Merge branch 'master' of https://github.com/PlagueVonKarma/jep-hack
|
|
@ -151,6 +151,7 @@ JEP-affiliated spriters require sprites to be used with direct credit for non-co
|
|||
- LadyMisticus: Sprite edits of Imposter Oak, Archer, Ariana, Prof.Blue, Giovanni (both), Green; Cal, Blaine (original)
|
||||
|
||||
### Unaffiliated
|
||||
Many sprites in this hack are taken from different artists and ROM Hacks, aggressively curated and sometimes even edited and worked upon by JEP developers. The grand aim was to get a consistent GSC artstyle.
|
||||
- [nuuk](https://x.com/nuukiie): Azurill, Electivire, Farigiraf, Glaceon, Honchkrow, Leafeon, Magmortar, Magnezone, Mamoswine, Porygon-Z, Sylveon, Wyrdeer, Clodsire (back)
|
||||
- Scarlax, Pix, BloodlessNX, Kam, Poket, BimbelyGimbly: Animated sprites from [Pokemon October](https://github.com/pokeachromicdevs/pokeoctober): Bellignan, Caretorker (Adbarstork), Inoshika (Aggroswine), Bipulla, Sonegg (Clefling), Kolta (Coalta), Coinpur, Dodaerie, Bundra (Germifrost), Kiwooked (Kiwacki), Eucala (Koalyptus), Trebir, Burgela, Gorotora, Pockle (Shuqlour, edited by Martha), Moibelle, Molambino, Dokuroar (Necrorex), Orfry, Smujj, Stricheel, SW99 Feraligatr (edited by Plague von Karma), Belledam, Feradactyl (Gargranite)
|
||||
- Gorotora is edited from RacieBeep's Yellow sprite in the Helix Chamber PokeThon ROM Hack. A full list of Helix Chamber sprites are available [here](https://cdn.discordapp.com/attachments/1014321591657709569/1015347305483878521/unknown.png). Helix Chamber spriters have a "must credit" policy.
|
||||
|
|
@ -161,6 +162,8 @@ JEP-affiliated spriters require sprites to be used with direct credit for non-co
|
|||
- Tom Wang: Gold/Chris running sprite
|
||||
- Seasick: Kris running sprite
|
||||
- Pigu-A, RevoSucks, walle303 - Contributors to Pokemon Anniversary Red's repository, where we reused the Green/FeMC sprites.
|
||||
- ShadowOne333: Annihilape and Ursaluna sprites used in [JohtoLegends](https://github.com/aforward9600/JohtoLegends)
|
||||
- [ShadowOne333 & Rangi/polishedcrystal](https://github.com/ShadowOne333/polishedcrystal/): Alolan Dugtrio, Kleavor, Mr. Rime, Galarian Ponyta, Hisuian Sneasel, Galarian Weezing, and Galarian Zapdos. ShadowOne333's repository contained animations for some Pokemon that the [mother branch](https://github.com/Rangi42/polishedcrystal] did not.
|
||||
|
||||
## Music Credits
|
||||
|
||||
|
|
|
|||
|
|
@ -166,8 +166,12 @@ INCLUDE "audio/music/NorthCity.asm"
|
|||
INCLUDE "audio/music/Tanoby01.asm"
|
||||
INCLUDE "audio/music/mart.asm"
|
||||
INCLUDE "audio/music/SepiaCity.asm"
|
||||
|
||||
SECTION "New Songs 2", ROMX
|
||||
|
||||
INCLUDE "audio/music/CoralCity.asm"
|
||||
INCLUDE "audio/music/CrystalCrater.asm"
|
||||
INCLUDE "audio/music/SavoyCity.asm"
|
||||
|
||||
SECTION "Sound Effects", ROMX
|
||||
|
||||
|
|
|
|||
1110
audio/music/SavoyCity.asm
Normal file
|
|
@ -123,4 +123,5 @@ Music:
|
|||
dba Music_CoralCity
|
||||
dba Music_SepiaCity
|
||||
dba Music_CrystalCrater
|
||||
dba Music_SavoyCity
|
||||
assert_table_length NUM_MUSIC_SONGS
|
||||
|
|
|
|||
|
|
@ -96,6 +96,7 @@ DEF SPDSPCDV_SHINY EQU $AA
|
|||
const BATTLETYPE_FORCEITEM
|
||||
const BATTLETYPE_CELEBI
|
||||
const BATTLETYPE_SUICUNE
|
||||
const BATTLETYPE_INVERSE
|
||||
|
||||
; BattleVarPairs indexes (see home/battle_vars.asm)
|
||||
const_def
|
||||
|
|
|
|||
|
|
@ -121,6 +121,7 @@
|
|||
const MUSIC_CORALCITY ; 74
|
||||
const MUSIC_SEPIACITY ; 75
|
||||
const MUSIC_CRYSTALCRATER ; 76
|
||||
const MUSIC_SAVOYCITY ; 77
|
||||
DEF NUM_MUSIC_SONGS EQU const_value
|
||||
|
||||
; GetMapMusic picks music for this value (see home/map.asm)
|
||||
|
|
|
|||
|
|
@ -718,28 +718,28 @@ MapGroup_OldCity:
|
|||
map OldCity, TILESET_NIHON_OLD, TOWN, LANDMARK_OLD_CITY, MUSIC_SEPIACITY, TRUE, PALETTE_AUTO, FISHGROUP_POND
|
||||
map OldCityPokecenter1F, TILESET_POKECENTER, INDOOR, LANDMARK_OLD_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map OldMart, TILESET_NIHON_MART, INDOOR, LANDMARK_OLD_CITY, MUSIC_MART, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map HoneyGrandmasHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map OldCityEarlsHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map OldCityFamilyHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SepiaSchool, TILESET_LAB, INDOOR, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map HoneyGrandmasHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, LANDMARK_OLD_CITY, MUSIC_SEPIACITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map OldCityEarlsHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, LANDMARK_OLD_CITY, MUSIC_SEPIACITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map OldCityFamilyHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, LANDMARK_OLD_CITY, MUSIC_SEPIACITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SepiaSchool, TILESET_LAB, INDOOR, LANDMARK_OLD_CITY, MUSIC_SEPIACITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map OldCityGym, TILESET_TOWER, INDOOR, LANDMARK_OLD_CITY, MUSIC_GYM, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map OldCityMuseum, TILESET_TOWER, INDOOR, LANDMARK_OLD_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map OldCityMuseum, TILESET_TOWER, INDOOR, LANDMARK_OLD_CITY, MUSIC_SEPIACITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map PokemonPagoda1F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map PokemonPagoda2F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map PokemonPagoda3F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map PokemonPagoda4F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map PokemonPagoda5F, TILESET_TOWER, INDOOR, LANDMARK_POKEMON_PAGODA, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map Route50, TILESET_NIHON_OLD, ROUTE, LANDMARK_ROUTE_50, MUSIC_PEACEFULTHEME, TRUE, PALETTE_AUTO, FISHGROUP_NONE
|
||||
map JackysHouse, TILESET_HOUSE, INDOOR, LANDMARK_ROUTE_50, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map JackysHouse, TILESET_HOUSE, INDOOR, LANDMARK_ROUTE_50, MUSIC_SEPIACITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
assert_table_length NUM_OLD_CITY_MAPS
|
||||
|
||||
MapGroup_SavoyCity:
|
||||
table_width MAP_LENGTH, MapGroup_SavoyCity
|
||||
map SavoyCity, TILESET_NIHON_WEST, TOWN, LANDMARK_SAVOY_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
map SavoyCity, TILESET_NIHON_WEST, TOWN, LANDMARK_SAVOY_CITY, MUSIC_SAVOYCITY, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
|
||||
