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Snowy tileset palettes + Blue Forest start
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@ -68,6 +68,7 @@ In general, there have been many wild encounter tweaks. View this document for d
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- Pokemon October et al: Bellignan, Caretorker, Inoshika, Bipulla, Sonegg, Kolta, Coinpur, Dodaerie, Bundra, Kiwooked, Koalyptus, Trebir
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- Pokemon October et al: Bellignan, Caretorker, Inoshika, Bipulla, Sonegg, Kolta, Coinpur, Dodaerie, Bundra, Kiwooked, Koalyptus, Trebir
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- Tom Wang: Gold/Chris running sprite
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- Tom Wang: Gold/Chris running sprite
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- Seasick: Kris running sprite
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- Seasick: Kris running sprite
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- Ferropexola/aforward9600: Time of day-based tileset palette code
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# 16-bit index expansion for Crystal
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# 16-bit index expansion for Crystal
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@ -121,6 +121,7 @@ DEF KANTO_LANDMARK EQU const_value
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;const LANDMARK_ONE_ISLAND
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;const LANDMARK_ONE_ISLAND
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DEF NIHON_LANDMARK EQU const_value
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DEF NIHON_LANDMARK EQU const_value
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const LANDMARK_SILENT_HILLS
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const LANDMARK_SILENT_HILLS
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const LANDMARK_BLUE_FOREST
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DEF NUM_LANDMARKS EQU const_value
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DEF NUM_LANDMARKS EQU const_value
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; used in CaughtData
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; used in CaughtData
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@ -516,8 +516,12 @@ ENDM
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endgroup
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endgroup
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newgroup SILENT_HILLS ; 27
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newgroup SILENT_HILLS ; 27
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map_const SILENT_HILLS, 10, 10 ; 1
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map_const SILENT_HILLS, 10, 10 ; 1
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map_const DEBUG_ROOM, 20, 20 ; 2
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map_const DEBUG_ROOM, 20, 20 ; 2
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endgroup
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newgroup BLUE_FOREST ; 27
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map_const BLUE_FOREST, 20, 18 ; 1
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endgroup
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endgroup
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DEF NUM_MAP_GROUPS EQU const_value ; 27
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DEF NUM_MAP_GROUPS EQU const_value ; 27
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@ -72,6 +72,7 @@ DEF SCGB_DEFAULT EQU $ff
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const PREDEFPAL_SILVER_CAVE
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const PREDEFPAL_SILVER_CAVE
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const PREDEFPAL_DUNGEONS
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const PREDEFPAL_DUNGEONS
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const PREDEFPAL_SILENT_HILLS
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const PREDEFPAL_SILENT_HILLS
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const PREDEFPAL_BLUE_FOREST
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const PREDEFPAL_NITE
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const PREDEFPAL_NITE
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const PREDEFPAL_BLACKOUT
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const PREDEFPAL_BLACKOUT
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const PREDEFPAL_DIPLOMA ; RB_MEWMON
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const PREDEFPAL_DIPLOMA ; RB_MEWMON
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@ -711,3 +711,4 @@ ENDM
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map_attributes SilentHills, SILENT_HILLS, $00, 0 ; this is on its own for now. add connections to mt. silver later.
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map_attributes SilentHills, SILENT_HILLS, $00, 0 ; this is on its own for now. add connections to mt. silver later.
