ChrisNameMenuHeader: db MENU_BACKUP_TILES ; flags menu_coords 0, 0, 10, TEXTBOX_Y - 1 dw .MaleNames db 1 ; default option db 0 ; ???? .MaleNames: db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B ; flags db 5 ; items db "NEW NAME@" MalePlayerNameArray: db "ETHAN@" ; games db "GOLD@" ; manga db "JIMMY@" ; legend of thunder db "CHRIS@" ; vanilla db 2 ; title indent db " NAME @" ; title KrisNameMenuHeader: db MENU_BACKUP_TILES ; flags menu_coords 0, 0, 10, TEXTBOX_Y - 1 dw .FemaleNames db 1 ; default option db 0 ; ???? .FemaleNames: db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B ; flags db 5 ; items db "NEW NAME@" FemalePlayerNameArray: db "KRIS@" ; game db "MARINA@" ; legend of thunder db "CRYSTAL@" ; manga db "CHRIS@" ; golden boys - plays with the male player version as well, showing it's a unisex name db 2 ; title indent db " NAME @" ; title EnbyNameMenuHeader: db MENU_BACKUP_TILES ; flags menu_coords 0, 0, 10, TEXTBOX_Y - 1 dw .OtherNames db 1 ; ???? db 0 ; default option .OtherNames: db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B ; flags db 5 ; items db "NEW NAME@" EnbyPlayerNameArray: db "TOPAZ@" db "SAM@" db "CRYS@" db "RAY@" db 2 ; displacement db " NAME @" ; title