map Route50SavoyCityGate, TILESET_NIHON_GATE, GATE, LANDMARK_ROUTE_50, MUSIC_PEACEFULTHEME, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SavoyCityPokecenter1F, TILESET_POKECENTER, INDOOR, LANDMARK_SAVOY_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SavoyCityBigHouse1, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SAVOY_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SavoyCityBigHouse2, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SAVOY_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SavoyCityBigHouse1, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SAVOY_CITY, MUSIC_SAVOYCITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SavoyCityBigHouse2, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SAVOY_CITY, MUSIC_SAVOYCITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
map SavoyCityRocketBlockedHouse, TILESET_PLAYERS_HOUSE, INDOOR, LANDMARK_SAVOY_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_NONE
|
||||
assert_table_length NUM_SAVOY_CITY_MAPS
|
||||
|
||||
|
|
|
|||
|
|
@ -1,13 +1,13 @@
|
|||
db 0 ; species ID placeholder
|
||||
|
||||
db 87, 125, 110, 66, 66, 66
|
||||
db 101, 131, 119, 76, 69, 84
|
||||
; hp atk def spd sat sdf
|
||||
|
||||
db GHOST, ROCK ; type
|
||||
db 25 ; catch rate
|
||||
db 166 ; base exp
|
||||
db 3 ; catch rate
|
||||
db 203 ; base exp
|
||||
db THICK_CLUB, THICK_CLUB ; items
|
||||
db GENDER_F50 ; gender ratio
|
||||
db GENDER_UNKNOWN ; gender ratio
|
||||
db 100 ; unknown 1
|
||||
db 120 ; step cycles to hatch
|
||||
db 5 ; unknown 2
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
db "SKELETAL@" ; species name
|
||||
dw 902, 4960 ; height, weight - placeholder
|
||||
|
||||
db "Believed to be a"
|
||||
next "spirit inhabiting"
|
||||
next "a super-ancient"
|
||||
db "The skeleton of a"
|
||||
next "dinosaur given new"
|
||||
next "life. It harbors"
|
||||
|
||||
page "#MON skeleton,"
|
||||
next "but research is"
|
||||
next "still needed.@"
|
||||
page "intense malice due"
|
||||
next "to being forgotten"
|
||||
next "for so long.@"
|
||||
|
|
|
|||
|
|
@ -165,7 +165,7 @@ EggMovePointers2::
|
|||
dw RuddernautEggMoves
|
||||
dw XylodonEggMoves
|
||||
dw NoEggMoves2
|
||||
dw DokuroarEggMoves ; Dokuroar
|
||||
dw NoEggMoves2 ; Dokuroar
|
||||
dw NoEggMoves2
|
||||
dw NoEggMoves2
|
||||
dw NoEggMoves2
|
||||
|
|
@ -788,14 +788,6 @@ XylodonEggMoves:
|
|||
dw THRASH
|
||||
dw -1 ;end
|
||||
|
||||
DokuroarEggMoves:
|
||||
dw BONEMERANG
|
||||
dw BONE_RUSH
|
||||
dw BONE_CLUB
|
||||
dw ROCK_SLIDE
|
||||
dw SCARY_FACE
|
||||
dw -1 ;end
|
||||
|
||||
LarvitarEggMoves:
|
||||
dw PURSUIT
|
||||
dw STOMP
|
||||
|
|
|
|||
|
|
@ -2813,11 +2813,12 @@ XylofinEvosAttacks:
|
|||
DokuroarEvosAttacks:
|
||||
db 0 ; no more evolutions
|
||||
dbw 1, SCRATCH
|
||||
dbw 1, LEER
|
||||
dbw 1, SCARY_FACE
|
||||
dbw 1, BONE_CLUB
|
||||
dbw 7, SPITE
|
||||
dbw 14, NIGHT_SHADE
|
||||
dbw 21, ANCIENTPOWER
|
||||
dbw 28, BONE_CLUB
|
||||
dbw 28, BONEMERANG
|
||||
dbw 35, SLASH
|
||||
dbw 42, ROCK_HEAD
|
||||
dbw 49, BONE_RUSH
|
||||
|
|
|
|||
|
|
@ -1,132 +1,253 @@
|
|||
TypeMatchups:
|
||||
; attacker, defender, *=
|
||||
db NORMAL, ROCK, NOT_VERY_EFFECTIVE
|
||||
db NORMAL, STEEL, NOT_VERY_EFFECTIVE
|
||||
db FIRE, FIRE, NOT_VERY_EFFECTIVE
|
||||
db FIRE, WATER, NOT_VERY_EFFECTIVE
|
||||
db FIRE, GRASS, SUPER_EFFECTIVE
|
||||
db FIRE, ICE, SUPER_EFFECTIVE
|
||||
db FIRE, BUG, SUPER_EFFECTIVE
|
||||
db FIRE, ROCK, NOT_VERY_EFFECTIVE
|
||||
db FIRE, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db FIRE, STEEL, SUPER_EFFECTIVE
|
||||
db FIRE, FAIRY, SUPER_EFFECTIVE
|
||||
db WATER, FIRE, SUPER_EFFECTIVE
|
||||
db WATER, WATER, NOT_VERY_EFFECTIVE
|
||||
db WATER, GRASS, NOT_VERY_EFFECTIVE
|
||||
db WATER, GROUND, SUPER_EFFECTIVE
|
||||
db WATER, ROCK, SUPER_EFFECTIVE
|
||||
db WATER, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db ELECTRIC, WATER, SUPER_EFFECTIVE
|
||||
db ELECTRIC, ELECTRIC, NOT_VERY_EFFECTIVE
|
||||
db ELECTRIC, GRASS, NOT_VERY_EFFECTIVE
|
||||
db ELECTRIC, GROUND, NO_EFFECT
|
||||
db ELECTRIC, FLYING, SUPER_EFFECTIVE
|
||||
db ELECTRIC, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db GRASS, FIRE, NOT_VERY_EFFECTIVE
|
||||
db GRASS, WATER, SUPER_EFFECTIVE
|
||||
db GRASS, GRASS, NOT_VERY_EFFECTIVE
|
||||
db GRASS, POISON, NOT_VERY_EFFECTIVE
|
||||
db GRASS, GROUND, SUPER_EFFECTIVE
|
||||
db GRASS, FLYING, NOT_VERY_EFFECTIVE
|
||||
db GRASS, BUG, NOT_VERY_EFFECTIVE
|
||||
db GRASS, ROCK, SUPER_EFFECTIVE
|
||||
db GRASS, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db GRASS, STEEL, NOT_VERY_EFFECTIVE
|
||||
db ICE, WATER, NOT_VERY_EFFECTIVE
|
||||
db ICE, GRASS, SUPER_EFFECTIVE
|
||||
db ICE, ICE, NOT_VERY_EFFECTIVE
|
||||
db ICE, GROUND, SUPER_EFFECTIVE
|
||||
db ICE, FLYING, SUPER_EFFECTIVE
|
||||
db ICE, DRAGON, SUPER_EFFECTIVE
|
||||
db ICE, STEEL, NOT_VERY_EFFECTIVE
|
||||
db ICE, FAIRY, SUPER_EFFECTIVE
|
||||
db ICE, FIRE, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, NORMAL, SUPER_EFFECTIVE
|
||||
db FIGHTING, ICE, SUPER_EFFECTIVE
|
||||
db FIGHTING, POISON, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, FLYING, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, BUG, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, ROCK, SUPER_EFFECTIVE
|
||||
db FIGHTING, DARK, SUPER_EFFECTIVE
|
||||
db FIGHTING, STEEL, SUPER_EFFECTIVE
|
||||
db FIGHTING, FAIRY, NOT_VERY_EFFECTIVE
|
||||
db POISON, GRASS, SUPER_EFFECTIVE
|
||||
db POISON, POISON, NOT_VERY_EFFECTIVE
|
||||
db POISON, GROUND, NOT_VERY_EFFECTIVE
|
||||
db POISON, ROCK, NOT_VERY_EFFECTIVE
|
||||
db POISON, GHOST, NOT_VERY_EFFECTIVE
|
||||
db POISON, STEEL, NO_EFFECT
|
||||
db GROUND, FIRE, SUPER_EFFECTIVE
|
||||
db GROUND, ELECTRIC, SUPER_EFFECTIVE
|
||||
db GROUND, GRASS, NOT_VERY_EFFECTIVE
|
||||
db GROUND, POISON, SUPER_EFFECTIVE
|
||||
db GROUND, FLYING, NO_EFFECT
|
||||
db GROUND, BUG, NOT_VERY_EFFECTIVE
|
||||
db GROUND, ROCK, SUPER_EFFECTIVE
|
||||
db GROUND, STEEL, SUPER_EFFECTIVE
|
||||
db FLYING, ELECTRIC, NOT_VERY_EFFECTIVE
|
||||
db FLYING, GRASS, SUPER_EFFECTIVE
|
||||
db FLYING, FIGHTING, SUPER_EFFECTIVE
|
||||
db FLYING, BUG, SUPER_EFFECTIVE
|
||||
db FLYING, ROCK, NOT_VERY_EFFECTIVE
|
||||
db FLYING, STEEL, NOT_VERY_EFFECTIVE
|
||||
db PSYCHIC_TYPE, FIGHTING, SUPER_EFFECTIVE
|
||||
db PSYCHIC_TYPE, POISON, SUPER_EFFECTIVE
|
||||
; attacker, defender, *=
|
||||
db NORMAL, ROCK, NOT_VERY_EFFECTIVE
|
||||
db NORMAL, STEEL, NOT_VERY_EFFECTIVE
|
||||
db FIRE, FIRE, NOT_VERY_EFFECTIVE
|
||||
db FIRE, WATER, NOT_VERY_EFFECTIVE
|
||||
db FIRE, GRASS, SUPER_EFFECTIVE
|
||||
db FIRE, ICE, SUPER_EFFECTIVE
|
||||
db FIRE, BUG, SUPER_EFFECTIVE
|
||||
db FIRE, ROCK, NOT_VERY_EFFECTIVE
|
||||
db FIRE, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db FIRE, STEEL, SUPER_EFFECTIVE
|
||||
db FIRE, FAIRY, SUPER_EFFECTIVE
|
||||
db WATER, FIRE, SUPER_EFFECTIVE
|
||||
db WATER, WATER, NOT_VERY_EFFECTIVE
|
||||
