object_const_def const CLIFFCAVE_MAN const CLIFFCAVE_ROCK1 const CLIFFCAVE_ROCK2 const CLIFFCAVE_ROCK3 const CLIFFCAVE_ROCK4 const CLIFFCAVE_ROCK5 const CLIFFCAVE_ROCK6 CliffCave_MapScripts: def_scene_scripts def_callbacks CliffCaveMan: faceplayer opentext writetext CliffCaveManText waitbutton closetext end CliffCaveManText: text "I remember a" line "friend talking" cont "about a strange" cont "#MON in UNION" cont "CAVE." para "It was red, and" line "bobbed a flaming" cont "rock on its nose!" done CliffCaveRock: jumpstd SmashRockScript CliffCave_MapEvents: db 0, 0 ; filler def_warp_events warp_event 5, 15, DEBUG_ROOM, 1 ; 1F Out warp_event 7, 5, CLIFF_CAVE, 3 ; To 2F from 1F warp_event 27, 7, CLIFF_CAVE, 2 ; To 1F from 2F warp_event 23, 23, CLIFF_CAVE, 5 ; To 3F from 2F warp_event 23, 7, CLIFF_CAVE, 4 ; To 2F from 3F ;warp_event 5, 15, DEBUG_ROOM, 1 ; 2F Out ;warp_event 5, 15, DEBUG_ROOM, 1 ; 3F Out def_coord_events def_bg_events def_object_events object_event 25, 4, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CliffCaveMan, -1 object_event 7, 15, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CliffCaveRock, -1 object_event 7, 13, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CliffCaveRock, -1 object_event 2, 13, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CliffCaveRock, -1 object_event 9, 3, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CliffCaveRock, -1 object_event 4, 3, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CliffCaveRock, -1 object_event 4, 2, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CliffCaveRock, -1