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				Noticed something seemed to be acting up with scan_includes when checking if the bug was present on cygwin, which it was for me, so I went to check to see if there was an update to it for vanilla pokecrystal and YEP - Updated scan_includes.c to the current version present in pokecrystal, seems to fix bugs preventing some people from building.  | 
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| .. | ||
| lodepng | ||
| lz | ||
| .gitignore | ||
| bpp2png.c | ||
| common.h | ||
| consts.py | ||
| free_space.awk | ||
| gfx.c | ||
| make_patch.c | ||
| Makefile | ||
| palfix.py | ||
| png.py | ||
| png_dimensions.c | ||
| pokemon_animation.c | ||
| pokemon_animation_graphics.c | ||
| rgb555.py | ||
| scan_includes.c | ||
| stadium.c | ||
| sym_comments.py | ||
| unique.py | ||