db WATER, GRASS, NOT_VERY_EFFECTIVE
|
||||
db WATER, GROUND, SUPER_EFFECTIVE
|
||||
db WATER, ROCK, SUPER_EFFECTIVE
|
||||
db WATER, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db ELECTRIC, WATER, SUPER_EFFECTIVE
|
||||
db ELECTRIC, ELECTRIC, NOT_VERY_EFFECTIVE
|
||||
db ELECTRIC, GRASS, NOT_VERY_EFFECTIVE
|
||||
db ELECTRIC, GROUND, NO_EFFECT
|
||||
db ELECTRIC, FLYING, SUPER_EFFECTIVE
|
||||
db ELECTRIC, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db GRASS, FIRE, NOT_VERY_EFFECTIVE
|
||||
db GRASS, WATER, SUPER_EFFECTIVE
|
||||
db GRASS, GRASS, NOT_VERY_EFFECTIVE
|
||||
db GRASS, POISON, NOT_VERY_EFFECTIVE
|
||||
db GRASS, GROUND, SUPER_EFFECTIVE
|
||||
db GRASS, FLYING, NOT_VERY_EFFECTIVE
|
||||
db GRASS, BUG, NOT_VERY_EFFECTIVE
|
||||
db GRASS, ROCK, SUPER_EFFECTIVE
|
||||
db GRASS, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db GRASS, STEEL, NOT_VERY_EFFECTIVE
|
||||
db ICE, WATER, NOT_VERY_EFFECTIVE
|
||||
db ICE, GRASS, SUPER_EFFECTIVE
|
||||
db ICE, ICE, NOT_VERY_EFFECTIVE
|
||||
db ICE, GROUND, SUPER_EFFECTIVE
|
||||
db ICE, FLYING, SUPER_EFFECTIVE
|
||||
db ICE, DRAGON, SUPER_EFFECTIVE
|
||||
db ICE, STEEL, NOT_VERY_EFFECTIVE
|
||||
db ICE, FAIRY, SUPER_EFFECTIVE
|
||||
db ICE, FIRE, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, NORMAL, SUPER_EFFECTIVE
|
||||
db FIGHTING, ICE, SUPER_EFFECTIVE
|
||||
db FIGHTING, POISON, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, FLYING, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, BUG, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, ROCK, SUPER_EFFECTIVE
|
||||
db FIGHTING, DARK, SUPER_EFFECTIVE
|
||||
db FIGHTING, STEEL, SUPER_EFFECTIVE
|
||||
db FIGHTING, FAIRY, NOT_VERY_EFFECTIVE
|
||||
db POISON, GRASS, SUPER_EFFECTIVE
|
||||
db POISON, POISON, NOT_VERY_EFFECTIVE
|
||||
db POISON, GROUND, NOT_VERY_EFFECTIVE
|
||||
db POISON, ROCK, NOT_VERY_EFFECTIVE
|
||||
db POISON, GHOST, NOT_VERY_EFFECTIVE
|
||||
db POISON, STEEL, NO_EFFECT
|
||||
db GROUND, FIRE, SUPER_EFFECTIVE
|
||||
db GROUND, ELECTRIC, SUPER_EFFECTIVE
|
||||
db GROUND, GRASS, NOT_VERY_EFFECTIVE
|
||||
db GROUND, POISON, SUPER_EFFECTIVE
|
||||
db GROUND, FLYING, NO_EFFECT
|
||||
db GROUND, BUG, NOT_VERY_EFFECTIVE
|
||||
db GROUND, ROCK, SUPER_EFFECTIVE
|
||||
db GROUND, STEEL, SUPER_EFFECTIVE
|
||||
db FLYING, ELECTRIC, NOT_VERY_EFFECTIVE
|
||||
db FLYING, GRASS, SUPER_EFFECTIVE
|
||||
db FLYING, FIGHTING, SUPER_EFFECTIVE
|
||||
db FLYING, BUG, SUPER_EFFECTIVE
|
||||
db FLYING, ROCK, NOT_VERY_EFFECTIVE
|
||||
db FLYING, STEEL, NOT_VERY_EFFECTIVE
|
||||
db PSYCHIC_TYPE, FIGHTING, SUPER_EFFECTIVE
|
||||
db PSYCHIC_TYPE, POISON, SUPER_EFFECTIVE
|
||||
db PSYCHIC_TYPE, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
|
||||
db PSYCHIC_TYPE, DARK, NO_EFFECT
|
||||
db PSYCHIC_TYPE, STEEL, NOT_VERY_EFFECTIVE
|
||||
db BUG, FIRE, NOT_VERY_EFFECTIVE
|
||||
db BUG, GRASS, SUPER_EFFECTIVE
|
||||
db BUG, FIGHTING, NOT_VERY_EFFECTIVE
|
||||
db BUG, POISON, NOT_VERY_EFFECTIVE
|
||||
db BUG, FLYING, NOT_VERY_EFFECTIVE
|
||||
db BUG, PSYCHIC_TYPE, SUPER_EFFECTIVE
|
||||
db BUG, GHOST, NOT_VERY_EFFECTIVE
|
||||
db BUG, DARK, SUPER_EFFECTIVE
|
||||
db BUG, STEEL, NOT_VERY_EFFECTIVE
|
||||
db BUG, FAIRY, NOT_VERY_EFFECTIVE
|
||||
db ROCK, FIRE, SUPER_EFFECTIVE
|
||||
db ROCK, ICE, SUPER_EFFECTIVE
|
||||
db ROCK, FIGHTING, NOT_VERY_EFFECTIVE
|
||||
db ROCK, GROUND, NOT_VERY_EFFECTIVE
|
||||
db ROCK, FLYING, SUPER_EFFECTIVE
|
||||
db ROCK, BUG, SUPER_EFFECTIVE
|
||||
db ROCK, STEEL, NOT_VERY_EFFECTIVE
|
||||
db GHOST, NORMAL, NO_EFFECT
|
||||
db GHOST, PSYCHIC_TYPE, SUPER_EFFECTIVE
|
||||
db GHOST, DARK, NOT_VERY_EFFECTIVE
|
||||
db GHOST, STEEL, NOT_VERY_EFFECTIVE
|
||||
db GHOST, GHOST, SUPER_EFFECTIVE
|
||||
db DRAGON, DRAGON, SUPER_EFFECTIVE
|
||||
db DRAGON, STEEL, NOT_VERY_EFFECTIVE
|
||||
db DRAGON, FAIRY, NO_EFFECT
|
||||
db DARK, FIGHTING, NOT_VERY_EFFECTIVE
|
||||
db DARK, PSYCHIC_TYPE, SUPER_EFFECTIVE
|
||||
db DARK, GHOST, SUPER_EFFECTIVE
|
||||
db DARK, DARK, NOT_VERY_EFFECTIVE
|
||||
db DARK, STEEL, NOT_VERY_EFFECTIVE
|
||||
db DARK, FAIRY, NOT_VERY_EFFECTIVE
|
||||
db STEEL, FIRE, NOT_VERY_EFFECTIVE
|
||||
db STEEL, WATER, NOT_VERY_EFFECTIVE
|
||||
db STEEL, ELECTRIC, NOT_VERY_EFFECTIVE
|
||||
db STEEL, ICE, SUPER_EFFECTIVE
|
||||
db STEEL, ROCK, SUPER_EFFECTIVE
|
||||
db STEEL, STEEL, NOT_VERY_EFFECTIVE
|
||||
db STEEL, FAIRY, SUPER_EFFECTIVE
|
||||
db FAIRY, FIRE, NOT_VERY_EFFECTIVE
|
||||
db FAIRY, BUG, SUPER_EFFECTIVE
|
||||
db FAIRY, FIGHTING, SUPER_EFFECTIVE
|
||||
db FAIRY, ICE, NOT_VERY_EFFECTIVE
|
||||
db FAIRY, DRAGON, SUPER_EFFECTIVE
|
||||
db FAIRY, DARK, SUPER_EFFECTIVE
|
||||
db FAIRY, STEEL, NOT_VERY_EFFECTIVE
|
||||
db PSYCHIC_TYPE, DARK, NO_EFFECT
|
||||
db PSYCHIC_TYPE, STEEL, NOT_VERY_EFFECTIVE
|
||||
db BUG, FIRE, NOT_VERY_EFFECTIVE
|
||||
db BUG, GRASS, SUPER_EFFECTIVE
|
||||
db BUG, FIGHTING, NOT_VERY_EFFECTIVE
|
||||
db BUG, POISON, NOT_VERY_EFFECTIVE
|
||||
db BUG, FLYING, NOT_VERY_EFFECTIVE
|
||||
db BUG, PSYCHIC_TYPE, SUPER_EFFECTIVE
|
||||
db BUG, GHOST, NOT_VERY_EFFECTIVE
|
||||
db BUG, DARK, SUPER_EFFECTIVE
|
||||
db BUG, STEEL, NOT_VERY_EFFECTIVE
|
||||
db BUG, FAIRY, NOT_VERY_EFFECTIVE
|
||||
db ROCK, FIRE, SUPER_EFFECTIVE
|
||||
db ROCK, ICE, SUPER_EFFECTIVE
|
||||
db ROCK, FIGHTING, NOT_VERY_EFFECTIVE
|
||||
db ROCK, GROUND, NOT_VERY_EFFECTIVE
|
||||
db ROCK, FLYING, SUPER_EFFECTIVE
|
||||
db ROCK, BUG, SUPER_EFFECTIVE
|
||||
db ROCK, STEEL, NOT_VERY_EFFECTIVE
|
||||
db GHOST, NORMAL, NO_EFFECT
|
||||
db GHOST, PSYCHIC_TYPE, SUPER_EFFECTIVE
|
||||
db GHOST, DARK, NOT_VERY_EFFECTIVE
|
||||
db GHOST, STEEL, NOT_VERY_EFFECTIVE
|
||||
db GHOST, GHOST, SUPER_EFFECTIVE
|
||||
db DRAGON, DRAGON, SUPER_EFFECTIVE
|
||||
db DRAGON, STEEL, NOT_VERY_EFFECTIVE
|
||||
db DRAGON, FAIRY, NO_EFFECT
|
||||
db DARK, FIGHTING, NOT_VERY_EFFECTIVE
|
||||
db DARK, PSYCHIC_TYPE, SUPER_EFFECTIVE
|
||||
db DARK, GHOST, SUPER_EFFECTIVE
|
||||
db DARK, DARK, NOT_VERY_EFFECTIVE
|
||||
db DARK, STEEL, NOT_VERY_EFFECTIVE
|
||||
db DARK, FAIRY, NOT_VERY_EFFECTIVE
|
||||
db STEEL, FIRE, NOT_VERY_EFFECTIVE
|
||||
db STEEL, WATER, NOT_VERY_EFFECTIVE
|
||||
db STEEL, ELECTRIC, NOT_VERY_EFFECTIVE
|
||||
db STEEL, ICE, SUPER_EFFECTIVE
|
||||
db STEEL, ROCK, SUPER_EFFECTIVE
|
||||
db STEEL, STEEL, NOT_VERY_EFFECTIVE
|
||||
db STEEL, FAIRY, SUPER_EFFECTIVE
|
||||
db FAIRY, FIRE, NOT_VERY_EFFECTIVE
|
||||
db FAIRY, BUG, SUPER_EFFECTIVE
|
||||
db FAIRY, FIGHTING, SUPER_EFFECTIVE
|
||||
db FAIRY, ICE, NOT_VERY_EFFECTIVE
|
||||
db FAIRY, DRAGON, SUPER_EFFECTIVE
|
||||
db FAIRY, DARK, SUPER_EFFECTIVE
|
||||
db FAIRY, STEEL, NOT_VERY_EFFECTIVE
|
||||
|
||||
db -2 ; end (with Foresight)
|
||||
|
||||
; Foresight removes Ghost's immunities.