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map_attributes DebugRoom, DEBUG_ROOM, $05, 0 ; Debug Room :V
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map_attributes DebugRoom, DEBUG_ROOM, $05, 0 ; Debug Room :V
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map_attributes CliffCave, CLIFF_CAVE, $00, 0
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map_attributes CliffCave, CLIFF_CAVE, $00, 0
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map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
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@ -1083,3 +1083,6 @@ DebugRoom_Blocks: ; Pipis Room
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CliffCave_Blocks:
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CliffCave_Blocks:
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INCBIN "maps/CliffCave.ablk"
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INCBIN "maps/CliffCave.ablk"
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BlueForest_Blocks:
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INCBIN "maps/BlueForest.ablk"
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@ -109,6 +109,7 @@ Landmarks:
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landmark 140, 116, FastShipName
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landmark 140, 116, FastShipName
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assert_table_length NIHON_LANDMARK
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assert_table_length NIHON_LANDMARK
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landmark 92, 108, SilentHillsName
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landmark 92, 108, SilentHillsName
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landmark 140, 60, BlueForestName
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assert_table_length NUM_LANDMARKS
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assert_table_length NUM_LANDMARKS
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NewBarkTownName: db "NEW BARK¯TOWN@"
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NewBarkTownName: db "NEW BARK¯TOWN@"
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@ -215,3 +216,4 @@ UndergroundName: db "UNDERGROUND@"
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BattleTowerName: db "BATTLE¯TOWER@"
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BattleTowerName: db "BATTLE¯TOWER@"
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SpecialMapName: db "SPECIAL@"
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SpecialMapName: db "SPECIAL@"
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SilentHillsName: db "SILENT¯HILLS@"
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SilentHillsName: db "SILENT¯HILLS@"
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BlueForestName: db "BLUE¯FOREST@"
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@ -44,6 +44,7 @@ MapGroupPointers::
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dw MapGroup_Saffron ; 25
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dw MapGroup_Saffron ; 25
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dw MapGroup_Cherrygrove ; 26
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dw MapGroup_Cherrygrove ; 26
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dw MapGroup_SilentHills ; 27
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dw MapGroup_SilentHills ; 27
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dw MapGroup_BlueForest ; 28
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assert_table_length NUM_MAP_GROUPS
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assert_table_length NUM_MAP_GROUPS
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MapGroup_Olivine:
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MapGroup_Olivine:
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@ -557,3 +558,8 @@ MapGroup_SilentHills:
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map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
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map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
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map DebugRoom, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_MORN, FISHGROUP_SHORE
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map DebugRoom, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_MORN, FISHGROUP_SHORE
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assert_table_length NUM_SILENT_HILLS_MAPS
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assert_table_length NUM_SILENT_HILLS_MAPS
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MapGroup_BlueForest:
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table_width MAP_LENGTH, MapGroup_BlueForest
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map BlueForest, TILESET_NIHON_SNOWY, TOWN, LANDMARK_BLUE_FOREST, MUSIC_SINJOH_RUINS, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
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assert_table_length NUM_BLUE_FOREST_MAPS
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@ -31,6 +31,7 @@ OutdoorSprites:
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dw SaffronGroupSprites
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dw SaffronGroupSprites
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dw CherrygroveGroupSprites
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dw CherrygroveGroupSprites
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dw SilentHillsGroupSprites
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dw SilentHillsGroupSprites
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dw BlueForestGroupSprites
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assert_table_length NUM_MAP_GROUPS
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assert_table_length NUM_MAP_GROUPS
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PalletGroupSprites:
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PalletGroupSprites:
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@ -309,6 +310,7 @@ IndigoGroupSprites:
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db SPRITE_BOULDER
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db SPRITE_BOULDER
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SilentHillsGroupSprites: ; Will have its own thing eventually
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SilentHillsGroupSprites: ; Will have its own thing eventually
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BlueForestGroupSprites: ; Will have its own thing eventually
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NewBarkGroupSprites:
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NewBarkGroupSprites:
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db SPRITE_SUICUNE
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db SPRITE_SUICUNE
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db SPRITE_SILVER_TROPHY
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db SPRITE_SILVER_TROPHY
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@ -39,6 +39,7 @@ MapGroupRoofs:
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db -1 ; 25
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db -1 ; 25
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db ROOF_NEW_BARK ; 26 (Cherrygrove)
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db ROOF_NEW_BARK ; 26 (Cherrygrove)
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db ROOF_NEW_BARK ; 27 (Silent Hills)
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db ROOF_NEW_BARK ; 27 (Silent Hills)
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db ROOF_NEW_BARK ; 28 (Blue Forest)
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assert_table_length NUM_MAP_GROUPS + 1
