object_const_def const OLDCITY_FRUITTREE const OLDCITY_GRAMPS const OLDCITY_TWIN const OLDCITY_BUGCATCHER const OLDCITY_YOUNGSTER const OLDCITY_SUPERNERD const OLDCITY_GRANNY const OLDCITY_MONSTER OldCity_MapScripts: def_scene_scripts def_callbacks callback MAPCALLBACK_NEWMAP, OldCityFlypointCallback OldCityFlypointCallback: setflag ENGINE_FLYPOINT_OLD endcallback HoneyGrandmaSignScript: jumptext HoneyGrandmaSignText HoneyGrandmaSignText: text "HONEY GRANDMA's" line "house" done OldCitySignScript: jumptext OldCitySignText OldCitySignText: text "OLD CITY" para "The city of gold-" line "en leaves." ; doubles as a HGSS ref. maybe have a gold/silver leaf maniac somewhere idfk they're in the game and totally useless done GrowlitheTowerSignScript: jumptext GrowlitheTowerSignText ; TODO: What are they doing in the tower? Probably something to do with Shi-Shi, but what? GrowlitheTowerSignText: text "GROWLITHE TOWER" line "Comment to be" cont "written." done OldCityMuseumSignScript: jumptext OldCityMuseumSignText OldCityMuseumSignText: text "XX" line "Comment to be" cont "written." done OldCityFruitTree: fruittree FRUITTREE_OLD_CITY OldCityPokecenterSign: jumpstd PokecenterSignScript OldCityMartSign: jumpstd MartSignScript OldCityOldManScript: jumptextfaceplayer OldCityOldManText OldCityOldManText: text "GROWLITHE TOWER" line "is only open to" cont "citizens." para "We await a hero." ; or something like that. done OldCityTwinScript: jumptextfaceplayer OldCityTwinText OldCityTwinText: text "Comment to be" line "written." done OldCityBugCatcherScript: jumptextfaceplayer OldCityBugCatcherText OldCityBugCatcherText: text "The HONEY GRANDMA" line "helped me catch" cont "a HERACROSS!" para "I'm so happy! My" line "friends are so" cont "jealous!" done OldCityYoungsterScript: jumptextfaceplayer OldCityYoungsterText OldCityYoungsterText: text "Did you come here" line "through QUIET" cont "CAVE?" para "My friends go" line "there to catch" cont "bug #MON!" done OldCitySuperNerdScript: jumptextfaceplayer OldCitySuperNerdText OldCitySuperNerdText: text "LARVITAR and I" line "are on a journey!" para "One day, it'll be" line "big and strong!" done OldCityLarvitarScript: faceplayer opentext writetext OldCityLarvitarText cry LARVITAR waitbutton closetext end OldCityLarvitarText: text "LARVITAR: Hwarg!" line "Grr!" done OldCityGrannyScript: jumptextfaceplayer OldCityGrannyText OldCityGrannyText: text "WALKER? He's from" line "JOHTO. When he" cont "left, his son" cont "inherited the" cont "GYM." para "You beat him?" para "Very good." done OldCity_MapEvents: db 0, 0 ; filler def_warp_events warp_event 18, 31, ROUTE_49_OLD_CITY_GATE_1F, 3 warp_event 19, 31, ROUTE_49_OLD_CITY_GATE_1F, 4 warp_event 22, 26, DEBUG_ROOM, 1 ; Right-down house warp_event 3, 26, OLD_MART, 1 ; Mart warp_event 27, 12, DEBUG_ROOM, 1 ; gym right warp_event 26, 12, DEBUG_ROOM, 1 ; gym left warp_event 5, 12, DEBUG_ROOM, 1 ; Museum(?) right warp_event 4, 12, DEBUG_ROOM, 1 ; Museum(?) left warp_event 12, 16, DEBUG_ROOM, 1 ; Growlithe Tower right warp_event 11, 16, DEBUG_ROOM, 1 ; Growlithe Tower left warp_event 3, 31, HONEY_GRANDMAS_HOUSE, 1 ; southwest house (Honey Grandma) warp_event 27, 28, OLD_CITY_POKECENTER_1F, 1 ; pokecenter warp_event 30, 20, DEBUG_ROOM, 1 ; right-up house warp_event 10, 26, DEBUG_ROOM, 1 ; house by mart ; considering a tearoom where the waiters are passive-aggressive. classic kyoto. def_coord_events def_bg_events bg_event 20, 22, BGEVENT_READ, OldCitySignScript bg_event 4, 32, BGEVENT_READ, HoneyGrandmaSignScript bg_event 8, 14, BGEVENT_READ, GrowlitheTowerSignScript bg_event 26, 20, BGEVENT_READ, OldCityMuseumSignScript bg_event 28, 14, BGEVENT_READ, OldCityMuseumSignScript bg_event 8, 11, BGEVENT_READ, OldCityMuseumSignScript bg_event 28, 28, BGEVENT_READ, OldCityPokecenterSign bg_event 4, 26, BGEVENT_READ, OldCityMartSign def_object_events object_event 24, 3, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityFruitTree, -1 object_event 9, 16, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityOldManScript, -1 object_event 26, 22, SPRITE_TWIN, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityTwinScript, -1 object_event 17, 16, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_UP, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityBugCatcherScript, -1 object_event 18, 24, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityYoungsterScript, -1 object_event 14, 21, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCitySuperNerdScript, -1 object_event 13, 26, SPRITE_GRANNY, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OldCityGrannyScript, -1 object_event 15, 21, SPRITE_MONSTER, SPRITEMOVEDATA_STANDING_DOWN, 2, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, OldCityLarvitarScript, -1