; Johto Pokémon in grass JohtoGrassWildMons: def_grass_wildmons SPROUT_TOWER_2F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 3, RATTATA dbw 4, RATTATA dbw 5, RATTATA dbw 3, RATTATA dbw 6, RATTATA dbw 5, RATTATA dbw 5, RATTATA ; day dbw 3, RATTATA dbw 4, RATTATA dbw 5, RATTATA dbw 3, RATTATA dbw 6, RATTATA dbw 5, RATTATA dbw 5, RATTATA ; nite dbw 3, GASTLY dbw 4, GASTLY dbw 5, GASTLY dbw 3, RATTATA dbw 6, GASTLY dbw 5, RATTATA dbw 5, RATTATA end_grass_wildmons def_grass_wildmons SPROUT_TOWER_3F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 3, RATTATA dbw 4, RATTATA dbw 5, RATTATA dbw 3, RATTATA dbw 6, RATTATA dbw 5, RATTATA dbw 5, RATTATA ; day dbw 3, RATTATA dbw 4, RATTATA dbw 5, RATTATA dbw 3, RATTATA dbw 6, RATTATA dbw 5, RATTATA dbw 5, RATTATA ; nite dbw 3, GASTLY dbw 4, GASTLY dbw 5, GASTLY dbw 3, RATTATA dbw 6, GASTLY dbw 5, RATTATA dbw 5, RATTATA end_grass_wildmons def_grass_wildmons TIN_TOWER_2F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; day dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; nite dbw 20, GASTLY dbw 21, GASTLY dbw 22, GASTLY dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA end_grass_wildmons def_grass_wildmons TIN_TOWER_3F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; day dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; nite dbw 20, GASTLY dbw 21, GASTLY dbw 22, GASTLY dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA end_grass_wildmons def_grass_wildmons TIN_TOWER_4F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; day dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; nite dbw 20, GASTLY dbw 21, GASTLY dbw 22, GASTLY dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA end_grass_wildmons def_grass_wildmons TIN_TOWER_5F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; day dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; nite dbw 20, GASTLY dbw 21, GASTLY dbw 22, GASTLY dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA end_grass_wildmons def_grass_wildmons TIN_TOWER_6F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; day dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; nite dbw 20, GASTLY dbw 21, GASTLY dbw 22, GASTLY dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA end_grass_wildmons def_grass_wildmons TIN_TOWER_7F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; day dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; nite dbw 20, GASTLY dbw 21, GASTLY dbw 22, GASTLY dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA end_grass_wildmons def_grass_wildmons TIN_TOWER_8F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; day dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; nite dbw 20, GASTLY dbw 21, GASTLY dbw 22, GASTLY dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA end_grass_wildmons def_grass_wildmons TIN_TOWER_9F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; day dbw 20, RATTATA dbw 21, RATTATA dbw 22, RATTATA dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA ; nite dbw 20, GASTLY dbw 21, GASTLY dbw 22, GASTLY dbw 22, RATTATA dbw 23, RATTATA dbw 24, RATTATA dbw 24, RATTATA end_grass_wildmons ; Reworked to be way more Fire-type themed. ; The Burned Tower isn't very useful because stuff like Rattata can be found anywhere. ; They're good for worldbuilding but little else. ; Did you know they removed Magmar in B1F in Crystal? For Weezing?? ; The Rattata could possibly