||
const DARIN
|
||||
|
||||
|
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@ -245,8 +246,8 @@ DEF KRIS EQU __trainer_class__
|
|||
trainerclass BEAUTY ; 1d
|
||||
const VICTORIA
|
||||
const SAMANTHA
|
||||
const JULIE ; unused
|
||||
const JACLYN ; unused
|
||||
const JULIE
|
||||
const JACLYN
|
||||
const BRENDA ; unused
|
||||
const CASSIE
|
||||
const CAROLINE ; unused
|
||||
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@ -257,7 +258,7 @@ DEF KRIS EQU __trainer_class__
|
|||
const KENDRA ; unused
|
||||
const VERONICA ; unused
|
||||
const JULIA
|
||||
const THERESA ; unused
|
||||
const THERESA
|
||||
const VALERIE
|
||||
const OLIVIA
|
||||
|
||||
|
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@ -384,6 +385,7 @@ DEF KRIS EQU __trainer_class__
|
|||
const RALPH4
|
||||
const RALPH5
|
||||
const TULLY4
|
||||
const BRAN
|
||||
|
||||
trainerclass SWIMMERM ; 26
|
||||
const HAROLD
|
||||
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@ -447,7 +449,7 @@ DEF KRIS EQU __trainer_class__
|
|||
trainerclass SUPER_NERD ; 29
|
||||
const STAN
|
||||
const ERIC
|
||||
const GREGG ; unused
|
||||
const GREGG
|
||||
const JAY ; unused
|
||||
const DAVE ; unused
|
||||
const SAM
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||||
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@ -517,7 +519,7 @@ DEF KRIS EQU __trainer_class__
|
|||
|
||||
trainerclass FIREBREATHER ; 30
|
||||
const OTIS
|
||||
const DICK ; unused
|
||||
const DICK
|
||||
const NED ; unused
|
||||
const BURT
|
||||
const BILL
|
||||
|
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@ -713,34 +715,35 @@ DEF KRIS EQU __trainer_class__
|
|||
const EUSINE
|
||||
|
||||
trainerclass CHANNELER ; 44
|
||||
const SHANNA
|
||||
const SHANNA ; unused
|
||||
|
||||
trainerclass CUE_BALL ; 45
|
||||
const KIRBY ; That one Cleffa trainer.
|
||||
const KIRBY ; unused, that one Cleffa trainer.
|
||||
|
||||
trainerclass ENGINEER ; 46
|
||||
const DASHU ; From Mandarin 大叔, literally meaning "uncle". Affectionately refers to middle-aged men, and is the name for the class in Chinese.
|
||||
const DASHU ; unused, From Mandarin 大叔, literally meaning "uncle". Affectionately refers to middle-aged men, and is the name for the class in Chinese.
|
||||
|
||||
trainerclass ROCKER ; 47
|
||||
const BOWIE ; David Bowie!
|
||||
const BOWIE ; unused
|
||||
|
||||
trainerclass TAMER ; 48
|
||||
const MOE ; Ace Attorney reference
|
||||
const MOE ; unused
|
||||
|
||||
trainerclass FIREFIGHTER ; 49
|
||||
const REMY ; I am in France and larping at the time of doing this
|
||||
const REMY ; unused
|
||||
|
||||
trainerclass TEACHERM ; 50
|
||||
const DORNYEI ; Zoltan Dornyei, famous ELT teacher
|
||||
const DORNYEI ; unused, Zoltan Dornyei, famous ELT teacher
|
||||
|
||||
trainerclass PAINTER ; 51
|
||||
const RACHEL ; Could use Salvador Dali later, a surrealist painter.
|
||||
const RACHEL ; Famous figure in the prototype Pokemon community and unused general girl name, unused, give kotora, smeargle...
|
||||
const DALI
|
||||
|
||||
trainerclass SOLDIER ; 52
|
||||
const PEPPINO ; come on. COME ON.
|
||||
const PEPPINO ; unused, may change
|
||||
|
||||
trainerclass SPORTSMAN ; 53
|
||||
const JACQUES ; also an ace attorney reference.
|
||||
const JACQUES ; unused
|
||||
|
||||
trainerclass AEROFOSSIL ; 54
|
||||
const FOSSIL1
|
||||
|
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|
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|
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@ -105,7 +105,7 @@ TileCollisionTable::
|
|||
db LAND_TILE ; COLL_65
|
||||
db LAND_TILE ; 66
|
||||
db LAND_TILE ; 67
|
||||
db LAND_TILE ; COLL_PIT_68
|
||||
db LAND_TILE ; COLL_SWITCH
|
||||
db LAND_TILE ; 69
|
||||
db WALL_TILE ; 6a
|
||||
db LAND_TILE ; 6b
|
||||
|
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|||
|
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@ -375,8 +375,9 @@ ENDM
|
|||
connection north, Route10North, ROUTE_10_NORTH, 0
|
||||
connection south, LavenderTown, LAVENDER_TOWN, 0
|
||||
|
||||
map_attributes SilentHills, SILENT_HILLS, $05, WEST ; Add Prince and east connections later
|
||||
map_attributes SilentHills, SILENT_HILLS, $05, EAST | WEST ; Add Prince connections later
|
||||
connection west, Route49, ROUTE_49, 0
|
||||
connection east, UnnumberedRoute, UNNUMBERED_ROUTE, 0
|
||||
|
||||
map_attributes Route49, ROUTE_49, $05, EAST | WEST
|
||||
connection east, SilentHills, SILENT_HILLS, $05, 0
|
||||
|
|
@ -807,7 +808,15 @@ ENDM
|
|||
|
||||
; Nihon
|
||||
map_attributes WinnersPath, WINNERS_PATH, $00, 0
|
||||
map_attributes WinnersPathOutside, WINNERS_PATH_OUTSIDE, $05, NORTH
|
||||
connection north, UnnumberedRoute, UNNUMBERED_ROUTE, 0
|
||||
|
||||
map_attributes UnnumberedRoute, UNNUMBERED_ROUTE, $05, WEST | SOUTH
|
||||
connection south, WinnersPathOutside, WINNERS_PATH_OUTSIDE, 0
|
||||
connection west, SilentHills, SILENT_HILLS, 0
|
||||
|
||||
map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
|
||||
map_attributes BlueLab, BLUE_LAB, $00, 0
|
||||
map_attributes QuietCave, QUIET_CAVE, $76, 0
|
||||
map_attributes SilentHillsPokecenter1F, SILENT_HILLS_POKECENTER_1F, $00, 0
|
||||
map_attributes SilversHouse, SILVERS_HOUSE, $00, 0
|
||||
|
|
|
|||
|
|
@ -1201,3 +1201,12 @@ SinjohRuinsInterior_Blocks:
|
|||
|
||||
WinnersPath_Blocks:
|
||||
INCBIN "maps/WinnersPath.ablk"
|
||||
|
||||
WinnersPathOutside_Blocks:
|
||||
INCBIN "maps/WinnersPathOutside.ablk"
|
||||
|
||||
UnnumberedRoute_Blocks:
|
||||
INCBIN "maps/UnnumberedRoute.ablk"
|
||||
|
||||
BlueLab_Blocks:
|
||||
INCBIN "maps/BlueLab.ablk"
|
||||
|
|
|
|||
|
|
@ -130,11 +130,12 @@ Landmarks:
|
|||
landmark 0, 0, UnknownName ; Six Island
|
||||
landmark 0, 0, UnknownName ; Seven Island
|
||||
assert_table_length NIHON_LANDMARK
|
||||
landmark 0, 0, WinnersPathName
|
||||
landmark 92, 108, SilentHillsName
|
||||
landmark 108, 116, WinnersPathName
|
||||
landmark 108, 108, UnknownName ; Unnumbered post-Winner's Path Route
|
||||
landmark 92, 108, SilentHillsName
|
||||
landmark 20, 28, UnknownName ; Debug Room
|
||||
landmark 91, 108, Route49Name ; probably not correct
|
||||
landmark 91, 108, QuietCaveName ; probably not correct
|
||||
landmark 84, 108, Route49Name
|
||||
landmark 76, 108, QuietCaveName
|
||||
landmark 140, 60, BlueForestName
|
||||
assert_table_length NUM_LANDMARKS
|
||||
|
||||
|
|
@ -164,7 +165,7 @@ WhirlIslandsName: db "WHIRL¯ISLANDS@"
|
|||
MtMortarName: db "MT.MORTAR@"
|
||||
DragonsDenName: db "DRAGON'S¯DEN@"
|
||||
IcePathName: db "ICE PATH@"
|
||||
NotApplicableName: db "N/A@" ; unreferenced ; "オバケやしき" ("HAUNTED HOUSE") in Japanese
|
||||
HauntedHouseName: db "HAUNTED¯HOUSE@" ; unreferenced ; "オバケやしき" ("HAUNTED HOUSE") in Japanese
|
||||
PalletTownName: db "PALLET TOWN@"
|
||||
ViridianCityName: db "VIRIDIAN¯CITY@"
|
||||
PewterCityName: db "PEWTER CITY@"
|
||||
|
|
|
|||
|
|
@ -674,18 +674,21 @@ MapGroup_SevenIsland: ; 34
|
|||
MapGroup_SilentHills:
|
||||
table_width MAP_LENGTH, MapGroup_SilentHills
|
||||
map WinnersPath, TILESET_CAVE, CAVE, LANDMARK_WINNERS_PATH, MUSIC_VICTORY_ROAD, FALSE, PALETTE_NITE, FISHGROUP_DRATINI ; Sounds like a funny fishgroup
|
||||
map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
map WinnersPathOutside, TILESET_NIHON_01, ROUTE, LANDMARK_WINNERS_PATH, MUSIC_INDIGO_PLATEAU, FALSE, PALETTE_AUTO, FISHGROUP_NONE
|
||||
map UnnumberedRoute, TILESET_NIHON_01, ROUTE, LANDMARK_UNNUMBERED_ROUTE, MUSIC_ROUTE_30, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN
|
||||
map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, TRUE, PALETTE_AUTO, FISHGROUP_NONE
|
||||
map DebugRoom, TILESET_NIHON_01, TOWN, LANDMARK_DEBUG_ROOM, MUSIC_SINJOH_RUINS, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
map Route49, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_POND
|
||||
map QuietCave, TILESET_NIHON_01, ROUTE, LANDMARK_QUIET_CAVE, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_POND
|
||||
map Route49_2, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_POND
|
||||
map SilentHillsPokecenter1F, TILESET_POKECENTER, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map SilversHouse, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map CalsHouse1F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map CalsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map SinjohRuinsExterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map SinjohRuinsInterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map Route49OldCityGate, TILESET_GATE, GATE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_SHORE
|
||||
map SilentHillsPokecenter1F, TILESET_POKECENTER, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SilversHouse, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map CalsHouse1F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map CalsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SinjohRuinsExterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SinjohRuinsInterior, TILESET_CAVE, CAVE, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map Route49OldCityGate, TILESET_GATE, GATE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map BlueLab, TILESET_BLUE_LAB, INDOOR, LANDMARK_SILENT_HILLS, MUSIC_POKEMON_TALK, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
assert_table_length NUM_SILENT_HILLS_MAPS
|
||||
|
||||
MapGroup_BlueForest:
|
||||
|
|
|
|||
|
|
@ -698,23 +698,22 @@ SilentHillsGroupSprites:
|
|||
db SPRITE_FAMICOM
|
||||
db SPRITE_POKEDEX
|
||||
db SPRITE_WILL
|
||||
db SPRITE_KAREN
|
||||
db SPRITE_ROCKER
|
||||
db SPRITE_NURSE
|
||||
db SPRITE_OLD_LINK_RECEPTIONIST
|
||||
db SPRITE_FISHER
|
||||
db SPRITE_BIG_LAPRAS
|
||||
db SPRITE_BIG_ONIX
|
||||
db SPRITE_SUDOWOODO
|
||||
db SPRITE_BIG_SNORLAX
|
||||
db SPRITE_RIVAL
|
||||
db SPRITE_TEACHER
|
||||
db SPRITE_FISHER
|
||||
; 9 walking sprites
|
||||
db SPRITE_COOLTRAINER_M
|
||||
db SPRITE_YOUNGSTER
|
||||
db SPRITE_POKEFAN_F
|
||||
db SPRITE_BEAUTY
|
||||
db SPRITE_BUG_CATCHER
|
||||
db SPRITE_ROCKER
|
||||
db SPRITE_BLUE
|
||||
db SPRITE_POKEFAN_M
|
||||
db SPRITE_SUPER_NERD
|
||||
; 2 non-walking sprites
|
||||
db SPRITE_POKE_BALL
|
||||
db SPRITE_FRUIT_TREE
|
||||
|
|
|
|||
|
|
@ -86,4 +86,6 @@ MapScenes::
|
|||
scene_var MOBILE_BATTLE_ROOM, wMobileBattleRoomSceneID
|
||||
scene_var CERULEAN_CAVE_1F, wCeruleanCave1FSceneID
|
||||
scene_var PEWTER_MUSEUM_OF_SCIENCE_1F, wPewterMuseum1FSceneID
|
||||
scene_var SILENT_HILLS, wSilentHillsSceneID
|
||||
scene_var BLUE_LAB, wBlueLabSceneID
