This adds the SW97 and Fairy moves to the game. I have yet to do the effects for Coin Hurl, Synchronize, and Water Sport, but they seem relatively simple.
This also adds all the Fairy moves, including Moonblast, Strange Steam, and Play Rough, which become JEP-eligible under the game's criteria.
Animations not included. Sour Crystal may have what we're looking for, though.
- Adds WInd Ride, complete with a unique (and frankly, a bit over-the-top) animation. Learned by Shi-Shi at L1 and L70.
- Gave Aeroblast and Sacred Fire to Lugia and Ho-Oh respectively at L60, so that a Move Reminder isn't required to teach them those moves.
The bolts are also raging but they look fucking dumb so who cares
- Adds Gouging Fire and Raging Bolt, complete with sprites and learnsets. Gouging Fire was done by Zeta_Null, and Raging Bolt was done by Albatross, who did a great job at making the giraffe-necked smilodon look less ridiculous.
- Added a proper dex entry for Wake, based on the ones added in SV's Indigo Disk DLC.
- Fixed a bug with Lickilicky and Lickilord's dex entries where they weren't terminated correcly
- Made Rock Slash less obscene, now acting like Stone Edge without the raised crit chance.
- Changed the layout of the Beginning World (Debug Room) ever so slightly.