be replaced with Vulpiii later. def_grass_wildmons BURNED_TOWER_1F db 4 percent, 4 percent, 4 percent ; encounter rates: morn/day/nite ; morn dbw 13, RATTATA dbw 14, KOFFING dbw 15, RATTATA dbw 14, ZUBAT dbw 16, KOFFING dbw 15, HOUNDOUR dbw 15, HOUNDOUR ; day dbw 13, RATTATA dbw 14, KOFFING dbw 15, RATTATA dbw 14, ZUBAT dbw 16, KOFFING dbw 15, HOUNDOUR dbw 15, HOUNDOUR ; nite dbw 13, RATTATA dbw 14, KOFFING dbw 15, RATTATA dbw 14, ZUBAT dbw 16, KOFFING dbw 15, HOUNDOUR dbw 15, HOUNDOUR end_grass_wildmons def_grass_wildmons BURNED_TOWER_B1F db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 14, RATTATA dbw 14, SLUGMA dbw 16, SLUGMA dbw 16, RATTATA dbw 15, ZUBAT dbw 14, MAGBY dbw 14, MAGBY ; day dbw 14, RATTATA dbw 14, SLUGMA dbw 16, SLUGMA dbw 16, RATTATA dbw 15, ZUBAT dbw 14, MAGBY dbw 14, MAGBY ; nite dbw 14, RATTATA dbw 14, SLUGMA dbw 16, SLUGMA dbw 16, RATTATA dbw 15, ZUBAT dbw 14, MAGMAR dbw 14, MAGMAR end_grass_wildmons def_grass_wildmons NATIONAL_PARK db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 12, NIDORAN_M dbw 12, NIDORAN_F dbw 14, LEDYBA dbw 13, PIDGEY dbw 10, CATERPIE dbw 10, WEEDLE dbw 10, WEEDLE ; day dbw 12, NIDORAN_F dbw 12, NIDORAN_M dbw 14, SUNKERN dbw 13, PIDGEY dbw 10, CATERPIE dbw 10, WEEDLE dbw 10, WEEDLE ; nite dbw 12, PSYDUCK dbw 13, HOOTHOOT dbw 14, SPINARAK dbw 15, HOOTHOOT dbw 10, VENONAT dbw 12, VENONAT dbw 12, VENONAT end_grass_wildmons def_grass_wildmons RUINS_OF_ALPH_OUTSIDE db 4 percent, 4 percent, 4 percent ; encounter rates: morn/day/nite ; morn dbw 20, NATU dbw 22, NATU dbw 18, NATU dbw 24, NATU dbw 20, SMEARGLE dbw 22, SMEARGLE dbw 22, SMEARGLE ; day dbw 20, NATU dbw 22, NATU dbw 18, NATU dbw 24, NATU dbw 20, SMEARGLE dbw 22, SMEARGLE dbw 22, SMEARGLE ; nite dbw 20, NATU dbw 22, NATU dbw 18, NATU dbw 24, NATU dbw 22, WOOPER dbw 22, QUAGSIRE dbw 22, QUAGSIRE end_grass_wildmons def_grass_wildmons RUINS_OF_ALPH_INNER_CHAMBER db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN ; day dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN ; nite dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN dbw 5, UNOWN end_grass_wildmons def_grass_wildmons UNION_CAVE_1F db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 6, GEODUDE dbw 6, SANDSHREW dbw 5, ZUBAT dbw 4, RATTATA dbw 7, ZUBAT dbw 6, ONIX dbw 6, ONIX ; day dbw 6, GEODUDE dbw 6, SANDSHREW dbw 5, ZUBAT dbw 4, RATTATA dbw 7, ZUBAT dbw 6, ONIX dbw 6, ONIX ; nite dbw 6, GEODUDE dbw 6, RATTATA dbw 5, WOOPER dbw 4, RATTATA dbw 7, ZUBAT dbw 6, ONIX dbw 6, ONIX end_grass_wildmons def_grass_wildmons UNION_CAVE_B1F db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 8, GEODUDE dbw 6, ZUBAT dbw 8, ZUBAT dbw 8, ONIX dbw 6, RATTATA dbw 8, RATTATA dbw 8, RATTATA ; day dbw 8, GEODUDE dbw 6, ZUBAT dbw 8, ZUBAT dbw 8, ONIX dbw 6, RATTATA dbw 8, RATTATA dbw 8, RATTATA ; nite dbw 8, GEODUDE dbw 6, ZUBAT dbw 8, WOOPER dbw 8, ONIX dbw 6, RATTATA dbw 8, RATTATA dbw 8, RATTATA end_grass_wildmons def_grass_wildmons UNION_CAVE_B2F db 4 percent, 4 percent, 4 percent ; encounter rates: morn/day/nite ; morn dbw 22, ZUBAT dbw 22, GOLBAT dbw 22, ZUBAT dbw 21, RATICATE dbw 20, GEODUDE dbw 23, ONIX dbw 23, ONIX ; day dbw 22, ZUBAT dbw 22, GOLBAT dbw 22, ZUBAT dbw 21, RATICATE dbw 20, GEODUDE dbw 23, ONIX dbw 23, ONIX ; nite dbw 22, ZUBAT dbw 22, GOLBAT dbw 22, QUAGSIRE dbw 21, RATICATE dbw 20, GEODUDE dbw 23, ONIX dbw 23, ONIX end_grass_wildmons def_grass_wildmons