mirror of
https://github.com/thornAvery/jep-hack.git
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Safari Game battle type & bug fix
This adds the restoration of the Safari Zone from Pokemon October. There isn't a proper place for this yet, but there will be soon!
It seems to have issues with tiles, which I am assuming to either be the tilemap clearing or something relating to Zeta's custom ball palettes, since I had to add the Safari Ball. Can you get to that, @ZetaNull?
2ff835730b
also fixed the unnumbered route errors.
This commit is contained in:
parent
74506bd7b0
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@ -93,7 +93,7 @@ Additionally, there have been many wild encounter tweaks. View this document for
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- Rezzo (GSC-specific advice)
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- Old Dance Jacket (GSC-specific advice)
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- Minamitoku (SW97 demo translation commentary [here](https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku))
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- ZoomTen - Honey Pot & Honey Grandma features from Pokemon October, commits [here](https://github.com/pokeachromicdevs/pokeoctober/commit/d00cd6fafdbe5069d2cc452a154942f82f7fceb6), [here](https://github.com/pokeachromicdevs/pokeoctober/commit/1a6f3e4f0307656018f02d4981c973efa814a248), and [here](https://github.com/pokeachromicdevs/pokeoctober/commit/8114fead91828dd6d986fe120d6c5cd5e3c6cbf6).
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- ZoomTen - Honey Pot & Honey Grandma features from Pokemon October, commits [here](https://github.com/pokeachromicdevs/pokeoctober/commit/d00cd6fafdbe5069d2cc452a154942f82f7fceb6), [here](https://github.com/pokeachromicdevs/pokeoctober/commit/1a6f3e4f0307656018f02d4981c973efa814a248), and [here](https://github.com/pokeachromicdevs/pokeoctober/commit/8114fead91828dd6d986fe120d6c5cd5e3c6cbf6). Safari Game restoration [here](https://github.com/pokeachromicdevs/pokeoctober/commit/2ff835730b2a61a757ad67f13e50480c965d2a0c}.
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- ausma (KEP Developer, legacy)
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# Sprite Credits
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@ -85,7 +85,7 @@ DEF SPDSPCDV_SHINY EQU $AA
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const_def
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const BATTLETYPE_NORMAL
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const BATTLETYPE_CANLOSE
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const BATTLETYPE_DEBUG
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const BATTLETYPE_SAFARI
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const BATTLETYPE_TUTORIAL
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const BATTLETYPE_FISH
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const BATTLETYPE_ROAMING
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@ -50,7 +50,7 @@
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const SUPER_REPEL ; 2a
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const MAX_REPEL ; 2b
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const DIRE_HIT ; 2c
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const ITEM_2D ; 2d
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const SAFARI_BALL ; 2d
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const FRESH_WATER ; 2e
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const SODA_POP ; 2f
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const LEMONADE ; 30
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@ -314,6 +314,5 @@ DEF USE_SCRIPT_VAR EQU $00
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DEF ITEM_FROM_MEM EQU $ff
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; leftovers from red
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DEF SAFARI_BALL EQU $08 ; MOON_STONE
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DEF MOON_STONE_RED EQU $0a ; BURN_HEAL
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DEF FULL_HEAL_RED EQU $34 ; X_SPEED
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@ -96,8 +96,8 @@ ItemAttributes:
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item_attribute 700, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
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; DIRE_HIT
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item_attribute 650, HELD_NONE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
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; ITEM_2D
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item_attribute $9999, HELD_NONE, 0, NO_LIMITS, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
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; SAFARI_BALL, was ITEM_2D
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item_attribute 0, HELD_NONE, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
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; FRESH_WATER
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item_attribute 200, HELD_NONE, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
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; SODA_POP
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@ -979,3 +979,7 @@ ClubFossilDesc:
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HoneyPotDesc:
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db "A pot for storing"
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next "SWEET HONEY.@"
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SafariBallDesc:
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db "An ULTRA BALL"
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next "painted green.@"
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@ -44,7 +44,7 @@ ItemNames::
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li "SUPER REPEL"
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li "MAX REPEL"
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li "DIRE HIT"
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li "TERU-SAMA"
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li "SAFARI BALL"
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li "FRESH WATER"
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li "SODA POP"
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li "LEMONADE"
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@ -377,7 +377,7 @@ ENDM
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map_attributes SilentHills, SILENT_HILLS, $05, EAST | WEST ; Add Prince connections later
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connection west, Route49, ROUTE_49, 0
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connection east, UnnumberedRoute, UNNUMBERED_ROUTE, 0
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connection east, Route66, ROUTE_66, 0
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map_attributes Route49, ROUTE_49, $05, EAST | WEST
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connection east, SilentHills, SILENT_HILLS, $00, 0
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@ -1,5 +1,15 @@
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BattleText:: ; used only for BANK(BattleText)
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BattleText_ThrewRock:
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text "<PLAYER> threw a"
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line "rock."
