object_const_def const PEWTERMUSEUMOFSCIENCE1F_SCIENTIST2 PewterMuseumOfScience1F_MapScripts: def_scene_scripts def_callbacks ; This scientist will use the HGSS Fossil Scientist's script, albeit slightly altered. MuseumFossilScientist: faceplayer opentext checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 ; remove the next two lines to immediately receive the fossil iftrue .GaveScientistFossil checkevent EVENT_GAVE_SCIENTIST_OLD_AMBER iftrue .GiveDecilla checkevent EVENT_GAVE_SCIENTIST_DOME_FOSSIL iftrue .GiveKabuto checkevent EVENT_GAVE_SCIENTIST_HELIX_FOSSIL iftrue .GiveOmanyte checkevent EVENT_GAVE_SCIENTIST_CLUB_FOSSIL iftrue .GiveXylodon checkevent EVENT_GAVE_SCIENTIST_WING_FOSSIL iftrue .GiveFeradactyl writetext MuseumFossilScientistIntroText waitbutton loadmenu .MoveMenuHeader verticalmenu closewindow ifequal REVIVE_OLD_AMBER, .OldAmber ifequal REVIVE_DOME_FOSSIL, .DomeFossil ifequal REVIVE_HELIX_FOSSIL, .HelixFossil ifequal REVIVE_CLUB_FOSSIL, .ClubFossil ifequal REVIVE_WING_FOSSIL, .WingFossil sjump .No .OldAmber checkitem OLD_AMBER iffalse .No getmonname STRING_BUFFER_3, DECILLA writetext MuseumFossilScientistMonText promptbutton setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 ; remove this to immediately receive the fossil setevent EVENT_GAVE_SCIENTIST_OLD_AMBER takeitem OLD_AMBER writetext MuseumFossilScientistGiveText waitbutton sjump .GaveScientistFossil .DomeFossil: checkitem DOME_FOSSIL iffalse .No getmonname STRING_BUFFER_3, KABUTO writetext MuseumFossilScientistMonText promptbutton setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 ; remove this to immediately receive the fossil setevent EVENT_GAVE_SCIENTIST_DOME_FOSSIL takeitem DOME_FOSSIL opentext writetext MuseumFossilScientistGiveText waitbutton sjump .GaveScientistFossil .HelixFossil: checkitem HELIX_FOSSIL iffalse .No getmonname STRING_BUFFER_3, OMANYTE writetext MuseumFossilScientistMonText promptbutton setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 ; remove this to immediately receive the fossil setevent EVENT_GAVE_SCIENTIST_HELIX_FOSSIL takeitem HELIX_FOSSIL writetext MuseumFossilScientistGiveText waitbutton sjump .GaveScientistFossil .ClubFossil: checkitem HELIX_FOSSIL iffalse .No getmonname STRING_BUFFER_3, XYLODON writetext MuseumFossilScientistMonText promptbutton setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 ; remove this to immediately receive the fossil setevent EVENT_GAVE_SCIENTIST_CLUB_FOSSIL takeitem HELIX_FOSSIL writetext MuseumFossilScientistGiveText waitbutton sjump .GaveScientistFossil .WingFossil: checkitem HELIX_FOSSIL iffalse .No getmonname STRING_BUFFER_3, FERADACTYL writetext MuseumFossilScientistMonText promptbutton setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 ; remove this to immediately receive the fossil setevent EVENT_GAVE_SCIENTIST_WING_FOSSIL takeitem HELIX_FOSSIL writetext MuseumFossilScientistGiveText waitbutton sjump .GaveScientistFossil .No writetext MuseumFossilScientistNoText waitbutton closetext end .GaveScientistFossil: writetext MuseumFossilScientistTimeText waitbutton closetext ; older versions will use FadeBlackQuickly below instead ; special FadeOutToBlack ; uncomment the next five lines to immediately receive the fossil ; special ReloadSpritesNoPalettes ; playsound SFX_WARP_TO ; waitsfx ; pause 35 end ; replace this with "sjump FossilScientist" to immediately receive the fossil .GiveDecilla: readvar VAR_PARTYCOUNT ifequal PARTY_LENGTH, .NoRoom clearevent