object_const_def WinnersPathOutside_MapScripts: def_scene_scripts def_callbacks WinnersPathOutsideSign1Script: jumptext WinnersPathOutsideSign1Text WinnersPathOutsideSign2Script: jumptext WinnersPathOutsideSign2Text WinnersPathOutsideSign3Script: jumptext WinnersPathOutsideSign3Text WinnersPathOutsideSign1Text: text "#MON LEAGUE" line "RECEPTION" done WinnersPathOutsideSign2Text: text "WINNER'S PATH" line "Warning: Strong" cont "#MON ahead!" done WinnersPathOutsideSign3Text: text "WINNER'S PATH" line "NORTH: NIHON" cont "SOUTH: KANTO" done TrainerEngineerDashu: trainer ENGINEER, DASHU, EVENT_BEAT_ENGINEER_DASHU, EngineerDashuSeenText, EngineerDashuBeatenText, 0, .AfterScript .AfterScript: endifjustbattled opentext writetext EngineerDashuAfterBattleText waitbutton closetext end EngineerDashuSeenText: text "Whoa! We don't" line "see many folks" cont "from JOHTO in" cont "these parts!" done EngineerDashuBeatenText: text "Gahaha! And you're" line "always strong!" prompt EngineerDashuAfterBattleText: text "There's a huge" line "POWER PLANT near" cont "NEW TYPE." ; Change name when necessary. para "Why aren't I there" line "right now?" para "Aren't you a nosy" line "one, eh?" done TrainerCoolTrainerSteve: trainer COOLTRAINERM, STEVE, EVENT_BEAT_COOLTRAINERM_STEVE, CoolTrainerSteveSeenText, CoolTrainerSteveBeatenText, 0, .AfterScript .AfterScript: endifjustbattled opentext writetext CoolTrainerSteveAfterBattleText waitbutton closetext end CoolTrainerSteveSeenText: text "NIHON is a great" line "place! But do" cont "you have what it" cont "takes to get" cont "there?" done CoolTrainerSteveBeatenText: text "Haha! Whoa!" prompt CoolTrainerSteveAfterBattleText: text "WINNER'S PATH is" line "known for having" cont "some of the stro-" cont "-ngest #MON of" cont "all!" para "Obvious when" line "you think about" cont "it, right?" done WinnersPathOutside_MapEvents: db 0, 0 ; filler def_warp_events warp_event 12, 53, VICTORY_ROAD_GATE, 7 warp_event 13, 53, VICTORY_ROAD_GATE, 8 warp_event 4, 41, WINNERS_PATH, 1 warp_event 10, 23, WINNERS_PATH, 6 def_coord_events def_bg_events bg_event 14, 54, BGEVENT_READ, WinnersPathOutsideSign1Script bg_event 6, 42, BGEVENT_READ, WinnersPathOutsideSign2Script bg_event 6, 16, BGEVENT_READ, WinnersPathOutsideSign3Script def_object_events object_event 6, 48, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerCoolTrainerSteve, -1 object_event 10, 12, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 4, TrainerEngineerDashu, -1