Misty Violet
1473612318
forgot the bridge coordinates whoopsie
2023-10-23 03:51:16 -04:00
Misty Violet
0b9a92c472
Bridge Code
2023-10-23 03:42:22 -04:00
Misty Violet
d0d6bbb8cf
Fixing My Errors + More
2023-10-22 18:15:19 -04:00
Llinos Evans
fa5f2111f9
these keep coming up
2023-10-20 22:40:33 +01:00
ZetaNull
db9bde9c89
Merge pull request #1 from LadyMisticus/master
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Maps & ASM Batches 1+2!
2023-10-20 17:00:42 -04:00
Zeta_Null
cf907d225f
Nihon Tileset
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Added Nihon01 tileset
2023-10-20 16:57:41 -04:00
Misty
33bb62599e
Add files via upload
2023-10-20 16:28:18 -04:00
Llinos Evans
82e264f425
Nihon Map fixes
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This fixes the Town Map for Nihon. Fly map and other bits and pieces may still require some tinkering. Needs further testing.
2023-10-20 18:30:54 +01:00
Zeta_Null
5e9e9b4b65
Fixed Typos and added unused SGB Colors for later use
2023-10-20 02:08:39 -04:00
Llinos Evans
a8546f60c9
Nihon + Silent Hills Groundwork
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Currently doesn't build due to a weird error
```
rgbasm -hL -Q8 -P includes.asm -Weverything -Wnumeric-string=2 -Wtruncation=1 -o data/maps/map_data.o data/maps/map_data.asm
error: data/maps/map_data.asm(3) -> data/maps/maps.asm(544) -> macros/asserts.as
m::assert_table_length(14):
Expected constant expression: 'NUM_SILENT_HILLS_MAP' is not constant at asse
mbly time
error: data/maps/map_data.asm(3) -> data/maps/maps.asm(544) -> macros/asserts.as
m::assert_table_length(16):
Assertion failed: MapGroup_SilentHills: expected 0 entries, each 9 bytes
error: Assembly aborted (2 errors)!
make: *** [Makefile:119: data/maps/map_data.o] Error 1
```
2023-10-20 06:23:47 +01:00
Zeta_Null
820c2257bc
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
Zeta_Null
b3a3e27906
Initial giant enby Commit
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- Changed name lists
- Made Overworld pink palette into purple palette
- Changed gender selection options
- Added Topaz's graphics (Enby Trainer)
- Changed more or less every gender check in the game to account for enby option
- Changed out Morty's palette on the trainer card to a more purple one to facilitate Topaz's graphics
KNOWN ISSUES / THINGS TO CHANGE
- Topaz's sprite does not currently render correctly on town map (check if this is a map issue or if it occasionally will pop up elsewhere as well)
- Bag Palette is still green like the tutorial made it. Might change it to yellow or something later on.
2023-09-11 11:26:46 -04:00
Zeta_Null
2f8a41f833
First Commit
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Upload literally everything from the pokecrystal16 expand-move-ID branch
2023-09-10 12:35:35 -04:00