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prompt
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BattleText_ThrewBait:
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text "<PLAYER> threw"
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line "some bait."
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prompt
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BattleText_PlayerPickedUpPayDayMoney:
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text "<PLAYER> picked up"
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line "¥@"
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@ -53,8 +53,8 @@ DoBattle:
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jp z, LostBattle
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call SafeLoadTempTilemapToTilemap
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ld a, [wBattleType]
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cp BATTLETYPE_DEBUG
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jp z, .tutorial_debug
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cp BATTLETYPE_SAFARI
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jp z, SafariBattle
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cp BATTLETYPE_TUTORIAL
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jp z, .tutorial_debug
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xor a
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@ -115,6 +115,23 @@ DoBattle:
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.tutorial_debug
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jp BattleMenu
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SafariBattle:
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.loop
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call CheckSafariBattleOver
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ret c
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call BattleMenu
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ret c
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ld a, [wBattleEnded]
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and a
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ret nz
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call HandleSafariAngerEatingStatus
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call CheckSafariMonRan
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ret c
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ld a, [wBattleEnded]
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and a
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ret nz
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jr .loop
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WildFled_EnemyFled_LinkBattleCanceled:
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call SafeLoadTempTilemapToTilemap
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ld a, [wBattleResult]
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@ -559,6 +576,21 @@ DetermineMoveOrder:
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and a
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ret
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CheckSafariBattleOver:
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IF DEF(_DEBUG) ; Use to test the Safari Game in the Debug Room.
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ld a, 20
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ld [wSafariBallsRemaining], a
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ENDC
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ld a, [wSafariBallsRemaining]
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and a
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ret nz
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ld a, [wBattleResult]
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and $c0
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add $2
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ld [wBattleResult], a
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scf
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ret
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CheckContestBattleOver:
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ld a, [wBattleType]
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cp BATTLETYPE_CONTEST
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TryToRunAwayFromBattle:
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; Run away from battle, with or without item
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ld a, [wBattleType]
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cp BATTLETYPE_DEBUG
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cp BATTLETYPE_SAFARI
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jp z, .can_escape
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cp BATTLETYPE_CONTEST
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jp z, .can_escape
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call LoadTempTilemapToTilemap
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ld a, [wBattleType]
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cp BATTLETYPE_DEBUG
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cp BATTLETYPE_SAFARI
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jr z, .ok
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cp BATTLETYPE_TUTORIAL
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jr z, .ok
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.loop
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ld a, [wBattleType]
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cp BATTLETYPE_SAFARI
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jr z, .safari_game
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cp BATTLETYPE_CONTEST
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jr nz, .not_contest
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farcall ContestBattleMenu
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jr .next
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.safari_game
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farcall SafariBattleMenu
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jr .next
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.not_contest
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; Auto input: choose "ITEM"
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jp z, BattleMenu_Run
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jr .loop
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BattleMenu_Bait:
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ld hl, BattleText_ThrewBait
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call StdBattleTextbox
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ld hl, wEnemyMonCatchRate
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srl [hl] ; halve catch rate
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ld hl, wSafariMonEating
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ld de, wSafariMonAngerCount
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jr BattleMenu_BaitRock_Common
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BattleMenu_Rock:
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ld hl, BattleText_ThrewRock
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call StdBattleTextbox
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ld hl, wEnemyMonCatchRate
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ld a, [hl]
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add a ; double catch rate
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jr nc, .noCarry
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ld a, $ff
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.noCarry
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ld [hl], a
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ld hl, wSafariMonAngerCount
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ld de, wSafariMonEating
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BattleMenu_BaitRock_Common:
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xor a
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ld [de], a ; zero the Eating counter (rock) or the Anger counter (bait)
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.randomLoop ; loop until a number less than 5 is generated
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call BattleRandom
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and 7
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cp 5
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jr nc, .randomLoop
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inc a ; increment the random number, giving a range from 1 to 5 inclusive
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ld b, a
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ld a, [hl]
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add b ; increase Eating or Anger counter appropriately
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jr nc, .noCarry
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ld a, $ff
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.noCarry
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ld [hl], a
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and a
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ret
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CheckSafariMonRan:
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; Wildmon always runs when you are out of Safari Balls
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ld a, [wSafariBallsRemaining]
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and a
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jp z, WildFled_EnemyFled_LinkBattleCanceled
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; otherwise, check its speed, bait, and rock factors
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; this probably could stand to be cleaned up or rewritten later
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; it is basically taken directly from Gen 1
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ld a, [wEnemyMonSpeed + 1]
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add a
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ld b, a ; init b (which is later compared with random value) to (enemy speed % 256) * 2
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jp c, WildFled_EnemyFled_LinkBattleCanceled ; if (enemy speed % 256) > 127, the enemy runs
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ld a, [wSafariMonEating]
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and a ; is bait factor 0?