SLOWPOKE_WELL_B1F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 5, ZUBAT dbw 6, ZUBAT dbw 7, ZUBAT dbw 6, SLOWPOKE dbw 8, ZUBAT dbw 8, SLOWPOKE dbw 8, SLOWPOKE ; day dbw 5, ZUBAT dbw 6, ZUBAT dbw 7, ZUBAT dbw 6, SLOWPOKE dbw 8, ZUBAT dbw 8, SLOWPOKE dbw 8, SLOWPOKE ; nite dbw 5, ZUBAT dbw 6, ZUBAT dbw 7, ZUBAT dbw 6, SLOWPOKE dbw 8, ZUBAT dbw 8, SLOWPOKE dbw 8, SLOWPOKE end_grass_wildmons def_grass_wildmons SLOWPOKE_WELL_B2F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 21, ZUBAT dbw 23, ZUBAT dbw 19, ZUBAT dbw 21, SLOWPOKE dbw 23, GOLBAT dbw 23, SLOWPOKE dbw 23, SLOWPOKE ; day dbw 21, ZUBAT dbw 23, ZUBAT dbw 19, ZUBAT dbw 21, SLOWPOKE dbw 23, GOLBAT dbw 23, SLOWPOKE dbw 23, SLOWPOKE ; nite dbw 21, ZUBAT dbw 23, ZUBAT dbw 19, ZUBAT dbw 21, SLOWPOKE dbw 23, GOLBAT dbw 23, SLOWPOKE dbw 23, SLOWPOKE end_grass_wildmons ; With Viridian Forest existing, much of this wild data no longer made sense. ; Changed to feature Yanma, Ledyba, etc. ; Yanma gives easier Yanmega access, Ledyba and Spinarak are nice flavour. ; Paras remains accessible for HM usage. It should be Paraspor, though. ; Shuckle, Pineco, and Heracross should be made more common Headbutt tree Pokemon. def_grass_wildmons ILEX_FOREST db 4 percent, 4 percent, 4 percent ; encounter rates: morn/day/nite ; morn dbw 5, CATERPIE dbw 5, WEEDLE dbw 7, LEDYBA dbw 7, LEDYBA dbw 7, PIDGEY dbw 6, YANMA dbw 6, YANMA ; day dbw 5, CATERPIE dbw 5, WEEDLE dbw 7, LEDYBA dbw 7, LEDYBA dbw 7, PIDGEY dbw 6, YANMA dbw 6, YANMA ; nite dbw 5, SPINARAK dbw 5, VENONAT dbw 7, SPINARAK dbw 7, PSYDUCK dbw 7, HOOTHOOT dbw 6, PARAS ; PARASPOR dbw 6, PARAS ; PARASPOR end_grass_wildmons ; Mt. Mortar now has consistent Marill access like GS. def_grass_wildmons MOUNT_MORTAR_1F_OUTSIDE db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 14, RATTATA dbw 13, ZUBAT dbw 14, MACHOP dbw 13, GOLBAT dbw 14, GEODUDE dbw 16, RATICATE dbw 16, RATICATE ; day dbw 14, RATTATA dbw 13, ZUBAT dbw 14, MACHOP dbw 13, GOLBAT dbw 14, GEODUDE dbw 16, RATICATE dbw 16, RATICATE ; nite dbw 14, RATTATA dbw 13, ZUBAT dbw 14, MARILL dbw 13, GOLBAT dbw 14, GEODUDE dbw 16, RATICATE dbw 16, RATICATE end_grass_wildmons ; Also, Larvitar is available in the morning and daytime, unless it's B2F, wherein it's all-day. ; It's known to eat mountain soil, so it makes sense to me. def_grass_wildmons MOUNT_MORTAR_1F_INSIDE db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 13, GEODUDE dbw 14, RATTATA dbw 15, MACHOP dbw 14, RATICATE dbw 15, MARILL dbw 15, LARVITAR dbw 15, LARVITAR ; day dbw 13, GEODUDE dbw 14, RATTATA dbw 15, MACHOP dbw 14, RATICATE dbw 15, MARILL dbw 15, LARVITAR dbw 15, LARVITAR ; nite dbw 13, GEODUDE dbw 14, RATTATA dbw 15, RATICATE dbw 14, ZUBAT dbw 15, MARILL dbw 15, GOLBAT dbw 15, GOLBAT end_grass_wildmons def_grass_wildmons MOUNT_MORTAR_2F_INSIDE db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 31, GRAVELER dbw 32, MACHOKE dbw 31, GEODUDE dbw 30, RATICATE dbw 28, MARILL dbw 30, LARVITAR dbw 30, LARVITAR ; day dbw 31, GRAVELER dbw 32, MACHOKE dbw 31, GEODUDE dbw 30, RATICATE dbw 28, MARILL dbw 30, LARVITAR dbw 30, LARVITAR ; nite dbw 31, GRAVELER dbw 31, GEODUDE dbw 30, RATICATE dbw 30, GOLBAT dbw 28, MARILL dbw 32, GOLBAT dbw 32, GOLBAT end_grass_wildmons def_grass_wildmons MOUNT_MORTAR_B1F db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 15, ZUBAT dbw 17, ZUBAT dbw 17, GOLBAT dbw 16, MARILL dbw 