|
||||
db NORMAL, GHOST, NO_EFFECT
|
||||
db FIGHTING, GHOST, NO_EFFECT
|
||||
db NORMAL, GHOST, NO_EFFECT
|
||||
db FIGHTING, GHOST, NO_EFFECT
|
||||
|
||||
db -1 ; end
|
||||
|
||||
InverseTypeMatchups:
|
||||
; attacker, defender, *=
|
||||
db NORMAL, ROCK, SUPER_EFFECTIVE
|
||||
db NORMAL, STEEL, SUPER_EFFECTIVE
|
||||
db FIRE, FIRE, SUPER_EFFECTIVE
|
||||
db FIRE, WATER, SUPER_EFFECTIVE
|
||||
db FIRE, GRASS, NOT_VERY_EFFECTIVE
|
||||
db FIRE, ICE, NOT_VERY_EFFECTIVE
|
||||
db FIRE, BUG, NOT_VERY_EFFECTIVE
|
||||
db FIRE, ROCK, SUPER_EFFECTIVE
|
||||
db FIRE, DRAGON, SUPER_EFFECTIVE
|
||||
db FIRE, STEEL, NOT_VERY_EFFECTIVE
|
||||
db WATER, FIRE, NOT_VERY_EFFECTIVE
|
||||
db WATER, WATER, SUPER_EFFECTIVE
|
||||
db WATER, GRASS, SUPER_EFFECTIVE
|
||||
db WATER, GROUND, NOT_VERY_EFFECTIVE
|
||||
db WATER, ROCK, NOT_VERY_EFFECTIVE
|
||||
db WATER, DRAGON, SUPER_EFFECTIVE
|
||||
db ELECTRIC, WATER, NOT_VERY_EFFECTIVE
|
||||
db ELECTRIC, ELECTRIC, SUPER_EFFECTIVE
|
||||
db ELECTRIC, GRASS, SUPER_EFFECTIVE
|
||||
db ELECTRIC, GROUND, SUPER_EFFECTIVE
|
||||
db ELECTRIC, FLYING, NOT_VERY_EFFECTIVE
|
||||
db ELECTRIC, DRAGON, SUPER_EFFECTIVE
|
||||
db GRASS, FIRE, SUPER_EFFECTIVE
|
||||
db GRASS, WATER, NOT_VERY_EFFECTIVE
|
||||
db GRASS, GRASS, SUPER_EFFECTIVE
|
||||
db GRASS, POISON, SUPER_EFFECTIVE
|
||||
db GRASS, GROUND, NOT_VERY_EFFECTIVE
|
||||
db GRASS, FLYING, SUPER_EFFECTIVE
|
||||
db GRASS, BUG, SUPER_EFFECTIVE
|
||||
db GRASS, ROCK, NOT_VERY_EFFECTIVE
|
||||
db GRASS, DRAGON, SUPER_EFFECTIVE
|
||||
db GRASS, STEEL, SUPER_EFFECTIVE
|
||||
db ICE, WATER, SUPER_EFFECTIVE
|
||||
db ICE, GRASS, NOT_VERY_EFFECTIVE
|
||||
db ICE, ICE, SUPER_EFFECTIVE
|
||||
db ICE, GROUND, NOT_VERY_EFFECTIVE
|
||||
db ICE, FLYING, NOT_VERY_EFFECTIVE
|
||||
db ICE, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db ICE, STEEL, SUPER_EFFECTIVE
|
||||
db ICE, FIRE, SUPER_EFFECTIVE
|
||||
db FIGHTING, NORMAL, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, ICE, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, POISON, SUPER_EFFECTIVE
|
||||
db FIGHTING, FLYING, SUPER_EFFECTIVE
|
||||
db FIGHTING, PSYCHIC_TYPE, SUPER_EFFECTIVE
|
||||
db FIGHTING, BUG, SUPER_EFFECTIVE
|
||||
db FIGHTING, ROCK, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, DARK, NOT_VERY_EFFECTIVE
|
||||
db FIGHTING, STEEL, NOT_VERY_EFFECTIVE
|
||||
db POISON, GRASS, NOT_VERY_EFFECTIVE
|
||||
db POISON, POISON, SUPER_EFFECTIVE
|
||||
db POISON, GROUND, SUPER_EFFECTIVE
|
||||
db POISON, ROCK, SUPER_EFFECTIVE
|
||||
db POISON, GHOST, SUPER_EFFECTIVE
|
||||
db POISON, STEEL, SUPER_EFFECTIVE
|
||||
db GROUND, FIRE, NOT_VERY_EFFECTIVE
|
||||
db GROUND, ELECTRIC, NOT_VERY_EFFECTIVE
|
||||
db GROUND, GRASS, SUPER_EFFECTIVE
|
||||
db GROUND, POISON, NOT_VERY_EFFECTIVE
|
||||
db GROUND, FLYING, SUPER_EFFECTIVE
|
||||
db GROUND, BUG, SUPER_EFFECTIVE
|
||||
db GROUND, ROCK, NOT_VERY_EFFECTIVE
|
||||
db GROUND, STEEL, NOT_VERY_EFFECTIVE
|
||||
db FLYING, ELECTRIC, SUPER_EFFECTIVE
|
||||
db FLYING, GRASS, NOT_VERY_EFFECTIVE
|
||||
db FLYING, FIGHTING, NOT_VERY_EFFECTIVE
|
||||
db FLYING, BUG, NOT_VERY_EFFECTIVE
|
||||
db FLYING, ROCK, SUPER_EFFECTIVE
|
||||
db FLYING, STEEL, SUPER_EFFECTIVE
|
||||
db PSYCHIC_TYPE, FIGHTING, NOT_VERY_EFFECTIVE
|
||||
db PSYCHIC_TYPE, POISON, NOT_VERY_EFFECTIVE
|
||||
db PSYCHIC_TYPE, PSYCHIC_TYPE, SUPER_EFFECTIVE
|
||||
db PSYCHIC_TYPE, DARK, SUPER_EFFECTIVE
|
||||
db PSYCHIC_TYPE, STEEL, SUPER_EFFECTIVE
|
||||
db BUG, FIRE, SUPER_EFFECTIVE
|
||||
db BUG, GRASS, NOT_VERY_EFFECTIVE
|
||||
db BUG, FIGHTING, SUPER_EFFECTIVE
|
||||
db BUG, POISON, SUPER_EFFECTIVE
|
||||
db BUG, FLYING, SUPER_EFFECTIVE
|
||||
db BUG, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
|
||||
db BUG, GHOST, SUPER_EFFECTIVE
|
||||
db BUG, DARK, NOT_VERY_EFFECTIVE
|
||||
db BUG, STEEL, SUPER_EFFECTIVE
|
||||
db ROCK, FIRE, NOT_VERY_EFFECTIVE
|
||||
db ROCK, ICE, NOT_VERY_EFFECTIVE
|
||||
db ROCK, FIGHTING, SUPER_EFFECTIVE
|
||||
db ROCK, GROUND, SUPER_EFFECTIVE
|
||||
db ROCK, FLYING, NOT_VERY_EFFECTIVE
|
||||
db ROCK, BUG, NOT_VERY_EFFECTIVE
|
||||
db ROCK, STEEL, SUPER_EFFECTIVE
|
||||
db GHOST, NORMAL, SUPER_EFFECTIVE
|
||||
db GHOST, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
|
||||
db GHOST, DARK, SUPER_EFFECTIVE
|
||||
db GHOST, STEEL, SUPER_EFFECTIVE
|
||||
db GHOST, GHOST, NOT_VERY_EFFECTIVE
|
||||
db DRAGON, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db DRAGON, STEEL, SUPER_EFFECTIVE
|
||||
db DARK, FIGHTING, SUPER_EFFECTIVE
|
||||
db DARK, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE
|
||||
db DARK, GHOST, NOT_VERY_EFFECTIVE
|
||||
db DARK, DARK, SUPER_EFFECTIVE
|
||||
db DARK, STEEL, SUPER_EFFECTIVE
|
||||
db STEEL, FIRE, SUPER_EFFECTIVE
|
||||
db STEEL, WATER, SUPER_EFFECTIVE
|
||||
db STEEL, ELECTRIC, SUPER_EFFECTIVE
|
||||
db STEEL, ICE, NOT_VERY_EFFECTIVE
|
||||
db STEEL, ROCK, NOT_VERY_EFFECTIVE
|
||||
db STEEL, STEEL, SUPER_EFFECTIVE
|
||||
db NORMAL, GHOST, SUPER_EFFECTIVE
|
||||
db FIGHTING, GHOST, SUPER_EFFECTIVE
|
||||
db FAIRY, FIRE, SUPER_EFFECTIVE
|
||||
db FAIRY, BUG, NOT_VERY_EFFECTIVE
|
||||
db FAIRY, FIGHTING, NOT_VERY_EFFECTIVE
|
||||
db FAIRY, ICE, SUPER_EFFECTIVE
|
||||
db FAIRY, DRAGON, NOT_VERY_EFFECTIVE
|
||||
db FAIRY, DARK, NOT_VERY_EFFECTIVE
|
||||
db FAIRY, STEEL, SUPER_EFFECTIVE
|
||||
db -1 ; end
|
||||
|
|
|
|||
|
|
@ -359,7 +359,7 @@ CantMove:
|
|||
ld a, BATTLE_VARS_MOVE_ANIM
|
||||
call GetBattleVar
|
||||
push hl
|
||||
ld hl, .fly_dig_moves
|
||||
ld hl, FlyDigMoves
|
||||
call CheckMoveInList
|
||||
pop hl
|
||||
ret nc
|
||||
|
|
@ -371,13 +371,6 @@ CantMove:
|
|||
res SUBSTATUS_UNDERWATER, [hl]
|
||||
jp AppearUserRaiseSub
|
||||
|
||||
.fly_dig_moves
|
||||
dw FLY
|
||||
dw DIG