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jr z, .checkEscapeFactor
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; bait factor is not 0
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; divide b by 4 (making the mon less likely to run)
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srl b
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srl b
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.checkEscapeFactor
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ld a, [wSafariMonAngerCount]
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and a ; is escape factor 0?
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jr z, .compareWithRandomValue
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; escape factor is not 0
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; multiply b by 2 (making the mon more likely to run)
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sla b
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jr nc, .compareWithRandomValue
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; cap b at 255
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ld b, $ff
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.compareWithRandomValue
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call BattleRandom
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cp b
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ret nc
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jp WildFled_EnemyFled_LinkBattleCanceled ; if b was greater than the random value, the enemy runs
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BattleMenu_Fight:
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; replace Fight with Safari Ball
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ld a, [wBattleType]
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cp BATTLETYPE_SAFARI
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jr z, BattleMenu_SafariBall
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xor a
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ld [wNumFleeAttempts], a
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call SafeLoadTempTilemapToTilemap
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ret
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BattleMenu_Pack:
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; replace Pack with Rock
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ld a, [wBattleType]
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cp BATTLETYPE_SAFARI
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jp z, BattleMenu_Rock
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ld a, [wLinkMode]
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and a
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jp nz, .ItemsCantBeUsed
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jp nz, BattleMenu_SafariBall.ItemsCantBeUsed
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BattleMenu_SafariBall:
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ld a, [wInBattleTowerBattle]
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and a
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jp nz, .ItemsCantBeUsed
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jr z, .tutorial
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cp BATTLETYPE_CONTEST
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jr z, .contest
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cp BATTLETYPE_SAFARI
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jr z, .safari
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farcall BattlePack
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ld a, [wBattlePlayerAction]
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@ -4961,6 +5084,12 @@ BattleMenu_Pack:
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call DoItemEffect
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jr .got_item
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.safari
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ld a, SAFARI_BALL
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ld [wCurItem], a
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call DoItemEffect
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jr .UseItem
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.contest
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ld a, PARK_BALL
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ld [wCurItem], a
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cp BALL
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jr z, .ball
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call ClearBGPalettes
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call ClearTilemap
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.ball
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xor a
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ld a, [wBattleType]
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cp BATTLETYPE_TUTORIAL
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jr z, .tutorial2
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call GetBattleMonBackpic
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cp BATTLETYPE_SAFARI
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call nz, GetMonBackpic
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.tutorial2
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call GetEnemyMonFrontpic
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ld a, $1
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ld [wMenuCursorY], a
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call ExitMenu
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call UpdateBattleHUDs
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ld a, [wBattleType]
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cp BATTLETYPE_SAFARI
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call nz, UpdateBattleHUDs
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call WaitBGMap
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call LoadTilemapToTempTilemap
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call ClearWindowData
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ret
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BattleMenu_PKMN:
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; replace Pkmn with Bait
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ld a, [wBattleType]
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cp BATTLETYPE_SAFARI
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jp z, BattleMenu_Bait
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call LoadStandardMenuHeader
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BattleMenuPKMN_ReturnFromStats:
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call ExitMenu
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@ -7740,15 +7877,11 @@ GoodComeBackText:
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text_far _GoodComeBackText
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text_end
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TextJump_ComeBack: ; unreferenced
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ld hl, ComeBackText
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ret
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ComeBackText:
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text_far _ComeBackText
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text_end
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HandleSafariAngerEatingStatus: ; unreferenced