|
||||
db -1 ; end
|
||||
|
|
|
|||
|
|
@ -494,13 +494,13 @@ INCLUDE "maps/CeruleanCave1F.asm"
|
|||
INCLUDE "maps/CeruleanCave2F.asm"
|
||||
INCLUDE "maps/CeruleanCaveB1F.asm"
|
||||
INCLUDE "maps/SilentHills.asm"
|
||||
|
||||
SECTION "Map Scripts 26", ROMX
|
||||
|
||||
INCLUDE "maps/LakeOfRageTraderHouse.asm"
|
||||
INCLUDE "maps/LakeOfRagePokecenter1F.asm"
|
||||
INCLUDE "maps/LakeOfRageMart.asm"
|
||||
INCLUDE "maps/LakeOfRagePrycesHouse.asm"
|
||||
|
||||
SECTION "Map Scripts 26", ROMX
|
||||
|
||||
INCLUDE "maps/DebugRoom.asm"
|
||||
INCLUDE "maps/CliffCave.asm"
|
||||
INCLUDE "maps/Route49.asm"
|
||||
|
|
@ -514,6 +514,8 @@ INCLUDE "maps/KantoPokecenter2F.asm"
|
|||
INCLUDE "maps/CalsHouse1F.asm"
|
||||
INCLUDE "maps/CalsHouse2F.asm"
|
||||
INCLUDE "maps/CliffEdgeGate.asm"
|
||||
|
||||
SECTION "Map Scripts 27", ROMX
|
||||
INCLUDE "maps/EmbeddedTower.asm"
|
||||
INCLUDE "maps/Route48.asm"
|
||||
INCLUDE "maps/JohtoSafariZoneGate.asm"
|
||||
|
|
@ -521,8 +523,6 @@ INCLUDE "maps/JohtoSafariZone.asm"
|
|||
INCLUDE "maps/LavenderCrypt.asm"
|
||||
INCLUDE "maps/UnderwaterTunnel.asm"
|
||||
INCLUDE "maps/BillsGarden.asm"
|
||||
|
||||
SECTION "Map Scripts 27", ROMX
|
||||
INCLUDE "maps/CeladonUniversityOutside.asm"
|
||||
INCLUDE "maps/CeladonUniversityInside.asm"
|
||||
INCLUDE "maps/MtMoonCrater.asm"
|
||||
|
|
@ -544,6 +544,8 @@ INCLUDE "maps/MtEmberHiddenPath.asm"
|
|||
INCLUDE "maps/TwoIsland.asm"
|
||||
INCLUDE "maps/CapeBrink.asm"
|
||||
INCLUDE "maps/Route47.asm"
|
||||
|
||||
SECTION "Map Scripts 28", ROMX
|
||||
INCLUDE "maps/ThreeIsland.asm"
|
||||
INCLUDE "maps/BondBridge.asm"
|
||||
INCLUDE "maps/BerryForest.asm"
|
||||
|
|
@ -553,8 +555,6 @@ INCLUDE "maps/IcefallCave1F.asm"
|
|||
INCLUDE "maps/IcefallCaveB1F.asm"
|
||||
INCLUDE "maps/IcefallCaveBack.asm"
|
||||
INCLUDE "maps/FiveIsland.asm"
|
||||
|
||||
SECTION "Map Scripts 28", ROMX
|
||||
INCLUDE "maps/FiveIslandMeadow.asm"
|
||||
INCLUDE "maps/MemorialPillar.asm"
|
||||
INCLUDE "maps/WaterLabyrinth.asm"
|
||||
|
|
@ -570,6 +570,15 @@ INCLUDE "maps/OutcastIsland.asm"
|
|||
INCLUDE "maps/SevenIsland.asm"
|
||||
INCLUDE "maps/CanyonEntrance.asm"
|
||||
INCLUDE "maps/SevaultCanyon.asm"
|
||||
|
||||
SECTION "Map Scripts 29", ROMX
|
||||
INCLUDE "maps/Route49OldCityGate.asm"
|
||||
INCLUDE "maps/WinnersPath.asm"
|
||||
INCLUDE "maps/WinnersPathOutside.asm"
|
||||
INCLUDE "maps/UnnumberedRoute.asm"
|
||||
INCLUDE "maps/BlueLab.asm"
|
||||
|
||||
SECTION "Map Scripts 30", ROMX
|
||||
INCLUDE "maps/TanobyRuins.asm"
|
||||
INCLUDE "maps/TanobyChambers.asm"
|
||||
INCLUDE "maps/NavalRockExterior.asm"
|
||||
|
|
@ -589,7 +598,3 @@ INCLUDE "maps/ThreeIslandPort.asm"
|
|||
INCLUDE "maps/AlteringCave.asm"
|
||||
INCLUDE "maps/SinjohRuinsExterior.asm"
|
||||
INCLUDE "maps/SinjohRuinsInterior.asm"
|
||||
|
||||
SECTION "Map Scripts 29", ROMX
|
||||
INCLUDE "maps/Route49OldCityGate.asm"
|
||||
INCLUDE "maps/WinnersPath.asm"
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ NonTrainerCallerNames:
|
|||
dw .bill
|
||||
dw .elm
|
||||
dw .buena
|
||||
dw .blue
|
||||
assert_table_length NUM_NONTRAINER_PHONECONTACTS + 1
|
||||
|
||||
.none: db "----------@"
|
||||
|
|
@ -15,3 +16,4 @@ NonTrainerCallerNames:
|
|||
.elm: db "PROF.ELM:@"
|
||||
.bikeshop: db "BIKE SHOP:@"
|
||||
.buena: db "BUENA:<LF> DISC JOCKEY@"
|
||||
.blue: db "BILL:@"
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
PermanentNumbers:
|
||||
db PHONECONTACT_MOM
|
||||
db PHONECONTACT_ELM
|
||||
db PHONECONTACT_BLUE
|
||||
db -1 ; end
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ PhoneContacts:
|
|||
phone SCHOOLBOY, JACK1, NATIONAL_PARK, ANYTIME, JackPhoneCalleeScript, ANYTIME, JackPhoneCallerScript
|
||||
phone POKEFANF, BEVERLY1, NATIONAL_PARK, ANYTIME, BeverlyPhoneCalleeScript, ANYTIME, BeverlyPhoneCallerScript
|
||||
phone SAILOR, HUEY1, OLIVINE_LIGHTHOUSE_2F, ANYTIME, HueyPhoneCalleeScript, ANYTIME, HueyPhoneCallerScript
|
||||
phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript
|
||||
phone TRAINER_NONE, PHONECONTACT_BLUE, BLUE_LAB, ANYTIME, BluePhoneCalleeScript, 0, UnusedPhoneScript
|
||||
phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript
|
||||
phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript
|
||||
phone COOLTRAINERM, GAVEN3, ROUTE_26, ANYTIME, GavenPhoneCalleeScript, ANYTIME, GavenPhoneCallerScript
|
||||
|
|
|
|||
17
data/phone/text/blue_callee.asm
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
; This'll serve as a story progression-ator, like Elm in Johto.
|
||||
|
||||
BlueAnswerPhoneRegularText:
|
||||
text "Yes? @"
|
||||
text_ram wStringBuffer3
|
||||
text " here…"
|
||||
|
||||
para "Ah, <PLAYER>."
|
||||
|
||||
para "Nope, no updates"
|
||||
line "on gramps yet."
|
||||
|
||||
para "I'll let you know"
|
||||
line "if I turn up any"
|
||||
cont "clues!"
|
||||
done
|
||||
|
||||
|
|
@ -310,7 +310,7 @@ PokemonCries::
|
|||
mon_cry CRY_TYPHLOSION, 239, 247 ; STEELIX
|
||||
mon_cry CRY_DUNSPARCE, 274, 232 ; SNUBBULL
|
||||
mon_cry CRY_DUNSPARCE, 0, 384 ; GRANBULL
|
||||
mon_cry CRY_NIDORAN_M, 0, 0 ; CARETORKER (incomplete)
|
||||
mon_cry CRY_RAIKOU, 64, 512 ; CARETORKER
|
||||
mon_cry CRY_SLOWKING, 352, 224 ; QWILFISH
|
||||
mon_cry CRY_NIDORAN_M, 0, 0 ; KAZEPPELIN (incomplete)
|
||||
mon_cry CRY_NIDORAN_M, 0, 0 ; QWILFATHER (incomplete)
|
||||
|
|
|
|||
|
|
@ -59,4 +59,5 @@ Tilesets::
|
|||
tileset TilesetNihonSouth
|
||||
tileset TilesetNihonWest
|
||||
tileset TilesetLavenderCrypt
|
||||
tileset TilesetBlueLab
|
||||
assert_table_length NUM_TILESETS + 1
|
||||
|
|
|
|||
BIN
data/tilesets/bluelab_attributes.bin
Normal file
17
data/tilesets/bluelab_collision.asm
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
tilecoll WALL, WALL, WALL, WALL ; 00
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
|
||||
tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 02
|
||||
tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 03
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 04
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05
|
||||
tilecoll WALL, WALL, WALL, WALL ; 06
|
||||
tilecoll WALL, FLOOR, WALL, FLOOR ; 07
|
||||
tilecoll FLOOR, WALL, FLOOR, WALL ; 08
|
||||
tilecoll WALL, WALL, WALL, WALL ; 09
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a
|
||||
tilecoll WALL, WALL, WALL, WALL ; 0b
|
||||
tilecoll DOOR, WALL, FLOOR, FLOOR ; 0c
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 0d
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 0f
|
||||
tilecoll FLOOR, WALL, FLOOR, FLOOR ; 10
|
||||
2
data/tilesets/bluelab_metatiles.bin
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
)))))))))))))))) 8989 89 89#""$3224** !01"$
|
||||
24
::::::::"""$2224***#"32*
|
||||
|
|
@ -72,12 +72,12 @@
|
|||
tilecoll FLOOR, WALL, FLOOR, WALL ; 47
|
||||
tilecoll FLOOR, FLOOR, WALL, WALL ; 48
|
||||
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 49
|
||||
tilecoll FLOOR, WALL, FLOOR, FLOOR ; 4a
|
||||
tilecoll FLOOR, FLOOR, FLOOR, WALL ; 4a
|
||||
tilecoll FLOOR, WALL, FLOOR, FLOOR ; 4b
|
||||
tilecoll FLOOR, FLOOR, WALL, FLOOR ; 4c
|
||||
tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 4d
|
||||
tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 4e
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4f
|
||||
tilecoll FLOOR, SWITCH, FLOOR, FLOOR ; 4f
|
||||
tilecoll FLOOR, WALL, FLOOR, FLOOR ; 50
|
||||
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 51
|
||||
tilecoll WALL, FLOOR, FLOOR, LADDER ; 52
|
||||
|
|
@ -85,3 +85,6 @@
|
|||
tilecoll WATER, WATER, WATER, WATER ; 54
|
||||
tilecoll WATER, WALL, WATER, WALL ; 55
|
||||
tilecoll WATER, WALL, WALL, WALL ; 56
|
||||
tilecoll WALL, WALL, WALL, FLOOR ; 57
|
||||
tilecoll FLOOR, WALL, FLOOR, WARP_CARPET_DOWN ; 58
|
||||
tilecoll FLOOR, SWITCH, FLOOR, FLOOR ; 59
|
||||
|
|
|
|||
|
|
@ -127,4 +127,17 @@
|
|||
tilecoll WALL, DOOR, FLOOR, FLOOR ; 7e
|
||||
tilecoll WALL, WALL, FLOOR, FLOOR ; 7f
|
||||
tilecoll FLOOR, WALL, FLOOR, WALL ; 80
|
||||
tilecoll WALL, WALL, WALL, WALL ; 81
|
||||
tilecoll WALL, WALL, DOOR, WALL ; 81
|
||||
tilecoll FLOOR, FLOOR, FLOOR, WALL ; 82
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 83
|
||||
tilecoll FLOOR, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 84
|
||||
tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 85
|
||||
tilecoll FLOOR, FLOOR, FLOOR, HEADBUTT_TREE ; 86
|
||||
tilecoll FLOOR, FLOOR, HEADBUTT_TREE, FLOOR ; 87
|
||||
tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 88
|
||||
tilecoll FLOOR, HEADBUTT_TREE, FLOOR, FLOOR ; 89
|
||||
tilecoll WATER, WATER, WATER, WATER ; 8a
|
||||
tilecoll WALL, WALL, WALL, DOOR ; 8b
|
||||
tilecoll WALL, WALL, WALL, WALL ; 8c
|
||||
tilecoll WARP_CARPET_UP, WARP_CARPET_UP, FLOOR, FLOOR ; 8d
|
||||
tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 8e
|
||||
|
|
|
|||
|
|
@ -1161,10 +1161,9 @@ BirdKeeperGroup:
|
|||
|
||||
LassGroup:
|
||||
next_list_item ; LASS (1)
|
||||
db "CARRIE@", TRAINERTYPE_MOVES
|
||||
db "CARRIE@", TRAINERTYPE_NORMAL
|
||||
db 18
|
||||
dw SNUBBULL
|
||||
dw SCARY_FACE, CHARM, BITE, LICK
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; LASS (2)
|
||||
|
|
@ -1353,16 +1352,13 @@ JanineGroup:
|
|||
|
||||
CooltrainerMGroup:
|
||||
next_list_item ; COOLTRAINERM (1)
|
||||
db "NICK@", TRAINERTYPE_MOVES
|
||||
db "NICK@", TRAINERTYPE_NORMAL
|
||||
db 26
|
||||
dw CHARMANDER
|
||||
dw EMBER, SMOKESCREEN, RAGE, SCARY_FACE
|
||||
db 26
|
||||
dw SQUIRTLE
|
||||
dw WITHDRAW, WATER_GUN, BITE, CURSE
|
||||
db 26
|
||||
dw BULBASAUR
|
||||
dw LEECH_SEED, POISONPOWDER, SLEEP_POWDER, RAZOR_LEAF
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; COOLTRAINERM (2)
|
||||
|
|
@ -1796,8 +1792,12 @@ BeautyGroup:
|
|||
|
||||
next_list_item ; BEAUTY (4)
|
||||
db "JACLYN@", TRAINERTYPE_NORMAL
|
||||
db 15
|
||||
dw SENTRET
|
||||
db 53
|
||||
dw FURRET
|
||||
db 53
|
||||
dw MEGANIUM
|
||||
db 55
|
||||
dw EUCALA
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; BEAUTY (5)
|
||||
|
|
@ -2833,6 +2833,14 @@ FisherGroup:
|
|||
dw ROLLOUT, SURF, PIN_MISSILE, TAKE_DOWN
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; FISHER (25)
|
||||
db "BRAN@", TRAINERTYPE_NORMAL
|
||||
db 54
|
||||
dw QWILFATHER
|
||||
db 57
|
||||
dw KAZEPPELIN
|
||||
db -1 ; end
|
||||
|
||||
end_list_items
|
||||
|
||||
SwimmerMGroup:
|
||||
|
|
@ -3314,13 +3322,13 @@ SuperNerdGroup:
|
|||
db -1 ; end
|
||||
|
||||
next_list_item ; SUPER_NERD (3)
|
||||
db "GREGG@", TRAINERTYPE_NORMAL ; seems to be unused - anything we can do?
