Commit graph

89 commits

Author SHA1 Message Date
Zeta_Null
4fb89cc14d Palfixes + another sprite 2025-01-06 15:31:12 -05:00
Zeta_Null
01e5298e86 flambear, getting things set up again on my end 2025-01-05 19:14:28 -05:00
zuperZACH
373ed72005
Meow (#52)
-Kotora back sprite
2025-01-04 22:16:01 +00:00
Llinos Evans
6e8361f862 ~55 modified dex entries, Kotora sprite.
Modified up to Farfetch'd and added zach's Kotora.
2025-01-04 20:14:27 +00:00
Llinos Evans
ac0d055474 Readme update, Lake of Rage changes, and must be 8-bit fixes
A slapdash of various little bits and pieces.
- Lake of Rage has a small culture entry at the top to illustrate what we're setting out to do. I mentioned the shell middens and canonised it alongside GSC.
- Move constants now have their 16-bit IDs set up
- Palfixed Feradactyl and Pupperon, fixed former's credit with confirmation from pokeoctober
- Wiped out the must be 8-bit errors on various Pokemon's `base_stats.asm` files.
- Fixed some aspects of Strong Arm and Water Sport calling garbage data; this was due to them using 8-bit comparison systems where there needed to be 16-bits. This fixes a good bit of their HM usage. Battle bugs need resolving (presumably due to a lack of gfx?)
- Fixed AI scoring with Water Sport (hopefully)
- Updated the readme with some of our progress over the past 5 months.
2025-01-03 13:19:09 +00:00
Llinos Evans
a6b67cd167 Sailwing and Pupperon
Taken from the October devs. Updated Feradactyl credit from context clues.

Sailwing isn't animated despite the front sprite. It's also not in the game, so...
2025-01-02 13:14:21 +00:00
Llinos Evans
8b28b9f25a New Pokemon sprite credit system, Clodsire back sprite
I have compiled the credits for each individual sprite, designed to protect any potential uncredited plagiarism from JEP's sprite database.

We now list the credits and grab locations of sprites within the respective Pokemon's folder, with links to the spriter's social media (that I could find).

By doing this, anyone taking sprites from JEP has zero excuse to not keep the credit file, ensuring that anyone clearly taking from JEP will have to answer many probing questions should they do so.

Intention is to eventually produce a PMD community-style sprite database once JEP is finished. Let's say it's a love letter to the community that has very much allowed this ROM Hack to exist.
2025-01-02 13:04:47 +00:00
Llinos Evans
b478d3c565 oop 2025-01-01 21:05:54 +00:00
zuperZACH
20399b2b3b
bapy... (#51)
-Happiny sprites and animations
2025-01-01 20:59:28 +00:00
Llinos Evans
ea5cab1877 palfix zone 2025-01-01 18:58:04 +00:00
zuperZACH
a1cfe18463 I scream into the void, the void answers with jazz
Scream Tail sprites and animations
2025-01-01 18:49:45 +00:00
zuperZACH
61ab259c4d More sprites!
-Vulpiii sprites and animations added
-Mismagius sprites and animation updated
2025-01-01 18:49:35 +00:00
Zeta_Null
4b11121836 image fixes 2024-12-21 18:23:24 -05:00
Llinos Evans
b02dd40973 More sprites and Burned Tower fix
Feraligatr has colour issues pls fix
2024-12-21 22:56:10 +00:00
Zeta_Null
28b35d93f8 fixes 2024-12-09 22:42:25 -05:00
zuperZACH
16256d1132
Avalop! (#48)
Adds Avalop's sprites, animations, and shiny
2024-11-26 18:02:09 +00:00
Zeta_Null
2eec67d7fd idle animation 2024-10-29 18:02:18 -04:00
Zeta_Null
b11d2ac627 timing adjustment 2024-10-29 17:53:04 -04:00
Zeta_Null
ef35ac92f5 Ajawalcan sprite and animation! 2024-10-29 17:45:23 -04:00
Martha Schilling
ab6051a5d5 "33 colors are indeed more than 4"
Fixed the build issues caused by Zach's newly pushed sprites having too many colours.

Also, adds my version of the GSC-style Soldier sprite.

Also also, gave Dokuroar a slight weight increase to give it a better catch rate for the Heavy Ball.

Also also also, touched up the Dokuroar cutscene a bit (it now shakes the floor with each step, it moves slower, and its walking animation now animates correctly.)
2024-10-10 21:26:50 +01:00
Misty
de6d1d9d56
Merge pull request #44 from zuperZACH/master
Zach gets off his butt and does something
2024-09-26 15:31:09 -04:00
zuperZACH
9a2a97a942 Zach gets off his butt and does something
Added sprites and animations for Togekiss and Balumba. Togekiss uses Togetic's shiny, while Balumba's shiny was not changed yet.
2024-09-25 15:49:13 -06:00
Martha Schilling
80f44a530c Hirsuswine palette changes
Gave Hirsuswine's normal palette a slightly more muted colour, which Piloswine had in GSC.

