object_const_def const CORALMART_CLERK const CORALMART_SAILOR const CORALMART_POKEFAN_M CoralMart_MapScripts: def_scene_scripts def_callbacks CoralMartClerkScript: opentext pokemart MARTTYPE_STANDARD, MART_CORALCITY closetext end CoralMartSailorScript: jumptextfaceplayer CoralMartSailorText CoralMartPokefanMScript: jumptextfaceplayer CoralMartPokefanMText CoralMartSailorText: text "Bah! Nowt that" line "would survive a" cont "voyage!" para "I'm gonna go get" line "DEMPSEY!" ; Referencing Jack Dempsey - he's actually just the sailor in the pokecenter. done CoralMartPokefanMText: text "GREAT BALLS?" line "Where I'm from," cont "they're called" cont "SUPER BALLS." done CoralMart_MapEvents: db 0, 0 ; filler def_warp_events warp_event 4, 7, CORAL_CITY, 4 warp_event 5, 7, CORAL_CITY, 4 def_coord_events def_bg_events def_object_events object_event 1, 2, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CoralMartClerkScript, -1 object_event 15, 2, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CoralMartSailorScript, -1 object_event 9, 5, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CoralMartPokefanMScript, -1