|
||||
db 20
|
||||
dw MAGNEMITE
|
||||
db 20
|
||||
dw MAGNEMITE
|
||||
db 20
|
||||
dw MAGNEMITE
|
||||
db "GREGG@", TRAINERTYPE_NORMAL
|
||||
db 50
|
||||
dw ELECTRODE
|
||||
db 51
|
||||
dw PORYGON2
|
||||
db 50
|
||||
dw BELLEDAM
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; SUPER_NERD (4)
|
||||
|
|
@ -5475,99 +5483,3 @@ MysticalmanGroup:
|
|||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
; RBY / unused trainer types. Mostly placeholders.
|
||||
ChannelerGroup:
|
||||
next_list_item ; CHANNELER (1)
|
||||
db "SHANNA@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw GASTLY
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
CueBallGroup:
|
||||
next_list_item ; CUE_BALL (1)
|
||||
db "KIRBY@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw CLEFFA
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
EngineerGroup:
|
||||
next_list_item ; ENGINEER (1)
|
||||
db "DASHU@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw MAGNEMITE
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
RockerGroup:
|
||||
next_list_item ; ROCKER (1)
|
||||
db "BOWIE@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw VOLTORB
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
TamerGroup:
|
||||
next_list_item ; TAMER (1)
|
||||
db "MOE@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw TAUROS
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
FirefighterGroup:
|
||||
next_list_item ; FIREFIGHTER (1)
|
||||
db "REMY@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw POLIWAG
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
TeacherMGroup:
|
||||
next_list_item ; TEACHERM (1)
|
||||
db "DORNYEI@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw BLISSEY
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
PainterGroup:
|
||||
next_list_item ; PAINTER (1)
|
||||
db "RACHEL@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw SMEARGLE
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
SoldierGroup:
|
||||
next_list_item ; SOLDIER (1)
|
||||
db "PEPPINO@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw FORRETRESS
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
SportsmanGroup:
|
||||
next_list_item ; SPORTSMAN (1)
|
||||
db "JACQUES@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw DODUO
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
AerofossilGroup:
|
||||
next_list_item ; SPORTSMAN (1)
|
||||
db "???@", TRAINERTYPE_NORMAL
|
||||
db 99
|
||||
dw AERODACTYL
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
KabufossilGroup:
|
||||
next_list_item ; SPORTSMAN (1)
|
||||
db "???@", TRAINERTYPE_NORMAL
|
||||
db 99
|
||||
dw KABUTOPS
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
|
|
|||
111
data/trainers/parties_new_classes.asm
Normal file
|
|
@ -0,0 +1,111 @@
|
|||
SECTION "Enemy Trainer Parties 4", ROMX
|
||||
|
||||
; RBY / unused trainer types. Mostly placeholders.
|
||||
ChannelerGroup:
|
||||
next_list_item ; CHANNELER (1)
|
||||
db "SHANNA@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw GASTLY
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
CueBallGroup:
|
||||
next_list_item ; CUE_BALL (1)
|
||||
db "KIRBY@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw CLEFFA
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
EngineerGroup:
|
||||
next_list_item ; ENGINEER (1)
|
||||
db "DASHU@", TRAINERTYPE_NORMAL
|
||||
db 52
|
||||
dw MAGNEZONE
|
||||
db 54
|
||||
dw ELECTIVIRE
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
RockerGroup:
|
||||
next_list_item ; ROCKER (1)
|
||||
db "BOWIE@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw VOLTORB
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
TamerGroup:
|
||||
next_list_item ; TAMER (1)
|
||||
db "MOE@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw TAUROS
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
FirefighterGroup:
|
||||
next_list_item ; FIREFIGHTER (1)
|
||||
db "REMY@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw POLIWAG
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
TeacherMGroup:
|
||||
next_list_item ; TEACHERM (1)
|
||||
db "DORNYEI@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw BLISSEY
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
PainterGroup:
|
||||
next_list_item ; PAINTER (1)
|
||||
db "RACHEL@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw SMEARGLE
|
||||
db -1 ; end
|
||||
|
||||
next_list_item ; PAINTER (1)
|
||||
db "DALI@", TRAINERTYPE_MOVES
|
||||
db 50
|
||||
dw NOCTOWL
|
||||
dw REFLECT, HYPNOSIS, WING_ATTACK, FORESIGHT
|
||||
db 53
|
||||
dw SMEARGLE
|
||||
dw EXTREMESPEED, BELLY_DRUM, NO_MOVE, NO_MOVE ; lol
|
||||
db -1 ; end
|
||||
|
||||
end_list_items
|
||||
|
||||
SoldierGroup:
|
||||
next_list_item ; SOLDIER (1)
|
||||
db "PEPPINO@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw FORRETRESS
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
SportsmanGroup:
|
||||
next_list_item ; SPORTSMAN (1)
|
||||
db "JACQUES@", TRAINERTYPE_NORMAL
|
||||
db 23
|
||||
dw DODUO
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
AerofossilGroup:
|
||||
next_list_item ; SPORTSMAN (1)
|
||||
db "???@", TRAINERTYPE_NORMAL
|
||||
db 99
|
||||
dw AERODACTYL
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
||||
KabufossilGroup:
|
||||
next_list_item ; SPORTSMAN (1)
|
||||
db "???@", TRAINERTYPE_NORMAL
|
||||
db 99
|
||||
dw KABUTOPS
|
||||
db -1 ; end
|
||||
end_list_items
|
||||
|
|
@ -1,32 +1,93 @@
|
|||
NihonGrassWildMons:
|
||||
; Winner's Path is themed around Pokemon found in the PokeWalker map.
|
||||
; Additionally, it features Pokemon known to be successful in Nintendo Cup 2000.
|
||||
def_grass_wildmons WINNERS_PATH
|
||||
db 2 percent, 2 percent, 4 percent ; encounter rates: morn/day/nite
|
||||
; morn
|
||||
dbw 50, MUNCHLAX
|
||||
dbw 51, SKARMORY
|
||||
dbw 50, CHANSEY
|
||||
dbw 56, CHANSEY ; Allows a Repel trick. Thanks for the suggestion Molk!
|
||||
dbw 51, MUNCHLAX
|
||||
dbw 52, TAUROS
|
||||
dbw 52, RHYDON
|
||||
dbw 52, FORRETRESS
|
||||
dbw 55, STEELIX
|
||||
; day
|
||||
dbw 50, MUNCHLAX
|
||||
dbw 51, SKARMORY
|
||||
dbw 50, CHANSEY
|
||||
dbw 56, CHANSEY
|
||||
dbw 51, MUNCHLAX
|
||||
dbw 52, TAUROS
|
||||
dbw 52, RHYDON
|
||||
dbw 52, FORRETRESS
|
||||
dbw 55, STEELIX
|
||||
; nite
|
||||
dbw 50, MUNCHLAX
|
||||
dbw 50, MAROWAK
|
||||
dbw 51, SKARMORY
|
||||
dbw 50, KITSEN
|
||||
dbw 51, MUNCHLAX
|
||||
dbw 51, MAROWAK
|
||||
dbw 52, HAUNTER
|
||||
dbw 52, MISDREAVUS
|
||||
dbw 55, STEELIX
|
||||
end_grass_wildmons
|
||||
|
||||
|
||||
def_grass_wildmons WINNERS_PATH_OUTSIDE
|
||||
db 2 percent, 2 percent, 4 percent ; encounter rates: morn/day/nite
|
||||
; morn
|
||||
dbw 50, MUNCHLAX
|
||||
dbw 51, SKARMORY
|
||||
dbw 50, MILTANK
|
||||
dbw 51, MUNCHLAX
|
||||
dbw 52, TAUROS
|
||||
dbw 52, QUAGSIRE
|
||||
dbw 55, AMPHAROS
|
||||
; day
|
||||
dbw 50, MUNCHLAX
|
||||
dbw 51, SKARMORY
|
||||
dbw 50, MILTANK
|
||||
dbw 51, MUNCHLAX
|
||||
dbw 52, TAUROS
|
||||
dbw 52, QUAGSIRE
|
||||
dbw 55, AMPHAROS
|
||||
; nite
|
||||
dbw 50, KADABRA
|
||||
dbw 51, SKARMORY
|
||||
dbw 50, KITSEN
|
||||
dbw 51, KADABRA
|
||||
dbw 52, HAUNTER
|
||||
dbw 52, MISDREAVUS
|
||||
dbw 55, AMPHAROS
|
||||
end_grass_wildmons
|
||||
|
||||
; Route east of Silent Hills
|
||||
; Encounter data based on what is in the SW97 demo.
|
||||
; https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Maps
|
||||
def_grass_wildmons UNNUMBERED_ROUTE
|
||||
db 2 percent, 2 percent, 4 percent ; encounter rates: morn/day/nite
|
||||
; morn
|
||||
dbw 29, PICHU
|
||||
dbw 29, SMEARGLE
|
||||
dbw 28, PICHU
|
||||
dbw 29, ODDISH
|
||||
dbw 32, GLOOM
|
||||
dbw 27, PIKACHU
|
||||
dbw 27, SMEARGLE
|
||||
; day
|
||||
dbw 29, ODDISH
|
||||
dbw 29, SMEARGLE
|
||||
dbw 28, PICHU
|
||||
dbw 29, MEOWTH
|
||||
dbw 32, RATICATE
|
||||
dbw 27, MEOWTH
|
||||
dbw 27, SMEARGLE
|
||||
; nite
|
||||
dbw 29, RATICATE
|
||||
dbw 29, HOOTHOOT
|
||||
dbw 28, EKANS
|
||||
dbw 29, HOOTHOOT
|
||||
dbw 32, ARBOK
|
||||
dbw 27, NOCTOWL
|
||||
dbw 27, SMEARGLE
|
||||
end_grass_wildmons
|
||||
|
||||
def_grass_wildmons QUIET_CAVE
|
||||
db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite
|
||||
; morn
|
||||
|
|
|
|||
|
|
@ -6,6 +6,13 @@ NihonWaterWildMons:
|
|||
dbw 40, GRANBO ; SHARPOON
|
||||
end_water_wildmons
|
||||
|
||||
def_water_wildmons UNNUMBERED_ROUTE
|
||||
db 4 percent ; encounter rates: morn/day/nite
|
||||
dbw 30, MAGIKARP
|
||||
dbw 31, ANGORE
|
||||
dbw 30, MOLAMBINO
|
||||
end_water_wildmons
|
||||
|
||||
; Placeholder
|
||||
def_water_wildmons ROUTE_49_2
|
||||
db 4 percent ; encounter rates: morn/day/nite
|
||||
|
|
|
|||
|
|
@ -82,9 +82,6 @@ LoadMapObjects:
|
|||
farcall InitializeVisibleSprites
|
||||
ret
|
||||
|
||||
MapSetup_DummyFunction: ; unreferenced
|
||||
ret
|
||||
|
||||
ResetPlayerObjectAction:
|
||||
ld hl, wPlayerSpriteSetupFlags
|
||||
set PLAYERSPRITESETUP_RESET_ACTION_F, [hl]
|
||||
|
|
|
|||
|
|
@ -3,8 +3,6 @@ CheckWarpCollision::
|
|||
ld a, [wPlayerTile]
|
||||
cp COLL_PIT
|
||||
jr z, .warp
|
||||
cp COLL_PIT_68
|
||||
jr z, .warp
|
||||
and $f0
|
||||
cp HI_NYBBLE_WARPS
|
||||
jr z, .warp
|
||||
|
|
|
|||
8
engine/phone/scripts/blue.asm
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
; As the Nihon story progresses, Blue's responses should change based on story progression.
|
||||
; Similar to Elm, he won't call much. Expect this to change a LOT!
|
||||
|
||||
BluePhoneCalleeScript:
|
||||
farwritetext BlueAnswerPhoneRegularText
|
||||
promptbutton
|
||||
end
|
||||
|
||||
|
|
@ -236,19 +236,6 @@ TilesetTowerAnim:
|
|||
dw NULL, WaitTileAnimation
|
||||
dw NULL, DoneTileAnimation
|
||||
|
||||
UnusedTilesetAnim5: ; unreferenced
|
||||
; Scrolls tile $4f like cave water.
