ViridianForestPewterGate_MapScripts: def_scene_scripts def_callbacks ViridianForestPewterGateOfficerScript: jumptextfaceplayer ViridianForestPewterGateOfficerText ViridianForestPewterGateOfficerText: text "Are you headed" line "to Pewter City?" para "Be sure to check" line "out the Museum!" done ViridianForestPewterGate_MapEvents: def_warp_events warp_event 4, 7, VIRIDIAN_FOREST, 1 warp_event 5, 7, VIRIDIAN_FOREST, 1 warp_event 4, 0, ROUTE_2, 5 warp_event 5, 0, ROUTE_2, 6 def_coord_events def_bg_events def_object_events object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestPewterGateOfficerScript, -1