Bump max Object_Events up from 15 to 17

Breaks save compatibility with previous build. Oh well!
This commit is contained in:
Zeta_Null 2023-10-18 20:41:41 -04:00
parent 820c2257bc
commit d419bf77d6
2 changed files with 3 additions and 3 deletions

View file

@ -116,7 +116,7 @@ DEF MAPOBJECT_SCRIPT_POINTER rw ; a
DEF MAPOBJECT_EVENT_FLAG rw ; c DEF MAPOBJECT_EVENT_FLAG rw ; c
rb_skip 2 rb_skip 2
DEF MAPOBJECT_LENGTH EQU _RS DEF MAPOBJECT_LENGTH EQU _RS
DEF NUM_OBJECTS EQU 16 DEF NUM_OBJECTS EQU 18
DEF PLAYER_OBJECT EQU 0 DEF PLAYER_OBJECT EQU 0
DEF MAPOBJECT_PALETTE_MASK EQU %11110000 DEF MAPOBJECT_PALETTE_MASK EQU %11110000

View file

@ -2939,11 +2939,11 @@ endr
wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE
ds 40 ds 6
wMapObjects:: wMapObjects::
wPlayerObject:: map_object wPlayer ; player is map object 0 wPlayerObject:: map_object wPlayer ; player is map object 0
; wMap1Object - wMap15Object ; wMap1Object - wMap17Object
for n, 1, NUM_OBJECTS for n, 1, NUM_OBJECTS
wMap{d:n}Object:: map_object wMap{d:n} wMap{d:n}Object:: map_object wMap{d:n}
endr endr