NurseMornText: text "Good morning!" line "Welcome to our" cont "#MON CENTER." done NurseDayText: text "Hello!" line "Welcome to our" cont "#MON CENTER." done NurseNiteText: text "Good evening!" line "You're out late." para "Welcome to our" line "#MON CENTER." done PokeComNurseMornText: text "Good morning!" para "This is the #-" line "MON COMMUNICATION" para "CENTER--or the" line "#COM CENTER." done PokeComNurseDayText: text "Hello!" para "This is the #-" line "MON COMMUNICATION" para "CENTER--or the" line "#COM CENTER." done PokeComNurseNiteText: text "Good to see you" line "working so late." para "This is the #-" line "MON COMMUNICATION" para "CENTER--or the" line "#COM CENTER." done NurseAskHealText: text "We can heal your" line "#MON to perfect" cont "health." para "Shall we heal your" line "#MON?" done NurseTakePokemonText: text "OK, may I see your" line "#MON?" done NurseReturnPokemonText: text "Thank you for" line "waiting." para "Your #MON are" line "fully healed." done NurseGoodbyeText: text "We hope to see you" line "again." done ; not used text "We hope to see you" line "again." done NursePokerusText: text "Your #MON" line "appear to be" para "infected by tiny" line "life forms." para "Your #MON are" line "healthy and seem" cont "to be fine." para "But we can't tell" line "you anything more" para "at a #MON" line "CENTER." done PokeComNursePokerusText: text "Your #MON" line "appear to be" para "infected by tiny" line "life forms." para "Your #MON are" line "healthy and seem" cont "to be fine." para "But we can't tell" line "you anything more." done DifficultBookshelfText: text "It's full of" line "difficult books." done PictureBookshelfText: text "A whole collection" line "of #MON picture" cont "books!" done MagazineBookshelfText: text "#MON magazines…" line "#MON PAL," para "#MON HANDBOOK," line "#MON GRAPH…" done ; From the SpaceWorld demo. ; Localisation uses these sources; ; TCRF https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Text ; Minamitoku https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku PCJournalText: text "#MON JOURNAL" line "HOME PAGE..." para "A new #MON has" line "been discovered!" para "It has been" line "named SKARMORY." para "SKARMORY's wings" line "are strong, and" cont "as hard as steel." para "It is not only a" line "bird #MON, but" cont "also part of the" cont "new steel type!" para "Further research" line "is underway." done ; Using TCRF's translation https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Text SilphPokegearText: text "Introducing the" line "#GEAR!" para "A cutting edge" line "watch just for" cont "#MON TRAINERs!" para "It tells the time" line "and makes calls," cont "but add a CARD" cont "and it can even" cont "show where you" cont "are!" para "And to top it" line "all off, you" cont "can even listen" cont "to the radio!" para "Order yours at..." para "It's SILPH CO.'s" line "home page." done ; Using TCRF's translation https://tcrf.net/Proto:Pok%C3%A9mon_Gold_and_Silver/Spaceworld_1997_Demo/Text AnimeTVText1: text "PRIMEAPE is on a" line "rampage and ASH" cont "is running away!" para "The #MON anime" line "is on TV!" done ; Using Team Spaceworld's translation ; https://docs.google.com/spreadsheets/d/13UD3ULHk08eaCTM6_F8GbvQz1HBw-VAO87KoA4sBT5c/edit#gid=0 AnimeTVText2: text "BULBASAUR is" line "pouting..." para "ASH is in a" line "bind..." para "The #MON anime!" done ; Using Team Spaceworld's translation ; https://docs.google.com/spreadsheets/d/13UD3ULHk08eaCTM6_F8GbvQz1HBw-VAO87KoA4sBT5c/edit#gid=0 AnimeTVText3: text "PIKACHU is in" line "a battle with" cont "SPEAROW!" para "ASH is moved" line "to tears..." para "The #MON anime!" done GenericSinkText: text "A spotless sink!" line "What's on the menu" cont "this evening?" done GenericStoveText: text "The fire in the" line "stove is out," cont "safety first!" done GenericFridgeText: text "The inside..." para "Is almost empty." done Nintendo64Text: ; Yeah, I thought there was generic text too. text "It's a Nintendo" line "64! The latest" cont "game console!" done TeamRocketOathText: text "TEAM ROCKET OATH" para "Steal #MON for" line "profit!" para "Exploit #MON" line "for profit!" para "All #MON exist" line "for the glory of" cont "TEAM ROCKET!" done IncenseBurnerText: text "What is this? Ah!" para "It's a butsudan!" ; restored detail, see RG JP script, etc. done MerchandiseShelfText: text "Lots of #MON" line "merchandise!" done LookTownMapText: text "It's the TOWN MAP." done WindowText: text "My reflection!" line "Lookin' good!" done TVText: text "It's a TV." done HomepageText: text "#MON JOURNAL" line "HOME PAGE…" para "It hasn't been" line "updated…" done ; not used text "#MON RADIO!" para "Call in with your" line "requests now!" done TrashCanText: text "There's nothing in" line "here…" done ; not used text "A #MON may be" line "able to move this." done ; not used text "Maybe a #MON" line "can break this." done PokecenterSignText: text "Heal Your #MON!" line "#MON CENTER" done MartSignText: text "For All Your" line "#MON Needs" para "#MON MART" done ContestResults_ReadyToJudgeText: text "We will now judge" line "the #MON you've" cont "caught." para "<……>" line "<……>" para "We have chosen the" line "winners!" para "Are you ready for" line "this?" done ContestResults_PlayerWonAPrizeText: text ", the No.@" text_ram wStringBuffer3 text_start line "finisher, wins" cont "@" text_ram wStringBuffer4 text "!" done ReceivedItemText: text " received" line "@" text_ram wStringBuffer4 text "." done ContestResults_JoinUsNextTimeText: text "Please join us for" line "the next Contest!" done ContestResults_ConsolationPrizeText: text "Everyone else gets" line "a BERRY as a con-" cont "solation prize!" done ContestResults_DidNotWinText: text "We hope you do" line "better next time." done ContestResults_ReturnPartyText: text "We'll return the" line "#MON we kept" para "for you." line "Here you go!" done ContestResults_PartyFullText: text "Your party's full," line "so the #MON was" para "sent to your BOX" line "in BILL's PC." done GymStatue_CityGymText: text_ram wStringBuffer3 text_start line "#MON GYM" done GymStatue_WinningTrainersText: text "LEADER: @" text_ram wStringBuffer4 text_start para "WINNING TRAINERS:" line "" done CoinVendor_WelcomeText: text "Welcome to the" line "GAME CORNER." done CoinVendor_NoCoinCaseText: text "Do you need game" line "coins?" para "Oh, you don't have" line "a COIN CASE for" cont "your coins." done CoinVendor_IntroText: text "Do you need some" line "game coins?" para "It costs ¥1000 for" line "50 coins. Do you" cont "want some?" done CoinVendor_Buy50CoinsText: text "Thank you!" line "Here are 50 coins." done CoinVendor_Buy500CoinsText: text "Thank you! Here" line "are 500 coins." done CoinVendor_NotEnoughMoneyText: text "You don't have" line "enough money." done CoinVendor_CoinCaseFullText: text "Whoops! Your COIN" line "CASE is full." done CoinVendor_CancelText: text "No coins for you?" line "Come again!" done BugContestPrizeNoRoomText: text "Oh? Your PACK is" line "full." para "We'll keep this" line "for you today, so" para "come back when you" line "make room for it." done HappinessText3: text "Wow! You and your" line "#MON are really" cont "close!" done HappinessText2: text "#MON get more" line "friendly if you" para "spend time with" line "them." done HappinessText1: text "You haven't tamed" line "your #MON." para "If you aren't" line "nice, it'll pout." done RegisteredNumber1Text: text " registered" line "@" text_ram wStringBuffer3 text "'s number." done RegisteredNumber2Text: text " registered" line "@" text_ram wStringBuffer3 text "'s number." done OldMagazinesText: text "It's full of old" line "magazines…" done OldBooksText: text "Stuffed full of" line "old #MON books!" para "The techniques" line "described…" ; This is softly alluding to the trainers with whips and how Pokemon swiftly steered away with this after RG. Tamers should keep this sort of thing going, as should Rockets. para "Never mind!" done