This commit adds Nihon Route 49. It has everything necessary to work, but the wild Pokemon don't seem to spawn. I've added infrastructure that should allow this to happen, and it works for Kanto, so I am presuming that some other tomfoolery is at work.
I've also added Folage and Barreau, and implemented Folage into the Headbutt Tree table. This was to give them to the Bug Catcher on the route.
This fully adds Cliff Cave itself. The rest of the route isn't there, but you can access the cave via the Debug Room, featuring a crudely made cave structure.
I've also modified the Rock Smash wild data to feature some additional Pokemon. The Beach has a 20% Corsola, and Dark Cave has a 20% Phanpy, among other bits. Level scaling has also been applied.
The Cliff Cave music isn't right, I believe...but I don't know what it's actually meant to use, I haven't played HGSS since it was current gen.
Well, sort of. There's still a lot you can do with Pryce's House, it needs more things.
I want to make it so Pryce only appears when the Red Gyarados has been defeated. Maybe he can give a TM or something too.
This commit does the following;
- Fix the weird landmarking because I was a dumb stupid idiot.
- Adds all the relevant signs.
- Adds Pryce's House over where the gym was. Just a cute, quaint little place.
This adds the Trader NPC to the Lake of Rage and restores its "town" environment.
The town is themed around evolution. The mart sells all the "normal" evolution stones, aiming to solve Johto's "stone problem" for Pokemon like Vulpix and Bellsprout. The Trader NPC actualises this, being at a point where most Pokemon are around Level 35-40, as is how we balanced it on Cinnabar Island in KEP.
The text is mostly revolved around the Gyarados, but this could shift.
The Gym isn't done - I don't have time to sort it at the moment - but I am thinking of making it a Pre-Gym. This doesn't make a lot of sense though, so maybe it should be changed to be the tower seen in an earlier build.