16, GEODUDE dbw 18, LARVITAR dbw 18, LARVITAR ; day dbw 15, ZUBAT dbw 17, ZUBAT dbw 17, GOLBAT dbw 16, MARILL dbw 16, GEODUDE dbw 18, LARVITAR dbw 18, LARVITAR ; nite dbw 15, ZUBAT dbw 17, ZUBAT dbw 17, GOLBAT dbw 16, MARILL dbw 16, GEODUDE dbw 18, LARVITAR dbw 18, LARVITAR end_grass_wildmons ; Ice Path is very close to working. It just doesn't have good frequency in Johto encounters. ; Also, jesus, so much Golbat?? ; Changed so Sneasel exists all day in the Ice Path with higher frequency. ; Down the line, consider Buu, Bunice/Bundra, etc. def_grass_wildmons ICE_PATH_1F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 21, SWINUB dbw 22, SNEASEL dbw 22, GOLBAT dbw 23, SWINUB dbw 24, SNEASEL dbw 22, GOLBAT dbw 22, GOLBAT ; day dbw 21, SWINUB dbw 22, SNEASEL dbw 22, GOLBAT dbw 23, SWINUB dbw 24, SNEASEL dbw 22, GOLBAT dbw 22, GOLBAT ; nite dbw 21, DELIBIRD dbw 22, SNEASEL dbw 22, GOLBAT dbw 23, DELIBIRD dbw 24, SNEASEL dbw 22, GOLBAT dbw 22, GOLBAT end_grass_wildmons def_grass_wildmons ICE_PATH_B1F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 22, SWINUB dbw 23, SNEASEL dbw 23, GOLBAT dbw 24, SWINUB dbw 25, SNEASEL dbw 23, GOLBAT dbw 22, JYNX ; day dbw 22, SWINUB dbw 23, SNEASEL dbw 23, GOLBAT dbw 24, SWINUB dbw 25, SNEASEL dbw 23, GOLBAT dbw 22, JYNX ; nite dbw 22, DELIBIRD dbw 23, SNEASEL dbw 23, GOLBAT dbw 24, DELIBIRD dbw 25, SNEASEL dbw 23, GOLBAT dbw 22, JYNX ; BUU end_grass_wildmons def_grass_wildmons ICE_PATH_B2F_MAHOGANY_SIDE db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 23, SWINUB dbw 24, SNEASEL dbw 24, GOLBAT dbw 25, SWINUB dbw 26, SNEASEL dbw 22, JYNX dbw 24, JYNX ; day dbw 23, SWINUB dbw 24, SNEASEL dbw 24, GOLBAT dbw 25, SWINUB dbw 26, SNEASEL dbw 22, JYNX dbw 24, JYNX ; nite dbw 23, DELIBIRD dbw 24, SNEASEL dbw 24, GOLBAT dbw 25, DELIBIRD dbw 26, SNEASEL dbw 22, JYNX ; BUU dbw 24, JYNX ; BUU end_grass_wildmons def_grass_wildmons ICE_PATH_B2F_BLACKTHORN_SIDE db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 23, SWINUB dbw 24, SNEASEL dbw 24, GOLBAT dbw 25, SWINUB dbw 26, SNEASEL dbw 22, JYNX dbw 24, JYNX ; day dbw 23, SWINUB dbw 24, SNEASEL dbw 24, GOLBAT dbw 25, SWINUB dbw 26, SNEASEL dbw 22, JYNX dbw 24, JYNX ; nite dbw 23, DELIBIRD dbw 24, SNEASEL dbw 24, GOLBAT dbw 25, DELIBIRD dbw 26, GOLBAT dbw 22, JYNX ; BUU dbw 24, JYNX ; BUU end_grass_wildmons def_grass_wildmons ICE_PATH_B3F db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 24, SWINUB dbw 25, SNEASEL dbw 25, GOLBAT dbw 26, SWINUB dbw 22, SNEASEL dbw 24, JYNX dbw 26, JYNX ; day dbw 24, SWINUB dbw 25, SNEASEL dbw 25, GOLBAT dbw 26, SWINUB dbw 22, SNEASEL dbw 24, JYNX dbw 26, JYNX ; nite dbw 24, DELIBIRD dbw 25, SNEASEL dbw 25, GOLBAT dbw 26, DELIBIRD dbw 22, SNEASEL dbw 24, JYNX ; BUU dbw 26, JYNX ; BUU end_grass_wildmons def_grass_wildmons WHIRL_ISLAND_NW db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; day dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; nite dbw 22, KRABBY dbw 23, ZUBAT dbw 22, KRABBY dbw 24, KRABBY dbw 25, GOLBAT dbw 24, GOLBAT dbw 24, GOLBAT end_grass_wildmons def_grass_wildmons WHIRL_ISLAND_NE db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; day dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; nite dbw 22, KRABBY dbw 23, ZUBAT dbw 22, KRABBY dbw 24, KRABBY dbw 25, GOLBAT dbw 24, GOLBAT dbw 24, GOLBAT end_grass_wildmons def_grass_wildmons WHIRL_ISLAND_SW db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; day dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; nite dbw 22, KRABBY dbw 23, ZUBAT dbw 22, KRABBY dbw 24, KRABBY dbw 25, GOLBAT dbw 24, GOLBAT dbw 24, GOLBAT end_grass_wildmons def_grass_wildmons WHIRL_ISLAND_CAVE db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; day dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; nite dbw 22, KRABBY dbw 23, ZUBAT dbw 22, KRABBY dbw 24, KRABBY dbw 25, GOLBAT dbw 24, GOLBAT dbw 24, GOLBAT end_grass_wildmons def_grass_wildmons WHIRL_ISLAND_SE db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; day dbw 22, KRABBY dbw 23, ZUBAT dbw 22, SEEL dbw 24, KRABBY dbw 25, GOLBAT dbw 24, SEEL dbw 24, SEEL ; nite dbw 22, KRABBY dbw 23, ZUBAT dbw 22, KRABBY dbw 24, KRABBY dbw 25, GOLBAT dbw 24, GOLBAT dbw 24, GOLBAT end_grass_wildmons def_grass_wildmons WHIRL_ISLAND_B1F db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 23, KRABBY dbw 24, ZUBAT dbw 23, SEEL dbw 25, KRABBY dbw 26, GOLBAT dbw 25, SEEL dbw 25, SEEL ; day dbw 23, KRABBY dbw 24, ZUBAT dbw 23, SEEL dbw 25, KRABBY dbw 26, GOLBAT dbw 25, SEEL dbw 25, SEEL ; nite dbw 23, KRABBY dbw 24, ZUBAT dbw 23, KRABBY dbw 25, KRABBY dbw 26, GOLBAT dbw 25, GOLBAT dbw 25, GOLBAT end_grass_wildmons def_grass_wildmons WHIRL_ISLAND_B2F db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 24, KRABBY dbw 25, ZUBAT dbw 24, SEEL dbw 26, KRABBY dbw 27, GOLBAT dbw 26, SEEL dbw 26, SEEL ; day dbw 24, KRABBY dbw 25, ZUBAT dbw 24, SEEL dbw 26, KRABBY dbw 27, GOLBAT dbw 26, SEEL dbw 26, SEEL ; nite dbw 24, KRABBY dbw 25, ZUBAT dbw 24, KRABBY dbw 26, KRABBY dbw 27, GOLBAT dbw 26, GOLBAT dbw 26, GOLBAT end_grass_wildmons def_grass_wildmons WHIRL_ISLAND_LUGIA_CHAMBER db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 25, KRABBY dbw 26, ZUBAT dbw 25, SEEL dbw 27, KRABBY dbw 28, GOLBAT dbw 27, SEEL dbw 27, SEEL ; day dbw 25, KRABBY dbw 26, ZUBAT dbw 25, SEEL dbw 27, KRABBY dbw 28, GOLBAT dbw 27, SEEL dbw 27, SEEL ; nite dbw 25, KRABBY dbw 26, ZUBAT dbw 25, KRABBY dbw 27, KRABBY dbw 28, GOLBAT dbw 27, GOLBAT dbw 27, GOLBAT end_grass_wildmons def_grass_wildmons SILVER_CAVE_ROOM_1 db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 43, GRAVELER dbw 44, URSARING dbw 42, ONIX dbw 45, MAGMAR dbw 45, GOLBAT dbw 20, LARVITAR dbw 15, LARVITAR ; day dbw 43, GRAVELER dbw 44, URSARING dbw 42, ONIX dbw 45, MAGMAR dbw 45, GOLBAT dbw 20, LARVITAR dbw 15, LARVITAR ; nite dbw 43, GRAVELER dbw 44, GOLBAT dbw 42, ONIX dbw 42, GOLBAT dbw 45, GOLDUCK dbw 46, GOLBAT dbw 46, GOLBAT end_grass_wildmons def_grass_wildmons SILVER_CAVE_ROOM_2 db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 48, GOLBAT dbw 48, MACHOKE dbw 47, URSARING dbw 46, PARASECT dbw 48, PARASECT dbw 15, LARVITAR dbw 20, LARVITAR ; day dbw 48, GOLBAT dbw 48, MACHOKE dbw 47, URSARING dbw 46, PARASECT dbw 48, PARASECT dbw 15, LARVITAR dbw 20, LARVITAR ; nite dbw 48, GOLBAT dbw 48, GOLDUCK dbw 46, GOLBAT dbw 46, PARASECT dbw 48, PARASECT dbw 45, MISDREAVUS dbw 45, MISDREAVUS end_grass_wildmons def_grass_wildmons SILVER_CAVE_ROOM_3 db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 51, GOLBAT dbw 48, ONIX dbw 48, GRAVELER dbw 50, URSARING dbw 20, LARVITAR dbw 15, LARVITAR dbw 20, PUPITAR ; day dbw 51, GOLBAT dbw 48, ONIX dbw 48, GRAVELER dbw 50, URSARING dbw 20, LARVITAR dbw 15, LARVITAR dbw 20, PUPITAR ; nite dbw 51, GOLBAT dbw 48, ONIX dbw 48, GRAVELER dbw 49, GOLBAT dbw 45, GOLDUCK