|
||||
dw vTiles2 tile $4f, ReadTileToAnimBuffer
|
||||
dw wTileAnimBuffer, ScrollTileRightLeft
|
||||
dw vTiles2 tile $4f, WriteTileFromAnimBuffer
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, DoneTileAnimation
|
||||
|
||||
TilesetNihon1Anim:
|
||||
TilesetNihonBirdonAnim:
|
||||
TilesetNihonFontAnim:
|
||||
|
|
@ -331,6 +318,7 @@ TilesetOmanyteWordRoomAnim:
|
|||
TilesetAerodactylWordRoomAnim:
|
||||
TilesetMuseumAnim:
|
||||
TilesetLavenderCryptAnim:
|
||||
TilesetBlueLabAnim:
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
|
|
|
|||
|
|
@ -1 +1,15 @@
|
|||
endanim
|
||||
frame 0, 08
|
||||
frame 1, 06
|
||||
frame 2, 10
|
||||
frame 0, 06
|
||||
frame 2, 10
|
||||
frame 0, 04
|
||||
frame 3, 08
|
||||
frame 4, 08
|
||||
frame 3, 08
|
||||
frame 4, 08
|
||||
frame 3, 08
|
||||
frame 4, 08
|
||||
frame 3, 06
|
||||
frame 5, 18
|
||||
endanim
|
||||
|
|
|
|||
|
|
@ -1 +1,4 @@
|
|||
frame 3, 08
|
||||
frame 0, 08
|
||||
frame 3, 08
|
||||
endanim
|
||||
|
Before Width: | Height: | Size: 304 B After Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 1 KiB |
|
|
@ -1,2 +1,2 @@
|
|||
RGB 22, 22, 12
|
||||
RGB 07, 15, 25
|
||||
RGB 31, 22, 31
|
||||
RGB 04, 17, 28
|
||||
|
|
@ -1 +1,11 @@
|
|||
endanim
|
||||
frame 1, 08
|
||||
frame 2, 24
|
||||
setrepeat 4
|
||||
frame 3, 03
|
||||
frame 2, 03
|
||||
dorepeat 3
|
||||
setrepeat 2
|
||||
frame 3, 06
|
||||
frame 2, 06
|
||||
dorepeat 7
|
||||
endanim
|
||||
|
|
|
|||
|
|
@ -1 +1,6 @@
|
|||
setrepeat 2
|
||||
frame 4, 06
|
||||
frame 0, 06
|
||||
dorepeat 1
|
||||
frame 5, 08
|
||||
endanim
|
||||
|
Before Width: | Height: | Size: 304 B After Width: | Height: | Size: 412 B |
|
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 1.3 KiB |
|
|
@ -1,2 +1,4 @@
|
|||
RGB 22, 22, 12
|
||||
RGB 07, 15, 25
|
||||
|
||||
RGB 31, 25, 00
|
||||
RGB 18, 20, 00
|
||||
|
||||
|
|
|
|||
|
|
@ -1 +1,7 @@
|
|||
endanim
|
||||
frame 0, 04
|
||||
frame 1, 52
|
||||
setrepeat 2
|
||||
frame 2, 08
|
||||
frame 3, 08
|
||||
dorepeat 3
|
||||
endanim
|
||||
|
|
|
|||
|
|
@ -1 +1,2 @@
|
|||
frame 4, 16
|
||||
endanim
|
||||
|
Before Width: | Height: | Size: 304 B After Width: | Height: | Size: 384 B |
|
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 1 KiB |
|
|
@ -1,2 +1,4 @@
|
|||
RGB 22, 22, 12
|
||||
RGB 07, 15, 25
|
||||
|
||||
RGB 29, 30, 03
|
||||
RGB 21, 05, 19
|
||||
|
||||
|
|
|
|||
|
|
@ -1 +1,7 @@
|
|||
endanim
|
||||
frame 0, 04
|
||||
frame 1, 08
|
||||
setrepeat 4
|
||||
frame 2, 06
|
||||
frame 3, 06
|
||||
dorepeat 3
|
||||
endanim
|
||||
|
|
|
|||
|
|
@ -1 +1,6 @@
|
|||
setrepeat 2
|
||||
frame 4, 06
|
||||
frame 0, 06
|
||||
dorepeat 1
|
||||
frame 5, 08
|
||||
endanim
|
||||
|
Before Width: | Height: | Size: 304 B After Width: | Height: | Size: 510 B |
|
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 1.3 KiB |
|
|
@ -1,2 +1,4 @@
|
|||
RGB 22, 22, 12
|
||||
RGB 07, 15, 25
|
||||
|
||||
RGB 31, 14, 30
|
||||
RGB 24, 04, 14
|
||||
|
||||
|
|
|
|||
|
|
@ -1 +1,12 @@
|
|||
endanim
|
||||
frame 1, 16
|
||||
frame 2, 06
|
||||
frame 0, 06
|
||||
frame 2, 06
|
||||
setrepeat 3
|
||||
frame 3, 04
|
||||
frame 0, 04
|
||||
dorepeat 5
|
||||
frame 3, 06
|
||||
frame 0, 06
|
||||
frame 3, 06
|
||||
endanim
|
||||
|
|
|
|||
|
|
@ -1 +1,2 @@
|
|||
frame 3, 08
|
||||
endanim
|
||||
|
Before Width: | Height: | Size: 304 B After Width: | Height: | Size: 427 B |
|
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 913 B |
|
|
@ -1,2 +1,5 @@
|
|||
RGB 22, 22, 12
|
||||
RGB 07, 15, 25
|
||||
|
||||
RGB 08, 11, 23
|
||||
RGB 20, 19, 24
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -1 +1,11 @@
|
|||
frame 0, 04
|
||||
frame 1, 20
|
||||
frame 2, 04
|
||||
frame 1, 06
|
||||
frame 2, 06
|
||||
setrepeat 2
|
||||
frame 0, 06
|
||||
frame 3, 06
|
||||
frame 4, 06
|
||||
dorepeat 6
|
||||
endanim
|
||||
|
|
@ -1 +1,6 @@
|
|||
endanim
|
||||
frame 5, 08
|
||||
setrepeat 2
|
||||
frame 0, 06
|
||||
frame 6, 06
|
||||
dorepeat 2
|
||||
endanim
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 304 B After Width: | Height: | Size: 509 B |
|
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 1.3 KiB |
|
|
@ -1,2 +1,5 @@
|
|||
RGB 22, 22, 12
|
||||
RGB 07, 15, 25
|
||||
|
||||
RGB 13, 22, 07
|
||||
RGB 12, 01, 04
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -588,3 +588,15 @@ INCBIN "data/tilesets/lavendercrypt_metatiles.bin"
|
|||
|
||||
TilesetLavenderCryptColl::
|
||||
INCLUDE "data/tilesets/lavendercrypt_collision.asm"
|
||||
|
||||
TilesetBlueLabAttr::
|
||||
INCBIN "data/tilesets/bluelab_attributes.bin"
|
||||
|
||||
TilesetBlueLabGFX::
|
||||
INCBIN "gfx/tilesets/bluelab.2bpp.lz"
|
||||
|
||||
TilesetBlueLabMeta::
|
||||
INCBIN "data/tilesets/bluelab_metatiles.bin"
|
||||
|
||||
TilesetBlueLabColl::
|
||||
INCLUDE "data/tilesets/bluelab_collision.asm"
|
||||
|
|
|
|||
BIN
gfx/tilesets/bluelab.png
Normal file
|
After Width: | Height: | Size: 851 B |
|
Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 3.5 KiB |
|
|
@ -153,7 +153,7 @@ CheckCounterTile::
|
|||
CheckPitTile::
|
||||
cp COLL_PIT
|
||||
ret z
|
||||
cp COLL_PIT_68
|
||||
cp COLL_SWITCH
|
||||
ret
|
||||
|
||||
CheckIceTile::
|
||||
|
|
@ -519,16 +519,6 @@ _GetMovementIndex::
|
|||
ld a, h
|
||||
ret
|
||||
|
||||
SetVramState_Bit0:: ; unreferenced
|
||||
ld hl, wVramState
|
||||
set 0, [hl]
|
||||
ret
|
||||
|
||||
ResetVramState_Bit0:: ; unreferenced
|
||||
ld hl, wVramState
|
||||
res 0, [hl]
|
||||
ret
|
||||
|
||||
UpdateSprites::
|
||||
ld a, [wVramState]
|
||||
bit 0, a
|
||||
|
|
|
|||
|
|
@ -152,7 +152,6 @@ ROMX $34
|
|||
ROMX $35
|
||||
"Pic Animations 2"
|
||||
ROMX $36
|
||||
"Font Inversed"
|
||||
"Pic Animations 3"
|
||||
ROMX $37
|
||||
"Tileset Data 6"
|
||||
|
|
@ -176,6 +175,7 @@ ROMX $3e
|
|||
ROMX $3f
|
||||
"bank3F"
|
||||
ROMX $40
|
||||
"Font Inversed"
|
||||
"mobile40"
|
||||
ROMX $41
|
||||
"bank41"
|
||||
|
|
@ -313,11 +313,12 @@ ROMX $7d
|
|||
ROMX $7e
|
||||
"Crystal Events"
|
||||
ROMX $7f
|
||||
org $7de0
|
||||
"Stadium 2 Checksums"
|
||||
|
||||
ROMX $80
|
||||
"Cries"
|
||||
"Pic Pointers"
|
||||
ROMX $81
|
||||
"Enemy Trainer Parties 4"
|
||||
WRAM0
|
||||
"Stack"
|
||||
"Audio RAM"
|
||||
|
|
|
|||
17
main.asm
|
|
@ -401,6 +401,7 @@ INCLUDE "engine/phone/scripts/kenji.asm"
|
|||
INCLUDE "engine/phone/scripts/parry.asm"
|
||||
INCLUDE "engine/phone/scripts/erin.asm"
|
||||
INCLUDE "engine/phone/scripts/generic_callee.asm"
|
||||
INCLUDE "engine/phone/scripts/blue.asm"
|
||||
INCLUDE "engine/events/trainer_scripts.asm"
|
||||
|
||||
|
||||
|
|
@ -440,14 +441,14 @@ INCLUDE "gfx/pokemon/bitmasks.asm"
|
|||
INCLUDE "gfx/pokemon/unown_bitmask_pointers.asm"
|
||||
INCLUDE "gfx/pokemon/unown_bitmasks.asm"
|
||||
INCLUDE "gfx/pokemon/frame_pointers.asm"
|
||||
INCLUDE "gfx/pokemon/kanto_frames.asm"
|
||||
INCLUDE "gfx/pokemon/unown_frame_pointers.asm"
|
||||
INCLUDE "gfx/pokemon/unown_frames.asm"
|
||||
|
||||
|
||||
SECTION "Pic Animations 3", ROMX
|
||||
|
||||
INCLUDE "gfx/pokemon/kanto_frames.asm"
|
||||
INCLUDE "gfx/pokemon/johto_frames.asm"
|
||||
INCLUDE "gfx/pokemon/unown_frame_pointers.asm"
|
||||
INCLUDE "gfx/pokemon/unown_frames.asm"
|
||||
|
||||
|
||||
SECTION "bank38", ROMX
|
||||
|
|
@ -633,6 +634,7 @@ INCLUDE "data/phone/text/wilton_callee.asm"
|
|||
INCLUDE "data/phone/text/kenji_callee.asm"
|
||||
INCLUDE "data/phone/text/parry_callee.asm"
|
||||
INCLUDE "data/phone/text/erin_callee.asm"
|
||||
INCLUDE "data/phone/text/blue_callee.asm"
|
||||
INCLUDE "data/phone/text/unused.asm"
|
||||
|
||||
|
||||
|
|
@ -662,14 +664,12 @@ SECTION "European Mail", ROMX
|
|||
|
||||
INCLUDE "engine/pokemon/european_mail.asm"
|
||||
|
||||
|
||||
if DEF(_DEBUG)
|
||||
SECTION "Debug Room", ROMX
|
||||
|
||||
if DEF(_DEBUG)
|
||||
INCLUDE "engine/debug/debug_room.asm"
|
||||
endc
|
||||
|
||||
|
||||
SECTION "Battle Tower Text", ROMX
|
||||
|
||||
INCLUDE "data/battle_tower/trainer_text.asm"
|
||||
|
|
@ -691,7 +691,7 @@ INCLUDE "engine/events/battle_tower/load_trainer.asm"
|
|||
INCLUDE "engine/events/odd_egg.asm"
|
||||
|
||||
|
||||
SECTION "Stadium 2 Checksums", ROMX[$7DE0], BANK[$7F]
|
||||
;SECTION "Stadium 2 Checksums", ROMX[$7DE0], BANK[$7F]
|
||||
|
||||
; The end of the ROM is taken up by checksums of the content, apparently used
|
||||
; by Pokémon Stadium 2 due to the checksums' "N64PS3" header. (In Japan,
|
||||
|
|
@ -703,5 +703,6 @@ SECTION "16-bit ID stuff", ROMX
|
|||
|
||||
INCLUDE "engine/16/table_functions.asm"
|
||||
|
||||
; own section
|
||||
; own sections
|
||||
INCLUDE "data/trainers/parties.asm"
|
||||
INCLUDE "data/trainers/parties_new_classes.asm"
|
||||
|
|
|
|||
BIN
maps/BlueLab.ablk
Normal file
790
maps/BlueLab.asm
Normal file
|
|
@ -0,0 +1,790 @@
|
|||
; Text in this area uses translations from Minamitoku.
|
||||
; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
|
||||
; https://www.youtube.com/watch?v=EyAHU12OKDI&t=1741s&ab_channel=Minamitoku
|
||||
|
||||
; There is much abridging of course, for the purposes of JEP's storyline.
|
||||
; Some tweaks are made to be reminiscent of RBY, showing Blue taking after Oak.