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assert_table_length NUM_MAP_GROUPS + 1
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Roofs:
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Roofs:
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@ -500,3 +500,4 @@ INCLUDE "maps/LakeOfRageMart.asm"
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INCLUDE "maps/LakeOfRagePrycesHouse.asm"
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INCLUDE "maps/LakeOfRagePrycesHouse.asm"
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INCLUDE "maps/DebugRoom.asm"
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INCLUDE "maps/DebugRoom.asm"
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INCLUDE "maps/CliffCave.asm"
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INCLUDE "maps/CliffCave.asm"
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INCLUDE "maps/BlueForest.asm"
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@ -31,4 +31,5 @@ MapGroupRoofSGBPalInds:
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db PREDEFPAL_SAFFRON
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db PREDEFPAL_SAFFRON
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db PREDEFPAL_CHERRYGROVE
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db PREDEFPAL_CHERRYGROVE
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db PREDEFPAL_SILENT_HILLS
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db PREDEFPAL_SILENT_HILLS
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db PREDEFPAL_BLUE_FOREST
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assert_table_length NUM_MAP_GROUPS + 1
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assert_table_length NUM_MAP_GROUPS + 1
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Binary file not shown.
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@ -2,3 +2,15 @@
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b
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tilecoll WALL, DOOR, FLOOR, FLOOR ; 0c
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e
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tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f
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Binary file not shown.
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@ -12,6 +12,8 @@ LoadSpecialMapPalette:
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jr z, .radio_tower
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jr z, .radio_tower
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cp TILESET_MANSION
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cp TILESET_MANSION
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jr z, .mansion_mobile
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jr z, .mansion_mobile
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cp TILESET_NIHON_SNOWY
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jr z, .snowy
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jr .do_nothing
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jr .do_nothing
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.pokecom_2f
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.pokecom_2f
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@ -48,6 +50,11 @@ LoadSpecialMapPalette:
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scf
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scf
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ret
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ret
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.snowy
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call LoadSnowyPalette
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scf
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ret
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.do_nothing
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.do_nothing
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and a
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and a
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ret
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ret
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MansionPalette2:
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MansionPalette2:
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INCLUDE "gfx/tilesets/mansion_2.pal"
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INCLUDE "gfx/tilesets/mansion_2.pal"
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LoadSnowyPalette:
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ld a, [wTimeOfDay]
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and $7
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cp NITE_F
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jr z, .nite
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cp DAY_F
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jr z, .day
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scf
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;morn
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, SnowyMornPalette
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ld bc, 8 palettes
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jp FarCopyWRAM
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ret
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.day
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, SnowyDayPalette
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ld bc, 8 palettes
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jp FarCopyWRAM
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ret
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.nite
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ld a, BANK(wBGPals1)
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ld de, wBGPals1
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ld hl, SnowyNitePalette
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ld bc, 8 palettes
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jp FarCopyWRAM
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ret
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INCLUDE "gfx/tilesets/snowy.pal"
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@ -24,6 +24,7 @@
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RGB 31,31,31, 26,26,26, 15,20,31, 00,00,00 ; PREDEFPAL_SILVER_CAVE
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RGB 31,31,31, 26,26,26, 15,20,31, 00,00,00 ; PREDEFPAL_SILVER_CAVE
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RGB 31,31,31, 21,14,09, 15,20,20, 00,00,00 ; PREDEFPAL_DUNGEONS
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RGB 31,31,31, 21,14,09, 15,20,20, 00,00,00 ; PREDEFPAL_DUNGEONS
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RGB 31,31,31, 12,28,22, 15,20,20, 00,00,00 ; PREDEFPAL_SILENT_HILLS
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RGB 31,31,31, 12,28,22, 15,20,20, 00,00,00 ; PREDEFPAL_SILENT_HILLS
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RGB 31,31,31, 18,14,31, 15,20,20, 00,00,00 ; PREDEFPAL_BLUE_FOREST
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RGB 31,31,31, 12,28,22, 15,20,20, 00,00,00 ; PREDEFPAL_NITE
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RGB 31,31,31, 12,28,22, 15,20,20, 00,00,00 ; PREDEFPAL_NITE
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RGB 31,31,31, 07,07,07, 02,03,03, 00,00,00 ; PREDEFPAL_BLACKOUT
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RGB 31,31,31, 07,07,07, 02,03,03, 00,00,00 ; PREDEFPAL_BLACKOUT
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RGB 31,31,31, 30,22,17, 16,14,19, 00,00,00 ; PREDEFPAL_DIPLOMA
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RGB 31,31,31, 30,22,17, 16,14,19, 00,00,00 ; PREDEFPAL_DIPLOMA
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Binary file not shown.