dbw 53, GOLBAT dbw 53, GOLBAT end_grass_wildmons def_grass_wildmons SILVER_CAVE_ITEM_ROOMS db 6 percent, 6 percent, 6 percent ; encounter rates: morn/day/nite ; morn dbw 48, GOLBAT dbw 46, GOLBAT dbw 50, GOLBAT dbw 46, PARASECT dbw 48, PARASECT dbw 50, PARASECT dbw 52, PARASECT ; day dbw 48, GOLBAT dbw 46, GOLBAT dbw 50, GOLBAT dbw 46, PARASECT dbw 48, PARASECT dbw 50, PARASECT dbw 52, PARASECT ; nite dbw 45, MISDREAVUS dbw 48, GOLBAT dbw 50, GOLBAT dbw 46, PARASECT dbw 48, PARASECT dbw 50, PARASECT dbw 52, PARASECT end_grass_wildmons def_grass_wildmons DARK_CAVE_VIOLET_ENTRANCE db 4 percent, 4 percent, 4 percent ; encounter rates: morn/day/nite ; morn dbw 3, GEODUDE dbw 2, ZUBAT dbw 2, GEODUDE dbw 4, GEODUDE dbw 2, TEDDIURSA dbw 4, ZUBAT dbw 4, DUNSPARCE ; day dbw 3, GEODUDE dbw 2, ZUBAT dbw 2, GEODUDE dbw 4, GEODUDE dbw 2, ZUBAT dbw 4, ZUBAT dbw 4, DUNSPARCE ; nite dbw 3, GEODUDE dbw 2, ZUBAT dbw 2, GEODUDE dbw 4, GEODUDE dbw 2, ZUBAT dbw 4, ZUBAT dbw 4, DUNSPARCE end_grass_wildmons def_grass_wildmons DARK_CAVE_BLACKTHORN_ENTRANCE db 4 percent, 4 percent, 4 percent ; encounter rates: morn/day/nite ; morn dbw 23, GEODUDE dbw 23, ZUBAT dbw 25, GRAVELER dbw 25, URSARING dbw 20, TEDDIURSA dbw 23, GOLBAT dbw 23, GOLBAT ; day dbw 23, GEODUDE dbw 23, ZUBAT dbw 25, GRAVELER dbw 25, URSARING dbw 30, URSARING dbw 23, GOLBAT dbw 23, GOLBAT ; nite dbw 23, GEODUDE dbw 23, ZUBAT dbw 25, GRAVELER dbw 20, WOBBUFFET dbw 25, WOBBUFFET dbw 23, GOLBAT dbw 23, GOLBAT end_grass_wildmons def_grass_wildmons ROUTE_29 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 2, PIDGEY dbw 2, SENTRET dbw 3, PIDGEY dbw 3, SENTRET dbw 2, RATTATA dbw 3, HOPPIP dbw 3, HOPPIP ; day dbw 2, PIDGEY dbw 2, SENTRET dbw 3, PIDGEY dbw 3, SENTRET dbw 2, RATTATA dbw 3, HOPPIP dbw 3, HOPPIP ; nite dbw 2, HOOTHOOT dbw 2, RATTATA dbw 3, HOOTHOOT dbw 3, RATTATA dbw 2, RATTATA dbw 3, HOOTHOOT dbw 3, HOOTHOOT end_grass_wildmons def_grass_wildmons ROUTE_30 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 3, LEDYBA dbw 3, CATERPIE dbw 4, CATERPIE dbw 4, PIDGEY dbw 3, WEEDLE dbw 4, HOPPIP dbw 4, HOPPIP ; day dbw 3, PIDGEY dbw 3, CATERPIE dbw 4, CATERPIE dbw 4, PIDGEY dbw 3, WEEDLE dbw 4, HOPPIP dbw 4, HOPPIP ; nite dbw 3, SPINARAK dbw 3, HOOTHOOT dbw 4, POLIWAG dbw 4, HOOTHOOT dbw 3, ZUBAT dbw 4, HOOTHOOT dbw 4, HOOTHOOT end_grass_wildmons ; Replaced Gastly with Misdreavus for increased Johto frequency. ; Gastly will remain in Sprout Tower for choice purposes. ; This is technically a nerf: Gastly is wayyy stronger. def_grass_wildmons ROUTE_31 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 4, LEDYBA dbw 4, CATERPIE dbw 5, BELLSPROUT dbw 5, PIDGEY dbw 4, WEEDLE dbw 5, HOPPIP dbw 5, HOPPIP ; day dbw 4, PIDGEY dbw 4, CATERPIE dbw 5, BELLSPROUT dbw 5, PIDGEY dbw 4, WEEDLE dbw 5, HOPPIP dbw 5, HOPPIP ; nite dbw 4, SPINARAK dbw 4, POLIWAG dbw 5, BELLSPROUT dbw 5, HOOTHOOT dbw 4, ZUBAT dbw 5, MISDREAVUS dbw 5, MISDREAVUS end_grass_wildmons def_grass_wildmons ROUTE_32 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 4, EKANS dbw 5, RATTATA dbw 6, MAREEP ; From Gold dbw 6, HOPPIP dbw 7, PIDGEY dbw 7, HOPPIP dbw 7, HOPPIP ; day dbw 4, EKANS dbw 5, RATTATA dbw 6, MAREEP ; From Gold dbw 6, HOPPIP dbw 7, PIDGEY dbw 7, HOPPIP dbw 7, HOPPIP ; nite dbw 4, WOOPER dbw 5, RATTATA dbw 7, BELLSPROUT dbw 6, MAREEP ; From Gold dbw 7, HOOTHOOT dbw 7, MISDREAVUS dbw 7, MISDREAVUS end_grass_wildmons