|
||||
dw BOUNCE
|
||||
dw WATER_SPORT
|
||||
dw -1
|
||||
|
||||
OpponentCantMove:
|
||||
call BattleCommand_SwitchTurn
|
||||
call CantMove
|
||||
|
|
@ -1370,7 +1363,13 @@ BattleCommand_Stab:
|
|||
ld a, BATTLE_VARS_MOVE_TYPE
|
||||
call GetBattleVar
|
||||
ld b, a
|
||||
ld a, [wBattleType]
|
||||
cp BATTLETYPE_INVERSE
|
||||
jr z, .inverse
|
||||
ld hl, TypeMatchups
|
||||
jr .TypesLoop
|
||||
.inverse
|
||||
ld hl, InverseTypeMatchups
|
||||
|
||||
.TypesLoop:
|
||||
; ld a, [hli]
|
||||
|
|
@ -1497,7 +1496,13 @@ CheckTypeMatchup:
|
|||
ld c, [hl]
|
||||
ld a, EFFECTIVE
|
||||
ld [wTypeMatchup], a
|
||||
ld a, [wBattleType]
|
||||
cp BATTLETYPE_INVERSE
|
||||
jr z, .inverse
|
||||
ld hl, TypeMatchups
|
||||
jr .TypesLoop
|
||||
.inverse
|
||||
ld hl, InverseTypeMatchups
|
||||
.TypesLoop:
|
||||
; ld a, [hli]
|
||||
call GetNextTypeMatchupsByte
|
||||
|
|
@ -1511,7 +1516,6 @@ CheckTypeMatchup:
|
|||
bit SUBSTATUS_IDENTIFIED, a
|
||||
jr nz, .End
|
||||
jr .TypesLoop
|
||||
|
||||
.Next:
|
||||
cp d
|
||||
jr nz, .Nope
|
||||
|
|
@ -1788,6 +1792,7 @@ BattleCommand_CheckHit:
|
|||
call GetBattleVar
|
||||
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
|
||||
jr nz, .flying_or_underground
|
||||
|
||||
ld a, BATTLE_VARS_SUBSTATUS4_OPP
|
||||
call GetBattleVar
|
||||
and 1 << SUBSTATUS_UNDERWATER
|
||||
|
|
@ -1795,12 +1800,34 @@ BattleCommand_CheckHit:
|
|||
|
||||
ld a, BATTLE_VARS_MOVE_ANIM
|
||||
call GetBattleVar
|
||||
cp SURF
|
||||
ld hl, SURF
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(SURF)
|
||||
cp HIGH(SURF)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
ret nz
|
||||
cp LOW(SURF)
|
||||
ret z
|
||||
cp WHIRLPOOL
|
||||
ld hl, WHIRLPOOL
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(WHIRLPOOL)
|
||||
cp HIGH(WHIRLPOOL)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
ret nz
|
||||
cp LOW(WHIRLPOOL)
|
||||
ret
|
||||
.flying_or_underground
|
||||
|
||||
.flying_or_underground
|
||||
bit SUBSTATUS_FLYING, a
|
||||
ld hl, .FlyMoves
|
||||
jr z, .check_move_in_list
|
||||
|
|
@ -2071,18 +2098,11 @@ BattleCommand_MoveAnimNoSub:
|
|||
|
||||
ld a, BATTLE_VARS_MOVE_ANIM
|
||||
call GetBattleVar
|
||||
ld hl, .fly_dig_moves
|
||||
ld hl, FlyDigMoves
|
||||
call CheckMoveInList
|
||||
ret nc
|
||||
jp AppearUserLowerSub
|
||||
|
||||
.fly_dig_moves
|
||||
dw FLY
|
||||
dw DIG
|
||||
dw BOUNCE
|
||||
dw WATER_SPORT
|
||||
dw -1
|
||||
|
||||
.alternate_anim
|
||||
ld a, [wBattleAnimParam]
|
||||
and 1
|
||||
|
|
@ -2167,7 +2187,7 @@ BattleCommand_FailureText:
|
|||
call GetBattleVarAddr
|
||||
|
||||
push hl
|
||||
ld hl, .fly_dig_moves
|
||||
ld hl, FlyDigMoves
|
||||
call CheckMoveInList
|
||||
pop hl
|
||||
jr c, .fly_dig
|
||||
|
|
@ -2200,13 +2220,6 @@ BattleCommand_FailureText:
|
|||
call AppearUserRaiseSub
|
||||
jp EndMoveEffect
|
||||
|
||||
.fly_dig_moves
|
||||
dw FLY
|
||||
dw DIG
|
||||
dw WATER_SPORT
|
||||
dw BOUNCE
|
||||
dw -1
|
||||
|
||||
BattleCommand_ApplyDamage:
|
||||
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
||||
call GetBattleVar
|
||||
|
|
@ -5645,26 +5658,134 @@ BattleCommand_Charge:
|
|||
call LoadMoveAnim
|
||||
ld a, BATTLE_VARS_MOVE_ANIM
|
||||
call GetBattleVar
|
||||
|
||||
ld hl, .fly_dig_moves ; attempt to resolve 16-bit issue with bounce and water sport - this can probably be made more efficient with a farcallable list
|
||||
call CheckMoveInList
|
||||
ld hl, WATER_SPORT
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(WATER_SPORT)
|
||||
cp HIGH(WATER_SPORT)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
jr c, .got_move_type
|
||||
ret nz
|
||||
cp LOW(WATER_SPORT)
|
||||
jp z, .set_diving
|
||||
ld hl, FLY
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(FLY)
|
||||
cp HIGH(FLY)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
ret nz
|
||||
cp LOW(FLY)
|
||||
jr z, .set_flying
|
||||
ld hl, BOUNCE
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(BOUNCE)
|
||||
cp HIGH(BOUNCE)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
ret nz
|
||||
cp LOW(BOUNCE)
|
||||
jr z, .set_flying
|
||||
ld hl, DIG
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(DIG)
|
||||
cp HIGH(DIG)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
ret nz
|
||||
cp LOW(DIG)
|
||||
jr z, .set_flying
|
||||
call BattleCommand_RaiseSub
|
||||
xor a
|
||||
jr .not_flying
|
||||
|
||||
.got_move_type
|
||||
; a will contain the substatus 3 bit to set (1 << bit), or 0 if none (not flying/digging underground)
|
||||
and a
|
||||
ld l, a
|
||||
push hl
|
||||
call nz, DisappearUser
|
||||
.flying
|
||||
call DisappearUser
|
||||
.not_flying
|
||||
ld a, BATTLE_VARS_SUBSTATUS3
|
||||
call GetBattleVarAddr
|
||||
pop bc
|
||||
ld a, c
|
||||
or [hl]
|
||||
ld [hl], a
|
||||
ld a, BATTLE_VARS_MOVE_ANIM
|
||||
call GetBattleVar
|
||||
ld b, a
|
||||
ld hl, WATER_SPORT
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(WATER_SPORT)
|
||||
cp HIGH(WATER_SPORT)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
ret nz
|
||||
cp LOW(WATER_SPORT)
|
||||
jr z, .set_diving
|
||||
ld hl, FLY
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(FLY)
|
||||
cp HIGH(FLY)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
ret nz
|
||||
cp LOW(FLY)
|
||||
jr z, .set_flying
|
||||
ld hl, BOUNCE
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(BOUNCE)
|
||||
cp HIGH(BOUNCE)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
ret nz
|
||||
cp LOW(BOUNCE)
|
||||
jr z, .set_flying
|
||||
ld hl, DIG
|
||||
call GetMoveIDFromIndex
|
||||
ld a, h
|
||||
if HIGH(DIG)
|
||||
cp HIGH(DIG)
|
||||
else
|
||||
and a
|
||||
endc
|
||||
ld a, l
|
||||
pop hl
|
||||
ret nz
|
||||
cp LOW(DIG)
|
||||
jr z, .set_flying
|
||||
jr nz, .dont_set_digging
|