Hirsuswine's shiny palette is now changed to cobalt blue, to be more similar to Swinub's classic shiny.
2024-09-06 17:14:41 +01:00
Martha Schilling
f83cb63217 Fix Unown ! and ?
hmm.
that expression...

that's the expression of someone who didn't update wram_constants.asm.
2024-09-01 17:48:01 +01:00
Llinos Evans
6a44f96575 Add Unown ! and ?
Taken from https://github.com/pret/pokecrystal/wiki/Add-a-new-Unown-form

There's some embedded palette errors that need fixing.
2024-09-01 14:54:29 +01:00
Misty
06ba5dad31 Distributing New Moves and the Rise of the Clubtail 2024-08-31 18:23:39 -04:00
Martha Schilling
4890dd288b Hisuian Growlithe sprite WIP 2024-08-29 16:07:10 +01:00
Martha Schilling
d221cf3599 Emordrome!
(Sprite by Zeta, edited by me)
2024-08-27 11:39:35 +01:00
Martha Schilling
6919fa5fe3 Little Miss Uber
(also updated the readme a bit)
2024-08-26 19:08:53 +01:00
Martha Schilling
cbf8cbb18c Hyoshu-Yang & Hyoshu-Yin (Rework)
A rework of the immediately previous rework. Huh.

Changes the Komainu name to Hyoshu, and implements the Yin form too, complete with stats, moves, and a very WIP sprite.
2024-08-23 21:57:52 +01:00
Llinos Evans
8643d40ab1 Komainu-Yang (Rework)
This reworks Shi-Shi into Komainu, a legendary Pokemon more in-touch with the mythology surrounding its design origins. It'll have two forms, centred around the yin/yang, considering its origins. See spreadsheet for more information.

Also rip fly shi-shi
2024-08-18 17:23:19 +01:00
Llinos Evans
0f7ce337f5 ROM builds, assign music, update Tanobi/Trustan/Foxfire
This updates the file structure so the ROM builds properly. It also updates the base stat files of Trustan, Tanobi, and Foxfire (name tbc), and updates Tanobi's name as was meant to be done a while ago.

I've also assigned Luci's music as she describes in her track files.
2024-08-18 15:23:29 +01:00
Llinos Evans
efd1105333 Hirsuswine sprites
Zach does it again!
2024-08-06 18:00:39 +01:00
Zeta_Null
7d587205b5 Stromen Animation Tweak 2024-08-04 20:30:28 -04:00
Martha Schilling
ff9243c7fb The Swines, A Dragonfly and the changed Giraffe
- Adds Mamoswine, alongside the new Hirsuswine, a slower and more tanky alternate evolution. Design by me, sprite by zuperZACH.

- Adds the framework for an alternate Yanma evolution, currently dubbed Pending03. It's designed to be based on a clubtail, albeit one that uses its tail like an actual weapon.

- Adds the framework for Emordrome, an alternate Normal/Ghost Girafarig evolution where the dark head grows and takes control. In order to not make the line any more complicated, Calflac has been removed entirely.

- Added cries for the Cubburn line.
2024-07-31 20:35:18 +01:00
Llinos Evans
7e6d4d8c7f zuperZACH Alolan Ninetales
bippity boppity boop
2024-07-30 00:52:21 +01:00
Martha Schilling
b7099d8ee8 ROM builds now, yay!
- Fixed/improved dex entries for Calflac, Stromen and Terrados.

- Fixed Bipulla's shiny, giving it the one from the beta.

- Added Calflac's shiny and official back sprite.

- Fixed Folage's, Stromen's and Munchlax's back sprites.

- Added Munchlax's shiny.

- Fixed Terrados' front sprite, and gave it a shiny palette (currently a clone of Gyarados')

- Added temporary colours to the Gen 1 trainer imports.
2024-07-26 21:08:15 +01:00
Martha Schilling
ac5f22ffaf Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-26 17:51:47 +01:00
Martha Schilling
5e61056e40 More sprites!
Terrados, Stromen, Dudunsparce, and Calflac this time.
2024-07-26 17:51:46 +01:00
Llinos Evans
36f25cbe7f palfixes
uhh can someone fix folage lol
2024-07-26 17:48:11 +01:00
Llinos Evans
b4686d5fb5 Two more October sprites
Folage and Trebir!
2024-07-26 17:43:07 +01:00
Martha Schilling
71809acf1b SageDeoxys Sprites 1: Paradox edition
Adds a bunch of lovely sprites for KEP Mascot, Bad Santa and Lesser Smilodon.
2024-07-26 14:24:52 +01:00
Llinos Evans
f261edd7e7 Shaw's Alolan Geodude, open source mission statement, etc
I've made the credits more precise and transparent, and added the KEP Open Source Mission Statement that's used to govern its content reuse. I've also noted who is directly affiliated with the project and who isn't, in case someone from left-field gets asked weird questions.
2024-07-24 17:45:52 +01:00
Zeta_Null
d9f6aaa557 Lickilord sprite ingame and animated 2024-07-24 11:33:30 -04:00
Martha Schilling
02233c5429 Update shiny.pal for Luxwan
This should NOT have been changed >:(
2024-07-21 22:58:19 +01:00
Martha Schilling
fe1911b5c8 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-21 22:48:33 +01:00
Martha Schilling
12928cfc81 Minor spelling mistake :)
It's KazAppelin. Whoops.
2024-07-21 22:48:31 +01:00
Llinos Evans
869986db26 uncommitted bits 2024-07-21 22:26:04 +01:00
Martha Schilling
1a4b0c9566 WE FORGOT SOME SPRIIIIITES
(also fixed Luxwan's footprint. Did you know that Wooper's footprint still used Luxwan's until Gen 3?)
2024-07-21 22:00:21 +01:00
Martha Schilling
6c358c3828 Okay this should build now
Palfix'd the stuff Llinos added so the ROM builds now, which is neat :3
2024-07-21 21:49:14 +01:00