|
||||
|
||||
object_const_def
|
||||
const BLUELAB_BLUE
|
||||
const BLUELAB_CUBBURN
|
||||
const BLUELAB_PALSSIO
|
||||
const BLUELAB_CHIKORITA
|
||||
const BLUELAB_KEN
|
||||
const BLUELAB_OAK
|
||||
|
||||
BlueLab_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script EnterLabWithBlue, SCENE_ENTER_LAB_WITH_BLUE
|
||||
scene_script EnterStarterRoomWithBlue, SCENE_ENTER_STARTER_ROOM_WITH_BLUE
|
||||
scene_script BlueLabWhereGoing, SCENE_BLUELAB_WHERE_GOING
|
||||
scene_script BlueLabNoopScene, SCENE_BLUELAB_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, BlueLabSetup
|
||||
|
||||
BlueLabNoopScene:
|
||||
end
|
||||
|
||||
BlueLabSetup:
|
||||
checkevent EVENT_DRAGGED_BY_BLUE
|
||||
iffalse .skip1
|
||||
moveobject BLUELAB_BLUE, 4, 18
|
||||
.skip1
|
||||
checkevent EVENT_GONE_THROUGH_STARTER_DOOR
|
||||
iffalse .skip2
|
||||
appear BLUELAB_BLUE
|
||||
appear BLUELAB_KEN
|
||||
moveobject BLUELAB_BLUE, 20, 2
|
||||
moveobject BLUELAB_KEN, 19, 4
|
||||
.skip2
|
||||
checkevent EVENT_BRIEFED_BY_BLUE
|
||||
iffalse .skip3
|
||||
moveobject BLUELAB_OAK, 6, 2
|
||||
moveobject BLUELAB_KEN, 23, 19
|
||||
.skip3
|
||||
endcallback
|
||||
end
|
||||
|
||||
EnterLabWithBlue:
|
||||
applymovement BLUELAB_BLUE, BlueIllusion
|
||||
moveobject BLUELAB_BLUE, 5, 4
|
||||
applymovement PLAYER, EnterLabWithBlueMovement
|
||||
turnobject BLUELAB_BLUE, UP
|
||||
opentext
|
||||
writetext BlueIBroughtEm
|
||||
waitbutton
|
||||
closetext
|
||||
opentext
|
||||
writetext KenWowText
|
||||
waitbutton
|
||||
closetext
|
||||
opentext
|
||||
writetext OakAhYesIAmOak
|
||||
waitbutton
|
||||
closetext
|
||||
opentext
|
||||
writetext OakStoryAskText
|
||||
waitbutton
|
||||
closetext
|
||||
yesorno
|
||||
iffalse .No1
|
||||
sjump .Yes1
|
||||
.No1
|
||||
opentext
|
||||
writetext OakDiscerningEye
|
||||
waitbutton
|
||||
closetext
|
||||
yesorno
|
||||
iffalse .No1
|
||||
.Yes1
|
||||
opentext
|
||||
writetext OakStoryText
|
||||
waitbutton
|
||||
closetext
|
||||
turnobject BLUELAB_KEN, RIGHT
|
||||
opentext
|
||||
writetext KenResponseText
|
||||
waitbutton
|
||||
closetext
|
||||
opentext
|
||||
writetext BlueTakeText
|
||||
waitbutton
|
||||
closetext
|
||||
opentext
|
||||
writetext OakThanksText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement BLUELAB_BLUE, KenBlueMovement
|
||||
applymovement BLUELAB_BLUE, BlueEnterStarterRoomMovement
|
||||
disappear BLUELAB_BLUE
|
||||
playsound SFX_ENTER_DOOR
|
||||
pause 10
|
||||
applymovement BLUELAB_KEN, KenBlueMovement
|
||||
applymovement BLUELAB_KEN, KenEnterStarterRoomMovement
|
||||
disappear BLUELAB_KEN
|
||||
playsound SFX_ENTER_DOOR
|
||||
pause 10
|
||||
applymovement PLAYER, EnterStarterRoomMovement1
|
||||
setscene SCENE_BLUELAB_NOOP
|
||||
end
|
||||
|
||||
EnterStarterRoomWithBlue:
|
||||
applymovement PLAYER, EnterStarterRoomMovement2
|
||||
opentext
|
||||
writetext BlueChooseText
|
||||
waitbutton
|
||||
closetext
|
||||
opentext
|
||||
writetext KenPickText
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement BLUELAB_KEN, KenPickMovement1
|
||||
opentext
|
||||
writetext KenChikoritaText
|
||||
waitbutton
|
||||
closetext
|
||||
disappear BLUELAB_CHIKORITA
|
||||
opentext
|
||||
writetext KenReceivedChikoritaText
|
||||
waitbutton
|
||||
closetext
|
||||
playsound SFX_CAUGHT_MON
|
||||
waitsfx
|
||||
applymovement BLUELAB_KEN, KenPickMovement2
|
||||
moveobject BLUELAB_KEN, 23, 19
|
||||
playsound SFX_ENTER_DOOR
|
||||
pause 10
|
||||
opentext
|
||||
writetext BlueWeirdText
|
||||
waitbutton
|
||||
closetext
|
||||
.goBack
|
||||
opentext
|
||||
writetext BlueProposalText
|
||||
waitbutton
|
||||
closetext
|
||||
yesorno
|
||||
iffalse .No
|
||||
sjump .Yes
|
||||
.No
|
||||
opentext
|
||||
writetext BlueLabINeedYouText
|
||||
waitbutton
|
||||
closetext
|
||||
yesorno
|
||||
iffalse .goBack
|
||||
.Yes
|
||||
opentext
|
||||
writetext BlueAcceptText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_BLUELAB_NOOP
|
||||
clearevent EVENT_GOT_POKEMON_FROM_BLUE ; Player is now trapped!
|
||||
end
|
||||
|
||||
BlueIllusion: ; Blue steps up, then gets directly moved to the right spot once he's off-screen.
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
EnterLabWithBlueMovement:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
EnterStarterRoomMovement1:
|
||||
step RIGHT
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step LEFT
|
||||
step UP
|
||||
step_end
|
||||
|
||||
KenBlueMovement:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
KenEnterStarterRoomMovement:
|
||||
step RIGHT
|
||||
step UP
|
||||
step_end
|
||||
|
||||
BlueEnterStarterRoomMovement:
|
||||
step LEFT
|
||||
step UP
|
||||
step_end
|
||||
|
||||
EnterStarterRoomMovement2:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
step_end
|
||||
|
||||
CubburnPokeBallScript:
|
||||
checkevent EVENT_GOT_POKEMON_FROM_BLUE
|
||||
iftrue LookAtBluePokeBallScript
|
||||
turnobject BLUELAB_BLUE, DOWN
|
||||
refreshscreen
|
||||
pokepic CUBBURN
|
||||
cry CUBBURN
|
||||
waitbutton
|
||||
closepokepic
|
||||
opentext
|
||||
writetext TakeCubburnText
|
||||
yesorno
|
||||
iffalse BlueDidntChooseStarterScript
|
||||
disappear BLUELAB_CUBBURN
|
||||
setevent EVENT_GOT_CUBBURN_FROM_BLUE
|
||||
writetext BlueChoseCubburnText
|
||||
promptbutton
|
||||
waitsfx
|
||||
getmonname STRING_BUFFER_3, CUBBURN
|
||||
writetext BlueLabReceivedStarterText
|
||||
playsound SFX_CAUGHT_MON
|
||||
waitsfx
|
||||
promptbutton
|
||||
givepoke CUBBURN, 5
|
||||
closetext
|
||||
readvar VAR_FACING
|
||||
ifequal RIGHT, BlueAfterStarterScript
|
||||
applymovement PLAYER, AfterCubburnMovement
|
||||
sjump BlueAfterStarterScript
|
||||
|
||||
PalssioPokeBallScript:
|
||||
checkevent EVENT_GOT_POKEMON_FROM_BLUE
|
||||
iftrue LookAtBluePokeBallScript
|
||||
turnobject BLUELAB_BLUE, DOWN
|
||||
refreshscreen
|
||||
pokepic PALSSIO
|
||||
cry PALSSIO
|
||||
waitbutton
|
||||
closepokepic
|
||||
opentext
|
||||
writetext TakePalssioText
|
||||
yesorno
|
||||
iffalse BlueDidntChooseStarterScript
|
||||
disappear BLUELAB_PALSSIO
|
||||
setevent EVENT_GOT_PALSSIO_FROM_BLUE
|
||||
writetext BlueChosePalssioText
|
||||
promptbutton
|
||||
waitsfx
|
||||
getmonname STRING_BUFFER_3, PALSSIO
|
||||
writetext BlueLabReceivedStarterText
|
||||
playsound SFX_CAUGHT_MON
|
||||
waitsfx
|
||||
promptbutton
|
||||
givepoke PALSSIO, 5
|
||||
closetext
|
||||
readvar VAR_FACING
|
||||
ifequal RIGHT, BlueAfterStarterScript
|
||||
applymovement PLAYER, AfterPalssioMovement
|
||||
sjump BlueAfterStarterScript
|
||||
|
||||
BlueAfterStarterScript:
|
||||
opentext
|
||||
writetext BlueAfterStarterText
|
||||
waitbutton
|
||||
closetext
|
||||
addcellnum PHONE_BLUE
|
||||
opentext
|
||||
writetext GotBluesNumberText
|
||||
playsound SFX_REGISTER_PHONE_NUMBER
|
||||
waitsfx
|
||||
waitbutton
|
||||
closetext
|
||||
moveobject BLUELAB_OAK, 6, 2
|
||||
setevent EVENT_BRIEFED_BY_BLUE
|
||||
end
|
||||
|
||||
BlueDidntChooseStarterScript:
|
||||
writetext BlueDidntChooseStarterText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
BlueLabReceivedStarterText:
|
||||
text "<PLAYER> received"
|
||||
line "@"
|
||||
text_ram wStringBuffer3
|
||||
text "!"
|
||||
done
|
||||
|
||||
BlueChoseCubburnText:
|
||||
text "BLUE: This one"
|
||||
line "is fierce! I"
|
||||
cont "love it!"
|
||||
done
|
||||
|
||||
BlueChosePalssioText:
|
||||
text "BLUE: This one"
|
||||
line "is so smart!"
|
||||
para "A favourite of"
|
||||
line "mine for sure!"
|
||||
done
|
||||
|
||||
BlueDidntChooseStarterText:
|
||||
text "Think it over"
|
||||
line "carefully."
|
||||
|
||||
para "This is really"
|
||||
line "important, after"
|
||||
cont "all."
|
||||
done
|
||||
|
||||
GotBluesNumberText:
|
||||
text "<PLAYER> got BLUE's"
|
||||
line "phone number."
|
||||
done
|
||||
|
||||
AfterCubburnMovement:
|
||||
step LEFT
|
||||
step LEFT
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
AfterPalssioMovement:
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
turn_head UP
|
||||
step_end
|
||||
|
||||
TakeCubburnText:
|
||||
text "So! You want the"
|
||||
line "FIRE #MON,"
|
||||
cont "CUBBURN?"
|
||||
done
|
||||
|
||||
TakePalssioText:
|
||||
text "So! You want the"
|
||||
line "WATER #MON,"
|
||||
cont "PALSSIO?"
|
||||
done
|
||||
|
||||
LookAtBluePokeBallScript:
|
||||
opentext
|
||||
writetext BluePokeBallText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
BlueChikoritaPokeBallScript:
|
||||
BluePokeBallText:
|
||||
text "It contains a"
|
||||
line "#MON caught by"
|
||||
cont "PROF.OAK."
|
||||
done
|
||||
|
||||
KenIfItIsntYouText:
|
||||
text "KEN: Haaah, what?"
|
||||
line "If it isn't"
|
||||
cont "<PLAYER>!"
|
||||
|
||||
para "I thought it was"
|
||||
line "strange, so I"
|
||||
cont "came here."
|
||||
|
||||
para "But nobody is"
|
||||
line "around!"
|
||||
done
|
||||
|
||||
PCText:
|
||||
text "There's some mail"
|
||||
line "here!"
|
||||
|
||||
para "… … …"
|
||||
|
||||
para "PROF.OAK!"
|
||||
line "Have you vanished?"
|
||||
|
||||
para "The whole world is"
|
||||
line "worried!"
|
||||
|
||||
para "That said…"
|
||||
|
||||
para "I still haven't"
|
||||
line "been able to"
|
||||
cont "find that #MON"
|
||||
cont "you wanted to"
|
||||
cont "research."
|
||||
|
||||
para "No clues, no"
|
||||
line "chances to catch"
|
||||
cont "it."
|
||||
|
||||
para "Maybe it really"
|
||||
line "is a tall tale…"
|
||||
|
||||
para "- A concerned"
|
||||
line "AIDE"
|
||||
done
|
||||
|
||||
ReportText:
|
||||
text "Don't forget to"
|
||||
line "SAVE!"
|
||||
done
|
||||
|
||||
PokedexText:
|
||||
text "It's a #DEX!"
|
||||
line "It looks diff-"
|
||||
cont "erent to the"
|
||||
cont "ones in JOHTO!"
|
||||
done
|
||||
|
||||
DoorLockedText:
|
||||
text "The door is"
|
||||
line "locked."
|
||||
done
|
||||
|
||||
BlueLabWhereAreYouGoingText:
|
||||
text "BLUE: Whoa, hey,"
|
||||
line "you going some-"
|
||||
cont "where?"
|
||||
done
|
||||
|
||||
BlueLabINeedYouText:
|
||||
text "Look, I need you"
|
||||
line "to do this with"
|
||||
cont "me."
|
||||
|
||||
para "These #MON are"
|
||||
line "super rare! You"
|
||||
cont "like those, right?"
|
||||
done
|
||||
|
||||
BlueIBroughtEm:
|
||||
text "BLUE: Hey! Gramps!"
|
||||
line "I brought 'em!"
|
||||
done
|
||||
|
||||
KenWowText:
|
||||
text "KEN: Whoa, it's"
|
||||
line "PROF.OAK!"
|
||||
|
||||
para "I didn't expect"
|
||||
line "him to be a"
|
||||
cont "geez-- I mean,"
|
||||
cont "senior…"
|
||||
done
|
||||
|
||||
OakAhYesIAmOak:
|
||||
text "OAK: Hm? Ah, yes,"
|
||||
line "I am OAK!"
|
||||
|
||||
para "So nice of you"
|
||||
line "to call me an"
|
||||
cont "old geezer!"
|
||||
|
||||
para "Yes! I, PROF.OAK,"
|
||||
line "called you two"
|
||||
cont "here!"
|
||||
done
|
||||
|
||||
OakStoryAskText:
|
||||
text "Will you listen"
|
||||
line "to my story?"
|
||||
done
|
||||
|
||||
OakDiscerningEye:
|
||||
text "I suppose I am"
|
||||
line "not a good judge"
|
||||
cont "of character…"
|
||||
|
||||
para "Hmm…"
|
||||
done
|
||||
|
||||
OakStoryText:
|
||||
text "OAK: Right! A year"
|
||||
line "ago, I gave two"
|
||||
cont "boys #MON so"
|
||||
cont "they could carry"
|
||||
cont "out my dream of"
|
||||
cont "filling the"
|
||||
cont "#DEX!"
|
||||
|
||||
para "That dream was"
|
||||
line "fulfilled! They"
|
||||
cont "pulled it off"
|
||||
cont "with aplomb!"
|
||||
|
||||
para "They documented"
|
||||
line "all 190 #MON!"
|
||||
|
||||
para "But…the world is"
|
||||
line "a big place! One"
|
||||
cont "after another, new"
|
||||
cont "#MON have been"
|
||||
cont "discovered!"
|
||||
|
||||
para "I moved to this"
|
||||
line "place, SILENT"
|
||||
cont "HILLS, to cont-"
|
||||
cont "inue my research!"
|
||||
|
||||
para "I must see all"
|
||||
line "#MON up close!"
|
||||
cont "That is my policy!"
|
||||
|
||||
para "… … …"
|
||||
|
||||
para "As you can see,"
|
||||
line "my nephew is here"
|
||||
cont "to help, as are"
|
||||
cont "everyone else."
|
||||
|
||||
para "But…we're short-"
|
||||
line "staffed."
|
||||
|
||||
para "So! You two!"
|
||||
|
||||
para "I need your help!"
|
||||
done
|
||||
|
||||
KenResponseText:
|
||||
text "KEN: Oh, <PLAYER>!"
|
||||
line "This is super"
|
||||
cont "interesting!"
|
||||
done
|
||||
|
||||
BlueTakeText:
|
||||
text "BLUE: I'll take"
|
||||
line "them in. You need"
|
||||
cont "rest, gramps!"
|
||||
done
|
||||
|
||||
OakThanksText:
|
||||
text "OAK: Ah, thank"
|
||||
line "you!"