EVENT_GAVE_SCIENTIST_OLD_AMBER writetext MuseumFossilScientistDoneText promptbutton getmonname STRING_BUFFER_3, DECILLA writetext MuseumFossilScientistReceiveText playsound SFX_CAUGHT_MON waitsfx waitbutton writetext MuseumFossilScientistMonText givepoke DECILLA, 30 closetext end .GiveKabuto: readvar VAR_PARTYCOUNT ifequal PARTY_LENGTH, .NoRoom clearevent EVENT_GAVE_SCIENTIST_DOME_FOSSIL writetext MuseumFossilScientistDoneText promptbutton getmonname STRING_BUFFER_3, KABUTO writetext MuseumFossilScientistReceiveText playsound SFX_CAUGHT_MON waitsfx waitbutton writetext MuseumFossilScientistMonText givepoke KABUTO, 30 closetext end .GiveOmanyte: readvar VAR_PARTYCOUNT ifequal PARTY_LENGTH, .NoRoom clearevent EVENT_GAVE_SCIENTIST_HELIX_FOSSIL writetext MuseumFossilScientistDoneText promptbutton getmonname STRING_BUFFER_3, OMANYTE writetext MuseumFossilScientistReceiveText playsound SFX_CAUGHT_MON waitsfx waitbutton writetext MuseumFossilScientistMonText givepoke OMANYTE, 30 closetext end .GiveXylodon: readvar VAR_PARTYCOUNT ifequal PARTY_LENGTH, .NoRoom clearevent EVENT_GAVE_SCIENTIST_CLUB_FOSSIL writetext MuseumFossilScientistDoneText promptbutton getmonname STRING_BUFFER_3, XYLODON writetext MuseumFossilScientistReceiveText playsound SFX_CAUGHT_MON waitsfx waitbutton writetext MuseumFossilScientistMonText givepoke XYLODON, 30 closetext end .GiveFeradactyl: readvar VAR_PARTYCOUNT ifequal PARTY_LENGTH, .NoRoom clearevent EVENT_GAVE_SCIENTIST_WING_FOSSIL writetext MuseumFossilScientistDoneText promptbutton getmonname STRING_BUFFER_3, FERADACTYL writetext MuseumFossilScientistReceiveText playsound SFX_CAUGHT_MON waitsfx waitbutton writetext MuseumFossilScientistMonText givepoke FERADACTYL, 30 closetext end .NoRoom: writetext MuseumFossilScientistPartyFullText waitbutton closetext end .MoveMenuHeader: db MENU_BACKUP_TILES ; flags menu_coords 0, 0, 15, TEXTBOX_Y + 1 dw .MenuData db 1 ; default option .MenuData: db STATICMENU_CURSOR ; flags db 6 ; items db "OLD AMBER@" db "DOME FOSSIL@" db "HELIX FOSSIL@" db "CLUB FOSSIL@" db "WING FOSSIL@" db "CANCEL@" MuseumFossilScientistIntroText: text "Did you know you" line "can revive #MON" cont "from fossils?" para "If you need to," line "let me take care" cont "of it for you!" done MuseumFossilScientistNoText: text "Ah, alright." para "Come again though," line "you hear?" done MuseumFossilScientistPartyFullText: text "Oops!" para "Your party is" line "full!" done MuseumFossilScientistTimeText: text "It'll take a bit" line "to revive the" cont "fossil." para "PEWTER CITY is" line "great. Why not" cont "go on a little" cont "walkabout?" done MuseumFossilScientistDoneText: text "There you are!" para "Here's your" line "#MON!" done MuseumFossilScientistMonText: text "Ah, yes!" para "That's a fossil" line "@" text_ram wStringBuffer3 text "!" para "Want me to revive" line "it?" done MuseumFossilScientistGiveText: text "Alright! Careful," line "now..." para " handed" line "over the fossil." done MuseumFossilScientistReceiveText: text " received" line "@" text_ram wStringBuffer3 text "!" done PewterMuseumOfScience1F_MapEvents: db 0, 0 ; filler def_warp_events warp_event 10, 7, PEWTER_CITY, 6 warp_event 11, 7, PEWTER_CITY, 6 warp_event 16, 7, PEWTER_CITY, 7 warp_event 17, 7, PEWTER_CITY, 7 warp_event 7, 7, PEWTER_MUSEUM_OF_SCIENCE_2F, 1 def_coord_events def_bg_events def_object_events object_event 2, 9, SPRITE_SCIENTIST, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, MuseumFossilScientist, -1