ViridianForestViridianGate_MapScripts: def_scene_scripts def_callbacks ViridianForestViridianGateOfficerScript: jumptextfaceplayer ViridianForestViridianGateOfficerText ViridianForestViridianGateOfficerText: text "Be careful," line "Viridian Forest" para "is a natural" line "maze!" done ViridianForestViridianGate_MapEvents: def_warp_events warp_event 4, 0, VIRIDIAN_FOREST, 2 warp_event 5, 0, VIRIDIAN_FOREST, 3 warp_event 4, 7, ROUTE_2, 2 warp_event 5, 7, ROUTE_2, 2 def_coord_events def_bg_events def_object_events object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianForestViridianGateOfficerScript, -1