Lickilord sprite ingame and animated

This commit is contained in:
Zeta_Null 2024-07-24 11:33:30 -04:00
parent 2e8ae9cf14
commit d9f6aaa557
6 changed files with 26 additions and 6 deletions

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@ -1 +1,13 @@
frame 0, 08
frame 1, 08
frame 0, 08
frame 1, 02
frame 3, 06
frame 1, 02
frame 3, 06
frame 1, 04
frame 0, 14
frame 2, 04
frame 0, 08
frame 2, 04
endanim endanim

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@ -1 +1,9 @@
frame 0, 14
frame 1, 08
frame 0, 08
frame 1, 08
frame 0, 14
frame 2, 04
frame 0, 08
frame 2, 04
endanim endanim

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@ -1,2 +1,2 @@
RGB 22, 22, 12 RGB 29, 23, 01
RGB 07, 15, 25 RGB 26, 07, 04

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@ -39,11 +39,11 @@ DebugPokemon3Script:
faceplayer faceplayer
opentext opentext
writetext DebugTextA writetext DebugTextA
cry DOKUROAR cry LICKILORD
pause 15 pause 15
closetext closetext
loadvar VAR_BATTLETYPE, BATTLETYPE_SHINY loadvar VAR_BATTLETYPE, BATTLETYPE_SHINY
loadwildmon DOKUROAR, 60 loadwildmon LICKILORD, 60
startbattle startbattle
reloadmapafterbattle reloadmapafterbattle
end end
@ -57,11 +57,11 @@ DebugPokemon4Script:
faceplayer faceplayer
opentext opentext
writetext DebugTextB writetext DebugTextB
cry NIDORAN_M cry LICKILORD
pause 15 pause 15
closetext closetext
loadvar VAR_BATTLETYPE, BATTLETYPE_SAFARI loadvar VAR_BATTLETYPE, BATTLETYPE_SAFARI
loadwildmon BIPULLA, 60 loadwildmon LICKILORD, 60
startbattle startbattle
reloadmapafterbattle reloadmapafterbattle
end end