def_grass_wildmons ROUTE_33 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 6, RATTATA dbw 6, SPEAROW dbw 6, GEODUDE dbw 6, HOPPIP dbw 7, EKANS dbw 7, HOPPIP dbw 7, HOPPIP ; day dbw 6, RATTATA dbw 6, SPEAROW dbw 6, GEODUDE dbw 6, HOPPIP dbw 7, EKANS dbw 7, HOPPIP dbw 7, HOPPIP ; nite dbw 6, RATTATA dbw 6, ZUBAT dbw 6, GEODUDE dbw 6, ZUBAT dbw 7, RATTATA dbw 7, RATTATA dbw 7, RATTATA end_grass_wildmons def_grass_wildmons ROUTE_34 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 10, SNUBBULL dbw 11, RATTATA dbw 12, PIDGEY dbw 10, ABRA dbw 12, JIGGLYPUFF dbw 10, DITTO dbw 10, DITTO ; day dbw 10, SNUBBULL dbw 11, RATTATA dbw 12, PIDGEY dbw 10, ABRA dbw 12, JIGGLYPUFF dbw 10, DITTO dbw 10, DITTO ; nite dbw 12, DROWZEE dbw 11, RATTATA dbw 12, HOOTHOOT dbw 10, ABRA dbw 12, JIGGLYPUFF dbw 10, DITTO dbw 10, DITTO end_grass_wildmons def_grass_wildmons ROUTE_35 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 12, SNUBBULL dbw 14, PIDGEY dbw 13, GROWLITHE dbw 10, ABRA dbw 12, JIGGLYPUFF dbw 10, DITTO dbw 12, YANMA ; day dbw 12, SNUBBULL dbw 14, PIDGEY dbw 13, GROWLITHE dbw 10, ABRA dbw 12, JIGGLYPUFF dbw 10, DITTO dbw 12, YANMA ; nite dbw 12, DROWZEE dbw 14, HOOTHOOT dbw 13, PSYDUCK dbw 10, ABRA dbw 12, JIGGLYPUFF dbw 10, DITTO dbw 12, YANMA end_grass_wildmons def_grass_wildmons ROUTE_36 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 4, LEDYBA dbw 4, PIDGEY dbw 5, BELLSPROUT dbw 5, GROWLITHE dbw 5, PIDGEY dbw 6, PIDGEY dbw 6, PIDGEY ; day dbw 4, PIDGEY dbw 4, PIDGEY dbw 5, BELLSPROUT dbw 5, GROWLITHE dbw 5, PIDGEY dbw 6, PIDGEY dbw 6, PIDGEY ; nite dbw 4, SPINARAK dbw 4, HOOTHOOT dbw 5, BELLSPROUT dbw 5, HOOTHOOT dbw 5, HOOTHOOT dbw 5, MISDREAVUS dbw 5, MISDREAVUS end_grass_wildmons ; Restored the 30% Stantler from GS. ; Removing it was a blunder but Crystal does get Ledian and Ariados right. ; Murkrow is here too, 10%. def_grass_wildmons ROUTE_37 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 13, LEDYBA dbw 14, STANTLER dbw 15, PIDGEY dbw 16, GROWLITHE dbw 15, PIDGEOTTO dbw 15, LEDIAN dbw 15, LEDIAN ; day dbw 13, PIDGEY dbw 14, STANTLER dbw 15, PIDGEY dbw 16, GROWLITHE dbw 15, PIDGEOTTO dbw 15, PIDGEY dbw 15, PIDGEY ; nite dbw 13, SPINARAK dbw 14, STANTLER dbw 15, HOOTHOOT dbw 16, MURKROW dbw 15, MURKROW dbw 15, ARIADOS dbw 15, ARIADOS end_grass_wildmons ; Made Murkrow a 10% night time encounter for increased Johto frequency. ; Built off Silver data to add Snubbull and have Meowth in the daytime. def_grass_wildmons ROUTE_38 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 16, MEOWTH dbw 16, RATICATE dbw 16, MAGNEMITE dbw 16, FARFETCH_D dbw 13, MILTANK dbw 13, TAUROS dbw 13, SNUBBULL ; day dbw 16, MEOWTH dbw 16, RATICATE dbw 16, MAGNEMITE dbw 16, FARFETCH_D dbw 13, MILTANK dbw 13, TAUROS dbw 13, SNUBBULL ; nite dbw 16, MEOWTH ; MOIBELLE dbw 16, RATICATE dbw 16, MAGNEMITE dbw 16, MEOWTH ; MOIBELLE dbw 13, MURKROW ; Replacing Tauros and Miltank at night to replicate Crystal's idea. dbw 13, MURKROW ; To me, the bovines sleeping makes sense. dbw 13, SNUBBULL end_grass_wildmons def_grass_wildmons ROUTE_39 db 2 percent, 2 percent, 2 percent ; encounter rates: morn/day/nite ; morn dbw 16, RATTATA dbw 16, RATICATE dbw 16, MAGNEMITE dbw 16, PIDGEOTTO dbw 15, MILTANK dbw 15, TAUROS dbw 15, TAUROS ; day dbw 16, RATTATA dbw 16, RATICATE dbw 16, MAGNEMITE dbw 16, PIDGEOTTO dbw 15, MILTANK dbw 15, TAUROS dbw 15, TAUROS ; nite dbw 