mirror of
				https://github.com/thornAvery/jep-hack.git
				synced 2025-11-04 21:01:01 +13:00 
			
		
		
		
	- Changed name lists - Made Overworld pink palette into purple palette - Changed gender selection options - Added Topaz's graphics (Enby Trainer) - Changed more or less every gender check in the game to account for enby option - Changed out Morty's palette on the trainer card to a more purple one to facilitate Topaz's graphics KNOWN ISSUES / THINGS TO CHANGE - Topaz's sprite does not currently render correctly on town map (check if this is a map issue or if it occasionally will pop up elsewhere as well) - Bag Palette is still green like the tutorial made it. Might change it to yellow or something later on.
		
			
				
	
	
		
			42 lines
		
	
	
		
			842 B
		
	
	
	
		
			NASM
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			842 B
		
	
	
	
		
			NASM
		
	
	
	
	
	
DrawKrisPackGFX:
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	ld hl, PackFGFXPointers
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	add hl, de
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	add hl, de
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	ld a, [hli]
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	ld e, a
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	ld d, [hl]
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	ld hl, vTiles2 tile $50
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	lb bc, BANK(PackFGFX), 15
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	call Request2bpp
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	ret
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PackFGFXPointers:
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	dw PackFGFX + (15 tiles) * 1 ; ITEM_POCKET
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	dw PackFGFX + (15 tiles) * 3 ; BALL_POCKET
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	dw PackFGFX + (15 tiles) * 0 ; KEY_ITEM_POCKET
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	dw PackFGFX + (15 tiles) * 2 ; TM_HM_POCKET
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PackFGFX:
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INCBIN "gfx/pack/pack_f.2bpp"
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DrawEnbyPackGFX:
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	ld hl, PackNBGFXPointers
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	add hl, de
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	add hl, de
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	ld a, [hli]
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	ld e, a
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	ld d, [hl]
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	ld hl, vTiles2 tile $50
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	lb bc, BANK(PackNBGFX), 15
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	call Request2bpp
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	ret
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PackNBGFXPointers:
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	dw PackNBGFX + (15 tiles) * 1 ; ITEM_POCKET
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	dw PackNBGFX + (15 tiles) * 3 ; BALL_POCKET
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	dw PackNBGFX + (15 tiles) * 0 ; KEY_ITEM_POCKET
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	dw PackNBGFX + (15 tiles) * 2 ; TM_HM_POCKET
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PackNBGFX:
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INCBIN "gfx/pack/pack_nb.2bpp"
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