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.6 KiB |
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@ -109,3 +109,7 @@
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; group 27 (Silent Hills)
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; group 27 (Silent Hills)
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RGB 09,31,23, 10,22,22 ; morn/day
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RGB 09,31,23, 10,22,22 ; morn/day
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RGB 03,15,17, 02,10,15 ; nite
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RGB 03,15,17, 02,10,15 ; nite
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; group 28 (Blue Forest)
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RGB 24,22,31, 18,14,31 ; morn/day
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RGB 12,10,24, 08,03,23 ; nite
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@ -1,24 +1,24 @@
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; morn
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SnowyMornPalette:
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RGB 29,31,21, 23,23,31, 13,13,18, 07,07,07 ; gray
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RGB 29,31,21, 23,23,31, 13,13,18, 07,07,07 ; gray
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RGB 29,31,21, 31,19,24, 30,10,06, 07,07,07 ; red
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RGB 29,31,21, 31,19,24, 30,10,06, 07,07,07 ; red
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RGB 29,31,21, 12,25,01, 05,14,00, 07,07,07 ; green (cyan)
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RGB 29,31,21, 09,28,31, 16,11,31, 07,07,07 ; green (cyan)
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RGB 31,31,31, 08,12,31, 01,04,31, 07,07,07 ; water
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RGB 31,31,31, 08,12,31, 01,04,31, 07,07,07 ; water
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RGB 29,31,21, 31,31,07, 31,16,01, 07,07,07 ; yellow
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RGB 29,31,21, 31,31,07, 31,16,01, 07,07,07 ; yellow
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RGB 29,31,21, 24,18,07, 20,15,03, 07,07,07 ; brown
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RGB 29,31,21, 24,18,07, 20,15,03, 07,07,07 ; brown
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RGB 29,31,21, 15,31,31, 05,17,31, 07,07,07 ; roof
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RGB 29,31,21, 15,31,31, 05,17,31, 07,07,07 ; roof
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RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text
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RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text
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; day
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SnowyDayPalette:
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RGB 27,31,31, 23,23,31, 13,13,18, 07,07,07 ; gray
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RGB 27,31,31, 23,23,31, 13,13,18, 07,07,07 ; gray
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RGB 27,31,31, 31,19,24, 30,10,06, 07,07,07 ; red
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RGB 27,31,31, 31,19,24, 30,10,06, 07,07,07 ; red
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RGB 27,31,31, 12,25,01, 05,14,00, 07,07,07 ; green (cyan)
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RGB 27,31,31, 09,28,31, 16,11,31, 07,07,07 ; green (cyan)
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RGB 31,31,31, 08,12,31, 01,04,31, 07,07,07 ; water
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RGB 31,31,31, 08,12,31, 01,04,31, 07,07,07 ; water
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RGB 27,31,31, 31,31,07, 31,16,01, 07,07,07 ; yellow