|
||||
done
|
||||
|
||||
BlueChooseText:
|
||||
text "BLUE: So here we"
|
||||
line "have 3 #"
|
||||
cont "BALLS!"
|
||||
|
||||
para "Haha! They contain"
|
||||
line "#MON."
|
||||
|
||||
para "I used to be a"
|
||||
line "rough and tumble"
|
||||
cont "sort of TRAINER,"
|
||||
cont "and even became"
|
||||
cont "CHAMPION!"
|
||||
|
||||
para "But I was too"
|
||||
line "cocky for my own"
|
||||
cont "good. My old RIVAL"
|
||||
cont "set me straight."
|
||||
|
||||
para "When picking these"
|
||||
line "3, please treat"
|
||||
cont "them with love"
|
||||
cont "and respect."
|
||||
|
||||
para "KEN, care to pick"
|
||||
line "first?"
|
||||
done
|
||||
|
||||
KenPickText:
|
||||
text "Ah! I already"
|
||||
line "know which I want"
|
||||
cont "want to pick!"
|
||||
|
||||
para "I'm so excited!"
|
||||
done
|
||||
|
||||
KenPickMovement1:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step UP
|
||||
step_end
|
||||
|
||||
KenChikoritaText:
|
||||
text "CHIKORITA!"
|
||||
line "It's so cute"
|
||||
cont "and cuddly!"
|
||||
|
||||
para "Let's go on"
|
||||
line "an adventure"
|
||||
cont "together!"
|
||||
|
||||
para "I'll show CAL!"
|
||||
done
|
||||
|
||||
KenReceivedChikoritaText:
|
||||
text "KEN received"
|
||||
line "CHIKORITA!"
|
||||
done
|
||||
|
||||
KenPickMovement2:
|
||||
step LEFT
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step_end
|
||||
|
||||
BlueWeirdText:
|
||||
text "BLUE: Such a"
|
||||
line "starry-eyed"
|
||||
cont "kid…"
|
||||
|
||||
para "Well, champ…"
|
||||
|
||||
para "You saw it too,"
|
||||
line "right? I mean,"
|
||||
cont "you have to be"
|
||||
cont "blind to not."
|
||||
|
||||
para "That ain't gramps."
|
||||
|
||||
para "No one believes"
|
||||
line "me! Not even"
|
||||
cont "DAISY! Gramps's"
|
||||
cont "research is top-"
|
||||
cont "notch, but this"
|
||||
cont "one hardly responds"
|
||||
cont "to e-mails!"
|
||||
|
||||
para "#MON TALK is"
|
||||
line "down too, so the"
|
||||
cont "news is catching"
|
||||
cont "on!"
|
||||
done
|
||||
|
||||
BlueProposalText:
|
||||
text "So here's the"
|
||||
line "deal. I want you"
|
||||
cont "to search for"
|
||||
cont "gramps."
|
||||
|
||||
para "In return, I"
|
||||
line "will give you"
|
||||
cont "one of these"
|
||||
cont "#MON. Capische?"
|
||||
done
|
||||
|
||||
BlueAcceptText:
|
||||
text "They're super"
|
||||
line "rare! I'm sure"
|
||||
cont "they'll be safe"
|
||||
cont "with you!"
|
||||
done
|
||||
|
||||
BlueAfterStarterText:
|
||||
text "Right place at"
|
||||
line "the right time,"
|
||||
cont "huh, <PLAYER>?"
|
||||
|
||||
para "I don't have any"
|
||||
line "proof that gramps"
|
||||
cont "has disappeared,"
|
||||
cont "only a hunch."
|
||||
|
||||
para "I don't know"
|
||||
line "where he could"
|
||||
cont "have gone, even."
|
||||
|
||||
para "The NIHON LEAGUE"
|
||||
line "is wicked tough,"
|
||||
cont "so why not start"
|
||||
cont "there?"
|
||||
|
||||
para "The first GYM is"
|
||||
line "in OLD CITY."
|
||||
|
||||
para "Oh, say, do you"
|
||||
line "want my #GEAR"
|
||||
cont "number? I'll call"
|
||||
cont "you if anything"
|
||||
cont "comes up"
|
||||
done
|
||||
|
||||
BlueLabWhereAreYouGoingMovement:
|
||||
step UP
|
||||
step_end
|
||||
|
||||
BlueLabWhereGoing:
|
||||
checkevent EVENT_GOT_POKEMON_FROM_BLUE
|
||||
iftrue .end
|
||||
opentext
|
||||
writetext BlueLabWhereGoing
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement PLAYER, BlueLabWhereAreYouGoingMovement
|
||||
opentext
|
||||
writetext BlueLabINeedYouText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_BLUELAB_NOOP
|
||||
.end
|
||||
end
|
||||
|
||||
OakRegularScript:
|
||||
jumptextfaceplayer OakRegularText
|
||||
|
||||
OakRegularText:
|
||||
text "OAK: #MON the"
|
||||
line "world over wait"
|
||||
cont "for you…"
|
||||
|
||||
para "What was your"
|
||||
line "name again?"
|
||||
|
||||
para "<PLAYER>?"
|
||||
|
||||
para "I'll remember it"
|
||||
line "for you."
|
||||
done
|
||||
|
||||
KenRegularScript:
|
||||
jumptextfaceplayer KenRegularText
|
||||
|
||||
KenRegularText:
|
||||
text "?"
|
||||
done
|
||||
|
||||
; To be expanded on later.
|
||||
ProfBlueScript:
|
||||
opentext
|
||||
writetext BlueRegularText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
BlueRegularText:
|
||||
text "Hey, <PLAYER>!"
|
||||
|
||||
para "I'll let you know"
|
||||
line "If anything comes"
|
||||
cont "up."
|
||||
done
|
||||
|
||||
BlueLab_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 3, 19, SILENT_HILLS, 3
|
||||
warp_event 4, 19, SILENT_HILLS, 4
|
||||
warp_event 4, 0, BLUE_LAB, 4
|
||||
warp_event 19, 9, BLUE_LAB, 3
|
||||
warp_event 20, 9, BLUE_LAB, 3
|
||||
|
||||
def_coord_events
|
||||
coord_event 4, 19, SCENE_ENTER_LAB_WITH_BLUE, EnterLabWithBlue
|
||||
coord_event 20, 9, SCENE_BLUELAB_WHERE_GOING, BlueLabWhereGoing
|
||||
coord_event 19, 9, SCENE_BLUELAB_WHERE_GOING, BlueLabWhereGoing
|
||||
|
||||
def_bg_events
|
||||
|
||||
def_object_events
|
||||
object_event 4, 2, SPRITE_BLUE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ProfBlueScript, -1
|
||||
object_event 22, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CubburnPokeBallScript, EVENT_CUBBURN_POKEBALL_IN_BLUES_LAB
|
||||
object_event 23, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PalssioPokeBallScript, EVENT_PALSSIO_POKEBALL_IN_BLUES_LAB
|
||||
object_event 21, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BlueChikoritaPokeBallScript, -1
|
||||
object_event 3, 4, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, KenRegularScript, -1
|
||||
object_event 4, 2, SPRITE_OAK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OakRegularScript, -1
|
||||
|
|
@ -282,17 +282,17 @@ BurnedTower1F_MapEvents:
|
|||
warp_event 9, 15, ECRUTEAK_CITY, 13
|
||||
warp_event 10, 15, ECRUTEAK_CITY, 13
|
||||
warp_event 10, 9, BURNED_TOWER_B1F, 1
|
||||
warp_event 5, 5, BURNED_TOWER_B1F, 1 ; inaccessible, left over from G/S
|
||||
warp_event 5, 6, BURNED_TOWER_B1F, 1 ; inaccessible, left over from G/S
|
||||
warp_event 4, 6, BURNED_TOWER_B1F, 1 ; inaccessible, left over from G/S
|
||||
warp_event 15, 4, BURNED_TOWER_B1F, 2 ; inaccessible, left over from G/S
|
||||
warp_event 15, 5, BURNED_TOWER_B1F, 2 ; inaccessible, left over from G/S
|
||||
warp_event 10, 7, BURNED_TOWER_B1F, 3 ; inaccessible, left over from G/S
|
||||
warp_event 5, 14, BURNED_TOWER_B1F, 4 ; inaccessible, left over from G/S
|
||||
warp_event 4, 14, BURNED_TOWER_B1F, 4 ; inaccessible, left over from G/S
|
||||
warp_event 14, 14, BURNED_TOWER_B1F, 5 ; inaccessible, left over from G/S
|
||||
warp_event 15, 14, BURNED_TOWER_B1F, 5 ; inaccessible, left over from G/S
|
||||
warp_event 7, 15, BURNED_TOWER_B1F, 6 ; inaccessible, left over from G/S
|
||||
; warp_event 5, 5, BURNED_TOWER_B1F, 1 ; inaccessible, left over from G/S
|
||||
; warp_event 5, 6, BURNED_TOWER_B1F, 1 ; inaccessible, left over from G/S
|
||||
; warp_event 4, 6, BURNED_TOWER_B1F, 1 ; inaccessible, left over from G/S
|
||||
; warp_event 15, 4, BURNED_TOWER_B1F, 2 ; inaccessible, left over from G/S
|
||||
; warp_event 15, 5, BURNED_TOWER_B1F, 2 ; inaccessible, left over from G/S
|
||||
; warp_event 10, 7, BURNED_TOWER_B1F, 3 ; inaccessible, left over from G/S
|
||||
; warp_event 5, 14, BURNED_TOWER_B1F, 4 ; inaccessible, left over from G/S
|
||||
; warp_event 4, 14, BURNED_TOWER_B1F, 4 ; inaccessible, left over from G/S
|
||||
; warp_event 14, 14, BURNED_TOWER_B1F, 5 ; inaccessible, left over from G/S
|
||||
; warp_event 15, 14, BURNED_TOWER_B1F, 5 ; inaccessible, left over from G/S
|
||||
; warp_event 7, 15, BURNED_TOWER_B1F, 6 ; inaccessible, left over from G/S
|
||||
|
||||
def_coord_events
|
||||
coord_event 11, 9, SCENE_BURNEDTOWER1F_RIVAL_BATTLE, BurnedTowerRivalBattleScript
|
||||
|
|
|
|||
|
|
@ -155,12 +155,6 @@ BurnedTowerSuicuneMovement2:
|
|||
remove_sliding
|
||||
step_end
|
||||
|
||||
BurnedTowerUnusedMovement: ; unreferenced
|
||||
set_sliding
|
||||
big_step DOWN
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
BurnedTowerSuicuneMovement3:
|
||||
set_sliding
|
||||
big_step UP
|
||||
|
|
|
|||
|
|
@ -502,7 +502,7 @@ DebugRoom_MapEvents:
|
|||
warp_event 19, 34, BLUE_FOREST, 1 ; southern warp
|
||||
warp_event 33, 33, BLUE_FOREST, 1 ; southeast warp
|
||||
warp_event 5, 3, AZALEA_TOWN, 1
|
||||
warp_event 34, 11, WINNERS_PATH, 1
|
||||
warp_event 34, 11, WINNERS_PATH, 3
|
||||
|
||||
def_coord_events
|
||||
|
||||
|
|
|
|||
|
|
@ -1209,12 +1209,6 @@ ElmGiveTicketText2:
|
|||
line "PROF.OAK in KANTO!"
|
||||
done
|
||||
|
||||
ElmsLabMonEggText: ; unreferenced
|
||||
text "It's the #MON"
|
||||
line "EGG being studied"
|
||||
cont "by PROF.ELM."
|
||||
done
|
||||
|
||||
AideText_GiveYouPotion:
|
||||
text "<PLAY_G>, I want"
|
||||
line "you to have this"
|
||||
|
|
|
|||
|
|
@ -420,9 +420,6 @@ IlexForestHiddenSuperPotion:
|
|||
IlexForestHiddenFullHeal:
|
||||
hiddenitem FULL_HEAL, EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL
|
||||
|
||||
IlexForestBoulder: ; unreferenced
|
||||
jumpstd StrengthBoulderScript
|
||||
|
||||
IlexForestSignpost:
|
||||
jumptext IlexForestSignpostText
|
||||
|
||||
|
|
|
|||
|
|
@ -1,2 +1 @@
|
|||
IJHF|}+BF~E/JIJ
|
||||
!A|}G~E$AAAAAATnnnnUX5555Y
|
||||
IJHF|}+BF~E/JIJ !A|}G~E$AAAAAATnnnnUX5555Y
|
||||
|
|
@ -2,14 +2,82 @@
|
|||
; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
|
||||
|
||||
object_const_def
|
||||
;const GLOBALTERMINALOUTSIDE_ROCKET
|
||||
const SILENT_HILLS_POKEFAN_F
|
||||
const SILENT_HILLS_YOUNGSTER
|
||||
const SILENT_HILLS_BLUE
|
||||
|
||||
SilentHills_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script SilentHillsNoopScene, SCENE_SILENT_HILLS_NOOP
|
||||
scene_script SilentHillsBlue1, SCENE_SILENT_HILLS_BLUE1
|
||||
scene_script SilentHillsBlue2, SCENE_SILENT_HILLS_BLUE2
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, SilentHillsFlypointCallback
|
||||
|
||||
SilentHillsNoopScene:
|
||||
end
|
||||
|
||||
SilentHillsBlue1:
|
||||
checkevent EVENT_DRAGGED_BY_BLUE
|
||||
iftrue .end
|
||||
moveobject SILENT_HILLS_BLUE, 4, 8
|
||||
opentext
|
||||
writetext BlueWaitText1
|
||||
waitbutton
|
||||
closetext
|
||||
pause 15
|
||||
opentext
|
||||
writetext BlueWaitText2
|
||||
waitbutton
|
||||
closetext
|
||||
opentext
|
||||
writetext BlueFollowMeText
|
||||
playmusic MUSIC_SHOW_ME_AROUND
|
||||
appear SILENT_HILLS_BLUE
|
||||
applymovement SILENT_HILLS_BLUE, BlueStrideMovement
|
||||
opentext
|
||||
writetext BlueFollowMeText
|
||||
waitbutton
|
||||
closetext
|
||||
follow SILENT_HILLS_BLUE, PLAYER, BlueFollowMeMovement1
|
||||
stopfollow
|
||||
setevent EVENT_DRAGGED_BY_BLUE
|
||||
setevent EVENT_GOT_POKEMON_FROM_BLUE ; It's only for the moment, it gets reset once you're actually picking one. Just handles potentially stupid scenarios.
