object_const_def const RUDDYTOWNBIGHOUSE2_FISHER RuddyTownBigHouse2_MapScripts: def_scene_scripts def_callbacks RuddyTownBigHouse2FisherScript: jumptextfaceplayer RuddyTownBigHouse2FisherText RuddyTownBigHouse2FisherText: text "I met the GURU in" line "CORAL CITY the" cont "other day." para "He's something else!" line "I learned so much!" done RuddyTownBigHouse2_MapEvents: db 0, 0 ; filler def_warp_events warp_event 4, 7, RUDDY_TOWN, 6 warp_event 5, 7, RUDDY_TOWN, 6 def_coord_events def_bg_events def_object_events object_event 1, 2, SPRITE_FISHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RuddyTownBigHouse2FisherScript, -1