DEBUG ROOM!!

This commit is contained in:
Zeta_Null 2023-10-30 17:44:30 -04:00
parent bb95a16dcc
commit e8482b7991
8 changed files with 129 additions and 68 deletions

View file

@ -111,75 +111,12 @@ PlayersRadioText4:
text "#MON!"
line "#MON CHANNEL…"
done
DebugPokemon1Script:
opentext
getmonname STRING_BUFFER_3, BURGELA
writetext ReceivedDebugPokemonText
playsound SFX_CAUGHT_MON
waitsfx
promptbutton
givepoke BURGELA, 42, DUSK_STONE
closetext
end
DebugPokemon2Script:
opentext
getmonname STRING_BUFFER_3, LICKITUNG
writetext ReceivedDebugPokemonText
playsound SFX_CAUGHT_MON
waitsfx
promptbutton
givepoke LICKITUNG, 42, POISON_STONE
closetext
end
ReceivedDebugPokemonText:
text "<PLAYER> received"
line "@"
text_ram wStringBuffer3
text "!"
done
DebugPokemon3Script:
faceplayer
opentext
writetext DebugTextA
cry GOROCHU
pause 15
closetext
loadvar VAR_BATTLETYPE, BATTLETYPE_SUICUNE
loadwildmon GOROCHU, 40
startbattle
reloadmapafterbattle
end
DebugTextA:
text "Waaaake!!"
done
DebugPokemon4Script:
faceplayer
opentext
writetext DebugTextB
cry SHI_SHI
pause 15
closetext
loadvar VAR_BATTLETYPE, BATTLETYPE_SUICUNE
loadwildmon SHI_SHI, 40
startbattle
reloadmapafterbattle
end
DebugTextB:
text "Komaiiii!"
done
PlayersHouse2F_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 7, 0, LAKE_OF_RAGE, 3
warp_event 7, 0, DEBUG_ROOM, 1
;warp_event 7, 0, PLAYERS_HOUSE_1F, 3
def_coord_events
@ -195,8 +132,4 @@ PlayersHouse2F_MapEvents:
object_event 4, 4, SPRITE_DOLL_1, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PlayersHouseDoll1Script, EVENT_PLAYERS_HOUSE_2F_DOLL_1
object_event 5, 4, SPRITE_DOLL_2, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PlayersHouseDoll2Script, EVENT_PLAYERS_HOUSE_2F_DOLL_2
object_event 0, 1, SPRITE_BIG_DOLL, SPRITEMOVEDATA_BIGDOLL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PlayersHouseBigDollScript, EVENT_PLAYERS_HOUSE_2F_BIG_DOLL
object_event 2, 5, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon1Script, -1
object_event 7, 5, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon2Script, -1
object_event 3, 5, SPRITE_MONSTER, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon3Script, -1
object_event 6, 5, SPRITE_MONSTER, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon4Script, -1