This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.
Look at how Pokemon sprites are loaded for reference.
This boosts the levels on tons of encounters and distributes more Johto Pokemon (plus newly-added ones). Still a long way to go. More stuff labelled too.