object_const_def ;const GLOBALTERMINALOUTSIDE_ROCKET DebugRoom_MapScripts: def_scene_scripts def_callbacks DebugPokemon1Script: opentext getmonname STRING_BUFFER_3, FOLAGE writetext ReceivedDebugPokemonText playsound SFX_CAUGHT_MON waitsfx promptbutton givepoke FOLAGE, 42, RARE_CANDY closetext end DebugPokemon2Script: opentext getmonname STRING_BUFFER_3, CUBBURN writetext ReceivedDebugPokemonText playsound SFX_CAUGHT_MON waitsfx promptbutton givepoke CUBBURN, 42, RARE_CANDY closetext end ReceivedDebugPokemonText: text " received" line "@" text_ram wStringBuffer3 text "!" done DebugPokemon3Script: faceplayer opentext writetext DebugTextA cry GOROCHU pause 15 closetext loadvar VAR_BATTLETYPE, BATTLETYPE_SUICUNE loadwildmon GOROCHU, 40 startbattle reloadmapafterbattle end DebugTextA: text "Waaaake!!" done DebugPokemon4Script: faceplayer opentext writetext DebugTextB cry SHI_SHI pause 15 closetext loadvar VAR_BATTLETYPE, BATTLETYPE_SUICUNE loadwildmon SHI_SHI, 40 startbattle reloadmapafterbattle end DebugTextB: text "Komaiiii!" done DebugFlyScript: faceplayer opentext writetext DebugTextC playsound SFX_GET_BADGE promptbutton setflag ENGINE_STORMBADGE readvar VAR_BADGES givepoke PIDGEY, 1, HM_FLY closetext end DebugTextC: text "I believe" line "I can FLY" done DebugRoom_MapEvents: db 0, 0 ; filler def_warp_events warp_event 23, 14, PLAYERS_HOUSE_1F, 1 warp_event 3, 20, SILENT_HILLS, 1 warp_event 15, 15, LAKE_OF_RAGE, 3 warp_event 27, 5, PEWTER_CITY, 2 warp_event 15, 2, GOLDENROD_CITY, 1 ; city warp warp_event 4, 9, PALLET_TOWN, 1 ; left lab/league warp warp_event 5, 9, PALLET_TOWN, 1 ; right lab/league warp warp_event 35, 17, BLUE_FOREST, 1 ; east warp warp_event 5, 35, BLUE_FOREST, 1 ; southwest warp warp_event 19, 34, BLUE_FOREST, 1 ; southern warp warp_event 33, 33, BLUE_FOREST, 1 ; southeast warp warp_event 5, 3, AZALEA_TOWN, 1 warp_event 34, 11, CLIFF_CAVE, 1 def_coord_events def_bg_events def_object_events object_event 21, 21, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon1Script, -1 object_event 24, 21, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon2Script, -1 object_event 29, 24, SPRITE_SUICUNE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DebugPokemon3Script, -1 object_event 29, 27, SPRITE_SUICUNE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, PAL_OW_SILVER, OBJECTTYPE_SCRIPT, 0, DebugPokemon4Script, -1 object_event 24, 15, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_PURPLE, OBJECTTYPE_SCRIPT, 0, DebugFlyScript, -1