this makes the step counter and safari ball giving processes work but it still doesn't have the process of kicking the player out, nor does it display in the menu.
I also lost my mind trying to figure out how the screen flash bug works and gave up
This adds the restoration of the Safari Zone from Pokemon October. There isn't a proper place for this yet, but there will be soon!
It seems to have issues with tiles, which I am assuming to either be the tilemap clearing or something relating to Zeta's custom ball palettes, since I had to add the Safari Ball. Can you get to that, @ZetaNull?
2ff835730b
also fixed the unnumbered route errors.
Makes the EXP. Share into a Key item and gives it to all party members.
Changed several item descriptions to be less garbage
Made the Dragon Fang boost attack like it should (Dragon Scale is left unchanged)
The Lottery now gives you a Lucky Egg if you win 2nd Prize, the EXP Share is still obtained from Mr. Pokemon
- Changed name lists
- Made Overworld pink palette into purple palette
- Changed gender selection options
- Added Topaz's graphics (Enby Trainer)
- Changed more or less every gender check in the game to account for enby option
- Changed out Morty's palette on the trainer card to a more purple one to facilitate Topaz's graphics
KNOWN ISSUES / THINGS TO CHANGE
- Topaz's sprite does not currently render correctly on town map (check if this is a map issue or if it occasionally will pop up elsewhere as well)
- Bag Palette is still green like the tutorial made it. Might change it to yellow or something later on.