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Channeler Squad
This adds the Channeler trainers to Lavender Crypt and updates Mediums and Channelers to use the `PAL_NPC_EMOTE` NPCPAL. Over to you, Misty!
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9 changed files with 512 additions and 12 deletions
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@ -5,6 +5,126 @@ LavenderCryptSet1_MapScripts:
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def_callbacks
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TrainerChannelerGenmei: ; top left
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trainer CHANNELER, GENMEI, EVENT_BEAT_CHANNELER_GENMEI, ChannelerGenmeiSeenText, ChannelerReimuBeatenText, 0, .AfterScript
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.AfterScript:
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endifjustbattled
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opentext
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writetext ChannelerGenmeiAfterBattleText
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waitbutton
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closetext
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end
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ChannelerGenmeiSeenText:
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text "Ke… ke…"
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line "Ke… ke…"
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done
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ChannelerGenmeiBeatenText:
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text "Kwah!"
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done
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ChannelerGenmeiAfterBattleText:
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text "Was that a GHOST?"
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para "GHOST? Ah…"
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para "I saw something"
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line "go in the left"
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cont "hole!"
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done
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TrainerChannelerAmanda: ; top right
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trainer CHANNELER, AMANDA, EVENT_BEAT_CHANNELER_AMANDA, ChannelerAmandaSeenText, ChannelerAmandaBeatenText, 0, .AfterScript
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.AfterScript:
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endifjustbattled
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opentext
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writetext ChannelerAmandaAfterBattleText
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waitbutton
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closetext
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end
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ChannelerAmandaSeenText:
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text "Ngh… Kwaaah!"
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done
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ChannelerAmandaBeatenText:
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text "You saved me!"
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done
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ChannelerAmandaAfterBattleText:
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text "Bwaaah! That was"
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line "too scary!"
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para "It went left!"
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line "Or was it down…?" ; They won't always be reliable.
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done
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TrainerChannelerLaurel: ; bottom left
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trainer CHANNELER, LAUREL, EVENT_BEAT_CHANNELER_LAUREL, ChannelerLaurelSeenText, ChannelerLaurelBeatenText, 0, .AfterScript
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.AfterScript:
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endifjustbattled
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opentext
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writetext ChannelerLaurelAfterBattleText
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waitbutton
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closetext
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end
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ChannelerLaurelSeenText:
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text "Kuh! Kuh! Fresh"
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line "meat!"
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done
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ChannelerLaurelBeatenText:
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text "Eeyowch!"
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done
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ChannelerLaurelAfterBattleText:
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text "What was I saying?"
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line "Such nonsense!"
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para "That cur went…"
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line "err…south!"
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done
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TrainerChannelerTasha: ; bottom right
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trainer CHANNELER, TASHA, EVENT_BEAT_CHANNELER_TASHA, ChannelerTashaSeenText, ChannelerTashaBeatenText, 0, .AfterScript
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.AfterScript:
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endifjustbattled
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opentext
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writetext ChannelerTashaAfterBattleText
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waitbutton
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closetext
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end
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; This Channeler is possessed by a Stromen.
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; Thus, I want her to be more aggressive than usual.
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ChannelerTashaSeenText:
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text "Grrrr! I hate"
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line "you! I hate you!"
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para "Let the horror"
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line "end!"
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done
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ChannelerTashaBeatenText:
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text "Huh? Who are you?"
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done
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ChannelerTashaAfterBattleText:
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text "I was overcome"
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line "with such emotion…"
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para "I pity that GHOST."
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para "It retreated to"
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line "the centre."
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done
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LavenderCryptSet1_MapEvents:
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db 0, 0 ; filler
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@ -46,3 +166,7 @@ LavenderCryptSet1_MapEvents:
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def_bg_events
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def_object_events
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object_event 5, 3, SPRITE_CHANNELER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_EMOTE, OBJECTTYPE_TRAINER, 3, TrainerChannelerGenmei, -1
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object_event 20, 3, SPRITE_CHANNELER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_EMOTE, OBJECTTYPE_TRAINER, 3, TrainerChannelerAmanda, -1
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object_event 21, 16, SPRITE_CHANNELER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_EMOTE, OBJECTTYPE_TRAINER, 3, TrainerChannelerLaurel, -1
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object_event 3, 17, SPRITE_CHANNELER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_EMOTE, OBJECTTYPE_TRAINER, 2, TrainerChannelerTasha, -1
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