jep-hack/data/wild/johto_water.asm
Misty 210180b20f Wild Data Updates
Forgot to do this earlier, but NOW I think the first leg of the game is WAY better. The second leg will need a lot more groundwork still, but I'm really happy with how things are shaping up rn!
2025-10-26 12:41:44 -06:00

272 lines
5.3 KiB
NASM

; Johto Pokémon in water
JohtoWaterWildMons:
def_water_wildmons RUINS_OF_ALPH_OUTSIDE
db 2 percent ; encounter rate
dbw 20, WOOPER
dbw 23, QUAGSIRE
dbw 20, QUAGSIRE
end_water_wildmons
def_water_wildmons UNION_CAVE_1F
db 2 percent ; encounter rate
dbw 20, WOOPER
dbw 23, QUAGSIRE
dbw 20, RIBBITO
end_water_wildmons
def_water_wildmons UNION_CAVE_B1F
db 2 percent ; encounter rate
dbw 20, WOOPER
dbw 23, QUAGSIRE
dbw 20, RIBBITO
end_water_wildmons
def_water_wildmons UNION_CAVE_B2F
db 4 percent ; encounter rate
dbw 23, RIBBITO
dbw 23, QUAGSIRE
dbw 25, TENTACRUEL
end_water_wildmons
def_water_wildmons SLOWPOKE_WELL_B1F
db 2 percent ; encounter rate
dbw 20, SLOWPOKE
dbw 23, SLOWPOKE
dbw 20, SHELLDER
end_water_wildmons
def_water_wildmons SLOWPOKE_WELL_B2F
db 2 percent ; encounter rate
dbw 23, SLOWPOKE
dbw 25, DISTURBAN
dbw 25, SLOWBRO
end_water_wildmons
def_water_wildmons ILEX_FOREST
db 2 percent ; encounter rate
dbw 20, PSYDUCK
dbw 25, WEIRDUCK
dbw 30, GOLDUCK
end_water_wildmons
def_water_wildmons MOUNT_MORTAR_1F_OUTSIDE
db 4 percent ; encounter rate
dbw 23, SEAKING
dbw 25, MARILL
dbw 25, GRENMAR
end_water_wildmons
def_water_wildmons MOUNT_MORTAR_2F_INSIDE
db 2 percent ; encounter rate
dbw 23, SEAKING
dbw 25, MARILL
dbw 25, GRENMAR
end_water_wildmons
def_water_wildmons MOUNT_MORTAR_B1F
db 2 percent ; encounter rate
dbw 23, SEAKING
dbw 25, MARILL
dbw 25, GRENMAR
end_water_wildmons
def_water_wildmons WHIRL_ISLAND_SW
db 4 percent ; encounter rate
dbw 40, TENTACOOL
dbw 45, HORSEA
dbw 40, TENTACRUEL
end_water_wildmons
def_water_wildmons WHIRL_ISLAND_B2F
db 4 percent ; encounter rate
dbw 45, HORSEA
dbw 40, HORSEA
dbw 40, TENTACRUEL
end_water_wildmons
def_water_wildmons WHIRL_ISLAND_LUGIA_CHAMBER
db 4 percent ; encounter rate
dbw 50, HORSEA
dbw 50, TENTACRUEL
dbw 50, SEADRA
end_water_wildmons
def_water_wildmons SILVER_CAVE_ROOM_2
db 2 percent ; encounter rate
dbw 65, SEAKING
dbw 65, GOLDUCK
dbw 65, GOLDEEN
end_water_wildmons
def_water_wildmons DARK_CAVE_VIOLET_ENTRANCE
db 2 percent ; encounter rate
dbw 25, MAGIKARP
dbw 20, SEAKING
dbw 25, GYARADOS
end_water_wildmons
def_water_wildmons DARK_CAVE_BLACKTHORN_ENTRANCE
db 2 percent ; encounter rate
dbw 35, MAGIKARP
dbw 30, SEAKING
dbw 35, GYARADOS
end_water_wildmons
def_water_wildmons DRAGONS_DEN_B1F
db 4 percent ; encounter rate
dbw 15, MAGIKARP
dbw 10, MAGIKARP
dbw 30, DRATINI
end_water_wildmons
def_water_wildmons OLIVINE_PORT