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HandleSafariAngerEatingStatus:
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ld hl, wSafariMonEating
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ld a, [hl]
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and a
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@ -9,8 +9,8 @@ LoadBattleMenu:
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call ExitMenu
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ret
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SafariBattleMenu: ; unreferenced
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ld hl, SafariBattleMenuHeader
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SafariBattleMenu:
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ld hl, SafariBattleMenuDataHeader
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call LoadMenuHeader
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jr CommonBattleMenu
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@ -47,7 +47,7 @@ BattleMenuHeader:
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db "PACK@"
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db "RUN@"
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SafariBattleMenuHeader:
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SafariBattleMenuDataHeader:
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db MENU_BACKUP_TILES ; flags
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menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
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dw .MenuData
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@ -61,13 +61,13 @@ SafariBattleMenuHeader:
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dba .PrintSafariBallsRemaining
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.Text:
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db "サファりボール× @" ; "SAFARI BALL× @"
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db "エサをなげる@" ; "THROW BAIT"
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db "いしをなげる@" ; "THROW ROCK"
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db "にげる@" ; "RUN"
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db "BALL× @" ; "SAFARI BALL× @"
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db "BAIT@" ; "THROW BAIT"
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db "ROCK@" ; "THROW ROCK"
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db "RUN@" ; "RUN"
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.PrintSafariBallsRemaining:
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hlcoord 17, 13
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hlcoord 7, 14
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ld de, wSafariBallsRemaining
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lb bc, PRINTNUM_LEADINGZEROS | 1, 2
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call PrintNum
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@ -58,7 +58,7 @@ ItemEffects:
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dw SuperRepelEffect ; SUPER_REPEL
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dw MaxRepelEffect ; MAX_REPEL
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dw DireHitEffect ; DIRE_HIT
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dw NoEffect ; ITEM_2D
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dw PokeBallEffect ; SAFARI_BALL, was ITEM_2D
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dw RestoreHPEffect ; FRESH_WATER
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dw RestoreHPEffect ; SODA_POP
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dw RestoreHPEffect ; LEMONADE
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@ -240,6 +240,8 @@ PokeBallEffect:
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ld a, [wBattleType]
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cp BATTLETYPE_CONTEST ; Fixes the Park Ball corrupting graphics when used outside of a Contest
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call nz, ReturnToBattle_UseBall
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cp BATTLETYPE_SAFARI
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call nz, ReturnToBattle_UseBall
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ld hl, wOptions
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res NO_TEXT_SCROLL, [hl]
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@ -691,8 +693,8 @@ PokeBallEffect:
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ld a, [wBattleType]
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cp BATTLETYPE_TUTORIAL
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ret z
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cp BATTLETYPE_DEBUG
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ret z
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cp BATTLETYPE_SAFARI
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jr z, .used_safari_ball
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cp BATTLETYPE_CONTEST
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jr z, .used_park_ball
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@ -714,6 +716,11 @@ PokeBallEffect:
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dec [hl]
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ret
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.used_safari_ball
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ld hl, wSafariBallsRemaining
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dec [hl]
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ret
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||||
|
||||
BallMultiplierFunctionTable:
|
||||
; table of routines that increase or decrease the catch rate based on
|
||||
; which ball is used in a certain situation.
|
||||
|
|
|
@ -60,7 +60,7 @@ DebugPokemon4Script:
|
|||
cry NIDORAN_M
|
||||
pause 15
|
||||
closetext
|
||||
loadvar VAR_BATTLETYPE, BATTLETYPE_NORMAL
|
||||
loadvar VAR_BATTLETYPE, BATTLETYPE_SAFARI
|
||||
loadwildmon BIPULLA, 60
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
object_const_def
|
||||
|
||||
UnnumberedRoute_MapScripts:
|
||||
Route66_MapScripts:
|
||||
def_scene_scripts
|
||||
|
||||
def_callbacks
|
||||
|
||||
UnnumberedRouteSign1Script:
|
||||
jumptext UnnumberedRouteSign1Text
|
||||
Route66Sign1Script:
|
||||
jumptext Route66Sign1Text
|
||||
|
||||
UnnumberedRouteSign1Text:
|
||||
text "Route XX"
|
||||
Route66Sign1Text:
|
||||
text "ROUTE 66"
|
||||
line "WEST: SILENT"
|
||||
cont "HILLS"
|
||||
|
||||
|
@ -17,10 +17,10 @@ UnnumberedRouteSign1Text:
|
|||
line "PATH"
|
||||
done
|
||||
|
||||
UnnumberedRouteSign2Script:
|
||||
jumptext UnnumberedRouteSign2Text
|
||||
Route66Sign2Script:
|
||||
jumptext Route66Sign2Text
|
||||
|
||||
UnnumberedRouteSign2Text:
|
||||
Route66Sign2Text:
|
||||
text "TRAINER TIPS"
|
||||
|
||||
para "If you use DEF-"
|
||||
|
@ -119,7 +119,7 @@ FisherBranAfterBattleText:
|
|||
line "incredible?"
|
||||
done
|
||||
|
||||
UnnumberedRoute_MapEvents:
|
||||
Route66_MapEvents:
|
||||
db 0, 0 ; filler
|
||||
|
||||
def_warp_events
|
||||
|
@ -128,8 +128,8 @@ UnnumberedRoute_MapEvents:
|
|||
def_coord_events
|
||||
|
||||
def_bg_events
|
||||
bg_event 2, 4, BGEVENT_READ, UnnumberedRouteSign1Script
|
||||
bg_event 30, 6, BGEVENT_READ, UnnumberedRouteSign2Script
|
||||
bg_event 2, 4, BGEVENT_READ, Route66Sign1Script
|
||||
bg_event 30, 6, BGEVENT_READ, Route66Sign2Script
|
||||
|
||||
def_object_events
|
||||
object_event 47, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 1, TrainerPainterDali, -1
|
||||
|
|
Loading…
Reference in a new issue