Uppercut reimagines KEP's clusterfuck of an animation, reversing Karate Chop and then reworking the sounds
Coin Hurl works like the Poke Ball toss, and then spits out coins on-hit. Looks sort of like Acid in practice. This was weirdly complicated to implement as I had to disentangle the throw animation from the Poke Ball toss in Game Freak fashion.
Strong Arm does the "metal" starting animation, then does its best Rollout into DynamicPunch impression.