||||
set SUBSTATUS_UNDERGROUND, [hl]
|
||||
jr .dont_set_digging
|
||||
|
||||
.set_diving
|
||||
ld a, BATTLE_VARS_SUBSTATUS4
|
||||
call GetBattleVarAddr
|
||||
set SUBSTATUS_UNDERWATER, [hl]
|
||||
jr .dont_set_digging
|
||||
.set_flying
|
||||
set SUBSTATUS_FLYING, [hl]
|
||||
|
||||
.dont_set_digging
|
||||
call CheckUserIsCharging
|
||||
jr nz, .mimic
|
||||
ld a, BATTLE_VARS_LAST_COUNTER_MOVE
|
||||
|
|
@ -5750,13 +5871,6 @@ BattleCommand_Charge:
|
|||
text_jump HidUnderwaterText
|
||||
db "@"
|
||||
|
||||
.fly_dig_moves
|
||||
dw FLY
|
||||
dw DIG
|
||||
dw BOUNCE
|
||||
dw WATER_SPORT
|
||||
dw -1
|
||||
|
||||
BattleCommand_TrapTarget:
|
||||
ld a, [wAttackMissed]
|
||||
and a
|
||||
|
|
@ -6132,6 +6246,7 @@ BattleCommand_DoubleUnderwaterDamage:
|
|||
ld a, BATTLE_VARS_SUBSTATUS4_OPP
|
||||
call GetBattleVar
|
||||
bit SUBSTATUS_UNDERWATER, a
|
||||
ret z
|
||||
; fallthrough
|
||||
|
||||
DoubleDamage:
|
||||
|
|
@ -6952,3 +7067,10 @@ CheckMoveInList:
|
|||
pop de
|
||||
pop bc
|
||||
ret
|
||||
|
||||
FlyDigMoves:
|
||||
dw FLY
|
||||
dw DIG
|
||||
dw BOUNCE
|
||||
dw WATER_SPORT
|
||||
dw -1
|
||||
|
|
|
|||
19
gfx/pics.asm
|
|
@ -707,15 +707,14 @@ UnownYBackpic: INCBIN "gfx/pokemon/unown_y/back.2bpp.lz"
|
|||
UnownPBackpic: INCBIN "gfx/pokemon/unown_p/back.2bpp.lz"
|
||||
UnownIBackpic: INCBIN "gfx/pokemon/unown_i/back.2bpp.lz"
|
||||
UnownRBackpic: INCBIN "gfx/pokemon/unown_r/back.2bpp.lz"
|
||||
|
||||
|
||||
SECTION "Pics 19", ROMX
|
||||
|
||||
UnownExclamationFrontpic: INCBIN "gfx/pokemon/unown_exclamation/front.animated.2bpp.lz"
|
||||
UnownExclamationBackpic: INCBIN "gfx/pokemon/unown_exclamation/back.2bpp.lz"
|
||||
UnownQuestionFrontpic: INCBIN "gfx/pokemon/unown_question/front.animated.2bpp.lz"
|
||||
UnownQuestionBackpic: INCBIN "gfx/pokemon/unown_question/back.2bpp.lz"
|
||||
|
||||
|
||||
SECTION "Pics 19", ROMX
|
||||
|
||||
BellignanFrontpic: INCBIN "gfx/pokemon/bellignan/front.animated.2bpp.lz"
|
||||
BellignanBackpic: INCBIN "gfx/pokemon/bellignan/back.2bpp.lz"
|
||||
WalkingWakeFrontpic: INCBIN "gfx/pokemon/walking_wake/front.animated.2bpp.lz"
|
||||
|
|
@ -736,12 +735,6 @@ LickilickyFrontpic: INCBIN "gfx/pokemon/lickilicky/front.animated.2bpp.lz"
|
|||
LickilickyBackpic: INCBIN "gfx/pokemon/lickilicky/back.2bpp.lz"
|
||||
LickilordFrontpic: INCBIN "gfx/pokemon/lickilord/front.animated.2bpp.lz"
|
||||
LickilordBackpic: INCBIN "gfx/pokemon/lickilord/back.2bpp.lz"
|
||||
BurgelaFrontpic: INCBIN "gfx/pokemon/burgela/front.animated.2bpp.lz"
|
||||
BurgelaBackpic: INCBIN "gfx/pokemon/burgela/back.2bpp.lz"
|
||||
TangrowthFrontpic: INCBIN "gfx/pokemon/tangrowth/front.animated.2bpp.lz"
|
||||
TangrowthBackpic: INCBIN "gfx/pokemon/tangrowth/back.2bpp.lz"
|
||||
JungelaFrontpic: INCBIN "gfx/pokemon/jungela/front.animated.2bpp.lz"
|
||||
JungelaBackpic: INCBIN "gfx/pokemon/jungela/back.2bpp.lz"
|
||||
MamoswineFrontpic: INCBIN "gfx/pokemon/mamoswine/front.animated.2bpp.lz"
|
||||
MamoswineBackpic: INCBIN "gfx/pokemon/mamoswine/back.2bpp.lz"
|
||||
HirsuswineFrontpic: INCBIN "gfx/pokemon/hirsuswine/front.animated.2bpp.lz"
|
||||
|
|
@ -827,6 +820,12 @@ TotartleFrontpic: INCBIN "gfx/pokemon/totartle/front.animated.2bpp.lz"
|
|||
TotartleBackpic: INCBIN "gfx/pokemon/totartle/back.2bpp.lz"
|
||||
BlastykeFrontpic: INCBIN "gfx/pokemon/blastyke/front.animated.2bpp.lz"
|
||||
BlastykeBackpic: INCBIN "gfx/pokemon/blastyke/back.2bpp.lz"
|
||||
BurgelaFrontpic: INCBIN "gfx/pokemon/burgela/front.animated.2bpp.lz"
|
||||
BurgelaBackpic: INCBIN "gfx/pokemon/burgela/back.2bpp.lz"
|
||||
TangrowthFrontpic: INCBIN "gfx/pokemon/tangrowth/front.animated.2bpp.lz"
|
||||
TangrowthBackpic: INCBIN "gfx/pokemon/tangrowth/back.2bpp.lz"
|
||||
JungelaFrontpic: INCBIN "gfx/pokemon/jungela/front.animated.2bpp.lz"
|
||||
JungelaBackpic: INCBIN "gfx/pokemon/jungela/back.2bpp.lz"
|
||||
|
||||
SECTION "Pics 22", ROMX
|
||||
CheepFrontpic: INCBIN "gfx/pokemon/cheep/front.animated.2bpp.lz"
|
||||
|
|
|
|||
|
|
@ -1 +1,12 @@
|
|||
endanim
|
||||
frame 0, 08
|
||||
setrepeat 2
|
||||
frame 1, 10
|
||||
frame 2, 10
|
||||
dorepeat 2
|
||||
frame 3, 08
|
||||
setrepeat 3
|
||||
frame 3, 06
|
||||
frame 4, 06
|
||||
dorepeat 7
|
||||
frame 3, 06
|
||||
endanim
|
||||
|
|
|
|||
|
|
@ -1 +1,5 @@
|
|||
endanim
|
||||
setrepeat 2
|
||||
frame 0, 10
|
||||
frame 5, 10
|
||||
dorepeat 1
|
||||
endanim
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 304 B After Width: | Height: | Size: 17 KiB |
4
gfx/pokemon/annihilape/credit.txt
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
Sprited by ShadowOne333.
|
||||
|
||||
Taken from Johto Legends
|
||||
https://github.com/aforward9600/JohtoLegends
|
||||
|
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 11 KiB |
3
gfx/pokemon/annihilape/normal.pal
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
|
||||
RGB 17, 16, 17
|
||||
RGB 29, 00, 11
|
||||
|
|
@ -1,2 +1,3 @@
|
|||
RGB 22, 22, 12
|
||||
RGB 07, 15, 25
|
||||
|
||||
RGB 12, 08, 24
|
||||
RGB 31, 13, 00
|
||||
|
|
|
|||
11
gfx/pokemon/dugtrioa/anim.asm
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
frame 0, 12
|
||||
frame 1, 06
|
||||
setrepeat 3
|
||||
frame 2, 12
|
||||
frame 3, 12
|
||||
dorepeat 3
|
||||
frame 0, 12
|
||||
frame 4, 5
|
||||
frame 5, 5
|
||||
frame 6, 5
|
||||
endanim
|
||||
6
gfx/pokemon/dugtrioa/anim_idle.asm
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
frame 0, 12
|
||||
setrepeat 2
|
||||
frame 1, 05
|
||||
frame 0, 05
|
||||
dorepeat 2
|
||||
endanim
|
||||
BIN
gfx/pokemon/dugtrioa/back.png
Normal file
|
After Width: | Height: | Size: 390 B |
3
gfx/pokemon/dugtrioa/credit.txt
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
Taken from ShadowOne333's fork of PolishedCrystal.
