object_const_def const VIRIDIANFORESTPEWTERGATEOFFICER ViridianForestPewterGate_MapScripts: def_scene_scripts def_callbacks ViridianForestPewterGateOfficerScript: jumptextfaceplayer ViridianForestPewterGateOfficerText ViridianForestPewterGateOfficerText: text "Are you headed" line "to PEWTER CITY?" para "Be sure to check" line "out the MUSEUM!" done ViridianForestPewterGateYoungsterScript: jumptextfaceplayer ViridianForestPewterGateYoungsterText ViridianForestPewterGateYoungsterText: text "Many #MON live" line "only in forests " cont "and caves." para "You need to look" line "everywhere to get" cont "different kinds!" done ViridianForestPewterGateGrampsScript: jumptextfaceplayer ViridianForestPewterGateGrampsText ViridianForestPewterGateGrampsText: text "Have you noticed" line "the bushes on the" cont "roadside?" para "They can be cut" line "down by a special" cont "#MON move." done ViridianForestPewterGate_MapEvents: db 0, 0 ; filler def_warp_events warp_event 4, 7, VIRIDIAN_FOREST, 1 warp_event 5, 7, VIRIDIAN_FOREST, 1 warp_event 4, 0, ROUTE_2, 7 warp_event 5, 0, ROUTE_2, 8 def_coord_events def_bg_events def_object_events object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestPewterGateOfficerScript, -1 object_event 3, 5, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestPewterGateYoungsterScript, -1 object_event 6, 3, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestPewterGateGrampsScript, -1