|
||||
.end
|
||||
setscene SCENE_SILENT_HILLS_NOOP
|
||||
end
|
||||
|
||||
SilentHillsBlue2:
|
||||
checkevent EVENT_DRAGGED_BY_BLUE
|
||||
iftrue .end
|
||||
moveobject SILENT_HILLS_BLUE, 4, 8
|
||||
opentext
|
||||
writetext BlueWaitText1
|
||||
waitbutton
|
||||
closetext
|
||||
pause 15
|
||||
opentext
|
||||
writetext BlueWaitText2
|
||||
waitbutton
|
||||
closetext
|
||||
opentext
|
||||
writetext BlueFollowMeText
|
||||
playmusic MUSIC_SHOW_ME_AROUND
|
||||
appear SILENT_HILLS_BLUE
|
||||
applymovement SILENT_HILLS_BLUE, BlueStrideMovement
|
||||
opentext
|
||||
writetext BlueFollowMeText
|
||||
waitbutton
|
||||
closetext
|
||||
follow SILENT_HILLS_BLUE, PLAYER, BlueFollowMeMovement2
|
||||
stopfollow
|
||||
setevent EVENT_DRAGGED_BY_BLUE
|
||||
setevent EVENT_GOT_POKEMON_FROM_BLUE ; It's only for the moment, it gets reset once you're actually picking one. Just handles potentially stupid scenarios.
|
||||
.end
|
||||
setscene SCENE_SILENT_HILLS_NOOP
|
||||
end
|
||||
|
||||
SilentHillsFlypointCallback:
|
||||
setflag ENGINE_FLYPOINT_SILENT_HILLS
|
||||
endcallback
|
||||
|
|
@ -67,9 +135,98 @@ SilentHillYoungster:
|
|||
jumptextfaceplayer SilentHillManText
|
||||
|
||||
SilentHillManText:
|
||||
text "Are there people"
|
||||
line "who hate #MON"
|
||||
cont "at night?"
|
||||
text "Do some people"
|
||||
line "hate nocturnal"
|
||||
cont "#MON?"
|
||||
done
|
||||
|
||||
BlueWaitText1:
|
||||
text "Hey! Hey! Wait!"
|
||||
done
|
||||
|
||||
BlueWaitText2:
|
||||
text "I said WAIT, bozo!"
|
||||
done
|
||||
|
||||
BlueFollowMeText:
|
||||
text "BLUE: Do you not"
|
||||
line "know--"
|
||||
|
||||
para "Huh?! It's you!"
|
||||
line "You wiped the floor"
|
||||
cont "with me before!"
|
||||
|
||||
para "What are you doing"
|
||||
line "in NIHON?!"
|
||||
|
||||
para "…"
|
||||
|
||||
para "You may be useful,"
|
||||
line "actually. Come with"
|
||||
cont "me!"
|
||||
done
|
||||
|
||||
BlueStrideMovement:
|
||||
step LEFT
|
||||
step LEFT
|
||||
step LEFT
|
||||
step_end
|
||||
|
||||
BlueFollowMeMovement1:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step UP
|
||||
step_end
|
||||
|
||||
BlueFollowMeMovement2:
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step DOWN
|
||||
step DOWN
|
||||
step DOWN
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step RIGHT
|
||||
step UP
|
||||
step_end
|
||||
|
||||
; A little message for the cheaters.
|
||||
SilentHillsWhatScript:
|
||||
jumptextfaceplayer SilentHillsWhatText
|
||||
|
||||
SilentHillsWhatText:
|
||||
text "How on earth did"
|
||||
line "you get here?!"
|
||||
|
||||
para "You stinker!"
|
||||
|
||||
para "…"
|
||||
|
||||
para "Well, you must be"
|
||||
line "smart…and dedicated."
|
||||
|
||||
para "So, props! Thanks"
|
||||
line "for playing!"
|
||||
done
|
||||
|
||||
SilentHills_MapEvents:
|
||||
|
|
@ -78,11 +235,13 @@ SilentHills_MapEvents:
|
|||
def_warp_events
|
||||
warp_event 13, 4, SILENT_HILLS_POKECENTER_1F, 1 ; Pokecenter
|
||||
warp_event 5, 4, CALS_HOUSE_1F, 1 ; Cal's House
|
||||
warp_event 14, 11, PLAYERS_HOUSE_1F, 1 ; Blue's Lab
|
||||
warp_event 15, 11, PLAYERS_HOUSE_1F, 1 ; Blue's Lab
|
||||
warp_event 3, 12, SILVERS_HOUSE, 1 ; Silver's House
|
||||
warp_event 14, 11, BLUE_LAB, 1
|
||||
warp_event 15, 11, BLUE_LAB, 2
|
||||
warp_event 3, 12, SILVERS_HOUSE, 1
|
||||
|
||||
def_coord_events
|
||||
coord_event 1, 9, SCENE_SILENT_HILLS_BLUE1, SilentHillsBlue1
|
||||
coord_event 1, 8, SCENE_SILENT_HILLS_BLUE2, SilentHillsBlue2
|
||||
|
||||
def_bg_events
|
||||
bg_event 8, 4, BGEVENT_READ, SilentHillsSign1
|
||||
|
|
@ -96,3 +255,4 @@ SilentHills_MapEvents:
|
|||
def_object_events
|
||||
object_event 8, 7, SPRITE_POKEFAN_F, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, SilentHillPokefanF, -1
|
||||
object_event 9, 13, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, SilentHillYoungster, -1
|
||||
object_event 0, 0, SPRITE_BLUE, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, SilentHillsWhatText, -1
|
||||
|
|
|
|||
6
maps/UnnumberedRoute.ablk
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
k))(k)))))))))))(efj''%eeeeeeeeeej'''''''''''%-`-TnnnUptt]^"C"X555Y‹ŒŒb"†"X555Y`beeeeeeee"eeeX555Yeee`
|
||||
|
||||
|
||||
|
||||
|
||||
nnnnnnnnnnnŠ555Y
|
||||
137
maps/UnnumberedRoute.asm
Normal file
|
|
@ -0,0 +1,137 @@
|
|||
object_const_def
|
||||
|
||||
UnnumberedRoute_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
UnnumberedRouteSign1Script:
|
||||
jumptext UnnumberedRouteSign1Text
|
||||
|
||||
UnnumberedRouteSign1Text:
|
||||
text "Route XX"
|
||||
line "WEST: SILENT"
|
||||
cont "HILLS"
|
||||
|
||||
para "SOUTH: WINNER'S"
|
||||
line "PATH"
|
||||
done
|
||||
|
||||
UnnumberedRouteSign2Script:
|
||||
jumptext UnnumberedRouteSign2Text
|
||||
|
||||
UnnumberedRouteSign2Text:
|
||||
text "TRAINER TIPS"
|
||||
|
||||
para "If you use DEF-"
|
||||
line "ENSE CURL before"
|
||||
cont "ROLLOUT, its"
|
||||
cont "power doubles!"
|
||||
done
|
||||
|
||||
TrainerPainterDali:
|
||||
trainer PAINTER, DALI, EVENT_BEAT_PAINTER_DALI, PainterDaliSeenText, PainterDaliBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext PainterDaliAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
PainterDaliSeenText:
|
||||
text "I'm not strange!"
|
||||
line "I'm just normal."
|
||||
done
|
||||
|
||||
PainterDaliBeatenText:
|
||||
text "You're certainly"
|
||||
line "not imitating!"
|
||||
prompt
|
||||
|
||||
PainterDaliAfterBattleText:
|
||||
text "Have no fear"
|
||||
line "of perfection!"
|
||||
|
||||
para "You'll never"
|
||||
line "reach it!"
|
||||
done
|
||||
|
||||
TrainerSuperNerdGregg:
|
||||
trainer SUPER_NERD, GREGG, EVENT_BEAT_SUPER_NERD_GREGG, SuperNerdGreggSeenText, SuperNerdGreggBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext SuperNerdGreggAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
SuperNerdGreggSeenText:
|
||||
text "We're on the"
|
||||
line "verge of a"
|
||||
cont "revolution!"
|
||||
done
|
||||
|
||||
SuperNerdGreggBeatenText:
|
||||
text "It won't be"
|
||||
line "televised!"
|
||||
prompt
|
||||
|
||||
SuperNerdGreggAfterBattleText:
|
||||
text "Isn't it crazy?"
|
||||
|
||||
para "Virtual reality!"
|
||||
|
||||
para "The VIRTUAL BOY"
|
||||
line "will change the"
|
||||
cont "world!"
|
||||
done
|
||||
|
||||
TrainerFisherBran:
|
||||
trainer FISHER, BRAN, EVENT_BEAT_FISHER_BRAN, FisherBranSeenText, FisherBranBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext FisherBranAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
FisherBranSeenText:
|
||||
text "Agh! You made me"
|
||||
line "lose my catch!"
|
||||
done
|
||||
|
||||
FisherBranBeatenText:
|
||||
text "Now I can't catch"
|
||||
line "any!"
|
||||
prompt
|
||||
|
||||
FisherBranAfterBattleText:
|
||||
text "SILENT HILLS has"
|
||||
line "a #MON CENTER"
|
||||
|
||||
para "Isn't that just"
|
||||
line "incredible?"
|
||||
done
|
||||
|
||||
UnnumberedRoute_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 57, 9, DEBUG_ROOM, 1 ; Unsure, probably the other route.
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 2, 4, BGEVENT_READ, UnnumberedRouteSign1Script
|
||||
bg_event 30, 6, BGEVENT_READ, UnnumberedRouteSign2Script
|
||||
|
||||
def_object_events
|
||||
object_event 47, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 1, TrainerPainterDali, -1
|
||||
object_event 10, 12, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 4, TrainerSuperNerdGregg, -1
|
||||
object_event 41, 8, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 1, TrainerFisherBran, -1
|
||||
|
|
@ -77,7 +77,9 @@ VictoryRoadGateEightBadgesText:
|
|||
|
||||
VictoryRoadGateLeftBlackBeltText:
|
||||
text "This way leads to"
|
||||
line "MT.SILVER."
|
||||
line "WINNER'S PATH,"
|
||||
cont "which leads to"
|
||||
cont "NIHON."
|
||||
|
||||
para "You'll see scary-"
|
||||
line "strong #MON out"
|
||||
|
|
@ -105,8 +107,8 @@ VictoryRoadGate_MapEvents:
|
|||
warp_event 10, 17, ROUTE_26, 1
|
||||
warp_event 9, 0, VICTORY_ROAD, 1
|
||||
warp_event 10, 0, VICTORY_ROAD, 1
|
||||
warp_event 1, 7, ROUTE_28, 2
|
||||
warp_event 2, 7, ROUTE_28, 2
|
||||
warp_event 1, 7, WINNERS_PATH_OUTSIDE, 1
|
||||
warp_event 2, 7, WINNERS_PATH_OUTSIDE, 2
|
||||
|
||||
def_coord_events
|
||||
coord_event 10, 11, SCENE_VICTORYROADGATE_BADGE_CHECK, VictoryRoadGateBadgeCheckScript
|
||||
|
|
|
|||
|
|
@ -2,11 +2,11 @@
|
|||
@&%R
|
||||
A&1@2'
|
||||
ST0U
|
||||
A&VN#M
....................
|
||||
+)K
|
||||
)))!
|
||||
))(
|
||||
( !+JN#M
....................
|
||||
$&VN#M
....................
|
||||
+K
|
||||
)O+) )
|
||||
(*))((
|
||||
( +JXJN#M
....................
|
||||
*E*B
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -1,9 +1,71 @@
|
|||
object_const_def
|
||||
const WINNERS_PATH_COOLTRAINERM1
|
||||
const WINNERS_PATH_COOLTRAINERM2
|
||||
const WINNERS_PATH_BEAUTY
|
||||
const WINNERS_PATH_BOULDER1
|
||||
const WINNERS_PATH_NPCITEM1
|
||||
const WINNERS_PATH_NPCITEM2
|
||||
const WINNERS_PATH_ROCK
|
||||
|
||||
WinnersPath_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, WinnersPathSwitchClickCallback
|
||||
callback MAPCALLBACK_CMDQUEUE, WinnersPathSwitchCallback
|
||||
|
||||
; This replicates the boulder switch functionality of RBY.
|
||||
; Not sure why they removed this to be honest, it's quite nice.
|
||||
; This is extremely hacky and the boulder won't move if you reload the map and put it back on the switch, but given there's no function for switches and I can't be bothered to make one, this will do.
|
||||
WinnersPathSwitchCallback:
|
||||
checkevent EVENT_WINNERS_PATH_SWITCH_PRESSED
|
||||
iftrue .noBoulderNeeded
|
||||
writecmdqueue .CommandQueue
|
||||
.noBoulderNeeded
|
||||
endcallback
|
||||
|
||||
.CommandQueue:
|
||||
cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp (or in our case, the switch)
|
||||
|
||||
.StoneTable:
|
||||
stonetable 7, WINNERS_PATH_BOULDER1, .Boulder1
|
||||
db -1 ; end
|
||||
|
||||
.Boulder1:
|
||||
checkevent EVENT_WINNERS_PATH_SWITCH_PRESSED
|
||||
iftrue .skip
|
||||
pause 30
|
||||
scall .switchClicked
|
||||
setevent EVENT_WINNERS_PATH_SWITCH_PRESSED
|
||||
opentext
|
||||
writetext WinnersPathDoorOpenedText
|
||||
waitbutton
|
||||
closetext
|
||||
changeblock 2, 22, $1C ; boulder gate
|
||||
changeblock 4, 24, $59 ; switch
|
||||
reloadmappart
|
||||
delcmdqueue CMDQUEUE_STONETABLE, .StoneTable
|
||||
; fallthrough
|
||||
.skip
|
||||
end
|
||||
|
||||
.switchClicked:
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
end
|
||||
|
||||
WinnersPathSwitchClickCallback:
|
||||
checkevent EVENT_WINNERS_PATH_SWITCH_PRESSED
|
||||
iffalse .keepBlock
|
||||
changeblock 2, 22, $1C ; boulder gate
|
||||
changeblock 4, 24, $59 ; switch
|
||||
.keepBlock
|
||||
endcallback
|
||||
|
||||
WinnersPathDoorOpenedText:
|
||||
text "The switch was"
|
||||
line "pressed!"