|
||||
|
||||
https://github.com/ShadowOne333/polishedcrystal/blob/master/gfx/pokemon/zapdos_galarian/front.png
|
||||
BIN
gfx/pokemon/dugtrioa/front.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
4
gfx/pokemon/dugtrioa/normal.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 25, 16, 08
|
||||
RGB 09, 11, 11
|
||||
|
||||
4
gfx/pokemon/dugtrioa/shiny.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 20, 07, 05
|
||||
RGB 09, 11, 11
|
||||
|
||||
|
|
@ -1 +1,18 @@
|
|||
setrepeat 1
|
||||
frame 0, 07
|
||||
frame 1, 07
|
||||
dorepeat 1
|
||||
frame 1, 07
|
||||
frame 2, 18
|
||||
frame 3, 08
|
||||
setrepeat 2
|
||||
frame 4, 10
|
||||
frame 5, 06
|
||||
frame 3, 08
|
||||
dorepeat 8
|
||||
setrepeat 6
|
||||
frame 3, 04
|
||||
frame 2, 04
|
||||
dorepeat 13
|
||||
frame 1, 06
|
||||
endanim
|
||||
|
|
|
|||
|
|
@ -1 +1,7 @@
|
|||
frame 0, 08
|
||||
setrepeat 2
|
||||
frame 6, 04
|
||||
frame 7, 04
|
||||
frame 6, 04
|
||||
dorepeat 2
|
||||
endanim
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 500 B |
3
gfx/pokemon/kleavor/credit.txt
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
Taken from ShadowOne333's fork of PolishedCrystal.
|
||||
|
||||
https://github.com/ShadowOne333/polishedcrystal/blob/master/gfx/pokemon/zapdos_galarian/front.png
|
||||
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 1.5 KiB |
4
gfx/pokemon/kleavor/normal.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 27, 17, 00
|
||||
RGB 10, 07, 00
|
||||
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
|
||||
RGB 17, 24, 00
|
||||
RGB 28, 09, 00
|
||||
RGB 12, 14, 06
|
||||
RGB 10, 07, 00
|
||||
|
||||
|
|
|
|||
21
gfx/pokemon/mr__rime/anim.asm
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
frame 0, 07
|
||||
frame 2, 07
|
||||
setrepeat 2
|
||||
frame 3, 07
|
||||
frame 4, 07
|
||||
dorepeat 3
|
||||
frame 6, 07
|
||||
setrepeat 2
|
||||
frame 5, 07
|
||||
frame 3, 07
|
||||
dorepeat 8
|
||||
frame 7, 07
|
||||
frame 8, 07
|
||||
frame 9, 07
|
||||
frame 10, 07
|
||||
setrepeat 2
|
||||
frame 8, 07
|
||||
frame 3, 07
|
||||
dorepeat 16
|
||||
frame 2, 07
|
||||
endanim
|
||||
5
gfx/pokemon/mr__rime/anim_idle.asm
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
frame 0, 08
|
||||
frame 1, 08
|
||||
frame 11, 08
|
||||
frame 1, 08
|
||||
endanim
|
||||
BIN
gfx/pokemon/mr__rime/back.png
Normal file
|
After Width: | Height: | Size: 387 B |
3
gfx/pokemon/mr__rime/credit.txt
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
Taken from ShadowOne333's fork of PolishedCrystal.
|
||||
|
||||
https://github.com/ShadowOne333/polishedcrystal/blob/master/gfx/pokemon/zapdos_galarian/front.png
|
||||
BIN
gfx/pokemon/mr__rime/front.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
4
gfx/pokemon/mr__rime/normal.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 28, 16, 21
|
||||
RGB 09, 10, 24
|
||||
|
||||
4
gfx/pokemon/mr__rime/shiny.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 23, 23, 23
|
||||
RGB 14, 14, 15
|
||||
|
||||
9
gfx/pokemon/ponytag/anim.asm
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
frame 1, 07
|
||||
frame 2, 07
|
||||
frame 1, 07
|
||||
frame 2, 07
|
||||
frame 0, 18
|
||||
frame 3, 06
|
||||
frame 0, 06
|
||||
frame 3, 06
|
||||
endanim
|
||||
4
gfx/pokemon/ponytag/anim_idle.asm
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
frame 4, 06
|
||||
frame 5, 06
|
||||
frame 3, 06
|
||||
endanim
|
||||
BIN
gfx/pokemon/ponytag/back.png
Normal file
|
After Width: | Height: | Size: 479 B |
3
gfx/pokemon/ponytag/credit.txt
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
Taken from ShadowOne333's fork of PolishedCrystal.
|
||||
|
||||
https://github.com/ShadowOne333/polishedcrystal/blob/master/gfx/pokemon/zapdos_galarian/front.png
|
||||
BIN
gfx/pokemon/ponytag/front.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
4
gfx/pokemon/ponytag/normal.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 10, 26, 27
|
||||
RGB 20, 14, 27
|
||||
|
||||
4
gfx/pokemon/ponytag/shiny.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 27, 26, 25
|
||||
RGB 10, 26, 27
|
||||
|
||||
16
gfx/pokemon/sneaselh/anim.asm
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
frame 0, 08
|
||||
frame 1, 22
|
||||
frame 2, 04
|
||||
frame 3, 04
|
||||
frame 4, 04
|
||||
frame 3, 04
|
||||
frame 2, 04
|
||||
frame 0, 07
|
||||
frame 5, 07
|
||||
frame 6, 07
|
||||
frame 7, 07
|
||||
frame 8, 07
|
||||
frame 7, 07
|
||||
frame 6, 07
|
||||
frame 5, 07
|
||||
endanim
|
||||
9
gfx/pokemon/sneaselh/anim_idle.asm
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
setrepeat 2
|
||||
frame 0, 08
|
||||
frame 2, 03
|
||||
frame 3, 03
|
||||
frame 4, 03
|
||||
frame 3, 03
|
||||
frame 2, 03
|
||||
dorepeat 1
|
||||
endanim
|
||||
BIN
gfx/pokemon/sneaselh/back.png
Normal file
|
After Width: | Height: | Size: 439 B |
3
gfx/pokemon/sneaselh/credit.txt
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
Taken from ShadowOne333's fork of PolishedCrystal.
|
||||
|
||||
https://github.com/ShadowOne333/polishedcrystal/blob/master/gfx/pokemon/zapdos_galarian/front.png
|
||||
BIN
gfx/pokemon/sneaselh/front.png
Normal file
|
After Width: | Height: | Size: 865 B |
4
gfx/pokemon/sneaselh/normal.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 21, 22, 23
|
||||
RGB 15, 13, 20
|
||||
|
||||
4
gfx/pokemon/sneaselh/shiny.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 14, 16, 17
|
||||
RGB 28, 24, 10
|
||||
|
||||
18
gfx/pokemon/sneasler/anim.asm
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
frame 0, 08
|
||||
frame 1, 07
|
||||
frame 2, 07
|
||||
frame 3, 07
|
||||
frame 4, 07
|
||||
frame 1, 07
|
||||
frame 5, 07
|
||||
frame 1, 07
|
||||
frame 6, 07
|
||||
frame 7, 07
|
||||
frame 8, 07
|
||||
frame 9, 07
|
||||
frame 10, 07
|
||||
frame 11, 07
|
||||
frame 12, 07
|
||||
frame 13, 07
|
||||
frame 6, 07
|
||||
endanim
|
||||
7
gfx/pokemon/sneasler/anim_idle.asm
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
setrepeat 2
|
||||
frame 0, 08
|
||||
frame 1, 05
|
||||
frame 5, 05
|
||||
frame 1, 05
|
||||
dorepeat 1
|
||||
endanim
|
||||
BIN
gfx/pokemon/sneasler/back.png
Normal file
|
After Width: | Height: | Size: 422 B |
3
gfx/pokemon/sneasler/credit.txt
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
Taken from ShadowOne333's fork of PolishedCrystal.
|
||||
|
||||
https://github.com/ShadowOne333/polishedcrystal/blob/master/gfx/pokemon/zapdos_galarian/front.png
|
||||
BIN
gfx/pokemon/sneasler/front.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
4
gfx/pokemon/sneasler/normal.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 21, 22, 23
|
||||
RGB 15, 13, 20
|
||||
|
||||
4
gfx/pokemon/sneasler/shiny.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 12, 10, 11
|
||||
RGB 26, 25, 18
|
||||
|
||||
|
|
@ -1 +1,15 @@
|
|||
endanim
|
||||
setrepeat 2
|
||||
frame 1, 04
|
||||
frame 2, 04
|
||||
frame 1, 04
|
||||
frame 0, 04
|
||||
dorepeat 1
|
||||
setrepeat 2
|
||||
frame 5, 04
|
||||
frame 0, 04
|
||||
dorepeat 7
|
||||
setrepeat 2
|
||||
frame 3, 04
|
||||
frame 4, 04
|
||||
dorepeat 11
|
||||
endanim
|
||||
|
|
|
|||
|
|
@ -1 +1,5 @@
|
|||
endanim
|
||||
setrepeat 2
|
||||
frame 5, 08
|
||||
frame 0, 08
|
||||
dorepeat 1
|
||||
endanim
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 304 B After Width: | Height: | Size: 15 KiB |
5
gfx/pokemon/tangrowth/credit.txt
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
Taken from JohtoLegends, ultimately from PolishedCrystal
|
||||
https://github.com/aforward9600/JohtoLegends
|
||||
https://github.com/Rangi42/polishedcrystal
|
||||
|
||||
Artist is uncredited.
