; Text in this area uses translations from Minamitoku. ; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku object_const_def const QUIET_CAVE_BUG_CATCHER QuietCave_MapScripts: def_scene_scripts def_callbacks QuietCaveSign1: jumptext QuietCaveSign2Text ; swapped because im lazy and misplaced the signs QuietCaveSign1Text: text "SILENT HILLS" line "This way!" done QuietCaveSign2: jumptext QuietCaveSign1Text QuietCaveSign2Text: text "OLD CITY" line "This way!" done QuietCaveBoy1: jumptextfaceplayer QuietCaveBoy1Text QuietCaveBoy1Text: text "The wild #MON" line "are weak, so my" cont "friends come" cont "here to train!" para "Test your strength" line "against them!" done TrainerBugCatcherSioned: trainer BUG_CATCHER, SIONED, EVENT_BEAT_BUG_CATCHER_SIONED, BugCatcherSionedSeenText, BugCatcherSionedBeatenText, 0, .Script .Script: endifjustbattled opentext writetext BugCatcherSionedAfterText waitbutton closetext end ; Minamitoku didn't translate the text outside of the spotted text, so we'll stick with this. BugCatcherSionedSeenText: text "I know more" line "about bug type" cont "#MON than" cont "anyone else!" done BugCatcherSionedBeatenText: text "Not bad!" done BugCatcherSionedAfterText: text "Foreigners often" line "say this place" cont "feels familiar." para "What's so special" line "about this place," cont "anyhow?" done ; Reusing previously unused Beauty here. TrainerBeautyJulie: trainer BEAUTY, JULIE, EVENT_BEAT_BEAUTY_JULIE, BeautyJulieSeenText, BeautyJulieBeatenText, 0, .Script .Script: endifjustbattled opentext writetext BeautyJulieAfterText waitbutton closetext end ; Minamitoku didn't translate the text outside of the spotted text here too. BeautyJulieSeenText: text "Nice weather..." line "How are you?" done BeautyJulieBeatenText: text "PERSIAN! No!" done BeautyJulieAfterText: text "Huh? This is a" line "cave?" para "I see..." done ; Reusing previously unused Firebreather here. ; He's also the most funny. TrainerFirebreatherDick: trainer FIREBREATHER, DICK, EVENT_BEAT_FIREBREATHER_DICK, FirebreatherDickSeenText, FirebreatherDickBeatenText, 0, .Script .Script: endifjustbattled opentext writetext FirebreatherDickAfterText waitbutton closetext end ; Minamitoku didn't translate the text outside of the spotted text here too. FirebreatherDickSeenText: text "I'm practicing" line "FLAMETHROWER!" done FirebreatherDickBeatenText: text "Fwoosh!" done FirebreatherDickAfterText: text "It's nice to" line "light up the" cont "cave, but..." para "It's a little" line "dangerous, isn't" cont "it?" done TrainerBugCatcherElwyn: trainer BUG_CATCHER, ELWYN, EVENT_BEAT_BUG_CATCHER_ELWYN, BugCatcherElwynSeenText, BugCatcherElwynBeatenText, 0, .Script .Script: endifjustbattled opentext writetext BugCatcherElwynAfterText waitbutton closetext end ; Minamitoku didn't translate the text outside of the spotted text here too. BugCatcherElwynSeenText: text "Hey! Hey! Watch!" para "This is definitely" line "a new #MON!" done BugCatcherElwynBeatenText: text "Huh?!" done ; Definitely creative liberties here - if a translation is brought in, it'll definitely be replaced. Very funny for now. BugCatcherElwynAfterText: text "This LEDIAN is" line "so weak!" para "I guess new" line "doesn't mean" cont "strong..." done TrainerSchoolboyPero: trainer SCHOOLBOY, PERO, EVENT_BEAT_SCHOOLBOY_PERO, SchoolboyPeroSeenText, SchoolboyPeroBeatenText, 0, .Script .Script: endifjustbattled opentext writetext SchoolboyPeroAfterText waitbutton closetext end ; Minamitoku didn't translate the text outside of the spotted text here too. SchoolboyPeroSeenText: text "I've studied a" line "lot, so I have" cont "to be stronger" cont "than you!" done SchoolboyPeroBeatenText: text "How?!" done ; Definitely creative liberties here - if a translation is brought in, it'll definitely be replaced. Very funny for now. SchoolboyPeroAfterText: text "Huh? How did" line "I get DISTURBAN?" para "I tricked my" line "SHELLDER into" cont "evolving!" para "It's easy! Just" line "a SLOWPOKETAIL!" done QuietCave_MapEvents: db 0, 0 ; filler def_warp_events warp_event 47, 30, ROUTE_49, 1 warp_event 47, 31, ROUTE_49, 2 warp_event 7, 1, ROUTE_49_2, 1 warp_event 7, 1, ROUTE_49_2, 2 def_coord_events def_bg_events bg_event 47, 28, BGEVENT_READ, Route49Sign1 bg_event 9, 2, BGEVENT_READ, Route49Sign2 def_object_events object_event 41, 28, SPRITE_ROCKER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, QuietCaveBoy1, -1 object_event 41, 19, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBugCatcherSioned, -1 object_event 29, 26, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerBeautyJulie, -1 object_event 28, 6, SPRITE_FISHER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerFirebreatherDick, -1 object_event 9, 25, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerBugCatcherElwyn, -1 object_event 9, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 6, TrainerSchoolboyPero, -1