|
||||
done
|
||||
|
||||
WinnersPathSign1Script:
|
||||
jumptext WinnersPathSign1Text
|
||||
|
|
@ -86,59 +148,74 @@ CoolTrainerAndyAfterBattleText:
|
|||
line "fault!"
|
||||
done
|
||||
|
||||
TrainerCoolTrainerSteve:
|
||||
trainer COOLTRAINERM, STEVE, EVENT_BEAT_COOLTRAINERM_STEVE, CoolTrainerSteveSeenText, CoolTrainerSteveBeatenText, 0, .AfterScript
|
||||
TrainerBeautyJaclyn:
|
||||
trainer BEAUTY, JACLYN, EVENT_BEAT_BEAUTY_JACLYN, BeautyJaclynSeenText, BeautyJaclynBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext CoolTrainerSteveAfterBattleText
|
||||
writetext BeautyJaclynAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
CoolTrainerSteveSeenText:
|
||||
text "NIHON is a great"
|
||||
line "place! But do"
|
||||
cont "you have what it"
|
||||
cont "takes to get"
|
||||
cont "there?"
|
||||
BeautyJaclynSeenText:
|
||||
text "Oh, a cute"
|
||||
line "TRAINER! Let's"
|
||||
cont "see how you"
|
||||
cont "got here!"
|
||||
done
|
||||
|
||||
CoolTrainerSteveBeatenText:
|
||||
text "Haha! Whoa!"
|
||||
BeautyJaclynBeatenText:
|
||||
text "Hey, take it"
|
||||
line "easy! You won"
|
||||
cont "already!"
|
||||
prompt
|
||||
|
||||
CoolTrainerSteveAfterBattleText:
|
||||
text "WINNER'S PATH is"
|
||||
line "known for having"
|
||||
cont "some of the stro-"
|
||||
cont "-ngest #MON of"
|
||||
cont "all!"
|
||||
BeautyJaclynAfterBattleText:
|
||||
text "I love meeting"
|
||||
line "the strong"
|
||||
cont "TRAINERs here."
|
||||
|
||||
para "Obvious when"
|
||||
line "you think about"
|
||||
cont "it, right?"
|
||||
para "Many used to be"
|
||||
line "CHAMPIONs! Eek!"
|
||||
done
|
||||
|
||||
WinnersPathBoulder:
|
||||
jumpstd StrengthBoulderScript
|
||||
|
||||
WinnersPathRock:
|
||||
jumpstd SmashRockScript
|
||||
|
||||
WinnersPathItem1:
|
||||
itemball TM_CURSE
|
||||
|
||||
WinnersPathItem2:
|
||||
itemball TM_ROLLOUT
|
||||
|
||||
WinnersPath_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 3, 49, DEBUG_ROOM, 1 ; Will be...Indigo Plateau?
|
||||
warp_event 3, 49, WINNERS_PATH_OUTSIDE, 3
|
||||
warp_event 17, 39, WINNERS_PATH, 3
|
||||
warp_event 17, 29, WINNERS_PATH, 2
|
||||
warp_event 15, 29, WINNERS_PATH, 2
|
||||
warp_event 3, 21, WINNERS_PATH, 5
|
||||
warp_event 3, 11, WINNERS_PATH, 4
|
||||
warp_event 17, 5, DEBUG_ROOM, 3 ; Some Route...
|
||||
warp_event 17, 5, WINNERS_PATH_OUTSIDE, 4 ; Some Route...
|
||||
warp_event 5, 24, WINNERS_PATH_OUTSIDE, 4 ; Dummy warp for the switch. Hope this works!
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 2, 48, BGEVENT_READ, WinnersPathSign1Text
|
||||
bg_event 16, 4, BGEVENT_READ, WinnersPathSign2Text
|
||||
bg_event 2, 48, BGEVENT_READ, WinnersPathSign1Script
|
||||
bg_event 16, 4, BGEVENT_READ, WinnersPathSign2Script
|
||||
|
||||
def_object_events
|
||||
object_event 9, 43, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerCoolTrainerErick, -1
|
||||
object_event 5, 22, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerCoolTrainerAndy, -1
|
||||
object_event 7, 8, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerCoolTrainerSteve, -1
|
||||
object_event 8, 22, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerCoolTrainerAndy, -1
|
||||
object_event 7, 8, SPRITE_BEAUTY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerBeautyJaclyn, -1
|
||||
object_event 14, 23, SPRITE_BOULDER, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, WinnersPathBoulder, -1
|
||||
object_event 10, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WinnersPathItem1, EVENT_WINNERS_PATH_ITEM1
|
||||
object_event 2, 29, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, WinnersPathItem2, EVENT_WINNERS_PATH_ITEM2
|
||||
object_event 3, 28, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, WinnersPathRock, -1
|
||||
|
|
|
|||
1
maps/WinnersPathOutside.ablk
Normal file
|
|
@ -0,0 +1 @@
|
|||
ƒWWWWWWƒWWWWWWƒWWWWWWƒƒWWWWWWEk))))("l**‚<>%"l**&l**&l**&„l**&l***(l***&l***&l***&j<>''%EWWaƒmC99„WWWpttt…ƒrq{{…E
|
||||
122
maps/WinnersPathOutside.asm
Normal file
|
|
@ -0,0 +1,122 @@
|
|||
object_const_def
|
||||
|
||||
WinnersPathOutside_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
WinnersPathOutsideSign1Script:
|
||||
jumptext WinnersPathOutsideSign1Text
|
||||
|
||||
WinnersPathOutsideSign2Script:
|
||||
jumptext WinnersPathOutsideSign2Text
|
||||
|
||||
WinnersPathOutsideSign3Script:
|
||||
jumptext WinnersPathOutsideSign3Text
|
||||
|
||||
WinnersPathOutsideSign1Text:
|
||||
text "#MON LEAGUE"
|
||||
line "RECEPTION"
|
||||
done
|
||||
|
||||
WinnersPathOutsideSign2Text:
|
||||
text "WINNER'S PATH"
|
||||
line "Warning: Strong"
|
||||
cont "#MON ahead!"
|
||||
done
|
||||
|
||||
WinnersPathOutsideSign3Text:
|
||||
text "WINNER'S PATH"
|
||||
line "NORTH: NIHON"
|
||||
cont "SOUTH: KANTO"
|
||||
done
|
||||
|
||||
TrainerEngineerDashu:
|
||||
trainer ENGINEER, DASHU, EVENT_BEAT_ENGINEER_DASHU, EngineerDashuSeenText, EngineerDashuBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext EngineerDashuAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
EngineerDashuSeenText:
|
||||
text "Whoa! We don't"
|
||||
line "see many folks"
|
||||
cont "from JOHTO in"
|
||||
cont "these parts!"
|
||||
done
|
||||
|
||||
EngineerDashuBeatenText:
|
||||
text "Gahaha! And you're"
|
||||
line "always strong!"
|
||||
prompt
|
||||
|
||||
EngineerDashuAfterBattleText:
|
||||
text "There's a huge"
|
||||
line "POWER PLANT near"
|
||||
cont "NEW TYPE." ; Change name when necessary.
|
||||
|
||||
para "Why aren't I there"
|
||||
line "right now"
|
||||
|
||||
para "Aren't you a nosy"
|
||||
cont "one, eh?"
|
||||
done
|
||||
|
||||
TrainerCoolTrainerSteve:
|
||||
trainer COOLTRAINERM, STEVE, EVENT_BEAT_COOLTRAINERM_STEVE, CoolTrainerSteveSeenText, CoolTrainerSteveBeatenText, 0, .AfterScript
|
||||
|
||||
.AfterScript:
|
||||
endifjustbattled
|
||||
opentext
|
||||
writetext CoolTrainerSteveAfterBattleText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
CoolTrainerSteveSeenText:
|
||||
text "NIHON is a great"
|
||||
line "place! But do"
|
||||
cont "you have what it"
|
||||
cont "takes to get"
|
||||
cont "there?"
|
||||
done
|
||||
|
||||
CoolTrainerSteveBeatenText:
|
||||
text "Haha! Whoa!"
|
||||
prompt
|
||||
|
||||
CoolTrainerSteveAfterBattleText:
|
||||
text "WINNER'S PATH is"
|
||||
line "known for having"
|
||||
cont "some of the stro-"
|
||||
cont "-ngest #MON of"
|
||||
cont "all!"
|
||||
|
||||
para "Obvious when"
|
||||
line "you think about"
|
||||
cont "it, right?"
|
||||
done
|
||||
|
||||
WinnersPathOutside_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
warp_event 12, 53, VICTORY_ROAD_GATE, 7
|
||||
warp_event 13, 53, VICTORY_ROAD_GATE, 8
|
||||
warp_event 4, 41, WINNERS_PATH, 1
|
||||
warp_event 10, 23, WINNERS_PATH, 6
|
||||
|
||||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 14, 54, BGEVENT_READ, WinnersPathOutsideSign1Script
|
||||
bg_event 6, 42, BGEVENT_READ, WinnersPathOutsideSign2Script
|
||||
bg_event 6, 16, BGEVENT_READ, WinnersPathOutsideSign3Script
|
||||
|
||||
def_object_events
|
||||
object_event 6, 48, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerCoolTrainerSteve, -1
|
||||
object_event 10, 12, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 4, TrainerEngineerDashu, -1
|
||||
|
|
@ -3111,7 +3111,9 @@ wMobileTradeRoomSceneID:: db
|
|||
wMobileBattleRoomSceneID:: db
|
||||
wCeruleanCave1FSceneID:: db
|
||||
wPewterMuseum1FSceneID:: db
|
||||
ds 48
|
||||
wSilentHillsSceneID:: db
|
||||
wBlueLabSceneID:: db
|
||||
ds 46
|
||||
|
||||
; fight counts
|
||||
wJackFightCount:: db
|
||||
|
|
|
|||
|
|
@ -1,32 +1,18 @@
|
|||
Exception: STATUS_ACCESS_VIOLATION at rip=000100401246
|
||||
rax=FFFFFFF5FFFD90D1 rbx=000000000000165C rcx=0000000A00000010
|
||||
rdx=0000000000000000 rsi=0000000A000257CB rdi=0000000000000000
|
||||
r8 =00000007FFFFC764 r9 =0000000000000000 r10=0000000800000000
|
||||
r11=0000000100401282 r12=0000000A00026F30 r13=0000000100403148
|
||||
r14=0000000000000000 r15=0000000000000001
|
||||
rbp=0000000100403156 rsp=00000007FFFFCA00
|
||||
program=C:\cygwin64\home\User\jep-hack\tools\scan_includes.exe, pid 8896, thread main
|
||||
Exception: STATUS_ACCESS_VIOLATION at rip=00100401246
|
||||
rax=FFFFFFF7FFF941B1 rbx=0000000000000352 rcx=0000000800000010
|
||||
rdx=0000000000000000 rsi=000000080005BDC1 rdi=0000000000000000
|
||||
r8 =00000000FFFFC7C4 r9 =0000000000000000 r10=0000000100000000
|
||||
r11=00000001004013C6 r12=000000080006BE50 r13=0000000100403148
|
||||
r14=000000080005BDC0 r15=0000000000000001
|
||||
rbp=0000000100403156 rsp=00000000FFFFCA60
|
||||
program=C:\cygwin64\home\chipp\jep-hack\tools\scan_includes.exe, pid 4802, thread main
|
||||
cs=0033 ds=002B es=002B fs=0053 gs=002B ss=002B
|
||||
Stack trace:
|
||||
Frame Function Args
|
||||
000100403156 000100401246 (000A000257CB, 000000000022, 000100403166, 000100403148) scan_includes.exe+0x1246
|
||||
000100403156 000100401409 (000A00010A51, 000000000022, 000100403166, 0007FFFFCBB0) scan_includes.exe+0x1409
|
||||
000100403156 000100401409 (7FFA3CE2F0C0, 7FFA3CD45800, 7FFA3CE2F160, 000100407000) scan_includes.exe+0x1409
|
||||
000100403178 000100401C77 (000000000000, 000000000000, 000000000000, 000000000000) scan_includes.exe+0x1C77
|
||||
0007FFFFCD30 7FFA3CB580A3 (000000000000, 000000000000, 000000000000, 000000000000) cygwin1.dll+0x80A3
|
||||
0007FFFFFFF0 7FFA3CB55C86 (000000000000, 000000000000, 000000000000, 000000000000) cygwin1.dll+0x5C86
|
||||
0007FFFFFFF0 7FFA3CB55D34 (000000000000, 000000000000, 000000000000, 000000000000) cygwin1.dll+0x5D34
|
||||
Frame Function Args
|
||||
00100403156 00100401246 (0080005BDC1, 00000000022, 00100403166, 000FFFFCB90)
|
||||
00100403156 00100401409 (00000000000, 00100000001, 00180227860, 00100407000)
|
||||
00100403178 00100401C87 (00000000020, 00000000000, 00180049B11, 00180048A70)
|
||||
000FFFFCD30 00180049B7D (00000000000, 00000000000, 00000000000, 00000000000)
|
||||
000FFFFFFF0 00180047746 (00000000000, 00000000000, 00000000000, 00000000000)
|
||||
000FFFFFFF0 001800477F4 (00000000000, 00000000000, 00000000000, 00000000000)
|
||||
End of stack trace
|
||||
Loaded modules:
|
||||
000100400000 scan_includes.exe
|
||||
7FFA8B470000 ntdll.dll
|
||||
7FFA8B2B0000 KERNEL32.DLL
|
||||
7FFA88E00000 KERNELBASE.dll
|
||||
7FFA3CB50000 cygwin1.dll
|
||||
7FFA8AD00000 advapi32.dll
|
||||
7FFA8B200000 msvcrt.dll
|
||||
7FFA8B150000 sechost.dll
|
||||
7FFA88DD0000 bcrypt.dll
|
||||
7FFA8ADC0000 RPCRT4.dll
|
||||
7FFA88010000 CRYPTBASE.DLL
|
||||
7FFA888C0000 bcryptPrimitives.dll
|
||||
|
|
|
|||