object_const_def const OLDCITY_FRUITTREE const OLDCITY_GRAMPS const OLDCITY_TWIN const OLDCITY_BUGCATCHER const OLDCITY_YOUNGSTER const OLDCITY_SUPERNERD const OLDCITY_GRANNY const OLDCITY_MONSTER OldCity_MapScripts: def_scene_scripts def_callbacks callback MAPCALLBACK_NEWMAP, OldCityFlypointCallback OldCityFlypointCallback: setflag ENGINE_FLYPOINT_OLD endcallback HoneyGrandmaSignScript: jumptext HoneyGrandmaSignText HoneyGrandmaSignText: text "HONEY GRANDMA's" line "house" done OldCityBillsHouseSignScript: jumptext OldCityBillsHouseSignText OldCityBillsHouseSignText: text "BILL'S house" done OldCityTrainerSchoolSignScript: jumptext OldCityTrainerSchoolSignText OldCityTrainerSchoolSignText: text "SEPIA SCHOOL FOR" line "ADVANCED TRAINERS" done OldCityGymSignScript: jumptext OldCityGymSignText OldCityGymSignText: text "OLD CITY" line "#MON GYM" para "LEADER: WALKER" para "The Cunning" ; Man I snapped here line "Corvid of the" cont "Skies!" done OldCitySouthSignScript: jumptext OldCitySouthSignText OldCitySouthSignText: text "SOUTH: ROUTE 50" done ; Gets its name from sepia often being used to show the romantic old days, while doubling as an orangey, autumny colour. OldCitySignScript: jumptext OldCitySignText OldCitySignText: text "SEPIA CITY" para "The city of gold-" line "en leaves." ; doubles as a HGSS ref. maybe have a gold/silver leaf maniac somewhere idfk they're in the game and totally useless done ; TODO: What are they doing in the tower? Probably something to do with Shi-Shi, but what? ; the five-story pagoda has different statues on each floor; growlithe, pikachu, tentacruel, ho-oh(fearow?), and abra. the pikachu floor specifically has mediums, otherwise sages. it's mainly a battle place, like sprout tower. ; perhaps it's a test, link w/ the museum on having shi-shi's ball? how to integrate? PokemonPagodaSignScript: jumptext PokemonPagodaSignText PokemonPagodaSignText: text "#MON PAGODA" line "Comment to be" cont "written." done ; museum could possibly be a collector trying to get certain objects. change when you give him certain things? OldCityMuseumSignScript: jumptext OldCityMuseumSignText OldCityMuseumSignText: text "XX" line "Comment to be" cont "written." done OldCityFruitTree: fruittree FRUITTREE_OLD_CITY OldCityPokecenterSign: jumpstd PokecenterSignScript OldCityMartSign: jumpstd MartSignScript OldCityOldManScript: jumptextfaceplayer OldCityOldManText OldCityOldManText: text "The #MON PAGODA" line "is only open to" cont "citizens." para "We await a hero." ; or something like that. done OldCityTwinScript: jumptextfaceplayer OldCityTwinText OldCityTwinText: text "EARL is the best" line "teacher ever!" para "WALKER had his" line "kid study under" cont "him!" done OldCityBugCatcherScript: jumptextfaceplayer OldCityBugCatcherText OldCityBugCatcherText: text "The HONEY GRANDMA" line "helped me catch" cont "a HERACROSS!" para "I'm so happy! My" line "friends are so" cont "jealous!" done OldCityYoungsterScript: jumptextfaceplayer OldCityYoungsterText OldCityYoungsterText: text "Did you come here" line "through QUIET" cont "CAVE?" para "My friends go" line "there to catch" cont "bug #MON!" done OldCitySuperNerdScript: jumptextfaceplayer OldCitySuperNerdText OldCitySuperNerdText: text "LARVITAR and I" line "are on a journey!" para "One day, it'll be" line "big and strong!" done OldCityLarvitarScript: faceplayer opentext writetext OldCityLarvitarText cry LARVITAR waitbutton closetext end OldCityLarvitarText: text "LARVITAR: Hwarg!" line "Grr!" done OldCityGrannyScript: jumptextfaceplayer OldCityGrannyText OldCityGrannyText: text "WALKER? He's from" line "JOHTO. When he" cont "left, his son" cont "inherited the" cont "GYM." para "You beat him?" para "Very good." done OldCity_MapEvents: db 0, 0 ; filler def_warp_events warp_event 18, 31, ROUTE_49_OLD_CITY_GATE_1F, 3 warp_event 19, 31, ROUTE_49_OLD_CITY_GATE_1F, 4 warp_event 21, 26, SEPIA_SCHOOL, 1 warp_event 3, 26, OLD_MART, 1 ; Mart warp_event 27, 12, DEBUG_ROOM, 1 ; gym right warp_event 26, 12, DEBUG_ROOM, 1 ; gym left warp_event 5, 12, DEBUG_ROOM, 1 ; Museum(?) right warp_event 4, 12, DEBUG_ROOM, 1 ; Museum(?) left warp_event 12, 16, DEBUG_ROOM, 1 ; Pokemon Pagoda right warp_event 11, 16, DEBUG_ROOM, 1 ; Pokemon Pagoda left warp_event 3, 31, HONEY_GRANDMAS_HOUSE, 1 warp_event 27, 28, OLD_CITY_POKECENTER_1F, 1 warp_event 30, 20, OLD_CITY_EARLS_HOUSE, 1 warp_event 10, 26, OLD_CITY_FAMILY_HOUSE, 1 ; considering a tearoom where the waiters are passive-aggressive. classic kyoto. def_coord_events def_bg_events bg_event 20, 22, BGEVENT_READ, OldCitySignScript bg_event 4, 32, BGEVENT_READ, HoneyGrandmaSignScript bg_event 8, 14, BGEVENT_READ, PokemonPagodaSignScript bg_event 26, 20, BGEVENT_READ, OldCityBillsHouseSignScript bg_event 28, 14, BGEVENT_READ, OldCityGymSignScript bg_event 8, 11, BGEVENT_READ, OldCityMuseumSignScript bg_event 28, 28, BGEVENT_READ, OldCityPokecenterSign bg_event 4, 26, BGEVENT_READ, OldCityMartSign bg_event 20, 30, BGEVENT_READ, OldCitySouthSignScript bg_event 23, 27, BGEVENT_READ, OldCityTrainerSchoolSignScript def_object_events object_event 24, 3, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityFruitTree, -1 object_event 9, 16, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityOldManScript, -1 object_event 26, 22, SPRITE_TWIN, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityTwinScript, -1 object_event 17, 16, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_UP, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityBugCatcherScript, -1 object_event 18, 24, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityYoungsterScript, -1 object_event 14, 21, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCitySuperNerdScript, -1 object_event 13, 26, SPRITE_GRANNY, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityGrannyScript, -1 object_event 15, 21, SPRITE_MONSTER, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, OldCityLarvitarScript, -1