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RGB 27,31,31, 31,31,07, 31,16,01, 07,07,07 ; yellow
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RGB 27,31,31, 24,18,07, 20,15,03, 07,07,07 ; brown
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RGB 27,31,31, 24,18,07, 20,15,03, 07,07,07 ; brown
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RGB 27,31,31, 15,31,31, 05,17,31, 07,07,07 ; roof
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RGB 27,31,31, 15,31,31, 05,17,31, 07,07,07 ; roof
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RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text
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RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text
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; nite
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SnowyNitePalette:
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RGB 15,14,24, 11,11,22, 07,07,16, 00,00,00 ; gray
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RGB 15,14,24, 11,11,22, 07,07,16, 00,00,00 ; gray
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RGB 15,14,24, 14,07,17, 13,00,08, 00,00,00 ; red
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RGB 15,14,24, 14,07,17, 13,00,08, 00,00,00 ; red
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RGB 15,14,24, 02,12,23, 05,05,17, 00,00,00 ; green (cyan)
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RGB 15,14,24, 02,12,23, 05,05,17, 00,00,00 ; green (cyan)
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@ -27,3 +27,4 @@
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RGB 15,14,24, 12,09,15, 08,04,05, 00,00,00 ; brown
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RGB 15,14,24, 12,09,15, 08,04,05, 00,00,00 ; brown
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RGB 15,14,24, 13,12,23, 11,09,20, 00,00,00 ; roof
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RGB 15,14,24, 13,12,23, 11,09,20, 00,00,00 ; roof
|
||||||
RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text
|
RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text
|
||||||
|
|
BIN
maps/BlueForest.ablk
Normal file
BIN
maps/BlueForest.ablk
Normal file
Binary file not shown.
18
maps/BlueForest.asm
Normal file
18
maps/BlueForest.asm
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
object_const_def
|
||||||
|
|
||||||
|
BlueForest_MapScripts:
|
||||||
|
def_scene_scripts
|
||||||
|
|
||||||
|
def_callbacks
|
||||||
|
|
||||||
|
BlueForest_MapEvents:
|
||||||
|
db 0, 0 ; filler
|
||||||
|
|
||||||
|
def_warp_events
|
||||||
|
warp_event 3, 22, DEBUG_ROOM, 1
|
||||||
|
|
||||||
|
def_coord_events
|
||||||
|
|
||||||
|
def_bg_events
|
||||||
|
|
||||||
|
def_object_events
|
|
@ -97,10 +97,10 @@ DebugRoom_MapEvents:
|
||||||
warp_event 15, 2, GOLDENROD_CITY, 1 ; city warp
|
warp_event 15, 2, GOLDENROD_CITY, 1 ; city warp
|
||||||
warp_event 4, 9, PALLET_TOWN, 1 ; left lab/league warp
|
warp_event 4, 9, PALLET_TOWN, 1 ; left lab/league warp
|
||||||
warp_event 5, 9, PALLET_TOWN, 1 ; right lab/league warp
|
warp_event 5, 9, PALLET_TOWN, 1 ; right lab/league warp
|
||||||
warp_event 35, 17, VIRIDIAN_FOREST, 1 ; east warp
|
warp_event 35, 17, BLUE_FOREST, 1 ; east warp
|
||||||
warp_event 5, 35, VIRIDIAN_FOREST, 1 ; southwest warp
|
warp_event 5, 35, BLUE_FOREST, 1 ; southwest warp
|
||||||
warp_event 19, 34, VIRIDIAN_FOREST, 1 ; southern warp
|
warp_event 19, 34, BLUE_FOREST, 1 ; southern warp
|
||||||
warp_event 33, 33, VIRIDIAN_FOREST, 1 ; southeast warp
|
warp_event 33, 33, BLUE_FOREST, 1 ; southeast warp
|
||||||
warp_event 5, 3, AZALEA_TOWN, 1
|
warp_event 5, 3, AZALEA_TOWN, 1
|
||||||
warp_event 34, 11, CLIFF_CAVE, 1
|
warp_event 34, 11, CLIFF_CAVE, 1
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue