Commit graph

7 commits

Author SHA1 Message Date
Misty b1cbf46ec6 Fairy Moves and Correcting an Oops 2024-08-27 00:25:56 -04:00
Llinos Evans 1f0cc46814 Anims for Uppercut, Coin Hurl, and Strong Arm
Uppercut reimagines KEP's clusterfuck of an animation, reversing Karate Chop and then reworking the sounds

Coin Hurl works like the Poke Ball toss, and then spits out coins on-hit. Looks sort of like Acid in practice. This was weirdly complicated to implement as I had to disentangle the throw animation from the Poke Ball toss in Game Freak fashion.

Strong Arm does the "metal" starting animation, then does its best Rollout into DynamicPunch impression.
2024-08-26 23:39:23 +01:00
Llinos Evans caa6d9ceb3 New moves
This adds the SW97 and Fairy moves to the game. I have yet to do the effects for Coin Hurl, Synchronize, and Water Sport, but they seem relatively simple.

This also adds all the Fairy moves, including Moonblast, Strange Steam, and Play Rough, which become JEP-eligible under the game's criteria.

Animations not included. Sour Crystal may have what we're looking for, though.
2024-08-26 08:50:21 +01:00
Martha Schilling 393f2d7f1b why's there no south wind smh
- Adds WInd Ride, complete with a unique (and frankly, a bit over-the-top) animation. Learned by Shi-Shi at L1 and L70.

- Gave Aeroblast and Sacred Fire to Lugia and Ho-Oh respectively at L60, so that a Move Reminder isn't required to teach them those moves.
2024-03-22 00:26:23 +00:00
Misty e85c0ac4d6 The Road To Violet City! 2023-11-19 01:09:06 -05:00
Misty Violet 672cefbd96 The Big Bad Bugs and the Lunar Lord! 2023-10-28 01:46:11 -04:00
Zeta_Null 2f8a41f833 First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
2023-09-10 12:35:35 -04:00