|
||||
|
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 12 KiB |
|
|
@ -1,2 +1,3 @@
|
|||
RGB 22, 22, 12
|
||||
RGB 07, 15, 25
|
||||
|
||||
RGB 31, 17, 16
|
||||
RGB 12, 27, 10
|
||||
|
|
|
|||
|
|
@ -1 +1,15 @@
|
|||
endanim
|
||||
setrepeat 2
|
||||
frame 0, 06
|
||||
frame 1, 06
|
||||
frame 2, 06
|
||||
frame 1, 06
|
||||
dorepeat 1
|
||||
frame 3, 06
|
||||
setrepeat 3
|
||||
frame 4, 05
|
||||
frame 5, 05
|
||||
frame 6, 05
|
||||
dorepeat 8
|
||||
frame 4, 05
|
||||
frame 3, 05
|
||||
endanim
|
||||
|
|
|
|||
|
|
@ -1 +1,7 @@
|
|||
endanim
|
||||
setrepeat 2
|
||||
frame 0, 06
|
||||
frame 1, 06
|
||||
frame 2, 06
|
||||
frame 1, 06
|
||||
dorepeat 1
|
||||
endanim
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 304 B After Width: | Height: | Size: 14 KiB |
4
gfx/pokemon/ursaluna/credit.txt
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
Sprited by ShadowOne333, Cure, and Scarlax.
|
||||
|
||||
Taken from Johto Legends
|
||||
https://github.com/aforward9600/JohtoLegends
|
||||
|
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 11 KiB |
3
gfx/pokemon/ursaluna/normal.pal
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
|
||||
RGB 18, 16, 15
|
||||
RGB 09, 06, 06
|
||||
|
|
@ -1,2 +1,3 @@
|
|||
RGB 22, 22, 12
|
||||
RGB 07, 15, 25
|
||||
|
||||
RGB 19, 17, 15
|
||||
RGB 12, 04, 03
|
||||
|
|
|
|||
9
gfx/pokemon/weezingg/anim.asm
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
frame 0, 8
|
||||
frame 1, 18
|
||||
frame 2, 18
|
||||
frame 3, 18
|
||||
frame 4, 12
|
||||
frame 5, 12
|
||||
frame 6, 12
|
||||
frame 7, 12
|
||||
endanim
|
||||
5
gfx/pokemon/weezingg/anim_idle.asm
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
frame 0, 12
|
||||
frame 8, 12
|
||||
frame 0, 12
|
||||
frame 9, 12
|
||||
endanim
|
||||
BIN
gfx/pokemon/weezingg/back.png
Normal file
|
After Width: | Height: | Size: 434 B |
3
gfx/pokemon/weezingg/credit.txt
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
Taken from ShadowOne333's fork of PolishedCrystal.
|
||||
|
||||
https://github.com/ShadowOne333/polishedcrystal/
|
||||
BIN
gfx/pokemon/weezingg/front.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
4
gfx/pokemon/weezingg/normal.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 13, 23, 08
|
||||
RGB 12, 12, 11
|
||||
|
||||
4
gfx/pokemon/weezingg/shiny.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 16, 28, 09
|
||||
RGB 19, 08, 05
|
||||
|
||||
11
gfx/pokemon/zapdosg/anim.asm
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
frame 3, 24
|
||||
frame 0, 08
|
||||
setrepeat 2
|
||||
frame 1, 16
|
||||
frame 2, 16
|
||||
dorepeat 3
|
||||
setrepeat 4
|
||||
frame 0, 06
|
||||
frame 1, 06
|
||||
dorepeat 7
|
||||
endanim
|
||||
5
gfx/pokemon/zapdosg/anim_idle.asm
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
setrepeat 3
|
||||
frame 0, 08
|
||||
frame 4, 08
|
||||
dorepeat 1
|
||||
endanim
|
||||
BIN
gfx/pokemon/zapdosg/back.png
Normal file
|
After Width: | Height: | Size: 420 B |
3
gfx/pokemon/zapdosg/credit.txt
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
Taken from ShadowOne333's fork of PolishedCrystal.
|
||||
|
||||
https://github.com/ShadowOne333/polishedcrystal/blob/master/gfx/pokemon/zapdos_galarian/front.png
|
||||
BIN
gfx/pokemon/zapdosg/front.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
4
gfx/pokemon/zapdosg/normal.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 29, 12, 07
|
||||
RGB 04, 02, 03
|
||||
|
||||
4
gfx/pokemon/zapdosg/shiny.pal
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
RGB 31, 28, 00
|
||||
RGB 26, 13, 06
|
||||
|
||||
|
|
@ -1 +1 @@
|
|||
|
||||
%&'
|
||||
|
|
@ -12,6 +12,7 @@
|
|||
|
||||
object_const_def
|
||||
const CALSHOUSE_KEN
|
||||
const CALSHOUSE_BOOK
|
||||
|
||||
CalsHouse2F_MapScripts:
|
||||
def_scene_scripts
|
||||
|
|
@ -21,6 +22,17 @@ CalsHouse2F_MapScripts:
|
|||
CalsHouseKen:
|
||||
jumptextfaceplayer CalsHouseKenText
|
||||
|
||||
CalsHouseBook:
|
||||
opentext
|
||||
writetext CalsHouseBookIntro
|
||||
yesorno
|
||||
iffalse .Done
|
||||
writetext CalsHouseBookText
|
||||
waitbutton
|
||||
.Done:
|
||||
closetext
|
||||
end
|
||||
|
||||
CalsHouseKenText:
|
||||
text "CAL? He's my"
|
||||
line "brother!"
|
||||
|
|
@ -37,6 +49,46 @@ CalsHouseKenText:
|
|||
line "He's so cool!"
|
||||
done
|
||||
|
||||
CalsHouseBookIntro:
|
||||
text "There's a book"
|
||||
line "on CAL's desk…"
|
||||
|
||||
para "MYSTERIES OF"
|
||||
line "THE EARTH"
|
||||
|
||||
para "It's written by..."
|
||||
line "GIOVANNI?!"
|
||||
|
||||
para "Read it anyway?"
|
||||
done
|
||||
|
||||
CalsHouseBookText:
|
||||
text "In this book, I"
|
||||
line "will reveal the"
|
||||
cont "highest form of"
|
||||
cont "RHYDON."
|
||||
|
||||
para "Its name is"
|
||||
line "RHYPERIOR."
|
||||
|
||||
para "We can't get it"
|
||||
line "obtained with"
|
||||
cont "items native to"
|
||||
cont "KANTO. We must"
|
||||
cont "use a PROTECTOR."
|
||||
|
||||
para "Unfortunately,"
|
||||
line "RHYPERIOR does"
|
||||
cont "not address"
|
||||
cont "RHYDON's poor"
|
||||
cont "SPEED. Ergo, it"
|
||||
cont "cannot use my"
|
||||
cont "own technique,"
|
||||
cont "FISSURE, to its"
|
||||
cont "full potential."
|
||||
done
|
||||
|
||||
|
||||
; Usually, there's a thing about Skarmory here, but Silver's House details it, so let's use this unused quote instead.
|
||||
CalsHousePCText:
|
||||
jumpstd SilphPokegearScript
|
||||
|
|
@ -109,3 +161,4 @@ CalsHouse2F_MapEvents:
|
|||
|
||||
def_object_events
|
||||
object_event 8, 1, SPRITE_ROCKER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CalsHouseKen, -1
|
||||
object_event 1, 5, SPRITE_POKEDEX, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CalsHouseBook, -1
|
||||
|
|
|
|||
|
|
@ -8,12 +8,12 @@ DebugRoom_MapScripts:
|
|||
|
||||
DebugPokemon1Script:
|
||||
opentext
|
||||
getmonname STRING_BUFFER_3, AZUMARILL
|
||||
getmonname STRING_BUFFER_3, BIPULLA
|
||||
writetext ReceivedDebugPokemonText
|
||||
playsound SFX_CAUGHT_MON
|
||||
waitsfx
|
||||
promptbutton
|
||||
givepoke AZUMARILL, 4, HM_WATER_SPORT
|
||||
givepoke BIPULLA, 15, HM_WATER_SPORT
|
||||
closetext
|
||||
end
|
||||
|
||||
|
|
@ -39,11 +39,11 @@ DebugPokemon3Script:
|
|||
faceplayer
|
||||
opentext
|
||||
writetext DebugTextA
|
||||
cry STROMEN
|
||||
cry BELLSPROUT
|
||||
pause 15
|
||||
closetext
|
||||
loadvar VAR_BATTLETYPE, BATTLETYPE_SHINY
|
||||
loadwildmon COATL, 75
|
||||
loadvar VAR_BATTLETYPE, BATTLETYPE_INVERSE
|
||||
loadwildmon BELLSPROUT, 10
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
end
|
||||
|
|
@ -56,11 +56,11 @@ DebugPokemon4Script:
|
|||
faceplayer
|
||||
opentext
|
||||
writetext DebugTextB
|
||||
cry STROMEN
|
||||
cry BELLSPROUT
|
||||
pause 15
|
||||
closetext
|
||||
loadvar VAR_BATTLETYPE, BATTLETYPE_SUICUNE
|
||||
loadwildmon COATL, 75
|
||||
loadwildmon BELLSPROUT, 10
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
end
|
||||
|
|
|
|||