Lavender Crypt

Very barebones - just placed in the Soul House with wild data and so on.

Will add more when the tileset is improved.
This commit is contained in:
Llinos Evans 2024-07-10 12:42:53 +01:00
parent 91e1763395
commit fc0c97f3ad
19 changed files with 322 additions and 7 deletions

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@ -9,6 +9,7 @@ LavenderCrypt_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 8, 17, SOUL_HOUSE, 3
def_coord_events

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@ -1 +1 @@
(+*(+*+((( +*
(+%*(+*+((( +*

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@ -76,13 +76,14 @@ SoulHouse_MapEvents:
def_warp_events
warp_event 4, 7, LAVENDER_TOWN, 6
warp_event 5, 7, LAVENDER_TOWN, 6
warp_event 4, 2, LAVENDER_CRYPT, 1
def_coord_events
def_bg_events
def_object_events
object_event 4, 2, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, MrFuji, -1
object_event 5, 2, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, MrFuji, -1
object_event 7, 3, SPRITE_TEACHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseTeacherScript, -1
object_event 2, 5, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseLassScript, -1
object_event 1, 3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SoulHouseGrannyScript, -1