db 2 percent ; encounter rate
dbw 20, MANTYKE
dbw 20, CHINCHOU
dbw 25, TENTACOOL
end_water_wildmons
def_water_wildmons ROUTE_30
db 2 percent ; encounter rate
dbw 20, RIBBITO
dbw 20, POLIWAG
dbw 23, POLIWHIRL
end_water_wildmons
def_water_wildmons ROUTE_31
db 2 percent ; encounter rate
dbw 20, RIBBITO
dbw 20, POLIWAG
dbw 23, POLIWHIRL
end_water_wildmons
def_water_wildmons ROUTE_32
db 6 percent ; encounter rate
dbw 20, TENTACOOL
dbw 23, QUAGSIRE
dbw 23, TENTACRUEL
end_water_wildmons
def_water_wildmons ROUTE_34
db 6 percent ; encounter rate
dbw 20, MANTYKE
dbw 23, CHINCHOU
dbw 20, TENTACOOL
end_water_wildmons
def_water_wildmons ROUTE_35
db 4 percent ; encounter rate
dbw 20, MANTYKE
dbw 25, WEIRDUCK
dbw 30, GOLDUCK
end_water_wildmons
def_water_wildmons ROUTE_40
db 6 percent ; encounter rate
dbw 22, SAILWING
dbw 21, TENTACOOL
dbw 23, CHINCHOU
end_water_wildmons
def_water_wildmons ROUTE_41
db 6 percent ; encounter rate
dbw 20, SAILWING
dbw 20, CHINCHOU
dbw 25, MANTINE
end_water_wildmons
def_water_wildmons ROUTE_42
db 4 percent ; encounter rate
dbw 27, SAILWING
dbw 28, GOLDEEN
dbw 30, SEAKING
end_water_wildmons
def_water_wildmons ROUTE_43
db 2 percent ; encounter rate
dbw 20, MAGIKARP
dbw 25, MAGIKARP
dbw 20, WOOPER
end_water_wildmons
def_water_wildmons ROUTE_44
db 2 percent ; encounter rate
dbw 30, SEEL
dbw 32, SEEL
dbw 34, DEWGONG
end_water_wildmons
def_water_wildmons ROUTE_45
db 2 percent ; encounter rate
dbw 20, MAGIKARP
dbw 15, MAGIKARP
dbw 5, MAGIKARP
end_water_wildmons
def_water_wildmons NEW_BARK_TOWN
db 6 percent ; encounter rate
dbw 30, TENTACOOL
dbw 33, TENTACOOL
dbw 30, TENTACRUEL
end_water_wildmons
def_water_wildmons CHERRYGROVE_CITY
db 6 percent ; encounter rate
dbw 30, TENTACOOL
dbw 35, TENTACOOL
dbw 30, TENTACRUEL
end_water_wildmons
def_water_wildmons VIOLET_CITY
db 2 percent ; encounter rate
dbw 20, GOLDEEN
dbw 22, GOLDEEN
dbw 25, SEAKING
end_water_wildmons
def_water_wildmons CIANWOOD_CITY
db 6 percent ; encounter rate
dbw 25, TENTACOOL
dbw 20, CHINCHOU
dbw 25, POLIWHIRL
end_water_wildmons
def_water_wildmons OLIVINE_CITY
db 6 percent ; encounter rate
dbw 20, MANTYKE
dbw 20, CHINCHOU
dbw 25, TENTACOOL
end_water_wildmons
def_water_wildmons ECRUTEAK_CITY
db 2 percent ; encounter rate
dbw 20, GOLDEEN
dbw 22, GOLDEEN
dbw 25, SEAKING
end_water_wildmons
def_water_wildmons LAKE_OF_RAGE
db 6 percent ; encounter rate
dbw 25, MAGIKARP
dbw 20, MAGIKARP
dbw 25, GYARADOS
end_water_wildmons
def_water_wildmons BLACKTHORN_CITY
db 4 percent ; encounter rate
dbw 25, MAGIKARP
dbw 20, MAGIKARP
dbw 25, GYARADOS
end_water_wildmons
def_water_wildmons SILVER_CAVE_OUTSIDE
db 2 percent ; encounter rate
dbw 35, POLIWHIRL
dbw 40, POLIWHIRL
dbw 35, POLIWAG
end_water_wildmons
db -1 ; end