Commit graph

13 commits

Author SHA1 Message Date
Llinos Evans 30e57c9e38 Blue's Lab Groundwork
So the scenes are massively unfinished and need some bug fixes, namely;
- Make the Silent Hills scene load properly.
- Finish the interior scene; have the player walk into the map.
- Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills)

Main issues come from the events not working like RBY:
- You cannot be walked directly into a warp!
- Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it.

If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
2024-07-19 23:42:49 +01:00
Llinos Evans 54cff4bf0b why were these there? oh well 2024-07-19 12:05:35 +01:00
Llinos Evans 13a253073b Winner's Path modifications
- Added a Strength Switch puzzle to floor 2, which took an unhealthy amount of time to do. This is possible in GSC but requires a lot of extremely hacky solutions. There is a glitch that causes the boulder not to move once on the switch if you reload the map but I have been doing this for 3-4 hours, shush.
- Added a depressed switch tile to accomodate the new functionality.
- New switch collision type for boulder puzzles.
- Removed a lot of unused/unreferenced stuff that isn't necessary in Crystal to save space.
2024-07-19 11:48:04 +01:00
Llinos Evans 289b250e89 Unnumbered Route
This route is unnumbered for now, because it's technically the last Nihon Route (numbered 23 in-prototype) and I don't know how to number it yet. It's easily find/replaced once we're sure, anyway.

Wild data uses the prototype's plus a couple edits, levels are kept low as you're actually entering here.

It's official: Nihon is connected to Johto and Kanto now!
2024-07-18 17:51:01 +01:00
Llinos Evans 157bfdc15b Winner's Path outside & connected
This makes and connects Winner's Path Outside to Victory Road Gate. Also fixes bugs in Winner's Path that caused signs to crash the game.

Next, making the route that connects to Silent Hills, and reintegrating Mt. Silver!
2024-07-18 16:15:40 +01:00
Llinos Evans 1b77f551f1 Viridian Forest fixes and enhancements
- Fixed various tile port issues and made various visual enhancements. Now generally closer to the Kanto styled Viridian Forest.
- Added Lass Ikue, a trainer referencing Ikue Otani, to the area where the Yellow Lass was. Required updating the spriteset but it seems fine.
- Added parties for all the trainers, which were missed on the initial import.
- Fixed various inaccurate capitalisations.
- Fixed gate warps. Considering adding a Honey girl here if we ever do that?
- Restored various RBY NPCs in the Pewter and Viridian gates to the forest, saying largely the same stuff. Just keeps things move lively.
2024-07-17 13:12:28 +01:00
Llinos Evans 36d0916e8e Pewter Museum of Science
Most things are now done. Blockset is presentable, so expansion can be done with time.

Things not done:
- Scarlet/Violet Books (I want to do these like Bill's favourite Pokemon PC from RBY)
- Computer things for a fossil machine (Take from the Oak Lab tileset I sorted in KEP?? Or do what the RoA place does? Both require tileset modifications and map expansion)
- Aerodactyl/Kabutops fossil displays.

Pretty good, huh?
2024-07-12 23:33:26 +01:00
Llinos Evans d8d111abf5 Fossil scientist is now functional tm
There's a couple bugs here and there, but it's good enough and I think the bugs are related to how I tested it.

Doesn't use specials because it seems to just cause comical glitches to occur.

The Museum and Ruins of Alph fossil guys will talk differently, implying they're different individuals. The Museum one talks like in HGSS, the RoA one talks like the RBY one and comments on the Unown researcher's lack of care for fossils.

Also reused some PokeCom centre lore.
2024-07-12 11:23:25 +01:00
Llinos Evans e7fb81e28e Quiet Cave
This adds Quiet Cave, with all the relevant details. Wild Pokemon still don't appear, though.

I defined it as a route, as if it were a cave, the Pokemon would jump out anywhere, regardless of grass.
2023-11-04 01:47:45 +00:00
Llinos Evans 9c824b3c5e Nihon Route 49, Folage, and Barreau
This commit adds Nihon Route 49. It has everything necessary to work, but the wild Pokemon don't seem to spawn. I've added infrastructure that should allow this to happen, and it works for Kanto, so I am presuming that some other tomfoolery is at work.

I've also added Folage and Barreau, and implemented Folage into the Headbutt Tree table. This was to give them to the Bug Catcher on the route.
2023-11-03 22:17:30 +00:00
Misty Violet d0d6bbb8cf Fixing My Errors + More 2023-10-22 18:15:19 -04:00
Zeta_Null b3a3e27906 Initial giant enby Commit
- Changed name lists
- Made Overworld pink palette into purple palette
- Changed gender selection options
- Added Topaz's graphics (Enby Trainer)
- Changed more or less every gender check in the game to account for enby option
- Changed out Morty's palette on  the trainer card to a more purple one to facilitate Topaz's graphics

KNOWN ISSUES / THINGS TO CHANGE
- Topaz's sprite does not currently render correctly on town map (check if this is a map issue or if it occasionally will pop up elsewhere as well)
- Bag Palette is still green like the tutorial made it. Might change it to yellow or something later on.
2023-09-11 11:26:46 -04:00
Zeta_Null 2f8a41f833 First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
2023-09-10 12:35:35 -04:00