16, MEOWTH dbw 16, RATICATE dbw 16, MAGNEMITE dbw 16, NOCTOWL dbw 18, MEOWTH dbw 18, MEOWTH dbw 18, MEOWTH end_grass_wildmons ; Uses Wild Data from Gold version, but with Ekans over Mareep. ; At night, Hoothoot is seen instead of Zubat, and Murkrow is a 10% encounter. def_grass_wildmons ROUTE_42 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 15, MANKEY dbw 13, EKANS dbw 14, SPEAROW dbw 16, SPEAROW dbw 15, FLAAFFY dbw 17, FLAAFFY dbw 17, FLAAFFY ; day dbw 15, MANKEY dbw 13, EKANS dbw 14, SPEAROW dbw 16, SPEAROW dbw 15, FLAAFFY dbw 17, FLAAFFY dbw 17, FLAAFFY ; nite dbw 15, MANKEY dbw 13, EKANS dbw 14, HOOTHOOT dbw 16, MURKROW dbw 15, MURKROW dbw 17, FLAAFFY dbw 17, FLAAFFY end_grass_wildmons def_grass_wildmons ROUTE_43 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 15, FLAAFFY ; From Gold dbw 15, GIRAFARIG ; From Gold dbw 16, FARFETCH_D dbw 15, FURRET dbw 17, RATICATE dbw 17, FURRET dbw 17, FURRET ; day dbw 15, FLAAFFY ; From Gold dbw 16, GIRAFARIG ; From Gold dbw 16, FARFETCH_D dbw 15, FURRET dbw 17, RATICATE dbw 17, FURRET dbw 17, FURRET ; nite dbw 15, FLAAFFY ; From Gold dbw 16, GIRAFARIG ; From Gold dbw 16, NOCTOWL ; From Gold dbw 17, VENONAT dbw 17, RATICATE dbw 17, VENOMOTH dbw 17, VENOMOTH end_grass_wildmons def_grass_wildmons ROUTE_44 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 23, TANGELA dbw 22, LICKITUNG dbw 22, BELLSPROUT dbw 24, WEEPINBELL dbw 24, LICKITUNG dbw 26, LICKITUNG dbw 26, LICKITUNG ; day dbw 23, TANGELA dbw 22, LICKITUNG dbw 22, BELLSPROUT dbw 24, WEEPINBELL dbw 24, LICKITUNG dbw 26, LICKITUNG dbw 26, LICKITUNG ; nite dbw 23, TANGELA dbw 22, POLIWAG dbw 22, BELLSPROUT dbw 24, WEEPINBELL dbw 24, POLIWHIRL dbw 26, POLIWHIRL dbw 26, POLIWHIRL end_grass_wildmons def_grass_wildmons ROUTE_45 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 23, GEODUDE dbw 23, GRAVELER dbw 24, GLIGAR dbw 25, DONPHAN dbw 20, PHANPY dbw 27, SKARMORY dbw 27, SKARMORY ; day dbw 23, GEODUDE dbw 23, GRAVELER dbw 24, GLIGAR dbw 25, DONPHAN dbw 30, DONPHAN dbw 27, SKARMORY dbw 27, SKARMORY ; nite dbw 23, GEODUDE dbw 23, GRAVELER dbw 24, GLIGAR dbw 25, GRAVELER dbw 27, GRAVELER dbw 27, GRAVELER dbw 27, GRAVELER end_grass_wildmons ; Buff Phanpy encounter rates to replace Geodude in the daytime, expanding on Crystal's work. ; Ports the 5% Jigglypuff all-day encounter from GS. ; Makes Hoothoot replace a Rattata at night to have continuity with Spearow. ; Overall, increased Johto frequency that matches early advertising for the game. def_grass_wildmons ROUTE_46 db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 2, PHANPY dbw 2, SPEAROW dbw 3, PHANPY dbw 3, RATTATA dbw 2, RATTATA dbw 2, JIGGLYPUFF dbw 2, JIGGLYPUFF ; day dbw 2, PHANPY dbw 2, SPEAROW dbw 3, PHANPY dbw 3, RATTATA dbw 2, RATTATA dbw 2, JIGGLYPUFF dbw 2, JIGGLYPUFF ; nite dbw 2, GEODUDE dbw 2, HOOTHOOT dbw 3, GEODUDE dbw 3, RATTATA dbw 2, RATTATA dbw 2, JIGGLYPUFF dbw 2, JIGGLYPUFF end_grass_wildmons def_grass_wildmons SILVER_CAVE_OUTSIDE db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite ; morn dbw 41, TANGELA dbw 42, PONYTA dbw 42, ARBOK dbw 44, RAPIDASH dbw 41, DODUO dbw 43, DODRIO dbw 43, DODRIO ; day dbw 41, TANGELA dbw 42, PONYTA dbw 42, ARBOK dbw 44, RAPIDASH dbw 41, DODUO dbw 43, DODRIO dbw 43, DODRIO ; nite dbw 41, TANGELA dbw 42, POLIWHIRL dbw 42, GOLBAT dbw 44, POLIWHIRL dbw 40, GOLBAT dbw 44, GOLBAT dbw 44, GOLBAT end_grass_wildmons db -1 ; end